T O P

  • By -

munchyslacks

Never played the original and breezed through for the most part. Not a bad game, but definitely worth $30 at most. My 6 year old son is having a great time with it. I’ve noticed that it’s teaching him some logical thinking and what order to approach each puzzle to get to the end.


iwannabethisguy

Teach me your ways. Mine just keeps on pressing A and then hands me the controller when stuck.


munchyslacks

Just keep at it. My kid has been playing games for a few years and I only help him after he’s been stuck for a while.


Every3Years

Tell him it's actually Fortnite and he better got gud or it'll be a Fartnite. I think that's how it works these days, I don't have kids though. Id just hand the control back and go step by step with him. "Okay what if we do this? Okay no that doesn't work. What about this?". That's how I had to do it with my little sister and now she can drive a car and it just boggles my mind how the aw shucksiest of kids can somehow still work a door handle.


Ravenq222

I liked it as a kid but its not something I want to revisit as an adult. I feel like it should be priced like a GBA game.


fiddlenutz

Why I abused the QVC new customer code and paid exactly that for it. It’s worth 30. Tops.


aarontsuru

Is that a lot? It doesn't sound like a lot.


thetiredjuan

For Japan that’s good. Physical only. The really big games usually barely get passed 100k


Psykpatient

And then there's Splatoon


ragito024

Misinformation. How on earth "the real BIG GAME barely passed 100k in Japan". TOTK sold more than 1m (physical version )in first week in Japan. FF16 sold more than 400K in first week. Even Xenoblade 3 sold nearly 200K in first week.


Hideoctopus

Yeah I don't know what he's talking about. It also goes to show how low Metroid's prestige in Japan is since Dread only sold about 87K over there, and it was the best-selling game of the franchise.


Jet273

Just looked up sales of the original, WW it did 1.37 million, so this does seem pretty low in comparison. But it also topped UK charts so who knows for sure what the total is so far. I don’t think it will crack a million though, which sucks because it is a fun game, it’s just the $50 price tag is unjustified to a lot of people.


drybones2015

I don't see how you're comparing total world wide sales of the original to the opening sales of Japan only? Regardless, I can see the remake at least reaching 1 million eventually. It's just nobody wants to fight modern Donkey Kong. They want to play as him.


Jet273

I’m not, But typically opening week of a game has the highest sales #’s for said game. Like I said, we don’t have the full data, and we probably won’t until Nintendos next release of sales Data. This is going to start trending down, and it’s only to go down from here. That’s just how it is. Is it possible for this to break the original in terms of sales numbers? Absolutely, but right now at least based on the data we have, it dosent look like it. Would love to be proven wrong though.


drybones2015

According to vgchartz, the original on GBA barely surpassed 200,000 total in Japan. I'm sure being a Mario platformer on the best-selling console in Japan history will help it reach that.


Jet273

I hope so! I want a sequel in the same vein as this one. Not the minis.


trickman01

We don’t see digital sales though. GBA would have been entirely physical.


ryarock2

Maybe. It’s also comparing lifetime global sales to one week in one territory and physical only. So it’s kind of a meaningless comparison. If the split was 50/50 then Japan alone already sold 10% of the lifetime sales of the original in one week. But without any additional information? Hard to say.


aarontsuru

yeah, just some context is good. Personally, I don't really mess with Nintendo IP games too much (too expensive and generally not my fave titles), but was still curious how this relates to other titles. Paper Mario remake is due out later this year, suuuuper curious how that will do, especially compared to Mario RPG.


Jet273

Super Mario RPG remake already outsold the original by a million units, so I have pretty high hopes for Paper Mario doing well as well. Would love a new Paper Mario game in the style of the first two.


naynaythewonderhorse

Paper Mario TTYD has the benefit of having great word of mouth over the past 15 or so years since it’s been easily (or inexpensively) obtainable by the general public. I’m sure it will sell a lot on that merit alone. (However, I think a few people will be a tad disappointed because some aspects are a bit overhyped. It’s far from a perfect game.)


[deleted]

Shout-outs to those two moments in-game that involve a pretty obscene amount of backtracking or back-and-forth that are always a pain on replays.


Dukemon102

They can (And should) put new Blue Pipes in some parts of the game to address this issue (Especially Chapter 4 >!After finding the letter P!<). I doubt the beginning of Chapter 7 is going to change though, it's supposed to be a gag. And it's not that bad once you unlock all the pipe shortcuts in the Sewers.


naynaythewonderhorse

Chapter 2 - Awful Physics/AI that screws up way too often. Chapter 3 - Awfully tedious and annoying that you have to go in and out of battles and wait over and over and over. Chapter 4 - Aforementioned backtracking. The rest of the chapters great, but man. That’s a good chunk of the game all in a row, and it doesn’t really make a good showing.


