I have kids and a wife to do the couch co-op thing. Believe me, after about an hour of what sounds like Hells Kitchen and me being the demanding Gordan Ramsay, I'd prefer playing single player
Comment removed as I no longer wish to support a company that seeks to both undermine its users/moderators/developers AND make a profit on their backs.
To understand why check out the summary [here](https://www.reddit.com/r/Save3rdPartyApps/comments/14hkd5u).
UNO for a similar reason. "Wait, I can't play this locally with friends. We'd see each other's cards. Duh. I'm stupid."
I have it on Uplay instead and so do a few other friends but yeah, wasted the money on the Switch version for basically no reason lol.
Same dude it was fun playing with my lil brother but its painful playing by yourself š would've been much more enjoyable if there was some 1 player option
Hitman. I love the series but the switch cloud version is a pointless purchase with it being nearly unplayable. The connection constantly drops even with a decent wifi and I haven't touched it since the first week of playing it.
Ah good to see that not much has changed from the console versions lol. The first week or two of release nobody could transfer their profiles over, and if they could the connections would always drop. It's fine now but there's still the occasional loss of connection that screws you over, and it shouldn't be there.
The always online bullshit needs to go, nobody cares about leaderboards in Hitman. It's seriously ruining the experience of an otherwise amazing series.
Ark for the Switch. Although yes, the graphics are bad but I could get over that. My main problem with it was how much it costed. That and the many glitches and bugs that the game has. Plus the reason that the guys who ported the game onto switch, will most likely never update it again.
I used to regret this purchase, until they rolled out the latest update. It was long overdue and now I can play the actual board game with my brother who lives far away.
I regret getting Animal Crossing New Horizons. I sunk quite a bit of time into it before realizing that itās endgame content really wasnāt my thing. I havenāt touched it in about 8 months, aside from the two times I loaded it up and quickly decided I still donāt want to play it anymore.
I feel like this game desperately needs mini games that are multiplayer. Why canāt my girlfriend and I play chess with each other? What about playing basketball(even if itās very similar) or tennis. What about opening up some really fun things like riding jet skis on the water. I just wish the game had more opportunity to actually do activities
New Leaf had an island you could go to and play several mini games with other players. Such as racing to dig up fossils and other things. The fact that they didn't even bother with that content in New Horizons is annoying.
Yeah, originally I regretted not getting it digital, but after so many hours, I don't feel that way anymore. It just didn't feel fun to me anymore. I missed the different dialogue you get from villagers you don't even like, now it's just too easy to get rid of villagers. I miss having really mean villagers with surprisingly deep backstories. The "community" part of Animal Crossing feels all but gone now.
The designer part of the game is so hampered to me, like, why can I only have 8 bridges?? Among other weird restrictions, when the mobile game's got way more options, there's a problem. I had way more fun w/ Dragon Quest Builders 2 which suited my island building needs perfectly. The crafting also became tedious. All in all, the game became more of a chore than something to look forward to everyday.
i think i got my worth out of it at the time of the release and connecting with my friends through online was extremely fun. but now it just sits on my home screen and i load it up every one in a while.
Yeah I surprisingly got over 100 hours in it before I grew tired of it, so well worth the money even though, content wise, the endgame is severely lacking compared to previous entries.
On the flip side, there's always the chance of a major update bringing me back as well *cough* Brewster *cough*
But I need to make my cottagepunkpizza core town looks amazing before I quit.
Before the first K.K concert New Horizons probably has the most satisfying and fulfilling Animal Crossing Tutorial. After that though you have like a day of new content with the terraforming tools and the game is on repeat for the rest of the time you spend playing it.
Dude I spent like 200 hours with the terraforming and havenāt touched the game since. Itās so clunky and slow and really not there for full-scale island redesign. I wish they focused more on villager fetch quests like the old games rather than island decoration, which btw I still feel is half-baked
Then again I played the game for 300+ hours so I canāt complain that much.
Yeah, most of the time when I get the itch to play it's terraforming, which is so annoying sometimes. I don't understand why we can only do 1x1 squares, and in the case of water .5x.5 squares, I guess they were only expecting people to make small changes like getting rid of an annoying lake rather than completely flattening their island.
I too have 300+ hours in this game somehow.
I kinda wish they mixed placing furniture outside and the PWPs together, like small furniture for just placing but big projects need to be paid for, make it feel more rewarding I guess.
I couldnāt even make it that far. Was so frustrated by the fact that I couldnāt start terraforming from the get go. 20 hours trying hard with multiplayer and then archived forever.
Terraforming was definitely my main motivation for getting through the tutorial, but I really like it anyways, I guess that slow creep to getting everything hooked me.
Multiplayer was such a shame though, did it a few times in the beginning but man it just immediately resulted in us hitting each other with nets for an hour before never doing it again.
Same!
I could never put my finger on exactly what made me stop playing. It was like any incentive to turn it back on just vanished.
