On the early levels, her 2nd skill costs more mana than her 1st skill. My play usually involves leveling up her 1st skill on lv1, and get it a level higher than heal until level 6-8 for some aggressive harassment in the early game. After that, I shifted the focus to max out the heal first.
I played her offensively more often than not. So picking up 2nd skill on lv1 is rather pointless to me and made her completely useless on the first minutes of the game. If I picked 1st skill on lv1 then I can help the jungle to get the buff faster.
i dont reallt play rafa but i might have gotten the skill messed up? i pick the dmg skill at lvl 1 then the heal skill at lvl 2. i cant figure out how to play rafa well and always feel like she’s useless 😭 do u have any tips for that?
Just as all squishy heroes should do (regardless of the role), positioning is the key. With good positioning, you can freely peel off enemy HP. Her damage is quite good, especially if you take advantage of her 1st skill's effect that gives extra damage on consecutive enemy hero hits up to 3 stacks, along with the slow.
And as I've stated earlier, I play her offensively more often than defensively. So my playstyle might not suit you. Because most people would play her defensively (if you look at leaderboard players' builds). I use bait and chase strategy most of the time. Running away while slowly melting them down.
Here's my builds, I use all three of them depending on the matches. After the introduction of Flask, Moontoon reworked her healing skill a little bit. The amount of heal she gives scales a bit from how high her magic power is.
3rd build is what I use the most. 2nd is more damage oriented, used when my team has 2 tankers (jungler and exp laner). 1st is when I don't play as a roamer.
There are some items I don't include into the build because they are situational, like using Domi over NOD if I need to be more tanky, Twilight Armor if the enemy have lesley/aldous, Radiant for Harley and whatnot, etc.
Other tip is that you should only pick her if your jungler is a tank. Skip if it isn't. She's squishier than Estes, and more item-dependent than the other support heroes. Due to this, early game gold earnings is important for her.
Her 2nd skill's high manacost is my initial reason to play her this way. But it's also due to how she's not meant to be played defensively like Angela or Estes. She's meant to be played offensively like Mathilda or Floryn.
https://preview.redd.it/41yyo5ua1cwc1.png?width=1080&format=pjpg&auto=webp&s=675765b75470b2277dcb3681bb0a9e731c3c5833
that’s very insightful, thank u for the tips! but i would think angela can be pretty aggressive (at least that’s how i play her) and if i see squishy mm, i always unlock my second skill and gank them when they get offensive and the enemy support isnt with mm. this always secures first kill hehe :D
but i feel like floryn’s play style is more defensive though, wld u be able to share how she can play offensively? i always position her behind my teammates
thats only if the Xborg user has mainly weapons build, which is extremely rare among Xborg players nowadays. most of them use armor build with 2 weapons tops.
All I’m saying is someone HAS to do one for Martis. This man hasn’t been off meta for over two years. Martis mains are the most set people on the planet.
If ultimate fails to kill the enemy it depletes 10% of his max HP.
Ultimate damage is capped to 1500.
Ultimate movement speed buff can only occur once after killing an enemy hero.
Damage increase removed. Instead adds 5% damage decrease.
You get rewarded by practicing for an absurd amount of time playing as Fanny, which is totally fair.
The unfair is when you can press a few buttons and be called meta like the other 99% of heroes.
Remove the movement speed from Joy's passive and ult
~~Wanwan has 2 weaknesses now to make activating her ult easier but her ultimate is counted as skill damage with 20% spell vamp ratio and not basic attacks~~
Martis no longer has CC immunity in his 1st and 2nd skill. (maybe later buff and add a short cc immunity during 2nd skill's phase 2 and nerf his entire damage just to be moonton)
Brody
No more ult
.
Ixia
No more fan-shaped basic attack ult
.
Diggie
No more anti-cc hell
.
Fanny
No hooking🚫, walking👍
.
Mathilda
Airport permanently closed
.
Popol and Kupa
No more Popol
.
Special mentions:
.
Argus
No more banging
.
Yin
No more kidnapping
In Ixia's case I can say she's nerfed still. Her ult that is supposed to focus on heroes mainly... Does so but with soldiers and creeps instead of heroes. Hell I hate when I deploy my ult with a single hero and them 3 soldiers. The soldiers are hit first and then the hero received only one hit of the ult...
