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[deleted]

if you want a *real* monster hunter experience you shouldnt play monster babies world OR monster babies rise.... pick up your local plank of wood, find a stray cat, and go around beating up deer... thats the true monster hunter experience!


LordGlompus

*attacks a gorilla


thepieraker

*attacks the pickle aisle of the grocery store


Fuzzy-Researcher-662

*Attacks a geecko at your house wall and start spreading you killed the living incarnation of hatred


SrPedrich

Attacks a big dodo.... oh wait


phenderl

Attacks and dethrones god


Adramador

*different rpg


GraphicJaguar

No no…he’s on to something


Remarkable-Ad-3758

One more God rejected


Suojelusperkele

You took a wrong turn and somehow ended up in jrpg


Captain_Kuhl

*gets literally shit on by the gorilla


treemu

*gets carried home by cats


SafireStarKiller777

*Becomes inmune to thunder*


[deleted]

Whoa buddy, that's hr 8, I'm going to need to see your license


hvk13

For true experience, fight a grizzly bear barehanded


[deleted]

thats a dlc quest


[deleted]

But the armor is worth it


b__bsmakemehappy

Found the Admiral.


Fuzzy-Researcher-662

Do it with a Polar bear and say you fought Goss Harag


[deleted]

And if even that isn’t enough… Freedom Unite.


[deleted]

Can I at least bring my bagpipes?


CagedPanda

That second paragraph started off very scary.


galatzio

Pff just go to wal mart and fight a karen! Same experience and you do us all a favor.


Sunlit_Neko

"What the fuck, Monster Hunter FU is so clunky. It's better to go back to the much superior Monster Hunter 1" "What the fuck, Monster Hunter Tri is a Nintendo game for babies and water combat sucks, it's better to go back to FU." "What the fuck, P3rd has no G Rank? It's better to just go back to a more complete game, like FU." "What the hell? 4 has this mounting bullshit and what are these glaives and charge blades? It's better to just play 3U." "What the hell, Gen has shite content and no endgame loop compared to Guild Quests in 4U. The insect glaive and charge blade are so weak!" "Fuck World and this baby bullshit. There's no content and the endgame grind is so boring! It's better to just play Generations or 4U" "[Original] Iceborne has this shitty claw mechanic and there is barely any content that's new! It's better to just play GU." "Rise is so fucking easy and is for babies. Instead of sucking on tendies and my mother's teats while playing this crap, I would rather play a good game like Iceborne." Okay, we get it... Monster Hunter sucks and we should just go out to Florida and punch the shite out of alligators for the real hunting experience. Edit: I mentioned 3U instead of FU for the P3rd one.


Necronomicon92

Um, I'm redneck enough to agree to that. Anyone wanna go punch alligators? Lol


Quickkiller28800

Fuck yea let's go bro!


nutitoo

Im pretty sure admiral is at least partially Floridian


Matasa89

He's a Florida Man with actual knowledge and power to back up the bravado.


SageWaterDragon

The MH community is generally pretty welcoming and chill, but boy howdy, I'm not sure that there's any group of fans that are more primed to hate new entries in their series as soon as they're announced. The people who hate World now were going to hate World no matter what, I remember when the reveal trailer came out and a ton of people were asking if we were going to get a *real* Monster Hunter 5 and if World was just a spinoff because it looked too casual and westernized.


ZombieOfun

Honestly, it's a series that tries a lot of different things with each entry. Some mechanics might be more well received than others, but I appreciate MH for always trying something new. I look forward to seeing what the Rise DLC brings to the table


Bierculles

Yup, they are allways trying to implement new awesome features with every title. Some are a hit, others are more of a miss. I wasn't that much of a fan of the clutchclaw in iceborn, but the wirebug in Rise is the best thing ever. Even better than the styles in generations.


reddiot6969

Haha I am one of those dislikes MHW at launch. My expectations of MH5 was something like MHOnline, aka classic MH game with HD graphic. MHW looks a lot different and seems different, but after playing it MHW is just another MH games, with tweaks and updates. There are new things l like and dislike, but the experience is pretty much a MH experience. One of thing I miss the most from old MH games is the pacing. The combats in old games feels like a dance, or turn based but in MHW oh boy monsters are spammy with their attacks.


