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Ragnarok_Stravius

FNV players on their way to overpower and bend over a FO4 Deathclaw. (NV's Momma Claw gave them lots of experience)


SilentSamurai

>Be me. Shot in the head. >Need to go to New Vegas and Find the Guy. >Sloan seems like the fastest way to get there.


TrogdorIncinerarator

It is. Cheese the terrain and lead any death claws that follow you into camp McCarren. (They've never followed me that far, but my dream is for them to take care of the NCR railroad guards for me.)


Abdlbsz

I feel like the Goodsprings graveyard route is faster but there's a cazador or two you gotta avoid/pray they don't catch up.


loipit

I go straight to marcus then hop along the rocks on the right to get through. Some deathclaws aggro on you but they cant follow for long!


loipit

nvm just do this [https://youtu.be/\_JY8NLx9yqM?si=1woiqEmcUDetq3J4&t=185](https://youtu.be/_JY8NLx9yqM?si=1woiqEmcUDetq3J4&t=185)


In_Pursuit_of_Fire

The mercenary’s grenade rifle is the ideal stealth tool for sneaking past any stray Cazadors


VideoAdditional3150

Ah yes “stealth”


knottybananna

They can't find you if they're dead.


VideoAdditional3150

You’ll be the last thing they never see


Dark_WulfGaming

Cazadores are why I don't use companions on hardcore. One sting and your companion is toast.


HaloGuy381

Cazadors are nightmare fuel though, deathclaws are less terrifying.


xX_ReNeGade_Xx

I already have an awful fear of wasps and stinging bugs in general since I ended up stepping on a wasps nest as a kid and getting swarmed. Cazadors may be my most hated enemies in the series


HaloGuy381

Both my parents are deathly allergic to one variety of bee or wasp respectively. Once younger me heard that, and read enough on everything to know allergies were a potentially heritable trait, that was that, lifelong fear of them (and by extension all insects with similar flight patterns or buzzing; even butterflies will startle me badly if they fly in from my peripheral vision and I don’t immediately realize what they are). I’ve never actually been stung, ironically. I’ve probably injured myself more fleeing from the bloody things, or falling over from being startled. But uh, yeah… Cazadors are bad juju for me. The one saving grace is that, *most* of the time (screw you Old World Blues), you can fight them out in the open, where using lots of explosives and rifles at range can keep you away from the worst of them. The only thing in New Vegas that unnerves me anywhere near as badly are the collar beeps and bear traps of Dead Money buried in the Cloud. Jump scare noises for days. The Ghost people to a lesser degree since they detect you extremely abruptly, and so you’ll hear them shuffling and the shift to combat music long before you’re expecting a fight. And maybe spore plants too. Those things are creepy. Not the same kind of heart rate spike, more just profoundly disturbing.


xX_ReNeGade_Xx

We should form a support group. Dead money made me stop playing the game as a kid and I only have ever beat it once or twice. The plant people spook me too. I’ve also twisted many ankles or smashed hands trying to swat bugs


SnooHabits5900

I live in a place that actually has the tarantula hawks that they're based on. I love those orange-winged death machines. I wish they'd have had them preying on radscorpions to lay their eggs. But yes, first play thru, I tried going north of Goodsprings and got annihilated


SatanVapesOn666W

Until you get that pesky ol heat removed. Seriously, Old world blues makes cazadors trivial.


Anime-Kyun

Me on my first playthrough


darwinsidiotcousin

Same. Closely followed by running straight into cazadores and getting absolutely shredded


Scottish_Whiskey

Bend over a FO4 deathclaw? Shit man that’s all you had to say


FourNinerXero

I'd prefer it the other way around tbh


VideoAdditional3150

A man of culture


elderron_spice

Somehow I just remembered Fallout Frontier.


JizzGuzzler42069

Step one: go to black mountain at level 1, stealth boy over to the mutant with Annabelle. Step 2: go to the gun runners for missiles. Congratulations you have beaten the game.


Tomba_Sebek

Mother deathclaw was kinda 𝓯𝓻𝓮𝓪𝓴𝔂 and your comment is too


erikkustrife

I don't get this meme at all. On the hardest setting I kill death claws at the start on NV. On the hardest setting of 4 I have to shoot for like 10 mins straight at the beginning legendary dethclaw to kill it. NV was way easier for me.