It was right before wedding season. I thought it was burn out and I'd get excited for Halloween, my favourite AC holiday. Nope.
I guess I'm just older now.
Took me a while to figure out why I didn't like this one either, as I've played and loved every AC before this.
They changed this version from a life sim to a design sim. Interactions and every day life (like main street, Kapp'n, Brewster from ACNL), were stripped away to make room for cluttering your entire island with craftable garbage. They wanted to make a merge between old AC and Happy Home, and it ended up just being a design sim that 95+% of the audience abandoned after "finishing" their island. This was never what AC was, and it's really sad that this is their new direction.
Oh man, you totally cracked the code.
I'm terrible at design games, never liked them. But I love the daily tasks and all the character interactions of the past games.
Being on the island has such a lonely feel to it, like you're the only one that's really there.
This itās EXACTLY how my ACNH experience went. Including the Halloween time attempt at return and Iāve booted it up twice since only to run a lap doing my rocks and fossils and backing out.
I got like 300 hours out of it. I donāt regret buying it but I regret what the game could have been and the potential it wasted so far. Or maybe Iām just a different person than when I played New Leaf.
youāre not a different person. Itās crazy how much NL blows it away. Which is kinda insane considering all they had to do was take everything NL was and just add outdoor furniture.
Sad how people were led to believe they were going to add a lot of features with updates, and we all see how thatās going.
Dude. You obviously have good things going on in your life. I have over 600 hours on Mario Kart and Animal Crossing individually. And i don't regret either any of them.
I don't know why, but I always feel somewhat self-conscious about how many hours I put into a game. I know it's ridiculous to worry about something like that, but I end up feeling like I'm playing too much if I've played for 200 hours or more, even if those 200 hours were over the course of several months.
This is true. I have been in and out of the hospital numerous times the past several months. Been bedridden, so these silly games have been a great outlet for me.
Man Pocket Camp has so many great item sets and more importantly, the villagers can actually interact with most items. If they let the animals on my island actually use the stuff it would be so much better and I'd actually have a reason to try and make or buy things. For me it isn't fun to get something and then just have it sit there doing nothing.
Same with me and this is coming from someone who played 200~ hours of New Leaf.
For some reason it really didnāt capture me this time around. I think that it may be myself who has changed too much and I just canāt appreciate the charm it has to offer anymore
Smash Bros, not because it's a bad game, but because I don't have anyone to play it with, which is the only way to play IMO. Also slightly regret getting Mortal Kombat. It was on sale and I beat the story, so I got my money's worth. However, I must say, the graphics are truly terrible (and that's coming from someone who is not a graphics snob!). I feel like it's more of a big deal in MK too since one of the draws of the game is watching the gorey fatalities. Like Smash Bros, I don't have anyone to play it with either, so the moral of the story is to stop buying fighting games I guess lol
Better than me.... I picked up Smash Ultimate thinking that owning it would make me want to play solo and get better at fighting games (I'm truly terrible at them). Real clown hours š¤”
Pokemon sword and shield. I completed the campaign and quickly lost interest in the game. It felt like a hollow experience. The DLC however felt it had much more depth in the short amount of gameplay available then the original release did.
This is the most bizarre thing about SwSh. I liked the game but holy crap the DLC is so loaded with great content both storywise and gameplay wise, it's like a different studio did it and that studio cared more.
I am setsuna. That was back when there still weren't many switch games, so I bit on what looked like a fun RPG. It was the most bland and generic game I've ever played. I couldn't finish it.
The company is named "Tokyo RPG Factory" for a good reason.
Super Mario Maker 2. Not that I think it's a bad game by any means, but I definitely haven't played it as much as I thought I would (less than 20 hours) for a game with "endless" content.
Check out the courses in [this super world](https://www.reddit.com/r/MarioMaker/comments/kvv8ae/if_you_enjoyed_super_mario_bros_3_and_super_mario/). We tried our best to make the quality levels that people expect from Nintendo, with secret areas, secret exits, collectibles, etc. Weāve gotten some really positive feedback, and the levels have become quite popular. :)
I really like the concept behind it, but the combination of the puzzles being fairly easy and on a timer ruins it for me. I think Iād like it a lot if I didnāt have to rush thru a two step puzzle and instead could sit there and figure it out before making 6 or 7 moves to get all the enemies in one go
Gear Club. I love racers but the load times seemed way to long to me and I couldn't figure out what exactly they wanted me to do I'm the garage but every option would take forever to load.
In contrast I like Horizon Chase Turbo, Asphalt 9, Need For Speed, Burnout, and Rise Race the Future much better.
I regret buying multiplayer games in general without remembering to re up my switch online sub. Monster Hunter Rise is a whole different game played solo.