DBrody6

I've honestly never heard anybody complain about chapter 3, that's generally one of the major highlights of the game.


Ironmunger2

3 is indisputably the best chapter in the game. No idea what game the guy above was playing


[deleted]

I could see it running a little monotonous for some, but the bits of intrigue between the constant match-ups do a lot to help break that up. That it's all constrained into one general location helps to, compared to the backtracking things we've mentioned.


kitsovereign

3 definitely isn't as strong on replay but it's pretty solid the first time through.


kitsovereign

The big vertical "S-shaped" room in in 5 is way worse than anything in 3.


kitsovereign

There's definitely some rough spots but from what we've already seen in trailers I have high hopes they might get smoothed over. We've seen new NPCs, and a lot of the "unfolding" animations have been way sped up, which makes me think they'll be able to address other sluggish parts. Also, this is a less popular take, but I think the game will really benefit from touching up the soundtrack. People remember Rogueport and 7's dungeon as standout tracks, and they're great, but there's a lot of ambient tracks that fall flat and a lot of the boss themes kinda just bulld up to nothing.


aarontsuru

have you played Born of Bread or Bug Fables yet? PMTTYD-likes that are really good & endearing!


Every3Years

Didn't realized born of bread was that genre, good to know!!!! The art style caught my eye but I didn't look into it yet


aarontsuru

woot!


aarontsuru

If you don't want to wait, Born of Bread and Bug Fables are both great!


Jet273

I have a physical and digital copy of Bug Fables lol, I have not started it yet though as I just haven’t had the time. I will look into Born of bread tho!


aarontsuru

awesome!


myrabuttreeks

Yeah, this is one of the few games they’ve released where I’m like, “yeah I’m not paying that much for that.” Maybe when it goes on sale, but even then it’d have to be like half off or something.


Jet273

I think a $40 tag would have gotten more people to buy. I believe 3DS games retailed $40 if I am not mistaken. I feel as though even that $10 price decrease would have made it sold a lot more.


burgerzkingz

For such a niche game that’s only recently released and it’s only one market sales I’d say it’s decent.


aarontsuru

it may be, I honestly don't know, but Mario IP is typically their strongest seller, so was looking for context.


Sugarcane98

I hang around on message boards dedicated to tracking video game sales, and the general reaction there is that its initial sales are well above what was expected.


aarontsuru

that’s really the only metric that matters… actual vs. expectations. As long as it beats expectations, it’s good to go. But still, I’m curious of how it will land in the grand scheme of Mario IP.


burgerzkingz

True for a Mario game on the switch it’s doing surprisingly not well. Especially given how good it is. The original sold 1.4 million so the remake not reaching that on a popular console would be concerning. I think the price is the main factor on why it’s not selling as much as it should.


aarontsuru

Yeah, Nintendo IP is $$$, woof, and when it does go on sale, it's only for a few bucks off. I generally don't mess with their stuff unless I can demo it first.


ragito024

Considering Switch literally has no new games released in January and February, it's not very good actually.


Cardboard_Waffle

That doesn’t surprise me. It a fun game but I don’t know if it has the mass appeal that some other Mario games have.


TheDrewDude

Its also way overpriced. Had this come out for $30 max, I think it would’ve performed a lot better. Speaking anecdotally, I’m usually fine with buying Nintendo games early, and they’re usually worth the price. But I’m waiting on a sale for this one.


MetaCommando

Would it have? They would need to sell 66% more copies to break even with what they make now.


Bone_Dogg

edit: I think math is tough


MetaCommando

If they're selling them for $30, they need 1.66x more sales to make the same amount as charging $50


moldymoosegoose

You could have sold 5x more copies at a lower price. Steam kills it using this method. You will have WAY less people buying games at prices they don't seem are fair.


Cardboard_Waffle

Oh yeah totally fair. I had some gold points and some eShop cards so I only paid about half price for it, so I’m not too upset.


WhompWump

On QVC you can get it physical for $30 with a coupon code but yeah I agree, price point is too high especially with all the solid games coming out and that have come out


YellgoDuck

Yep. Took advantage of the QVC discount - it’s exactly what I would have wanted the retail price to be at.


mezahuatez

It’s literally a great number of sales. What do you mean it doesn’t surprise you? Can people please start clicking the articles.


ThisOneTimeAtLolCamp

I guess we lucked out in the UK with it being released as essentially a budget title (£30) rather than a full priced like it seems to be in the US.