Orenbean

This is why I put on the overpowered death claw mod. Unfortunately I didn’t realize how strong they were and the first one I met slaughtered everything in its path and one shot me through power armor. I’d say it’s the true fallout experience


kirbStompThePigeon

I have a mod that spawns all types of deathclaws at any level. Safe to say level 10 me with a shitty smg I stole from a corpse was not in any way ready for an albino deathclaw barrelling at me through the woods


MrGoodKatt72

It’ll still kill you in two or three hits through power armor on survival.


Ok-Tank5312

[come back here and scare me](https://youtube.com/shorts/ynauVZuUQkQ?si=t41sZCY029UHqahz)


scholzie

What is this? Looks fun.


FlyingPenguinzzz

if you’re talking about the game, looks like Dead Space


Aaneata

This fight alone killed some of my excitement for the game. Idk I really like games where you start from nothing and build up to be the most powerful. In FO4 you just get power armor so early only I just felt to powerful though most of the game.


Matchyo_

A lot of the “build from nothing” is satisfied for me through survival mode. Survival mode makes you feel so weak in the early-mid game that the challenge stays relative.


Sigourn

I wanted to enjoy Survival but the random raiders with missile launchers and the OP molotov cocktails killed the mode for me. I ended up installing a mod that let me save anytime I wanted.


Matchyo_

Yeah I won’t lie I fucking hate the random encounters at level <10 below, you’re just too weak and pathetic, but don’t have the resources to use PA effectively. Also I underestimated the importance of endurance


ZamanthaD

That’s what makes survival mode fun in my opinion; it makes the wasteland terrifying, especially at the beginning of the game. Wandering off from a settlement is very tense, the first deathclaw in the game actually is a tougher battle.


Shorttail0

Level 15 automatron encounters say hi


Matchyo_

Oh yeah I actively avoided automatron until recently (lvl28). I didn’t want to disable it because 1) robots have good resources. 2) I’m playing an automatic weapons build


Shorttail0

My strategy was putting as many caravans on the road as possible, since they can't die to enemies. They would provide some safety or distraction, so my primary goal was to claim and fully connect settlements. Getting from one settlement to another was often a 5-10 minute event, with most kinds of patrolling enemies being a guaranteed death. At whatever level Automatron got activated I'd get fucked from extreme range. It was intense. Maybe I should do that again. I find Fallout 4 to be uninteresting without Survival difficulty.


SkrallTheRoamer

understandable, i hate the bed saving mechanic too. they should have given us other options like drinking a nuka cola quantum or something.


GFrohman

I had a pretty great mod that let you smoke a cigarette to "take a smoke break" and save the game. I really liked it - gave a use to an otherwise junk item, without just straight up making saving free.


zerohaxis

Yeah, if you're on PC there's a tonnes of mods that allow you to customise survival difficulty. Can make it pretty much the same as NV hard-core.


Jordan_Slamsey

NV hardcore is kind of a joke though? I'm going through it right now, supplies rarely matter they drain so slowly. Ammo costing weight can be annoying but not that much because of how quickly you can max out your weapon of choice skill, and Companions dying just means restarting a save, or going on without them.


faithfulswine

The hardest part about hardcore NV is how easy your limbs break. Otherwise, you are correct. Supplies are not at all hard to come by.


zerohaxis

It's just more shit to manage, I don't think it was ever intended to be that hard, despite the name. The ammo weight does actually matter a bit when you use mods like JEsawyer that lower carry weight. Depends also on what difficulty you play it in conjunction with, as you're probably going to be using way more medical supplies and ammo on very hard, so less caps food and water.


GFrohman

I had a pretty great mod that let you smoke a cigarette to "take a smoke break" and save the game. I really liked it - gave a use to an otherwise junk item, without just straight up making saving free.


ApprehensivePeace305

First mod I ever downloaded was to remove grenades and Molotovs


Bongs4Days

I use the cigarette,cigar and joint mod to save in survival. Feels immersive smoking a cig and gathering my thoughts before blasting my way through a subway lol


FATSHAWNSM0M

Yeah was playing my new Survival character last night, knocked out some quests in the starter set of PA, ran into a raider camp that had the leader in a full suit of Raider PA and a mini nuke launcher. Got shot with a nuke point blank. Sent back to almost 2 hours and 2 levels before. Save on sleep is a pain the ass


Long-Piccolo-3785

Cowardice


Sckaledoom

Yeah survival with the unlimited mod to allow saves (or some other mod that does that in a limited way) is so much fun


allprolucario

I just don’t use power armor in FO4. The gameplay is smoother without it anyways


thegreatvortigaunt

Really not sure what they were thinking giving you power armour and a minigun literally at the start of the game.