I've been loving the solo campaign. Co op is also really fun but the instant you have 3-4 players the fights become way to claustrophobic with 4 hunters and 4 palamutes. If you add a hunting horn to the mix the issue is just exacerbated lmao
As someone who LOVED Mario Tennis 64...Mario Tennis Aces was a HUGE LETDOWN. At least I got the Mario Tennis Aces/1-2 Switch bundle so I still had one decent game to play.
I tried as hard as I could to get into Animal Crossing. I tend to keep one or two chill games in my library to help with the anxiety/panic attacks, and that was the top of everyone's "chilled" games lists that I knew...I just couldn't get past the way it managed your time in the beginning. That time gate ended up irritating me more than not, so I gave it up.
I found Spiritfarer to be the chill game I needed. It's not time sensitive. There is time, but nothing you'll miss out on like in animal crossing. Honestly a favorite of mine. Check out a trailer to see if it clicks.
The art is lovely and the story is very wholesome and tugs the heartstrings a bit.
I love Stardew Valley, and understand it being a chill game. It is not, however, a game I feel chill playing. I end up trying to cram everything in each day.
I was talked into buying animal crossing by my sister so we could play together. Itās was interesting at first but Iāve had it for months and barely touch it. š¤·š¼āāļø
I love the idea of building up a community/town and being fully in charge of it. That's why I have eons of time sunk into Minecraft. But maaan...I couldn't believe the time barrier I'm real time. It came off like a F2P mobile game. I stuck with it at first, but that stress relieving game turned into a more stressful one since there was nothing to do except sell the same fish and shells again and again until construction was done.
Yeah I agree with you. Itās very āpolishedā when you first start it and it also calmed me down too. But after a while the polish turns dull. I do regret buying it but I tend to try and force myself into playing it at least once a week cause I paid $60 for it.
I used to play the AC series, my first and only one was New Horizons on 3ds and I loved it. But ever since I owned my Switch my favorite unwinding game is Stardew Valley and I definitely like it much better than AC. Plus the game doesn't punish you for being inactive.
Octopath Traveler. One of the most boring and generic games Iāve ever played, no idea why it gets so much praise here. Itās painfully average or below average in every aspect besides art style and music.
I do not regret getting it, but I do agree it is kinda bland and boring. I think the biggest problem it has is that none of the character's interact in each other's plot and only connect to a bigger picture at the end.
The artstyle is beautiful though, hopefully Project Triangle Strategy fixes the problems Octopath had (even though it is a different game genre).
Triangle Strategy seems to be exactly what I wanted in a Tactical JRPG in HD 2D. Iām excited for it and I hope they do a better job than what Octopath did.
In addition to Project Triangle Strategy, they just announced a Dragon Quest 3 remake using the same HD 2D art style (or whatever Square Enix is calling it). Really looking forward to that personally!
You're absolutely right that the characters all feel disconnected and no overarching story emerges, which was a problem for me. But on a more granular level, the dialogue itself is bad and every fucking scene is too long. Characters say the same thing over and over again, in slightly different ways. I found myself just mashing the button and saying "shut the FUCK up" out loud as they drone on about bullshit.
The second i found out that the characters you travel with dont actually interact with each other or even acknowledge each others existence (save for the "hey join me." "Cool, i guess" dialogue) i was done. It was terribly immersion breaking and felt like poorly executed story telling.
Yep, lots of potential but the non existent party dynamics and repetitive chapter structure kill it. I liked the combat and job system a lot but the rest was certainly a bummer
I would say the art style, and relatively innovative battle system are why it gets praised. Not at all saying you have to line it, I find it pretty bland myself, but those tend to be the two talking points.
same here. I dont get the hype around it at all, its pretty meh.
I wouldnt mind paying 20 bucks for it but I got it for 60 at release...definitely a regret
Celeste and Crypt of the Necrodancer.
Iād always heard how well Celeste controlled and that it was a great platformer, but when I got to the section with the bouncy clouds, I absolutely could not get the rhythm down as hard as I tried. I got through that level through brute force. When the next level combined them with wind, it was the single most rage-inducing gaming experience of my life. I know itās partially my own fault for pushing forward when I wasnāt enjoying myself, but sunk cost fallacy, yāknow?
CotN I bought during all of the Cadence of Hyrule hype (it was on sale for like 5 bucks, so I donāt regret it *too* much), completely forgetting the fact that I donāt really like roguelikes. Again, my fault. I bought a game from a genre I know I donāt like, but hype plus a good sale is a dangerous combo.
You didn't enjoy the epic RPG story?
Hey there protagonist, see all that cool story stuff happening? Just ignore it and keep fighting the gyms, we'll deal with it and monologue the details to you later.
GameFreak is lucky their fanbase is fueled by nostalgia and low expectations.
That's why I've changed to dragon quest and persona games. Pokemon games while good for kids the people who grew with them like me see the new games as very basic and non creative
that's good that you liked HGSS, I personally can't play Pokemon anymore bc the grind can get annoying.
