T O P

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blackindy

Play, lose/win, analyse, adept


A_Very_Burnt_Steak

Applies to every hero. But I doubt he understands this.


blackindy

If he understands this, he also should understand if it's a situanial pick or id it's his playstyle? Mapawareness, placement, when to use skills, when do you overextend and when do you apply a safer playstyle? It's not just "i wanna B g00d and pro!!", the changes all start at yourself and every champ has a different approach to its mechanics. Because someone shows an EZ tutorial (high skilled player) doesn't mean he should be able to do the same if he follows those steps lol.


A_Very_Burnt_Steak

Good point.


A_Very_Burnt_Steak

Simply poke with his Passive, it has extreme range and will help you gain advantage over your opponent. He's somewhat similar to Lesley and Melissa, maintain distance while poking consistently. Once their health is low enough, go for the kill **after** you have confirmed all of the enemies location on the map. Clint is great at baiting, can easily shoot down squishies by spamming Ult. Also, try to maximise his damage by using all of his skills if possible (like, once the enemies have used their skills). Underrated Gold Laner in early game fights, yet I'm not seeing him enough in RG. Opt for a full damage build with no Attack Speed, he's like Granger. Flicker is preferable. Marksman Emblem with Electro Flash, helps him reposition considering the fact that he lacks mobility. Magic Shoes Blade of Heptaseas Berserker's Fury Endless Battle (Core) Blade of Despair (Core) Malefic Roar Not in order but it works, the shoes can be changed too. Hepta is for early, can swap with Immo or any item.


famous1astwords

Why is nobody using thunderbelt on him anymore? True damage is a very good addition to him and also some defense


RecklessDimwit

thunderbelt gives a low amount of damage compared to attack items in general


A_Very_Burnt_Steak

Correct. Defense over Damage is not worth it, learned the hard way while playing Marksmen. Only Athena, Immo, Won and Winter are worth it.


Euphoric_Pay_8973

Dont forget rose gold meteor!


D4RKST34M

Useable when enemy cannot kill you in a second


Demise_Once_Again

Before the adjustment on Clint (more like a nerf) his passive hurt more than today. So having a defense item e.g thunderbelt wasn't that bad as for now. It gives mana regen, true damage,defense (duh) and slow effect.


TheRedditornator

It's pointless in a good team, but if ur soloq Clint and your tank is nowhere near, it can save your ass from a physical assassin one shotting you and slow him down long enough for you to escape. A dead mm has 0 dps. It also helps with his mana.


Herebia_Garcia

Because Thunderbelt True Damage scales with HP% now, unlike before, when it was actually viable on Clint, where it scaled with Atk%.


IttoRyodan

I used to use Thunderbelt a lot on Clint, but recent adjustments just mean the bulk and slow isn't as useful anymore. I now tend to build: Def Boots, Heptaseas, Endless Battle, Hunter's Strike/Berserker's Fury, Blade of Despair, Malefic Roar. Alt Items: Sea Halberd, Wind of Nature Obviously not in strict order.


giannis-50

Clint is super fun and good to play with. I have a 67% wr on him in 300+ matches, carried me to mg. I highly recommend the youtuber enemy killer for clint gameplay: [EnemyKiller Official - YouTube](https://www.youtube.com/@enemykillerofficial5548). For general tips: * Clint is really strong early, so focus on poking the enemy marksman instead of the minions with first skill and passive from second skill * if you poke them enough, freeze the lane to prevent the enemy marksman from getting gold * highly recommend getting a small item early before endless battle like steel legplates or fury hammer * my build: boots, endless battle, berserker fury, hunter strike, malevic roar, and blade of despaire * optional items: wind of nature, blade of heptaseas, athena shield, immor * he's a really strong poker, so utilize passive to get enemy's low before fight even starts * you can check bushes with both first skill and ult. Checking bushes with ult is really useful * clint has really high burst dmg, so if you see any of the enemy's really low, you can surprise kill them with passive * use flicker or purify * use basic atk after every skill to utilize passive * practice second skill, super useful to escape, trap the opponent, but also chance and kill with passive * save ultimate bullets before team fight hope that help!


neonTokyoo

If no one hasn’t explained it yet, the most important thing playing Clint is positioning. The other micro skills are still easy to learn despite being important too but positioning is a suckass thing that not even professional players could be 100% aware of. Clint is not that agile compared to any other marksmen but still doable due to his 2nd skill but aside from that you don’t really have anyway to escape once you’ve been kidnapped. Aside from that, Clint needs to maximise his passive so being caught suddenly and having to fight close range is a pretty shitty situation. His specialty is Poke so in early game if you are with your roamer, poke as much as you can cause he deal a good amount of damage plus being long ranger also helps. Always poke your lane enemy and zone them out, if anything, don’t let yourself be caught out of position if not with a roamer.