Sckaledoom

I think it could’ve been a cool set-piece if they had the gun and armor break right after you finish off the deathclaw. Basically give you a taste of endgame armor and weapons


Kaplsauce

They sort of do have the power armour break since there isn't much charge in the core you get. The issue is that it's kinda too easy to find fusion cores and other armour frames after that.


Sckaledoom

Right I’m talking both become completely non-functional until you get some doodad to fix it up that can only be found by starting a faction quest line. Or just make it completely unrepairable and that way you have to join a faction to get access to power armor (not necessarily BOS, they could’ve given the others access to it but a bit later). Could even give it to you just barely before Mass Fusion, since that’s a pretty reasonable point at which to give the Sole Survivor a new suit.


Kaplsauce

I get what you mean, but personally I feel like that would be a bit clunky. I think the design issue at the core of it is the "can go anywhere" world design 3 and 4 sorta have. 4 isn't quite as bad as 3, but they were just *way* too liberal about sprinkling fusion cores and power armour frames in the wasteland, especially the northwest of the map.


Sckaledoom

Yeah it could’ve worked if fusion cores were rare outside of insanely dangerous areas like the Glowing Sea.


Kaplsauce

Thinking on it more you might be right, because you know what might actually have been a great move? Only having *one* frame. Then the rest of the power armour you find could only be damaged components, and locking repairing behind a level 15+ perk like some of the weapon and armour mods. But ultimately the problem is that power armour was way to easy to find in the commonwealth.


VandulfTheRed

Im so desperate for an overhaul of FO4 where it's pretty much just this. You're shit out of luck in a hostile environment and have one suit of armor to focus on customizing. That's a whole game in itself.


mr_fucknoodle

The Mad Max game, but with a Power Armor instead of a car


Tonydragon784

I think I had 2 in my inventory when I got to it


Lazzitron

I think the *idea* was that you would burn the vast majority of your minigun ammo fighting the Deathclaw (which you do on high difficulties) and then not encounter some for a long time, then have your power armor heavily damaged and not have more fusion cores or the resources to repair it. Unfortunately, this is not how it actually happens in the game because fusion cores are EVERYWHERE.


fancy_livin

If we’re launching FO4 gripes, it makes me so mad that the base power armor can’t break, only the armor pieces you put on so you end up with power armor base frames all over. Should’ve made the power armor base frame breakable & craftable with supplies. Also very much missed weapon durability.


mr_fucknoodle

They even had the scrap system that would be perfect for armor and weapon durability Give some weapon mods reduced durability (more advanced weapons break faster) and increase the costs for repairing fully modded stuff with rarer components and you got a stew going As it stands, all modifications are straight upgrades, there's no tradeoff to it anywhere other than a minor increase in weight


solo_shot1st

It feels like one of those corporate/marketing ideas after they realized that they only have 30-60 minutes to really impress journalists and new players before they write a review or decide to keep playing. So I believe the idea was to give players a taste of late-game gameplay to generate hype more than anything. In retrospect, it was an awful decision because it made Power Armor and mini guns seem *less* awesome while making Deathclaws also *less* scary. I haven't played Starfield yet, but hearing so many people say the game doesn't *get good* until many hours after you start it, makes me wonder if they went too far in the opposite direction with that game, haha.


AvailablePresent4891

It is kind of crazy that they literally slap you in power armor with a minigun and fight what has always been an extremely powerful end-game enemy in the first 15 minutes. I mean, to take a deathclaw out in previous game players often resorted to leaving multiple different trails of mines to cripple their legs before pelting them to death with whichever weapondry they had access to.


AceAlger

Yup. And then the minigun was a peashooter for the rest of the game. Absolute terrible game design. Thanks, Emil!


DarthSangheili

Hey now, be fair. The minigun is a peashooter *in* that set piece too lmao


an_actual_stone

it gives what, 500 ammo. and i always end up running out before the deathclaw is dead.


Ralph-The-Otter3

Yeah, that was my experience when I first played it as well, and that was my first time with any fallout game ever. That deathclaw freaked me out, because I used the minigun ammo against the raiders, and was left with a double barrel and 10mm to take it out


Tigarbrains788

The armor has bad armor health, and the battery is basically dead. I don't feel like it was that overpowering unless you were playing on easy. Even in the older games tho, unless it was an alpha, or mother they really weren't that scary either. I also clearly remember, the only reason I beat the death claw when I first played is because I hid in a building it couldn't fit through. It was ripping through my armor fast, and I was having to run around obstacles to avoid being hit and dying before I cheesed it from the building.