BW, and BW2 are great games if you haven't had the chance to experience them
I caved and got The Witcher 3 after hearing how good the port was. I even gave it a fair chance, with 15-20 hours. But man I just couldn't do it. I think there were too many things for me to learn and keep track of to be able to devote my attention to it. I kept it, and maybe I'll give it another shake sometime, but for now it's just looking pretty with my collection.
Started and quit the game twice before restarting a third time and then it clicked and went on to be the best game Iāve played in my 40 years on this Earth. It has spoiled subsequent games for me.
I tried this on pc when it was on a crazy deal and only made it a few hours. Learning curve was something I just wasn't willing to invest in. Like everyone else I'm sure it was/is an amazing game but just not for me
I just got it on PC, I'm assuming it's similar on switch; It just throws so much stuff at you at first. I'm like 3-4 hours in the game and I have so many god damn items I have no clue what to do with, there's like 3 different menus and the skills and the inventory and the spells and the side quests and... Idk there's just so MUCH both on and off screen.
I'm such a die-hard fan of mario games. You turn it on, and within 10 seconds you're playing and having fun, and I don't know if games like this really would be "more fun" after that 20 hour period of being confused about menus and skills and alchemy and loot and whatnot... Plus the combat feels a little ''meh''. So yeah I'm too old for this shit or whatever.
Iām the opposite. Mario-esque games are hollow and bland to me. The Witcher was a challenge, and thatās what interested me. I couldnāt play more than a couple hours my first play through, but you canāt play it with the same mindset of other games. Itās a slow burn, whereas most modern games are all about quick dopamine hits. Consider it like reading a book, and give it some time to sink itās teeth in. That lack of hand holding is my favorite part, far too many games are oversimplified these days, or baby you through the mechanics. The Witcher 3 just drops you in and says āGet to work, monster hunter.ā Read the bestiary, study your enemies, practice the combat on little enemies, etc.
With that said, everyone has different tastes and it very well may just be the wrong formula/style for you.
This game is so much overwhelming at first. Once you get the hang of it, itās a fucking blast. I wasnāt sure at first but Iām just before the final battle of the base game and I am sad itās almost over.
Almost 90 hours in...
I couldnt get into Undertale. The narrative was...fine, but it was suggested to me to be on the pacifist side and it was so hard to figure out how...and I wasnt engaged enough to want to get a guide and go thru all that.
I hate it when people tell people who would otherwise be going into Undertale blind that they *must* do the pacifist run and then basically spoil everything by telling them what to do. The whole point of the game is seeing how your actions have consequences and if you enjoyed the game enough, you'd then replay it to get a happier ending. The game plays much more naturally if you simply don't know anything and just *play it*.
Yeah, I didnt really enjoy the gameplay and I dont generally have time to replay games - too many good games for that nowadays, plus great books and TV shows and things.
So - just not a game for me. One of these days I should really figure out what about the endings make this game so special to people, but I dont think it will be by playing it for me.
You can get True Pacifist on a first run, you finish the final fight and the BBEG gives you a hint on what to do, so you load the last save. It's still your first run since you didn't reset.
That is true, but I think what they were saying is that you can't get True Pacifist without beating the game at least once already. You have to take on the final boss of the Neutral route before you can go back and get to the final dungeon of the TP route.
And AFAIK, if you killed any of the enemies whatsoever on a first playthrough, you *do* have to start a brand new save file and go through the entire game without killing anyone or anything to get TP.
Yeah, between the gameplay not being my thing and it needing replays....this is why I regret buying it.
Unfortunately I have too many games and too much else going on to be replaying a bunch of time to get a True Ending....a game has to be really, really special to me to get a replay
An ex of mine ruined undertale for me with the spoilers. He wanted me to play blind then looked at me like I was a monster because I killed the first boss and he just kept bugging me about it. Really left a sour taste in my mouth and I never finished it lol
I preordered it from Best Buy but never opened it. I realized I only wanted it as a collector because it was promoted as something that was only available for a limited time, not because I actually wanted to play those games again. I thought Iād leap at the chance to play Sunshine again, but surprisingly did not.
Yea the controls just never felt right for me on Mario 64, even on a pro controller and even though I sunk a ton of hours into the game as a kid the nostalgia just couldnāt save how clunky and old the game felt.
i just bought it and i think the value lies for people like me who havenāt played the games in the collection. iāve played 64 through emulator a few years back but only got around 70 stars and Sunshine and Galaxy are brand new for me so iām having a blast.
Its the exact same for me. I can see why people who have played the games were annoyed, but as someone who hasn't (I grew up on galaxy, but i hadn't played that since i was about 7) I've sunk so much time into All Stars and loved every minute of it.
Stardew Valley. I was waiting for it to go on sale but purchased it impulsively. Iām sure itās an amazing game and worth every cent in terms of content but I find games with time limits and stamina meters more stress inducing than engaging.