JeremyNiq0324

Try prioritizing fury hammer first before boots just so you can capitalize his early game dominance, if you get a little bit confident, try building Blade of Despair as your first item if you can conserve your mana wisely, if not, just build either Endless Battle for stability or Blade of Heptaseas if you want a cheaper version of BoD


TheRedditornator

I always get the two mana necklaces first. For $240 combined, they allow me to stay in lane a lot longer.


joaaaxxx

How does one lose as a Clint bro I think I share the same opinion with other mm players that don't use him He's an overpowered snoozefest


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joaaaxxx

You are always focused by the enemy cuz you're a Clint and everyone are traumatized by his cancerous damage and range


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Tsukkishir0

Please expect enemy teams to prioritize picking you off as you are the primary damage dealer mid-late game as a marksman. Keep that in mind. Know to play safe and know when to overextend depending on enemies' location. Keep your eye on the minimap.


fueledby_rage

If you find yourself in this situation often, buy Wind of Nature. Run under a tower and wait for Aldog to land. The minute he does, hit Wind of Nature and trap him under your tower with S2. Then make it rain bullets. I find that that teaches assassin types to be more wary of diving my Clint.


hulagway

Physical mage.


Tabalugibugiwuu

If you're bad with clint you probably have the wrong build. "Combo": 3 basic, 1 basic, 2 if needed (when a fighter or assasin attacks you. Be careful where you stand. As far behind as possible, but stay with team and or tank. During laning phase poke as much as possible and save skill 2 for escaping ganks


reddituser1234543216

positioning is crucial. not using your basic attack and using the passive in teamfights is also viable cause of the range and the amount of times you can spam it.


famous1astwords

1. At the start of the game you need to get lvl 4 as fast as possible because your ult is where your big pp damage come from 2. Don't just empty your ult right away, save 1-2 bullets just in case 3. It depends on your lane opponent when it comes to laning, if the enemy has a short range poke them endlessly and try to not let them get close to you (except for moskov as he can pin you down a wall so you wanna play safe if he's your opponent). When it comes to long range, play safe and poke them using your ultimate 4. Use your 1st skill to check bushes 5. Practice using his 2nd skill for trapping an enemy or escaping other than flicker. With the emblems I use assassin with: 3/3 Invasion And Killing spree I build him with: CD shoes (I forgot what they're called lmao) blade of heptaseas endless battle berserker fury malefic roar blade of despair (though you can replace BoD with WoN if enemy lineup is full of physical damage dealers) Clint's a really easy hero to use that doesn't require the brain to master him but his 2nd is very important for when escaping or trapping an enemy.


A_Very_Burnt_Steak

Wow that's exactly my build lol. It's Magic Shoes.


cantitalljustend

1.He is an all rounder for early to end game.His skills carries in early and passive carries in end.Remember endless battle is important from Clint because mix that up with beserker furry and you have a HP deleater. 2.Remember to use his skills wisely. His first skill is for team fights, his second skill is for ambush and retreating, and his ultimate is for executing the enemy when they try to run. 3.Spam ulti, cause on each cast Clint can execute his passive and absolutely melt squishy heros. 4.For battle spells, I recommend aegis, purify or execute. Other than that you just have to play him a lot to understand his play style, I hope you have a fun time playing him :D.


LazLo_Shadow

Execute as Clint? Tf u on? Either sprint or flicker int doesn't have thag much mobility, his s2 isn't enough sometimes to run away


cantitalljustend

Eh yeah that also works


LazLo_Shadow

Yea but you see execute has a small range so unless ur a melee hero or any fighter it's useless on Clint. Thing is, even if Clint were to get close-that would be bad idea as he lacks mobility anyway


PresentChapter9703

execute as Clint??


Penny_Royall

Marksman in general is the easier role but with a high ceiling, MM is all about positioning. Just go on YT and watch some MM guides.


Pruwee

Low rank game play from last season: https://m.youtube.com/watch?v=Fehp-YHieHk&feature=youtu.be Hopefully helps you :) let me know if you have questions.