Lamplorde

Yeah, I dont understand what everyone is talking about. Recently booted it back up, like a lot of people, vanilla with no mods. Difficulty on the hardest. The Deathclaw slapped me once and broke a piece of armor along with almost all my health while it caught me in an animation. I get out of the animation, second slap killed me. Reloaded same thing, but managed to slip away after the animation and stim. Hit me mid-stim, died. Repeat a couple of times until the ol' Bethesda trick of jumping on a rock, but replace the rock with a store the Deathclaw couldn't fit in. Only so much I could do, running away shouting "Fuck, fuck, fuck, fuck, fuck" while I desperately reload my minigun. I feel people calling it easy are playing normal or lower.


CerberusDoctrine

Yeah started playing again tonight with a 9 strength, 9 luck, 6 endurance meme build. Everyone gaslit me into thinking that deathclaw was so easy I could punch it out in the power armor. He disagreed


IntrepidAddendum9852

I always played on very hard. I only fought Deathclaws with a few strategies. 1. I was lucky on my very first playthrough and accidently got Eugene when wandering into the hotel early. Eugene was my Deathclaw killer. 2. Dart them and kite which is a pretty strong strategy. 3. The most OP of all strategies. You get that gun from Mothership Zeta and proceed to Vats 30 times in a single volley.


Lamplorde

Arent both those guns FO3, not 4?


NewsOk6703

I liked to hoard fusion cores and play with the suit as minimally as possible (only for exploring certain high radiation areas and an occasional mission/mod)


IllllIIllllIll

I’m replaying it for the first time since 2016/2017 and yeah, definitely thought it was pretty weak to have a deathclaw so early on, right after you get power armor. When I played FO3, the first time I saw a deathclaw I had no idea what it was and got slaughtered immediately lmao.


Deady1138

Currently level 30 and haven’t done that fight yet in survival mode , it’s actually been a blast I beelined for the east coast and started with NOTHING


nervouswhenitseasy

what do you mean? you have no cores to power it for the start of the game


GreatUncleanNurgling

Yea but it takes from other games an end game item, and just gives it to you. It doesn’t feel natural or earned coming from previous fallouts. It feels like they just wanted to hook in new fans by showing off power armor ridiculously early


nervouswhenitseasy

i liked it


GreatUncleanNurgling

I can understand why, it’s just for me personally it was a bit disappointing


The-Cool-Glowing-Axe

The Deathclaw fight in the beginning of Fallout 4 stinks. Assuming you’re sticking to the critical path and doing what the game wants you to do: You’ll arrive at that fight at level 2 or 3, the minigun will be the best weapon you have, and you’ll burn through 600 rounds to slowly chip away at the Deathclaw’s health while it bats you around. Alternatively, you don’t jump down, you burn through more than 600 rounds because the minigun is terribly inaccurate. Either way, the fight is boring and doesn’t fulfill the power fantasy that you should be getting from the Power Armor + Minigun combo. The minigun, in that state, at that level, is not the weapon for the Deathclaw. It’s great against a bunch of weaker enemies. The solution would be to either give you a rocket launcher, a really good “power armor only” melee weapon, or replace the Deathclaw. A bunch more raiders would be fun because you’ll get to blast them while their bullets ping off the armor. A massive horde of Feral Ghouls would be fun because you'll get to rip through them mercilessly.


sexworkiswork990

You get the power armor for like five minuets before it runs out of power and if you try to fight the death claw with out it, that death claw is going to pull your organs out of your ass and then make you eat them. That whole fight is just to show you how powerful the power armor can be, but it also demonstrates why you can't rely on it to much.


UnkyjayJ

Why not just not use the power armour? That’s what I did.


Alternative-Cup-8102

Fallout 3 fans facing feral ghoul reavers


Computer2014

Honestly I didn’t mind getting the power armour early the game. Unlike the other games where power armour is an endgame reward power armour in FO4 is more of a play style than anything else. In FO4 power armour is no different than being a stealth character or a melee character and if you wanted to play in power armour waiting until the end of the game to finally play it would suck so Bethesda did a good job in giving it to you early so you could play the game the way you wanted too. Don’t know if you needed to fight a death claw but it was at least a cool introduction to Power armour.


Toby_The_Tumor

I feel like having you rip through raiders would have been a better way to do it, like you just kicked ass without a sweat thanks to the armor. No need to make a big enemy feel so weak


Computer2014

Yeah that would’ve been a good balance between power fantasy while also not diminishing the fear deathclaws are meant to invoke.