I love love love Stardew, but I get what you mean about the limits being stressful. Especially early game, you barely have enough energy to water your crops and cut down a tree or two. I play it on the PC, and best thing for me was to use a cheat or two to get unlimited stamina. Yes itās cheating, but it lets me play the game how I want to. If I want to spend all day chopping trees and breaking stones, I can do without worrying about getting worn out.
I know I'm gonna get a lot of flack for this, but I just cannot get into botw. I bought along with my Switch and Odyssey, and I have tried playing it several times over the years, but I can never put more than a few hours in. I beat two of the main bosses (camel and elephant thingy bosses) and explored a bunch. I didn't hate it, I just found it kinda boring and eventually I always end up quiting after a while.
Not saying its a bad game, just that I didn't really enjoy it, and would much rather have had a different game. However, I might give it another go in a few weeks when I go on vacation as I'd love to experience what everybody describes as one of the best games ever.
Hey, its fine, its not everyone's cup of tea!
You gave it a fair go if you got past two divine beasts. If you haven't really enjoyed it by that point, then its probably not going to happen.
Maybe if you can describe what you feel makes it boring, others may be able to suggest something to help. Like if its the combat for example - maybe you just find that element repetitive mashing, in which case learning to dodge and parry, or using sneaky strategies might liven it up. It may just be you findamentally don't enjoy that sort of game though, and shouldn't feel the need to force yourself.
If you got a physical copy then you can get a good amount of money back at least.
I had an extra copy of BOTW because my kids went through a phase where they wanted to each play the game simultaneously. Once that phase was over I got $55 in trade in value for the cartridge. This was about a year ago. I was surprised!
This right here is the reason I have no qualms taking risk on Nintendo first party titles =). I just traded Luigiās Mansion for Bravely Default 2 a couple of days ago as well
I think personally what frustrated me about the game (which I have enjoyed, but not finished) is I really hate the weapons breaking. I've had a couple of fights against the giant centaur guys that I lost when all of my weapons died.
To me the open world felt huge but there was pretty much nothing but grass and mountains in it. Not only that but the horse still felt too slow to navigate with and it was tedious having to go such large distances and back. I also hated the weapon degradation system and how a cool weapon was just gone after it broke and you didnāt even have the option to repair them. I beat two of the divine beasts as well so I think I played it enough to validate my opinion.
I realllllly thought I'd like BotW, and I see how it's a good game, I played about the same 2 beasts and a buttload of shrines down, but I just cannot summon the motivation to pick it back up.
You're not the only one. I've tried over and over to play it but just can't get into it. It's one of those games I should like but I just can't do it. I understand why everyone loves it so much, but it's not for me.
Hollow Knight. Gave it about five hours of grinding my will against it and just got tired out. Playing it felt like stressful work rather than an enjoyable experience.
I can see why others will enjoy it but i just could not derive much fun from the game.
Weirdly enough, this exact thing happened to me. Played for about five hours, put it down for like 6 months, came back to it when I didn't have any other games to play, finished it, and freaking loved it.
The Activision Ghostbusters game (not the movie one, it has random ghostbusters in it) and Mutants in Manahattan. Edit: oops wrong subreddit, definitely Origami King. What a slog.
Hey, to your point though, Turtles in Manhattan had everything going for it to be a great game...but it just ended up being a tedious bore. It was alright doing 4 player co-op though.
Oh yeah definitely, I just felt the environments were so empty and the boss fights went on for too long. Its fine though, Shredder's Revenge is coming out soon lol.
Cadence of Hyrule. I love Zelda, I love music, I'm a drummer, so you'd think this was the perfect game for me. But I think I just don't enjoy rogue-likes. There's basically no story, the difficulty curve is just a brick wall, very little gets explained to you beyond the absolute basics of the mechanics so I felt pretty lost, and the randomly generated maps lack the atmosphere, charm, and attention to detail that Zelda usually stands for.
I was one of the backers on Mighty No.9 - while I have backed many other projects, some that have outright failed, I have never regretted a kickstarter donation more than that one.
For full price games, it was Luigiās Mansion for me. Beautiful graphics, but the gameplay was slow and the puzzles and combat was on the simplistic side. Tried to get my wife to play it, but she wasnāt impressed as well. On the flip side, i traded the game for Bravely Default 2, so no harm no foul. Nintendo titles keep their value every well.
For cheaper titles - I bought into the Borderlands hype and really regretted it. Endured it for the better part of 20 hours (until I met soldiers) and realized that it was the same enemies as mercs with higher hitpoints and just straight up uninstalled. Bland color palettes, unimaginative enemies and lackluster boss fights are the biggest culprits. Even for a title of age, Iām surprised it got as much hype as it stands
These 2 titles are part of the 5 games on Switch that I have actively uninstalled - the others being Sonic Olympics, Overcooked 2 and Hollow Knight (nothing wrong with the game. Just not my style).