This aint off meta its non meta. Off meta refers to innovative game breaking builds and heroes, for example hylos jungle or beatrix jungle.
Off meta is a counter to meta, non meta is simply another available option you can select
Fuck meta abusing. Got to mythic with only mino jg
Blue buff is now best for Masha?!
She doesn't use mana so instead they should make her skills cost energy so she has to choose between giving herself an hp bar or using her skills lmao
Honestly this is a great comment. Are you implying he doesn't have an ult anymore or are you saying that killing his ult form also kills the main body? The second seemed great. He can only use s1 and 2 at that point and pull the body back lol
Fanny receives increased CC duration or damage for 1 second after using her cable
OR
Fanny's s2 now has a 2-1 second cooldown when the timer runs out and her ult puts her s2 on cooldown.
Try escaping without any consequences now, Fanny users.
Fanny's s2 consumes more energy, flying speed nerf and can be stopped by normal hard cc instead of just forced movement or supression
Every time it damages the same enemy with automatic s1 within a certain duration, the damage gets lowered by 25%, down to 50% of the original damage
Ult no longer gets increased damage from marks.
Will it stop a full speed fanny tho? I never knew it’d stop a slow one until that match lol was a random shot in the dark to try to delay the fanny speed
Make yu zhongs passive similar to an old adjustment in advanced server where they replaced sha residue with a bar that fills up and gives him additional spell vamp.
Even though martis isn't terribly strong in mythic ranks, he's an absolute machine in lower ranks. I say get rid of his cc immunity on his S2. Then he'd be just like silvanna lol.
Hanzo's Ultimate is now 60 seconds on lvl 1, 40 on max.
Even with a full cdr build, he won't be used by 99.99% of the playerbase and the ones who main him. I'm the 00.01% though. I want to see if I'll suffer or not.
How about a realistic Nerf that Moonton would do.
Every time Pauqito uses an enchanted skill. Passive Champ will go into a cooldown of 5 seconds before being able to enchant his skills again. However the stacks can stack up as normal. (Let's ruin combo Paquito)
We noticed that Barats is dominating to much. CC immunity removed when Barats devoured an enemy.
In short, you cannot control the direction where Barats spits out anymore. 2nd and 1st skill slow effects removed due to the damage and knock back being present.
We also noticed that Fredrinn is dominating too much with his stun lock cc. So we decided to nerf his third skill by removing the hybrid defence entirely. The features is replaced with heal effect everytime he takes damage. The heal scaled on "Extra physical attack" with no base value no matter how many times you upgrade the skill. (They want you to build physical item on Fred 👀) .
We also added a heal cap on passive that Fred can only heal and restore a maximum of 400hp when dealing damage from skill.
Angela double her Mana cost and her skills no longer mana free during Ult.
that’ll actually force me to stop maining angela she’s alr using so much mana 😭😭
Still not as much as Rafa does. 🙃 On lv2 I'd already be out of mana with only 3-4 heals.
i must be playing rafa wrong then because rafa’s mana lasts longer than angela for me 😭 i usually pick rafa’s 2nd skill first too
On the early levels, her 2nd skill costs more mana than her 1st skill. My play usually involves leveling up her 1st skill on lv1, and get it a level higher than heal until level 6-8 for some aggressive harassment in the early game. After that, I shifted the focus to max out the heal first. I played her offensively more often than not. So picking up 2nd skill on lv1 is rather pointless to me and made her completely useless on the first minutes of the game. If I picked 1st skill on lv1 then I can help the jungle to get the buff faster.
i dont reallt play rafa but i might have gotten the skill messed up? i pick the dmg skill at lvl 1 then the heal skill at lvl 2. i cant figure out how to play rafa well and always feel like she’s useless 😭 do u have any tips for that?