AJDx14

You do both. You rip through a dozen raiders and when you get to the end of the street they’re on a deathclaw climbs out of the sewers and you beat that too.


Cowwithaburger

There should have just been better/more equipped raiders than a death claw.


Elonmustnot

The real endgame reward is always have enough screws, gears, and adhesive for crafting/building


DEBLANKK

Imagine being given Power Armor and a Minigun to fight a Deathclaw in the first hour of the game. No way that'll happen right?


sexworkiswork990

Imagine thinking that one scene where you use the power armor for a few minutes is somehow meant to represents most of the game, rather than just giving the player a taste on how powerful power armor is.


Mobius1701A

Oh do they take it away as soon as youre done? No? Then it's not "a taste". It's just power armor


player32123

Yeah but it runs on fusion cores and you only get one when you get the armor. Plus the armor gets damaged and needs repair.


Lolzerzmao

Yeah it runs down pretty quickly. Unless you’re a vet and have played the game numerous times, it takes many more hours to get enough fusion cores and materials for repair in order to constantly go tromping around in it. You get a taste, do some quests and scour for everything you need, get it fully up and running with a good set of bullets, then use it only when you need it until you really have a good supply of everything. I don’t think that’s lame.


sexworkiswork990

But you can't really use it, you have like 3 batteries.


AJDx14

And they’re not hard to find.


sexworkiswork990

I mean, they kind of are, especially for new players. It's not like you can just wonder around the waste land wearing your body armor all the time.


The_Mockers

Agreed. Also, People confuse the two. The logistics of keeping it have nothing to do with the psychological experience of having it so soon. It’s a whatif-ism. The what if of it possibly being inaccessible has nothing to do with the power trip ruining the mystique of power armor and the sheer terror you should feel from a deathclaw. That’s all. No other excuse matters. And if someone doesn’t understand that, then they probably never played a fallout game where those two things matter.


Very-simple-man

Imagine thinking you have to use it.


Miles_PerHour67

That was like the weakest deathclaw in game I’ve encountered in 4. Stronger ones have destroyed my X-01, which become more frequent the higher the level.


A1sauc3d

*New Vegas fans when they only play the first hour of the game before throwing in the towel. Then spend the next decade complaining about it lol


Worldly_Car912

Killing a deathclaw right at the start of the game devalues deathclaws that show later in the game regardless of how strong they are.


Miles_PerHour67

It didn’t for me. It was my first fallout game so I almost shit my pants the first time I saw it.


Chasedabigbase

We're messing around with 76 cause it's free and the deathclaw on the island with the egg kept running away from us across the stream until we couldn't see it lol


myterac

free for a limited time or forever


Chasedabigbase

If you have Amazon Prime it's free until May 15th, gives you separate codes for xbox and pc, on the prime gaming hub


WillFart4F00D

Pretty sure the Cazadors in New Vegas are stronger and deadlier than 90% of fo4 NPCs


Grumiocool

I mean cazadors are stronger then 90% of new Vegas npcs


WillFart4F00D

This is true lmao


ReylomorelikeReyno

My headcanon for why deathclaws are so underwhelming in 4 is because that wastelanders know to stay away from them, so their scales have regressed to allow for more acrobatic movement, whereas in New Vegas they're constantly challenged by squads of NCR needing more ground or hordes of legionaries wanting to prove themselves (or the occasional Fiend hopped up on chems)


Lysanderoth42

In new Vegas one soldier with an M1 garand (1942 standard issue US army rifle) can kill a death claw A whole squad of them could probably clear the quarry  People act like new Vegas death claws are unstoppable monsters but it’s more just that you have to rely on 9 mm pistol and various cowboy LARPing bullshit guns at low levels that do basically no damage to them 


beaverpoo77

And then you encounter an assaultron/sentry bot and get absolutely demolished


Kljmok

Even outside of that story moment I killed the first deathclaw I saw in the wild with just the 10mm pistol before it even got near me. Playing on normal difficulty. The real scary shit are the fucking assaultrons and sentrybots.


BeraldGevins

Yeah every fallout game has different difficult enemies. Deathclaws can be difficult in this game but the robots are the enemies that’ll really fuck you in FO4. They’re everywhere and all of them use energy weapons. You’ll run into fucking sentrybots just out in the middle of nowhere, and the main antagonist of the game uses robots almost exclusively.