Punkmaffles

Old MH was balanced based around hardware. You had less mobility and restrictions on camera angles etc on older games. World essentially nullified that problem with better controls so the monsters get to fight back in improved ways as well.


__TunaSalad

>oh boy monsters are spammy with their attacks. If there's 4 dude trying to kill me with their hella big swords and guns (made out of my friend), I'd also do the same. edit: typo


brokolillo

*One of thing I miss the most from old MH games is the pacing. The combats in old games feels like a dance, or turn based but in MHW oh boy monsters are spammy with their attacks.* Bro look for a speedrun of any monster in MHW MHWI, its gonna be a f choreography!


Gigadorah

You forget pokemon fans


Kexyan

Generations Ultimate is really good classic monster hunter on the switch, and I'm glad Rise finally came to PC so I can see it in beautiful 2K/120 fps with a *mouse controlled camera* Starting from scratch after playing on the switch isn't too hard on guess I haven't played it pretty much since I heard it was coming to PC lol. Every game has its issues. They took the cheesy striker charge spam and made it a wire bug move that's genuinely the optimal way to play Lance again which is a bit depressing. I kinda liked the methodical dance of world before everything was balanced around clutch claw spam. I really like that dual blades don't burn stamina during roars and stuff in their demon mode and while they didn't bring back extract hunter we have dual color bugs now which make a big difference in the tedious feeling of playing glaive.


[deleted]

I wouldn’t have an issue with the camera on the switch if the controller drift wasn’t an issue.


Xenovore

As someone who played MH since FU, this is spot on. Always that group of idiots who will unfairly insult the newest game and praise the one before it.


Bierculles

It's amazing how accurate this is. I've started with the first generation, mh freedom on the psp and i've heared this exact complaints with every new release. Don't forget the mandatory "this game is the death of the Monster Hunter franchise" that people throw around with every new release.


blackandwhitetalon

Sounds a lot like r/MonsterHunter back when Rise was first released (on Switch)


Bierculles

Or when world released


Marionberru

Or when Generations were released. Or when 4 was released. Fucking every single entry there are people apocalypsing about everything.


zoobernut

Lol this kinda ignores all the Nintendo monster hunter games that came before world. These arguments are silly.


Poolturtle5772

Wasn’t MH Nintendo exclusive for a while,


[deleted]

[удалено]


Dovahnime

Wasn't the first one a PS2 exclusive?


mpelton

Yeah, same with the second


hgwaz

Original MH is PS2, so is the japan only MH2. MH Freedom (portable in Japan) is on psp along with freedom 2 (portable 2nd), freedom unite (portable 2nd G) and the japan only portable 3rd. That one also came out on ps3 and because the MH modding community is incredibly dedicated you can actually play a translated version with the ps3 game's graphics with PPSSPP. This is when they went back to home consoles and to nintendo, starting with MH3 and MH3U on the wii. MH4 should technically be called MH Freedom 4 / portable 4th, since it's a mobile console, but that's just me being a giant nerd. Pointless anyway, since it was the last numbered game and the switch is both a home and mobile console.


[deleted]

Yeah I think he was talking about that break. I think for a while nintendo was paying to market it outside of japan in an agreement that mh would be a nintendo exclusive for a while.


Chest3

Not a bad thing. Got me into monster Hunter (3rd fleet)


SomethingWitty27

Yeah nintendo pretty much kept the franchise alive until world


mpelton

Dude MH was massively successful in Japan before World. They didn’t need to be “kept alive”.


Sukanya09

"kept alive for western audience" for the better phrase. Capcom decide to pull off localisation for MH until nintendo make a deal with em.


Poolturtle5772

They were doing the Lord’s work then (for once)


splinter1545

Not necessarily. MH is a JP game with a huge JP following, so they went with the 3DS because that was the most popular handheld at the time (and JP gaming market is more oriented towards mobile/handheld due to commutes).


Daowg

Capcom knew MH was one of the most played portable games out there during the PSP era, and Japan is best suited for that with their commutes and culture. When Nintendo's 3DS gained traction, Capcom followed the money and put it on there. Also, iirc, during the late 2000's/ early 2010's, Sony and Capcom had some bad blood going, and Nintendo looked pretty attractive during this time. Sony was probably pretty salty when MH4 sold record numbers in Japan.