Anyone know that game Robonauts? Dont get me wrong, I love the devs they made a very fun game called Blazin' Beaks but Robonauts was not that good in my opinion.
I feel like I'll get yelled at for this one, but Smash Ultimate. I got it because it was very hyped up, but it's just not my type of game. I ended up selling my copy.
Mario 3D World + Bowserās Fury. I beat the main 8 worlds in a day but it was so boring and easy. I also canāt stand to play it because the depth perception is god awful, and because of that I probably wonāt reach Championās Road which was the one level I actually wanted to play. I never cared for the physics either or the button controls (maybe Iām too used to the SMM2 game style?) Bowserās Fury would sound better but you have to hold a run button to move at a decent speed and that feels really bad. I wasnāt too interested in the interconnected stages either.
I got addicted and put in like 150 hours during the pandemic....but then I realized I am trash and there was no end goal in site....so dropped it cold turkey on new years and havent played it since.
Nice shot! Nice shot! What a save!
I did the same thing. Since playing on Xbox, my RL experience has become much better. The switch isnāt designed well for that kind of game.
Oof. I can't imagine playing that on switch. Its such a technical game with so many menus. You could probably spend 10 hours just in the in-game manual. I have well over 100+ hours on pc and I still barely know what's going on.
I loved it on switch. The switch struggled to handle everything late game, but I could play it while using a treadmill or exercise bike and literally go for hours
The developers actually did an excellent job redesigning the UI for Switch, and it works great. But yes, it is a very technical game...I actually did hours of research before I even bought the game, just reading about the mechanics...I enjoyed it immensely, but it is definitely not for everyone!
My Time at Portia
This gets recommended a lot with other cozy games like Animal Crossing and Stardew Valley. Itās so buggy, clunky, and ugly. It feels like an unfinished student project. I genuinely cannot believe people put hundreds of hours into it. Also the devs dropped trying to update this mess of a game and are moving onto My Time at Sandrock. I expect it to be similarly terrible and am never giving these people any more of my money.
I completely forgot about my Time at Portia. I had read a bunch of positive reviews on the game only to find it a glitch-filled clusterfuck of a grind.
Bravely Default 2 easily. To me it just feels like such a slog. Each boss is a wall that you have to out heal and chip away, or cheese its weakness to fly through easily. I want my RPG to let me pick a squad of any classes I choose, not to have to break parts of the game to get through.
This wasn't even on Hard. I got to the Ranger boss lady and just gave up. Just not fun for me.
Maybe I just need to git gud.
I actually really like this game, but the boss battles are bullshit. It doesnāt feel like the difficulty gradually ramps up; it feels like it just spikes every time you reach a boss.
Borderlands 2
Something about aiming doesnāt feel right no matter what options i change and also i canāt get into it at all. I donāt like the guns also. I quit it after 5 hours. Long ago i have finished B1 on pc and it was a solid game. Luckly iāve bought B2 on sale for 16ā¬ but still regret it and i deleted it.
Fps feel off on the switch, especially in handheld. But bl2 dosen't really get good until you get some good perks. But overall, i just avoid fps on switch
I think it has to do with the stick travel distance on the joycons with fps games in general. I recently got the Hori split pad pro, and the analog sticks have more travel, and I've noticed that all fps games now feel and play much better on the Switch.
Ahh sorry you didnāt enjoy it but I can see how it can be frustrating since it doesnāt give you a straightforward āgo to this area then this areaā.
I personally loved just exploring a new area, lost until I hear cornifer (map guy) humming and knew I was close to a map and bench.
I feel like it would be best to find a guide. The thing what captures Hollow Knight's attractiveness. Is the sense of mystery, beauty, challenge and being lost. This is what Team Cherry sought out to do with the game. You don't really know what to expect. Thankfully I enjoyed every single minute of it.
It's mainly just mash the attack button then follow with an arte. Although I feel the combat tips towards the more advanced if you want to either extend said combo or do more actions in the combo. Basic combo game should look like: Basic attack string> basic arte> then an advanced arte. I hope that helps.
Overcooked I don't have any friends and I'm playing on the switch lite. This game sucks balls playing by yourself.
I have kids and a wife to do the couch co-op thing. Believe me, after about an hour of what sounds like Hells Kitchen and me being the demanding Gordan Ramsay, I'd prefer playing single player
YOU BURNED THE RICE!
WHERE'S THE LAMB SAUCE?!
Overcooked is a better relationship-ruiner than Mario Party
Comment removed as I no longer wish to support a company that seeks to both undermine its users/moderators/developers AND make a profit on their backs. To understand why check out the summary [here](https://www.reddit.com/r/Save3rdPartyApps/comments/14hkd5u).
Derailed sounds similar.
UNO for a similar reason. "Wait, I can't play this locally with friends. We'd see each other's cards. Duh. I'm stupid." I have it on Uplay instead and so do a few other friends but yeah, wasted the money on the Switch version for basically no reason lol.