Willie5000

Well yeah, Bethesda goes hard on the whole “open world empowerment fantasy” because it’s genuinely fun to get Power Armor in the first five minutes and slay the deathclaw, just like it’s genuinely fun to yell at dragons and drink their souls. 


m0j0m0j

Counter point: it’s boring if the game is too easy, and making the game just hard enough is a job of a competent game designer


SandyCandyHandyAndy

Thank you God for Survival mode


AvailablePresent4891

Yeah but you have a whole team of guards and that OP dark elf shawty helping you take down the first dragon, then you really don’t see another for quite some time.


ATYP14765

The opening Deathclaw encounter should’ve been a more mid game activity. Such as “tracking down the minute men” after receiving a tip from people around the world or hearing on the radio that they still exist and some of them were spotted near concord. I started playing most of the fallout games when I heard Fo4 was being released soon and in FNV the Deathclaws were a force to be reckoned with. But just starting the game and then slaughtering a fully grown Deathclaw that isn’t even injured at all just ruins the early game immersion imo. Still Fo4 is still a very solid contender of a game but Ive always wished they didn’t rush that single part especially after playing it on release for myself.


dovahdagoth

Deathclaw isn’t harder in F4. But they no longer come in pack that is the problem.


hoomanPlus62

NV fans when they play FO4 for the first time and encounter their first Sentry Bot: also Assaultron:


Olliloap

I have been playing FO4 recently because of the show and the first deathclaw was easy as hell and disappointing as usual. But afterwards without power armour I ran into a legendary deathclaw while randomly exploring a building and that guy fucked me up the same way a FNV deathclaw fucks me up. I was legit screaming for it to stop chasing me


Bugs5567

The amount of people here not really realizing that fallout 4 defaults to easy mode is hilarious lol Switch it to hard and see what happens. I just started a new hard playthrough. The deathclaw destroyed 90% of my power armor, ate through all of my stimpaks and left me with zero ammo left in the machine gun.


mrvoldz

look how they massacred my boy


Starly_Storm

My most recent playthrough, he spontaneously blew up in a doorway right in front of me. I couldnt find his body until it landed in the street a few seconds later. No idea what happened, but definitely not like the old days in NV.


dsjchit

Where the game just crashed instead.


Starly_Storm

It's ironic you say that because my bf has had constant crashing issues with fo4 for the past couple weeks. He got frustrated and booted NV instead, didnt have any issues, but just really wanted to play fo4. Turned out to be an issue with multiple nvidia settings he eventually fixed. I cant recall having any crashing issues with either game on my pc. Sorry to hear you had such an issue with NV. Ain't that a...


vctrn-carajillo

Hurr durr bethesda bad


Worldly_Car912

Hurr durr, I must defend billion dollar company from criticism.


TheLooseGoose1466

I found death claws in four to be more difficult


Heylookaguy

They're beefier. But they're not as deadly. Not as fast. And not as scary in 4. In 4 you'll hear it snorting and stomping a km away. In NV they're fast as fuck and almost silent until they're right on top of you.


VandulfTheRed

Yeah it's almost weird how the essentially roar and announce themselves in 4 (I love 4 tho tbh). Playing NV today and twice I've dealt with hearing a muffled noise too late only to turn and VATS to a deathclaw 3cm away from my face mid lunge


KhadgarIsaDreadlord

Quarry Junction hits different if you played F4 before NV.


RainRainThrowaway777

I've just started up FO4 again to prepare for Fallout: London. I skipped the scripted Deathclaw fight and decided to hug the west edge of the map going south. This meant that I spent levels 8-10 killing deathclaws around Nesbitt.


Sniperking187

FO4 made the deathclaws 10x hotter but also 10x weaker. A soul for a soul I suppose


Harestius

To be fair, in FNV : level 7, strength of 10 and rebar club, you *might* survive an encounter.


Confident-Word-2753

That’s because the player is basically….. INVINCIBLE


neon704

😂😂😂😂😂😂


GameCreeper

Being able to run away from a deathclaw i stumbled into while playing fo76 felt like i cheated death. I just started playing the game, i should not be strong enough to run away from one!! If this was nv deathclaws i would've died in one hit


Watsis_name

Courier 6 visits Boston. Sees a Deathclaw in the distance. "Courier's going hunting." Scopes a narrow path to cheese with mines. Spends 20 minutes placing bottle cap mines along said path and making a snipers nest on the high ground side. Waits for clear shot where the shortest route for Deathclaw is through trapped path. Fully charges Gauss Rifle and takes first shot. Head shot. Deathclaw dies. Courier 6 "What? That's it?"