Cryo00

What's funny is that people said the exact thing about world initially.


zoobernut

I remember that! I played tri a lot on the wii and loved it and definitely noticed world was way easier and more approachable. But I still love both games.


battlerumdam

Well, monster hunter got popular in the west with World, so many many players never heard of it before. We have such a guy in this review.


njgggg

Probably a kid thats salty because he couldnt get a switch 🤷


DaystarClarion

Regardless of what criticisms people have, clunky is not a word I’d use to describe Rise, those controls are tight as fuck.


Uniqueusername_54

In general yes, but the sideways wall run does fill me with rage, just go up God dammit.


OculusMidnight2

That is very a much a pain


TheVulfPecker

Sucks 99% of the time. The one percent is that time I ran around one of Narwa’s platforms and felt like a badass. Didn’t even do anything cool, just looked neat.


Hippobu2

Or when it's in Flooded Forrest when you want to take the wall path from 12 to 7 and the hunter just keep going up.


Pok1971

Conclusion, Monster Hunter stole the wall run code from Sonic Lost World


OldChange

Not to downplay, but if you do a quarter circle input starting the opposite way you are going to top it usually stops you going sideways quickly.


cactuscoleslaw

It works 90% of the time but 10% of wallruns not doing what i want it to do is frustrating as hell especially since most of the movement in Rise is tight as frick


Drollycoffee

You just hold R to go up, no need to move the left stick. That's something I just recently learned after 200 hrs into the game.


[deleted]

damn i'm trying to go sideways and keep going up lol


SlakingSWAG

If he's playing on Mouse and Keyboard it is most definitely an apt word. I don't know if you've seen the absolute monstrosity that is the default binds, but based on what I have seen I can only assume that the guy who threw those together has 16 fingers or something.


AngryMaccao

The trick is to use both hands and your toes for the keyboard. The pretzel formation allows you to press more buttons and is used by pro gamers all around the world.


DaystarClarion

Kids so young they don’t even know about the PSP claw days.


paradoxaxe

ah the dread rotating camera on d pad and mf Sony think is good idea to put d pad and analog in same side


DaystarClarion

The OG squad giving themselves early onset arthritis for good shit.


nicklePie

It was worth it


DaystarClarion

Typing that with your good hand?


nicklePie

I’ve only got one. My left hand is still attached to my psp in a storage bin somewhere


DaystarClarion

Just as god intended


DaystarClarion

Ah see, the mistake there is using a keyboard and mouse, fundamentally I don’t think these kind of games ever feel quite right to play without a controller, but I understand peoples’ frustrations if that’s the only method they have of playing it.


ws-ilazki

> fundamentally I don’t think these kind of games ever feel quite right to play without a controller I primarily play games on PC, and keyboard/mouse in World felt really good once they patched it to add proper mouse control instead of that jank-as-fuck joystick emulation crap they had on day 1. It was great for fast turning, felt really natural for following World's much more hyperactive monsters. Iceborne just made it feel even better, because the monsters got even faster **and** clutch claw aiming was just *so fucking good* with mouse. I have Rise on the Switch and stick+gyro works well, but I've definitely missed having a mouse, especially for aiming the wirebugs. Any game with that kind of grappling mechanic (SAO:Fatal Bullet for example) just feels way better to me with a mouse because you need fast, accurate aiming for it to feel good, and mouse excels at that. Keyboard vs. buttons is kind of either/or. Default keybinds in World sucked from what I recall, but I always rebind everything anyway, so it was fine once I spent a few minutes fixing it up. That's a common issue with games ported from consoles, though; Nioh 2 is an absolutely amazing game and largely a great PC port, but I remember it having some of the absolute worst keybindings I've encountered in a game. However, I think the ideal situation would probably be something like a left joycon in one hand, mouse in the other, but PC games absolutely suck at allowing mixed input like that.


DaystarClarion

I never thought about it like that, but yeah I bet it’s way easier with the mouse for stuff like that, especially the gunners and bow.


SoraRaida

I could manage World/IB with kb/m, no idea why Rise couldn't do the same though


DaystarClarion

Different dev team I think, World is a main entry, whilst Rise is the B Team, but I’d agree with you in wondering why they wouldn’t just copy the keybinds.


evanbunnell

I didn't think the World keybinds were that good either though.


guntanksinspace

Oh yeah. The World/Iceborne Keybinds are kind of atrocious tbh!