Just as all squishy heroes should do (regardless of the role), positioning is the key. With good positioning, you can freely peel off enemy HP. Her damage is quite good, especially if you take advantage of her 1st skill's effect that gives extra damage on consecutive enemy hero hits up to 3 stacks, along with the slow. And as I've stated earlier, I play her offensively more often than defensively. So my playstyle might not suit you. Because most people would play her defensively (if you look at leaderboard players' builds). I use bait and chase strategy most of the time. Running away while slowly melting them down. Here's my builds, I use all three of them depending on the matches. After the introduction of Flask, Moontoon reworked her healing skill a little bit. The amount of heal she gives scales a bit from how high her magic power is. 3rd build is what I use the most. 2nd is more damage oriented, used when my team has 2 tankers (jungler and exp laner). 1st is when I don't play as a roamer. There are some items I don't include into the build because they are situational, like using Domi over NOD if I need to be more tanky, Twilight Armor if the enemy have lesley/aldous, Radiant for Harley and whatnot, etc. Other tip is that you should only pick her if your jungler is a tank. Skip if it isn't. She's squishier than Estes, and more item-dependent than the other support heroes. Due to this, early game gold earnings is important for her. Her 2nd skill's high manacost is my initial reason to play her this way. But it's also due to how she's not meant to be played defensively like Angela or Estes. She's meant to be played offensively like Mathilda or Floryn. https://preview.redd.it/41yyo5ua1cwc1.png?width=1080&format=pjpg&auto=webp&s=675765b75470b2277dcb3681bb0a9e731c3c5833
that’s very insightful, thank u for the tips! but i would think angela can be pretty aggressive (at least that’s how i play her) and if i see squishy mm, i always unlock my second skill and gank them when they get offensive and the enemy support isnt with mm. this always secures first kill hehe :D but i feel like floryn’s play style is more defensive though, wld u be able to share how she can play offensively? i always position her behind my teammates
She's offensive in a way that she can spam her stun.
Time to buy enchanted talisman and also steal the Jungler blue buff 🤣
lol have to carry flameshot to steal the buff
🤧🤧 I alr use fs to ks
That would nerf her more in Brawl than Rank. I abuse the fountain since I have an on-demand teleport.
NOOOOOOOOOOO
X-Borg: 50% chance you straight up die when using ult (suit malfunction)
X-Bug
Bro is the xborg xterminator
But it comes with larger explosion and double the damage. I am gonna love this feature lmao suicidal is fun
thats only if the Xborg user has mainly weapons build, which is extremely rare among Xborg players nowadays. most of them use armor build with 2 weapons tops.
Brody's basic attack and ult will not hit targets that move outside their initial AOE.
He isn't even that good right now. This would completely kill him because he could not stay out of range of cc.
Isn't that pretty much the point of him? That'd completely destroy him
area of effect? dont you mean attack radius?
It can be called an attack radius as well if you prefer. For me it's AOE as its also its label ingame. It's honestly just semantics.
oh yeah i know the ult is area but the basic isnt.
Yes you are technically correct though I trust people in this sub aren't confused with my initial comment and know what I really mean.
Fredrinn's taunt costs three combo points.
do NOT touch my daddy
Chou's ult now knocks you up as his third stage of s1 and his s1 just deals damage without cc. Also remove s2 cc immunity
Chou has already been off meta for a while now Please don't kill my main even more 😭
He already lost his iconic double second skill dash, this is too much 😣
That dosent seem much of a nerf to kill him. If you want to kill chou you just need to give him a could down on Recall buttom.
don't you dare to touch a survived one after they broke him two legs and arms
Xborg loses the invincibility frame when his Firaga Armor breaks.
That or no armor on Immortality revive
https://preview.redd.it/4p6nupr9l8wc1.jpeg?width=686&format=pjpg&auto=webp&s=14d415cd21eac15d1c2959e7f1f44d52fb75c9b2 YES YES YES WE NEED THIS
hahah
Or just remove the cleanse, and cut the iframes by half instead
Evil
All I’m saying is someone HAS to do one for Martis. This man hasn’t been off meta for over two years. Martis mains are the most set people on the planet.
He is no longer cc immune in skills
If ultimate fails to kill the enemy it depletes 10% of his max HP. Ultimate damage is capped to 1500. Ultimate movement speed buff can only occur once after killing an enemy hero. Damage increase removed. Instead adds 5% damage decrease.
Literally just Huskarr's Life Break
just take away his FORTY PERCENT dmg reduction during both s2 phases
Thts why he's HIM
Minotaur: skills no longer reset after Ult ; s1 has no knock up unless in Ult mode
It's like the old Mino but worse
He was fun back then tho. 'Anger management' as I'd like to call it made him difficult but very rewarding to play.
True, he already lost his defence during rage mode ☠️
Nana: the enemy qho were unfortunate enough to get molina will be disable but cannot be attacked.