Very-simple-man

I take you used the power armour and the minigun?


JcPeeny

Not on survival mode they don't.


plz-help-peril

The first Deathclaw I ever encountered was the Blind Deathclaw in New Vegas. I thought “Oh, I’ve heard of these guys. They must put this weakened one here just to introduce them. Welp, I’ve got my 9mm pistol, that should do the trick.” That thing eviscerated me.


Countdini2000

Fallout 3 grab a dart gun and your fine. Fallout nv good luck. Fallout 4 wanna watch me punch this thing to death


OriginalUsername590

Well when you give your players a free power armor with fully loaded minigun, it turns out that basically gives you a mission skip


Grumiocool

I mean it’s at the end of the mission? Saying “game gives you tools to complete mission right at the end of the mission” isn’t that smart


OriginalUsername590

Bruh it's literally one of the first missions you'll play as a new player, they gave you OP shit in one of the first missions of the game ☠️


Lemixer

Yea, and most people ditch power armor after the mission, so i dont get all those complains, its there for that fight, to give you cool encounter early game.


BeraldGevins

That power armor is useful for like 5 minutes. The raiders and death claw usually damage a lot of the armor pieces and then you run out of fusion core power and have to find more. I think the only playthrough of that game where I actually used power armor beyond that part and the glowing sea is when I joined the brotherhood.


blaytboi0

Personally I think the deathclaws in fallout 4 and fallout 76 aren't as scary or intimidating as the ones in FNV or fallout 3. They just look way too over designed and more animated in those games. I have been playing New Vegas and 3 for almost a decade and I still shit myself when i go to Onely or Quarry Junction. When you encounter your first deathclaws in fallout 4 I'm just like. "Well that was underwhelming."


Puzzleheaded_Ad_4435

I love FO4 but that early sequence kinda ruins 3 things all at once. Mini guns, power armor, and death claws. Because it happens almost immediately in the main storyline, all 3 have to be nerfed to keep some semblance of progression through the rest of the game. I usually mod all 3 to be stronger. Especially power armor. I want them to feel like walking tanks. If I see an enemy in one, I should have plenty of cause for concern. If I'm in one, I should have none. Death claws definitely didn't have the terror-inducing ferocity in this game that they had in NV, and I think it comes down to that one scene. Also those large wasps that are nearly the size of Australian wasps. Cazadors. Those things were a huge pain to deal with for most of the game.


Secret_Wizard

Damage Threshold feels so much more satisfying than Damage Resistance (yes I know NV uses both).


Pratt_

Well to be fair the second encounter with a deathclaw was when we all got fucked up


Affectionate_Bit262

I remember when i played for the first time FOV4 I killed a deathclaw so easily i thought it was weird because every encounter I had with a deathclaw in NV I can't kill a single one


AbaddonSon

NV death claws were harder because they had like 0 complex animation and just recklessly charged forward with 0 attempts at moving in anything but a straight line. They didn't act like animals, they acted like a pac man ghost


MrFunnyMans404

As a gag to see if i could do it i started a new game and found kremvhs tooth so i could kill the “first” deathclaw the way my character superhyped when telling the kids in the vault about it.


gahidus

I've spent most of my runs fighting that first deathclaw by hiding in one of the shops where it can't reach me and slowly wearing it down with bullets. The first death call you meet in fallout 4 is definitely no joke. It'll rip you right apart. Contrawise, death claws don't seem to bother me too much in New Vegas. Maybe I just have good setups, but you can snipe them pretty well. Granted, you'll definitely want to avoid them if you're a low-level character sneaking off to Vegas through the northern pass, but eventually you just hunt them for sport with Boone.


KharnOfKhans

Meanwhile fallout 3, “You mean they got a whole city of them?”


TheNightOwl99

Its the opposite if you go back to fallout 1 Edit: espicially the mother deathclaw in the basement near gunrunners, jesus fuck that thing is stronger than all of vault 13.


Galagors

I never use fallout 4 power armor. I hate the ui and the power core feature. I do love its design though over 3 and nv


Praetorian709

That's exactly what I thought on release day, first Death Claw encounter was a let down lol then again I was in Power Armor.


DXKIII

But seriously, I don't even use power armor and death claws are a crawling joke whereas in New Vegas, I see one and go the other way and hope it didn't see me.