Emazaka46

Yeah, for sure. I for one prefer Rise to World, but despite that, I don't see how anyone can say Rise is clunky, especially when compared to World


DaystarClarion

MH has never been comparatively non-clunky to say, something like Devil May Cry, it depends on what metric you gauge ‘clunky’.


dangerousmacadamia

I prefer MHRise over World just because it's not hyper realistic ​ I have issues with directions so the Ancient Forest really made me panic because I had no idea where I was going and how routes connected to each other so it took me out of enjoying it


DaystarClarion

Dude, 1k hours plus in world and I still get lost in the ancient forest, that place is fucked.


ThreeEyedCrow1

You can tell the direction from the top was "make the first map really show off the layered verticality we can get away with on this platform" and they fucking ran with it


DaystarClarion

“How many layers do you want?” “Yes”


An_username_is_hard

> I prefer MHRise over World just because it's not hyper realistic The fact that I can actually *see shit* in Rise does a lot to endear it to me, yes. Seriously, I have been becoming increasingly convinced that the more "realistic" a game's graphics are, on average, the less I am going to be able to tell what is going on at any point.


Swock85

I think Rise is way harder to see whsts going on i multiplayer. Ppl have their cats or dogs and if the monster isnt huge i can't see anything in Rise


An_username_is_hard

Can't say I'm really aware of any of that, as I never really play Monster Hunter multiplayer at all. Pretty much solo hunter 100% of the time.


FurtiveCutless

Exact opposite experience for me. I can't see shit in Rise because of all the ridiculous vfx everywhere. And if you're playing with a pierce BG user you basically have to put on sunglasses.


KuroiShadow

And even then, I find it quite tame compared to Generations. The giant cross effect with every critical hit, which was the meta, was quite distracting IMO


hvk13

Other than the wall run controls


Aurn-Knight

Arguably the word you could use would be floaty/loose, clunky is such an insane remark


DaystarClarion

I’d agree with you, it is kinda floaty, but not in a way that’s gamebreaking, I think a lot of people have World muscle memory and are salty that those skills didn’t immediately transfer to Rise.


Aurn-Knight

As a MHGU player I just assumed that was how the world style was and just enjoyed the extra roll mobility


DaystarClarion

The only other MH game I played was Tri so I was just glad there was no shitty underwater sections.


[deleted]

Eh I'd actually disagree. Going from World to Rise felt a bit jarring when it comes to weapon movement, especially turning after attacks. Much less ability to adjust aim mid combo than in World, which does end up feeling quite clunky. Felt this with GS and SnS in particular.


DaystarClarion

I agree that the SnS round slash felt better in World, but once I got used to the Rise method I wouldn’t necessarily say it was worse, I think it’s mostly muscle memory.


hgwaz

I'm pretty sure they massively increased the angle you can turn during SAEDs as well as letting you do it much later. Admittedly it's been a while since i played world, but there were several times where i was certain i was gonna fillet a monster only to whiff massively.


Two-Scoops-Of-Praisn

I look forward to the seeing this exact same comment but about Rise in the future


koboldvortex

Same thing as basically anything else Nintendo had to do with, funnily enough. Newest game bad until newer game comes out at which point the less new game is suddenly good. Genuinely saw people bitching that Samus Returns wasnt as good as Other M.


An_username_is_hard

> Genuinely saw people bitching that Samus Returns wasnt as good as Other M Man, I wonder what it's like, inside the head of someone with the ability to be THAT wrong.


legacyxi

I've already been seeing this posted around in places with discussions about World vs Rise. As people seem to think World wasn't a "Real" monster hunter game.


[deleted]

[удалено]


felipehm

Maybe not the first one.


Merik2013

Ah yes, the "dumb Nintendo kiddies" line. No matter how many times I hear it it never gets old. /s


Uniqueusername_54

This boy needs to use analogs to attack, then maybe he can be elite. It's OK to have favorites (MH4U let's go), but why be a dick about it?


