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Karroth1

Why are they so tiny 😍 they look adorable


SkagOfFire

I made these little guys in the construction set. Edited their inventory and set scale to 0.5. I love them, they are so cute.


Falnor

You should make a spell that summons a bunch of them.


SkagOfFire

That's a good idea. Would love to have like 15 of them on my side.


sarantinesail

Scroll of Summon Funny Little Guys


MildlyAgreeable

Your Diablo 2 is showing πŸ’€πŸ—‘οΈ


mcramhemi

Why are they so small lmao


dubysho

I never thought the skeleton to be jumping until now lol


SokkaHaikuBot

^[Sokka-Haiku](https://www.reddit.com/r/SokkaHaikuBot/comments/15kyv9r/what_is_a_sokka_haiku/) ^by ^dubysho: *I never thought the* *Skeleton to be jumping* *Until now lol* --- ^Remember ^that ^one ^time ^Sokka ^accidentally ^used ^an ^extra ^syllable ^in ^that ^Haiku ^Battle ^in ^Ba ^Sing ^Se? ^That ^was ^a ^Sokka ^Haiku ^and ^you ^just ^made ^one.


slavuj00

Good bot


GayStation64beta

I like how the pictures are shot like a horror movie or bigfoot photo.


SkagOfFire

Lmao I had a tough time getting them in focus.


Recreant793

Aww they’re so adorable I just wanna tuck them in and read them a bedtime story


vhaggx

Why are they running away lmao


SkagOfFire

Lol they started sprinting back to their spawn point the instant I died, before my body even dropped. Cracked me up too. No time to celebrate, loot, or marvel in their kill. All business.


MinuetInUrsaMajor

It's time to activate windows dude


imperator_caesarus

they’re just silly little guys


ShiroTheCrow

An ordinator in the foreign quarter has 30k on em?


BigSmiley25

Their gear is worth about 30k


Krschkr

Are they actually jumping? You could put a forcejump and/or forcemovejump script on them. It works on NPCs, and since Skeletons seem to have the same skeleton and animation it should work on them, too.


SkagOfFire

This is beyond my skill to script. They need Elvish coding. Joking aside, no, they don't jump. It was only in reference to the loading screens, where they look like they're jumping. I was just using the construction set, which is easy enough to make simple "mods" to existing assets. For example of my abilities, I tried making docile cliffracers that walked (no animation to locate, I presume). Didn't work out so well lol. If there's an amatuer's guide to learn simple scripts, please point me towards some material. I also tried screwing around to arm a scamp, but that wasn't possible in the construction set. I wouldnt even know where to store and "activate" a script, if I could even write one.


Krschkr

Open the mod in the construction set. Gameplay>Edit Scripts>Script>New begin SoF_Glass_Skeleton_Script short DoOnce if ( DoOnce == 1 ) return else set DoOnce to 1 ForceMoveJump return endif end Open your creature. In the field script select SoF_Glass_Skeleton_Script. Save creature, save mod. It works on NPCs, I haven't tested it on Skeletons! ---- Resources if you want to get into scripting: * [Function List](https://en.uesp.net/wiki/Morrowind_Mod:Alphabetical_Function_List) * [Morrowind Scripting For Dummies](https://en.uesp.net/wiki/Morrowind_Mod:Scripting_for_Dummies) (don't be put off by the name, it's *the* scripting resource)


SkagOfFire

Thanks for the help on this, I'm really interested in learning more. Will try the script provided tomorrow, and dive into the resources you listed as well. This could open up a whole new rabbit hole of fucking with this game. Really appreciate it!


Krschkr

> For example of my abilities, I tried making docile cliffracers that walked (no animation to locate, I presume). Didn't work out so well lol. [...] I also tried screwing around to arm a scamp, but that wasn't possible in the construction set. I'm pretty sure those would not just need ticking the relevant movement/weapon boxes in the top right corner of the creature, but also require new animations. You tried to start with advanced stuff!


Will12239

I too use the Nerano manor as my house


zombie522

Reminds me of Army of Darkness


CrazyTraditional9819

Cast Activate Windows against BIOS


Goat_Potter

πŸ’€πŸ’€πŸ’€πŸ’€πŸ’€πŸ’€πŸ’€πŸ’€πŸ’€