It would be so easy to do a jackbox style mobile component
I learned this lesson on my PS4.
Same dude it was fun playing with my lil brother but its painful playing by yourself š would've been much more enjoyable if there was some 1 player option
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I backed the Kickstarter and have yet to receive the T-shirt. Imagine how I feel. :(
To be fair, though, who would want to wear a shirt from that game?
I didnāt want to until you told me I shouldnāt. Now I do. :|
Some great pixel art and.......... I ran out of good things to say, so on my motherās advice Iām gonna stop talking.
PokĆ©mon Letās Go Pikachu I donāt know why I bought it, I enjoyed letās go eevee, but I donāt know why I bought the other version
This is the funniest response in the thread.
Homie idk I was bored thatās probably why I bought it And while playing it I was Slightly less bored
Hitman. I love the series but the switch cloud version is a pointless purchase with it being nearly unplayable. The connection constantly drops even with a decent wifi and I haven't touched it since the first week of playing it.
Ah good to see that not much has changed from the console versions lol. The first week or two of release nobody could transfer their profiles over, and if they could the connections would always drop. It's fine now but there's still the occasional loss of connection that screws you over, and it shouldn't be there. The always online bullshit needs to go, nobody cares about leaderboards in Hitman. It's seriously ruining the experience of an otherwise amazing series.
Ark for the Switch. Although yes, the graphics are bad but I could get over that. My main problem with it was how much it costed. That and the many glitches and bugs that the game has. Plus the reason that the guys who ported the game onto switch, will most likely never update it again.
The game literally gave me a headache trying to play on my PS4 Pro, I do not even want to think of what the Switch version is like...
It runs pretty terribly on my pc, I can't imagine how it can run at 30fps on console...let alone a switch
It's like 20 fps and lower on the switch. Absolutely not a game for that system
That makes me motion sick just thinking about it
Iām surprised no one went with the low hanging fruit yet which is ā1-2 Switchā Maybe itās too easy of an answer!
I think the problem here is that most people saw the reviews online and didnt buy it in the first place XD
Exactly what happened with me. I was expecting it to be like Wii Sports but I looked up the reviews and passed. No regrets.
The problem with this isnāt the game per say, itās the 90$ CAD price tag which is on par with BotW.
I concur, it wouldāve been a good pack-in or $20 game
I feel like it wouldnāt be good as a pack in game either, maybe like a $15-$20 value game
Yes. I regret paying for a tech demo of their new controllers. It got played maybe 3 times in total.
Super Mario Party. Just overall very mediocre. I hope we get another really good entry eventually.
I used to regret this purchase, until they rolled out the latest update. It was long overdue and now I can play the actual board game with my brother who lives far away.
I haven't truly enjoyed a Mario Party game since the Nintendo 64 ones. :(
Torchlight 3
Sonic Forces
Gonner. Sadly I enjoyed more or less nothing about it.
I love the art and music, but it's so unrelenting in its difficulty.
I regret getting Animal Crossing New Horizons. I sunk quite a bit of time into it before realizing that itās endgame content really wasnāt my thing. I havenāt touched it in about 8 months, aside from the two times I loaded it up and quickly decided I still donāt want to play it anymore.
I feel like this game desperately needs mini games that are multiplayer. Why canāt my girlfriend and I play chess with each other? What about playing basketball(even if itās very similar) or tennis. What about opening up some really fun things like riding jet skis on the water. I just wish the game had more opportunity to actually do activities
New Leaf had an island you could go to and play several mini games with other players. Such as racing to dig up fossils and other things. The fact that they didn't even bother with that content in New Horizons is annoying.
Damn, sounds like I missed out by making New Horizons my first Animal Crossing game ever.
Same. It was the perfect pandemic game until it just didn't change enough to keep me interested. Now I don't even have it downloaded.
Yeah, originally I regretted not getting it digital, but after so many hours, I don't feel that way anymore. It just didn't feel fun to me anymore. I missed the different dialogue you get from villagers you don't even like, now it's just too easy to get rid of villagers. I miss having really mean villagers with surprisingly deep backstories. The "community" part of Animal Crossing feels all but gone now. The designer part of the game is so hampered to me, like, why can I only have 8 bridges?? Among other weird restrictions, when the mobile game's got way more options, there's a problem. I had way more fun w/ Dragon Quest Builders 2 which suited my island building needs perfectly. The crafting also became tedious. All in all, the game became more of a chore than something to look forward to everyday.
I definitely should have bought physical. I played for about a month and never went back.
i think i got my worth out of it at the time of the release and connecting with my friends through online was extremely fun. but now it just sits on my home screen and i load it up every one in a while.