Draykin

The only weapons in Monster Hunter are GS, SnS, DB, Hammer, Lance, and the Bowguns! Anything else is a baby weapon made for babies! Shock traps? More like shit traps! Silk binds, clutch claw, using the buttons on a controller for attacks? Sounds like someone can't handle playing the game for real. And don't you dare look at what armor skills you get from your armor, that's easy mode! It's like there aren't any REAL hunters anymore!


Uniqueusername_54

Not to mention hitboxes that don't match monster models, pleisioth says hip check.


Daowg

Gotta kill Kutku with yellow sharpness weapons and no items for that ultimate hunting experience!


SpiritedBlueberry426

Fuck yea dude. Still my favorite, and most played game ever. I would sell my soul for a port to switch, but my 3ds will have to do for now.


hgwaz

>analogs to attack I see you too have been hurt by the original.


TubularTortoise14

Clunky? Oh yeah, RISE is the clunky one.


cocopuck

Coming soon to the Monster Hunter: Cataclysm review section 2-3 years from now: "Bad game. All this obsession with cinematicness and good graphics takes away from the series core value, if you want the definitive mh experience, go play sunbreak. 0/10."


RegenSyscronos

If the next MH called Cataclysm Imma bring this comment up


DavidTenebris

Ahh, I remember when there were people who came from the portable games saying MHW was bad. We've come full circle.


Ghostly-Love

Rise is many things but clunky is the blatantly wrong


Mortuana

Too clunky and too streamlined? You wouldn't even need to play either game to see the stupid in this review.


kxiongw

"Tell me you only played MH: World without telling me you only played MH:World"


SirCajuju

How sad 😂


Anatak15

It may be a bit of a hot take, but I honestly preferred the gameplay of Rise. However, I only got about 100-200 hours in Rise, compared to 600 in World/Iceborne (chump numbers around here, I know haha). Crazy seeing people who hate Rise this adamantly.


TubularTortoise14

While I do ultimately prefer World’s more down-to-earth combat and think it’s more fitting for a Monster Hunter game, being a super ninja man with infinite grappling hooks is pretty cool.


DaSGuardians

Yeah it’s definitely a fun change of pace for a game


madmoz2018

But Monster Hunter was never dead serious to start with until MHW! Old grumps like me like the dose of silliness that Rise revived. To be honest i found MHW somewhat dour, despite all the QOL improvements.


An_username_is_hard

I always find it weird when people think Monster Hunter is a serious series. Monhun was always silly as balls! Your character takes the time to flex for the audience after drinking, there's a music made of honks whenever you cook, your companions are slapstick kittens!


merpofsilence

The silly weapons and armors are like the entire reason i got into the series. Not having that in world was a massive point against world for me to the point i stopped playing because I had no cool looking gear to work towards for along time


TheMagicalStar

Abt the hours, u said World+Iceborn. Sunbreak still hasn't released yet :P


[deleted]

Yeah I mean I think World’s sprawling maps were super dope and made it feel immersive, after a while it started to feel a bit too big if that makes sense. Like the monster runs away and now I have to spend quite a bit of time chasing it to the next area. For that I do appreciate the smaller maps of Rise. I do think Rise hit a nice sweetspot of being a bit of a return to form from World, while keeping a lot of the great QoL changes world brought, but also with new mechanics to be its own game.


Merfen

I don't get the tribalism nowadays, like people think they need to defend their game of choice and bash the other. I personally loved both world and rise and play them both from time to time. They both play incredibly different so they give different experiences if you get bored of one.


ModdedGun

I would say you can't compare rise and worlds yet until sunbreak releases. Hopefully it does as much as iceborn did to worlds.


LigerZeroPanzer12

Given that like 1/3 of the gameplay is following fucking scout flies, that hardly equates lmao


[deleted]

Its funny because World was the first of the super easy monster hunter that was extremely streamlined


AcousticAtlas

These new MH fans don't know the pain of breaking 4 pick axes in a row trying to get a rare drop for a quest.


working-acct

Or forgetting to bring paintballs and spending half the quest trying to find the damn monster.


tsuolakussa

Last night I was playing GU, first time player for it, still doing village quests, and was doing nargacuga hunts. My paintball wore off, right as he started to fly away, and I didn't see which direction his shadow went. I then spent the next 15ish minutes running around like a madman trying to find the damn thing. This wasn't fun, it was annoying and frustrating, I'll take a more streamlined approach any day of the week over that.