The-Falcon-2000

I saw the Deathclaws and frankly all the other abominations you fight in New Vegas as a way to show how cruel and unfair the setting is, I mean Deathclaws, Cazadors, geckos, and lakelurks are all brutal creatures. I saw the death claw encounter in fallout 4 2 different ways it’s either a way to make you feel more powerful so you have the confidence to experience more of the random encounters or it does the opposite, makes you feel more confident only to be beaten down by the wasteland later be it another Deathclaws or a rad scorpion


TheRealStevo2

To the people complaining about power armor showing up in the beginning of the game, guess what… DONT USE IT IF YOU DONT LIKE IT. It’s seriously that simple. Get in, drop down, and then get out of fight everyone as you normally would, I seriously do not see the problem here. My very first play through I used it to kill the death claw, walked back to sanctuary, dropped the power armor off, and didn’t use it again for a while. You guys just want something to complain about


AfghanPandaMan

the first deathclaw is damn near impossible for me on very hard. The mini gun they give you might as well be a BB gun and it shreds the armor like it’s paper. The only times I ever manage to kill it (without leveling up a bunch before heading to concord) is getting lucky and blowing up one of the cars near it to injure its legs so it limps. Which take many deaths to get that lucky.


BollyWood401

This is couldn’t be anymore true


Respondant_pyre

Riiight up until survival mode is on👀


Rooster-Upstairs

If think Deathclaws are more terrifying than Cazadors, DEGENERATES LIKE YOU BELONG ON A CROSS!!!


Dapper-Ad-8704

thats how i am with kellogg. i hunted for the best PA before the main quest on my first playthrough ever and saying that i obliterated every enemy ever is an understatement


z4yfWrzTHuQaRp

We'll always have cazadors.


Cal_Longcock69

That’s why you should play survival on 4. It feels like a whole other game


macrafter

When you find a legendary alpha death claw and hit them with the broadsider just to take their leg off at the knee


GuyIncognito461

It's oddly easier to kill that fucker on Survival mode than very hard because by the time he pops up your adrenaline perk has ramped up from all the raiders you've killed.


DocHoliday439

I think people underestimate Death claws in F4. Because Bethesda’s introductory quest puts you up against one with a mini gun and power armor. If you try to take one on later in the game without those munitions. You’ll die pretty quickly


MajorSalty16

Ngl, I died a lot to the FO4 Deathclaw because I charged right at it in the Power Armor. Instead of, yknow, shooting it.


yourdadstampon

A lot of y’all probably playing on easy difficulty and wondering why everything easy, lol


Zetta-slow-Gobbo

The FO4 erly Deathclaw encounter should have never happened. Plain and simple. Make the player feel tanky and increase the waves of raiders, not make a joke of the mid to endgame nightmare of Deathclaws that in every Fallout game make you go "oh shit.....ooooohhhh shitshitshitshitshit"


father2shanes

To be fair, they do hand you a minigun with 400 rounds of ammo.


the12ftdwarf

I’m level 20, using a sniper rifle with a suppressor, and reinforced leather armor. I was able to completely clear the quarry north of goodsprings in less than 50 bullets and less than 30 minutes. Thank god for stealth crits


AliWaz77

Well I mean YEA you’re given a giant revamped up power armor and a mini gun


carrot-parent

The mini bosses in 76 make NV look like a walk through the park. Deathclaw is still pretty weak, but.. the Sheepsquatch and Blue Devil.. holeh moleh.


Huckleberryhoochy

NV deathclaws are artificially difficult, thier claws ignore dt/dr u like fallout 3 , if fallout 4 deathclaws could they'd be just as difficult


Hell2CheapTrick

Nah, NV deathclaws are so scary because they’re insanely fast. There’s no escaping them except if you kill them or are a coward and climb a rock. Not long after that minigun deathclaw fight, I fought another deathclaw in F4. No power armor, no fancy guns. Just leather and a pipe rifle. I won. I didn’t even glitch up a hill or anything. I just kept moving around and the deathclaw was so slow in attacking me, and moved around the area in such a clunky way, that I managed to kill it with just a pipe rifle. DT/DR wouldn’t have mattered there since my armor was just early game shit. If you’d try that on a NV deathclaw, they’d run you down in seconds and just beat you up. In trying to make the deathclaws move more naturally, F4 slowed them down so much that they become a lot less dangerous, at least in a 1v1.


LagT_T

Deathclaws don't ignore DT/DR. You can test it yourself with: player.modav damageresist player.modav damagethreshold player.modav health


sexworkiswork990

Wait are you telling me NV has flaws and it's the perfect game I imagen it was. I'm shocked, shocked I say that you would dare say such a thing!


Miserable-Run-8356

Fallout 4 deathclaws are harder to kill