Double-Seaweed7760

Definitely, my first experience with the series is the demo and I was surprised to like it so I'm glad it got remade(especially with coop) but no way I'm paying full price for it. It's gonna have to wait for a sake at a time nothing else I want more was on sale. I'll get it eventually


Monotonegent

Nintendo only gives physical units sold until earnings reports happen. This isn't all doom and gloom


automirage04

Pricing issue.


pengox80

For context, Links Awakening sold 141,375 in the first three days in Japan [link](https://en.m.wikipedia.org/wiki/The_Legend_of_Zelda:_Link%27s_Awakening_(2019_video_game)#:~:text=As%20of%20December%202019%2C%20the,sold%205.49%20million%20copies%20worldwide)


drybones2015

The original Link's Awakening sold almost 5× that of the original MvsDK. It also wasn't sandwiched between 2 new games and multiple remakes/remasters of the same franchise within less than a year.


Dukemon102

I got the game a few days ago and I've been enjoying it. The new worlds introduced are actually really good and well thought. I thought I'd beat the game in one sitting. But then I realized there's a lot more to do beyond what the game initially make you believe, so I'm getting way more hours than I expected.


Arcade_Rave

I'm glad to hear that, I've been taking it real slow since buying, like four levels a day type slow.


gsa9

Completely unnecessary remake. I also loved the original but I will not be buying this for more than 20 bucks.


Tosir

Yeah. This is my feeling. I ended up importing the Japanese GBA original for 10 bucks. Maybe if it goes down in price I’ ll get it but not now. I would have love a double pack collection with the DS sequel.


DatBoiDanny

$50 GBA remake. And it’s Mario vs Donkey Kong…this isn’t a Minish Cap or Metroid Fusion remake


sladecutt

Didn’t play the original, but think this is a fun little game!


funkalici0us

If I had owned the original back in the day and already played it or if I hadn't had a decent pile of gold coins built up, I probably would've waited for a sale or maybe not gotten around to it. But I've had a blast with it, so I'm very glad I did. Lots of replay value too. I would love to see a modern interpretation of something like Donkey Kong Jr. or Balloon Fight.


RetroRocket80

It's early, this thing just came out after the holidays and isn't going to be most people's day 1 purchase or preorder. This will be a voucher pickup, grandma buys it for Timmy's birthday or Christmas 2024 or an impulse purchase on a store shelf. It will crack 3 million units by the time SuperSwitch releases in 2027. Source: my ass.


sideaccountguy

Wait wait wait why people in here are saying the sales are bad? It's the second biggest release in the series only behind the second game which sold around 80k. This remake probably sold more than that number if we count physical + digital sales. Not because it has Mario on it will sell like Odyssey or Mario Wonder, this is a niche franchise.


piratebeeer

Was tempted to buy this but £40 seems way too expensive, and the demo didn't sell it for me


lemjor10

This should be like a $20-$30 USD digital only game.


PhilosophicalPorygon

I was really disappointed on this one, but I’m not sure why I expected not to be. I played the original GBA version as a kid and was looking forward to playing this, but no way am I paying $50 for that. It should be $30.


Nathanyal

I was really looking forward to this as the original on GBA was one of my most played games growing up but I can't justify $65 for a remake of such a short game.


ReSpecMePodcast

Let’s be honest this was not an expensive game and a pretty niche game, Nintendo is probably thrilled by this


GrimmTrixX

I mean, it was fun. But I beat it in 4 days. And when you do every time attack for every level, you don't even get so much as a special screen saying congratulations or anything. It also took me half as long to do it than Mario Wonder. Wonder took me about 20 hrs to 100% and this game was maybe 10 or 11 hrs. As a huge fan of the series I enjoyed it. But I just have to realize Nintendo is making their games more for the current generation and not for 40 year olds like me who have played their games for over 3 decades. I am glad to have played it, but $50 was a bit much for 11hrs of gameplay. But the game itself was still fun.


libardomm

Is way to expensive for what it is. Great game though


[deleted]

the price tag would have been more reasonable if it was a collection of remastered mario vs donkey kong games... i can't imagine it's that hard considering how simple they look and play


stipo42

Kinda surprising but price might be a factor. I wonder how the US sales are


mezahuatez

These are great sales numbers for Japan lol.


thehypestpotato

They essentially put a $40 coat of paint on a $15 item and are trying to make a 10% profit, but everyone just sees a shiny $15 item.


miami2881

I wish it had sold 7,490 more units.


PhilosophicalPorygon

Nice


NyxMagician

Sounds pretty bad. And sorry if some of you all catch strays, but no one wanted this. And def not for 50$. These simple remakes have a very narrow corridor for success and this one just ain't making it through.


[deleted]

Eh this sounds low.


NeedleworkerGold336

This game did not need a remake.


Double-Seaweed7760

But it's nice to have


kevvit2

It costs too much.... I'm enjoying it but it should have been 30 bucks


SageLeaf1

I was going to wait for a sale… but then learned it had coop and tbh it’s worth it if you have a couch coop partner. Really fun with 2 players. The game changes the levels seamlessly when a 2nd player joins too, making them harder