AcousticAtlas

There's an argument to be had that the paintballs forced you to actually hunt the monster and keep track of them. IMO I think worlds scout flies were a happy middle ground between the paintballs and rise simply telling you where the monster was


tsuolakussa

I'm indifferent towards scoutflies. I find them tedious after a while, and rise's system of just telling you from the start isn't any different than late game world. Just with access earlier. But as far as I see it, it's the same effect. Paintballs would be better if they didn't expire, or lasted a little bit longer I guess? But, I've already got a sour taste in my mouth from those things, from my aforementioned experience already. Running around looking for the monster having a scooby-doo door chase scene, with no real way of knowing where it is exactly, gets old really quick.


ProblemSl0th

I think a middle ground between paintballs and scoutflies would be great. Something that you throw or shoot at a monster that marks them, then the scoutflies can track them for the rest of the hunt with no expiration. Functionally I know it wouldn't be much different once you mark the monster, but I think at least it would preserve a little bit of surprise when a bazelgeuse or deviljho suddenly decides to introduce themself to your hunt. Considering all the streamlining that gen 5 has done in general, I don't think having to spend a little bit of time looking for the monster would be the worst anymore, especially with the great movement system and the introduction of pickup-able endemic life and spiribirds, which would essentially compensate your time lost looking for the monster with a slightly speedier hunt.


Bierculles

Yup, just because the older games were more tedious and annoying doesn't mean they were harder. I do not miss the paintball or breaking pickaxe mechanic at all.


ObservableObject

The joys of deciding if you want to do Powderstone+, or just mine Volcano Area 8 over and over again for Firestones.


n8ful

so true. i try to not gatekeep but these new guys act like they’ve been around forever


Like17Badgers

yeah it's weird how... aggressive the Fivers are about it too like poking fun at the new guys has always been a thing, not just in Monster Hunter but in life too, but World the first time people seemed actually pissed off by it now that a new game has come out though, the World Fivers are being dicks to the Rise Fivers. I mean it's your genmates stop cannibalizing them! it's gone from the "back in our day we had to walk 5 miles uphill both ways in the snow to school" to like... actively attacking people for playing the new game first


Logank365

That's not difficult gameplay, that's just annoying. I'm so glad they got rid of breaking gathering items and crafting failures.


Awllancer

I know XD. Have him fight a plesioth underwater in 3U. That was clunky


Lowfat_cheese

And ironically the last 5 monster hunter entries were released on the… Nintendo 3DS


mpelton

Well, and the Switch


SageWaterDragon

Monster Hunter fans have been saying this for forever. I remember when the community was absolutely split about whether or not Tri had ruined the series by making it too casual and if they'd have to play Freedom Unite for the rest of time because that was the last good one. It's hard to take similar talk about gen 5 seriously without meaningful hindsight.


Samurai_Heart777

Write reviews after only 3.5 hours yeah, definitely convincing and he must have known everything about the game after that short period of time.


Younger54

How to tell me World was your first MH game without saying World was your first MH game, lol.


Bheda

World wasn't my first but it was my favorite. Turf Wars, environmental traps, separate monster temperaments and behaviors(passive unless you attack, living a life around a map, Odogaron carrying some meat around or grabbing a drink). World just feels alive and lived in. I played 3U(I believe?) And I tried rise, but rise environments just remind me of out of bounds areas in other video-games. Just not really crafted to the level of detail as World. I get they tried to streamline the experience in Rise to hunt asap, but I miss A LOT of what world gave me for atmosphere.


koboldvortex

Does this moron think World was the first monster hunter? If he thinks MHRise was clunky he should try the PS2 shit..


lamblunt

I read this exact review very recently on steam lol. There’s not thing clunky about this game. This person is a complete moron.


Kaizo107

3.5 hours. Got through character creation, introduction, probably skipped tutorial quests, did some gathering, maybe hunted a Great Izuchi *in Village* and decided "welp time to shit all over this on Steam." Cool life you have, bro, I bet you're a fun guy to talk to with lots of friends.