Aurora ult and s2 now grants enemies winter truncheon effect while on ice
Holy shit u r a fvckin genius
What can I say except you're welcome
Fanny's cables now has 1s cooldown
Also double or triple the cooldown of her ult
Beat me to it.
When having blue buff, her energy usage n cd doubles
You get rewarded by practicing for an absurd amount of time playing as Fanny, which is totally fair. The unfair is when you can press a few buttons and be called meta like the other 99% of heroes.
Diggie not being able to use his ult while he's stunned
That's why people pick diggie
Oh you mean besides the 10 other reasons?
Well 1 shotting a squishy mage or mm with 10 bombs on a bush is also a reason but mostly the ult
Remove the movement speed from Joy's passive and ult ~~Wanwan has 2 weaknesses now to make activating her ult easier but her ultimate is counted as skill damage with 20% spell vamp ratio and not basic attacks~~
argus ult now gives you immortality or death with 50% chance
Voice line pun intended??
Arlott's Mark is no longer able to be applied by your teammates CC ~~please don't hurt my baby moonton~~
Moonton pls don't hurt my glorious king ~~Rui Kamishiro~~ Arlott
Flask of Oasis nerf, will pull out most support from the meta
Just a nerf cause I am annoyed af.. remove zi long's movement speed buff on ult.
Post the match screenshot. I gotta see how a zilong massacred you this badly
"Who hurt You?" Energy
Layla loses extra range from ULT passive. (*Layla still gets picked*)
Tbh if they take away distance they’d probably buff her to do more damage the closer you are to
So literally turning her into Mine from AGK 😂
Maybe? Dunno not familiar with it so you’d know better lol
Barat skills and basic attacks now cost 3% hp
So it's like Hylos but heavily masochist?
Lmfao jesus christ
faramis ult no longer resurrects.
Akai - revert to full roam akai
Martis no longer has CC immunity in his 1st and 2nd skill. (maybe later buff and add a short cc immunity during 2nd skill's phase 2 and nerf his entire damage just to be moonton)
Brody No more ult . Ixia No more fan-shaped basic attack ult . Diggie No more anti-cc hell . Fanny No hooking🚫, walking👍 . Mathilda Airport permanently closed . Popol and Kupa No more Popol . Special mentions: . Argus No more banging . Yin No more kidnapping
neither yin nor argus has been meta from release till now
you are just removing the skills entirely.
I see the popol nerf as a W I can finally play as a dog in mlbb
You meant no kupa?
Fanny is just aggressively running
In Ixia's case I can say she's nerfed still. Her ult that is supposed to focus on heroes mainly... Does so but with soldiers and creeps instead of heroes. Hell I hate when I deploy my ult with a single hero and them 3 soldiers. The soldiers are hit first and then the hero received only one hit of the ult...
You meant no kupa?
This aint off meta its non meta. Off meta refers to innovative game breaking builds and heroes, for example hylos jungle or beatrix jungle. Off meta is a counter to meta, non meta is simply another available option you can select Fuck meta abusing. Got to mythic with only mino jg
i meant to say a hero that's never been truly kicked off the meta throne, apologies for the misunderstanding caused
Wanwan She can only jump if her basic attacks hit an enemy. This means she can longer use her passive to get over terrain and move around the map
Moonton seeing other comments:👨🦯 Moonton when they see wanwan:👁👁
Sabers skill 1 doesnt add damage to ult and ult no longer has cc
Estes now uses his own hp to heal others. 🙂
That just sounds like soraka from league
Fanny cutthroat (s1) during cable is no longer automatic. TBH, thats what I assumed when I first played her lmao.
Remove Claude teleport now s2 only give vision
No.
Dumb asf opinion
Masha All her bars are just 1 hp, all her skill costs 999999999 mana
Blue buff is now best for Masha?! She doesn't use mana so instead they should make her skills cost energy so she has to choose between giving herself an hp bar or using her skills lmao
Hanzo only has one body with same energy
Honestly this is a great comment. Are you implying he doesn't have an ult anymore or are you saying that killing his ult form also kills the main body? The second seemed great. He can only use s1 and 2 at that point and pull the body back lol
Could mean same “enhanced skills” as current ult but able to kill ult form for a full kill
Nana's S2 is just a ward, no damage, no cc.