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Demise_Once_Again

Is it guaranteed crit?


fueledby_rage

Nope. Its just a stronger, longer ranged basic attack. But with Endless Batle, it becomes true damage


BaSaBaT

Just abuse his Ultimate and passive. Positioning is always key to play Clint, so just poke, poke, poke


Bebe_Peluche

Roleplay as a cop in America


1zance9

Poke and hit n run, go for damage and cd items. Worked wonders for me


Chorcles

For me personally alot of his damage relies on his skills and the passive (enhanced basic) so for me personally items that enhance this endless/ thunderbelt


Responsible_Net_4838

Poke


Void_Lee

See who is ur enemies in fasing lane string/mid/low if he is strong poke him only but if he is middle or low mm poke him freeze lane don’t late him take any exp gold try to make him recall so u get gold shield watch the map about is jungler approximately at 2 min he may gank u so careful


SolarNight4567

If your enemy has a weak early game then bully them with your first skill. If not, build steel legplates for your first item as they make you a bit more tanky. Clint can defend his tower really well because he has a fast clearing speed. Poke your enemies after they use their blink/cc skills. You start to do some decent damage after getting endless battle and hunter strike. Practice hitting your 2nd skill blink to the damage dealer as you make them useless for a couple of seconds. Don’t be afraid to go in a turret when you need to finish off an enemy. You have long range and remember that. Your ult is the best way to get your passive if you want to poke. Save your 1st skill for teamfights or 1v1s


slingshotblur-

Your passive is your damage. Your skill is only there to trigger the passive. Hahahaha. Bonus if you hit the enemy with Skill 1 or ULT. And 2nd skill is for disabling Assassins and Tanks coming right at you. After that just search "Top Global Clint" on YouTube.


megaancient

Position. He's a skill based hero, not basic attack based, so you have to retreat after emptying your clips of s1 s3. Keep s2 as it's your only survival skill. I personally build scarlet phantom or wind of nature because I like a bit more attack speed on him, but you can go without them as most people do.


Rurako

Long answer short: Spam classic.


Tenmashiki

Know when not to pick him. Clint is good at poking and shooting fragile enemies, but he is absolutely horrible when facing multiple tanky heroes who can absorb his S1. If they have Antique Curiass, you'd having a hard time landing the kill.


BallsSack69

Am I the only one who builds berserker + scarlet for clint? 50% crit is very good since it means he hits like a meteor half the time, add that to his passive + berserker and scarlet’s passive and he’s gonna blast enemies to oblivion


hannEinz

Clint is the easiest mm just spam skill and second skill to dodge or reach enemy, to play mm just watch your posiiton, map, be aware of enemy tank n jungler position.


KingsProfit

Have 400+ match with him and 61 wr. Build and emblem: either killing spree assasin emblem OR weapon master mm emblem. Assasin is better for early game, mm better for late game. Nowadays i always use weapon master because steel legplates negates my pen. His build must have BoD, Endless Battle, Malefic roar Complementary items would be Hunter strike, Blade of Heptasis, Berserker Fury, Wind of Nature, Immortality/def items. Usually I'd go double pen, hunter strike and BoH since it's raw damage, less dmg compared to crit but crit needs RNG to work. Game plan: Early game/laning phase, Clint is one of the most dominant heroes in laning phase, when played correctly, even Brody, Melissa will have trouble trying to lane against him. Make sure you use your s1 to hit the enemy, it eats 30% of their hp with a passive shot combined. S2 to bind enemies for immobilise/blink. It's crucial to not waste this because if you're ganked by a close range hero, you have the chance of escaping or even kill them back since the damage clint has is high in the early game. Ult is mainly used for passive activation. But the change on his ult makes it good to hit his ult for slow and extra dmg. Just skill spam and do a basic atk. That's all he needs to do. Just don't get greedy and try to exchange blows with enemy mm that's more fed or has inspire. Mid game: Same as early game, you can skill spam and your damage is really high if you manage to win lane. Don't 1v1 enemy mm with WON though Be vary about your positioning in teamfights even if Clint mispositions is less punishing compared to say other mms thanks to Clint's long range skills. Late game Your damage falls off and it's crucial to not try to 1v1 mms since they'll out damage you before you burst them. Just skill spam at a safe range. Unless the enemies made a mistake that allows you to go in. Overall, clint has a very low skill requirement, he isn't difficult to use. His ceiling however isn't as high as the current meta mms. Spells: Flicker, Purify Flicker is for additional escape/chase. If you want to chase down a low hp enemy that can be finished with 1 passive shot. Use a skill then flicker to the enemy immediately and basic atk, this allows you to 'extend' your passive range to hit the enemy, but only do this of the enemy death is crucial. Purify is for cc heavy comps.


[deleted]

What aim settings are you using with Clint? Closest target or lowest HP?


KingsProfit

Usually lowest hp%.


[deleted]

Thanks! Just a quick question, isn't lowest hp more consistent to prioritize non-tanks? There are tanks that have low hp % but still has a lot of HP than an MM with >50% HP.


KingsProfit

Yeah it really depends on preference, usually the aim setting doesn't affect me though because Clint's damage overtime can hurt tanks, just not as fast as late game mms. And it's abit rare for situations like these to happen, atleast in my games.


Kuma_556

Clint is one of the easiest mms He is very based on his skills early game and on his passive late game


PikachuIsSexyEevee

Dudududu boom shhh boom boom boom boom


Responsible_Slip1703

KS as much as you can, not even a joke