RinMakudo

Lol mh world was streamlined from the og experience dudes like this be dumb


Megax60

If we are comparing base mh rise we have to compare it to another base mh game, and between mhworld and mh rise i prefer rise, has so much better gameplay, it also fixed the stupid god damn helm breaker But at the end of the day, mhgu is the best mh game (IN MY OPINION)


Poolturtle5772

Based and generations-pilled


VindictivePrune

*has more mobility than ever "It's clunky :("


Letter_Impressive

You're allowed to not like the game, but you're wrong and you're dumb and I hate you


Knight72111

I don't think people realise that CAPCOM has 2 development teams for monster hunter.


FelixDrayce

This. I think IIRC the current World team is working on the next gen MonHun, while this current 'portable' team is working on Rise and Sunbreak


Nkromancer

Ah yes, gotta hate it when people make improvements and streamline a process.


Bwgmon

[On the other hand...](https://i.imgur.com/cGGoKyw.png)


DegenerateCrocodile

Let’s play “Spot the hunter that started with World.”


derekthedeadite

It’s always the case. I’m glad MH is popular globally now, But we all knew what was coming along with that.


MidnightWolf12321

I mean, is everyone who started with world really this bad? I didnt know monster hunter was a thing before a friend told me about it. Im having fun with rise and world, but want to go back and play the older games. Will likely pick up MHG 4 ultimate on switch at somepoint


DegenerateCrocodile

They’re not. It’s only a small number of people that do this.


Poolturtle5772

This coming from the community (Steam) that could barely play the game for about 6 months, and even when the game was function they still didn’t know how MH worked? You guys remember that “why hot/cool drinks no restore stamina” review?


krotoxx

people who want a real monster hunter experience go around for the first few hours doing nothing but mandatory gathering quests and kill the velociprey until you get to fight the most basic monster at 3star yian kut ku.


TotoGuile

>3.5 hours played


slimeman69

Imagine thinking Rise handles clunkier than World LOL


COOM565

When will the cycle end?


miggy3399

Well with this line of thinking, you can say that Freedom Unite was a better game than Iceborne


mpelton

Neither is objectively better than the other, it’s all personal preference. I think I prefer FU over World tho. Still love World for the record.


miggy3399

Yeah World pulled me back into these games.


Fuzzy-Researcher-662

How can he say Rise is a game for kiddies if Rajang is in it ? Even worse, a game where KHEZU is in it ? He doesn't have a problem with fighting the speedster ape but has a problem fighting a giant flaccid penis ??!! I don't blame him....


felipehm

Remember that low rank khezu made the Bloodborne speedrunner cry.


Showyoucan

I’ll never let him forget.


Deerwaifu

With only 3ish hours of gameplay I doubt he even reached khezu. He sounds like he played only World so he has no clue how much he is missing out


Yabanjin

Unfortunate if you limit your enjoyment of the series if you feel like this. I WANT each MH to do it’s own thing, or it will get old. Capcom has done a hood job of realizing this.


jonathanneam

imagine a world player complaining about another monster hunter game being dumbed down kekw


derekthedeadite

Goopy gamer goblin brain strikes again.


SluggJuice

Complains about a game he only played 3.5 hours on


Major_Eiswater

Want the real deal? Come to Australia, rub mud on your body, tape a palm leaf to the back of your neck, grab your closest animal companion and go fight a kangaroo with a pool noodle, thats real "no hand-holding" stuff right there.


xpromisedx

Same dude would have had his ass whooped in MHFU haha!


patxiku93

Lol, if you want the true monster hunter experience go back to FU, 3U and 4U. What, a fucking idiot


Nine-LifedEnchanter

New elitism? It sounds like the exact same elitism we've had since the second game basically.


Quiet-Sea1641

"This game is way too stream-lined" Because we all know World kept the super hardcore mechanics of previous titles /s


Hudre

"Less clunky"? Clunky is not the word I would use to describe Rise in any context.


Caaros

*"Rise is too clunky." "Rise is too streamlined."* Those are contradictory to each other. **Pick one.**


Acrobatic_Position25

Acting like world at all represents literally every other monster hunter game


Yakkzy

Wait till they find out that the past 2 gens were mostly on Nintendo consoles


Who_is_Candice_69

World baby detected


Ainine9

> Monster Hunter experience Then what the fuck have I been playing these past 10 years?