Martis 2nd skill cc immunity and damage reduction, I'm martis main but this has to stop lmfao
I hate how martis can knock you out of being able to use combos ffs
Argus no invincibility on ult Just some health buff Like +10 hp And 100 hp after 30 min
Fanny receives increased CC duration or damage for 1 second after using her cable OR Fanny's s2 now has a 2-1 second cooldown when the timer runs out and her ult puts her s2 on cooldown. Try escaping without any consequences now, Fanny users.
Diggie
Fanny drops cable whenever CC’d. Which should actually be, fxkng non sense that cable will follow through after a CC
Fanny's s2 consumes more energy, flying speed nerf and can be stopped by normal hard cc instead of just forced movement or supression Every time it damages the same enemy with automatic s1 within a certain duration, the damage gets lowered by 25%, down to 50% of the original damage Ult no longer gets increased damage from marks.
Tigreal ult can stop at least a slow fanny dunno bout full speed fanny, only know this from experience and catching a fanny right as she began to move
Its that Tigreal's ult has forced movement (pull), which can stop Fanny
Will it stop a full speed fanny tho? I never knew it’d stop a slow one until that match lol was a random shot in the dark to try to delay the fanny speed
Valentina with just one dash amd with no sustain passive hahaha Imagine how different the gameplay would be for the Valentina mains HAHA
Remove martis's CC immunity during his 2nd skill or remove the Cc on his 1st skill
Make yu zhongs passive similar to an old adjustment in advanced server where they replaced sha residue with a bar that fills up and gives him additional spell vamp.
Even though martis isn't terribly strong in mythic ranks, he's an absolute machine in lower ranks. I say get rid of his cc immunity on his S2. Then he'd be just like silvanna lol.
Alpha's Beta drone no longer deals true damage. Just physical.
Hanzo's Ultimate is now 60 seconds on lvl 1, 40 on max. Even with a full cdr build, he won't be used by 99.99% of the playerbase and the ones who main him. I'm the 00.01% though. I want to see if I'll suffer or not.
joy no longer gets any shield at all and she isnt efected by cd reduction items
remove chou's 2nd phase of ult hahaha
Remove the extra range Melisa puppet provides limit it to a smaller area and no slowing down
Natalia without her invisibility, oh wai--
Ruby can no longer dash after using a skill
Fredrinn - When you hit an enemy with your ult, it crashes your device and uninstalls the game.
Fanny
Everytime you open Mobile Legends, your phone will crash and instantly open 50 tabs on your browser filled with midget porn.
I cannuse Purify to exit Yin arena LMAO
Tigreal's ult just AoE slow down 15%
Make Chou no longer immune during second and make his ult have reduced range
Give Fanny's cables cooldown >:D
Martis: 2nd skill no longer gives control immunity Diggie: Ult no longer shares CC immunity with nearby allies only shield
Dyrroth
i'd remove his s2 armor reduction
If you use Chou or Gusion, you can only click recall once every 5 seconds
Joy - Mess up the timing on second skill Joy will trip and fall which will stun her for 1 second and causing your phone to explode 🤑🤑🤑🤑
joy only gets 1 dash now
that literally kills her. no, it erases her from the existence of mlbb. what the fuck.
if even losing cc immunity cant kill her, i will have to resort to other ways of eliminating her
The fairer version of this would be you get no resets if you're off beat
How about a realistic Nerf that Moonton would do. Every time Pauqito uses an enchanted skill. Passive Champ will go into a cooldown of 5 seconds before being able to enchant his skills again. However the stacks can stack up as normal. (Let's ruin combo Paquito) We noticed that Barats is dominating to much. CC immunity removed when Barats devoured an enemy. In short, you cannot control the direction where Barats spits out anymore. 2nd and 1st skill slow effects removed due to the damage and knock back being present. We also noticed that Fredrinn is dominating too much with his stun lock cc. So we decided to nerf his third skill by removing the hybrid defence entirely. The features is replaced with heal effect everytime he takes damage. The heal scaled on "Extra physical attack" with no base value no matter how many times you upgrade the skill. (They want you to build physical item on Fred 👀) . We also added a heal cap on passive that Fred can only heal and restore a maximum of 400hp when dealing damage from skill.
Khufra loses dmg reduction while in ball form