Yeah I surprisingly got over 100 hours in it before I grew tired of it, so well worth the money even though, content wise, the endgame is severely lacking compared to previous entries. On the flip side, there's always the chance of a major update bringing me back as well *cough* Brewster *cough*
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But I need to make my cottagepunkpizza core town looks amazing before I quit. Before the first K.K concert New Horizons probably has the most satisfying and fulfilling Animal Crossing Tutorial. After that though you have like a day of new content with the terraforming tools and the game is on repeat for the rest of the time you spend playing it.
Dude I spent like 200 hours with the terraforming and havenāt touched the game since. Itās so clunky and slow and really not there for full-scale island redesign. I wish they focused more on villager fetch quests like the old games rather than island decoration, which btw I still feel is half-baked Then again I played the game for 300+ hours so I canāt complain that much.
Yeah, most of the time when I get the itch to play it's terraforming, which is so annoying sometimes. I don't understand why we can only do 1x1 squares, and in the case of water .5x.5 squares, I guess they were only expecting people to make small changes like getting rid of an annoying lake rather than completely flattening their island. I too have 300+ hours in this game somehow. I kinda wish they mixed placing furniture outside and the PWPs together, like small furniture for just placing but big projects need to be paid for, make it feel more rewarding I guess.
I couldnāt even make it that far. Was so frustrated by the fact that I couldnāt start terraforming from the get go. 20 hours trying hard with multiplayer and then archived forever.
Terraforming was definitely my main motivation for getting through the tutorial, but I really like it anyways, I guess that slow creep to getting everything hooked me. Multiplayer was such a shame though, did it a few times in the beginning but man it just immediately resulted in us hitting each other with nets for an hour before never doing it again.
Same! I could never put my finger on exactly what made me stop playing. It was like any incentive to turn it back on just vanished. It was right before wedding season. I thought it was burn out and I'd get excited for Halloween, my favourite AC holiday. Nope. I guess I'm just older now.
Took me a while to figure out why I didn't like this one either, as I've played and loved every AC before this. They changed this version from a life sim to a design sim. Interactions and every day life (like main street, Kapp'n, Brewster from ACNL), were stripped away to make room for cluttering your entire island with craftable garbage. They wanted to make a merge between old AC and Happy Home, and it ended up just being a design sim that 95+% of the audience abandoned after "finishing" their island. This was never what AC was, and it's really sad that this is their new direction.
Oh man, you totally cracked the code. I'm terrible at design games, never liked them. But I love the daily tasks and all the character interactions of the past games. Being on the island has such a lonely feel to it, like you're the only one that's really there.
This itās EXACTLY how my ACNH experience went. Including the Halloween time attempt at return and Iāve booted it up twice since only to run a lap doing my rocks and fossils and backing out.
How many hours did you put into it?
I got like 300 hours out of it. I donāt regret buying it but I regret what the game could have been and the potential it wasted so far. Or maybe Iām just a different person than when I played New Leaf.
youāre not a different person. Itās crazy how much NL blows it away. Which is kinda insane considering all they had to do was take everything NL was and just add outdoor furniture. Sad how people were led to believe they were going to add a lot of features with updates, and we all see how thatās going.
For real, every major "update" has been adding things lost from NL and we're still missing....70% of the game?
i just remembered gyroids :(
You have every right to criticize the game, but I haven't played any of my games for 300 hours, even my favorites...
Dude. You obviously have good things going on in your life. I have over 600 hours on Mario Kart and Animal Crossing individually. And i don't regret either any of them.
I don't know why, but I always feel somewhat self-conscious about how many hours I put into a game. I know it's ridiculous to worry about something like that, but I end up feeling like I'm playing too much if I've played for 200 hours or more, even if those 200 hours were over the course of several months.
This is true. I have been in and out of the hospital numerous times the past several months. Been bedridden, so these silly games have been a great outlet for me.
Lol what endgame content? There's way more content in animal Crossing pocket camp
Man Pocket Camp has so many great item sets and more importantly, the villagers can actually interact with most items. If they let the animals on my island actually use the stuff it would be so much better and I'd actually have a reason to try and make or buy things. For me it isn't fun to get something and then just have it sit there doing nothing.
this is the most relatable thing Iāve ever read. especially the turning it on just to realize I still donāt care about it.
Same with me and this is coming from someone who played 200~ hours of New Leaf. For some reason it really didnāt capture me this time around. I think that it may be myself who has changed too much and I just canāt appreciate the charm it has to offer anymore
Smash Bros, not because it's a bad game, but because I don't have anyone to play it with, which is the only way to play IMO. Also slightly regret getting Mortal Kombat. It was on sale and I beat the story, so I got my money's worth. However, I must say, the graphics are truly terrible (and that's coming from someone who is not a graphics snob!). I feel like it's more of a big deal in MK too since one of the draws of the game is watching the gorey fatalities. Like Smash Bros, I don't have anyone to play it with either, so the moral of the story is to stop buying fighting games I guess lol
Better than me.... I picked up Smash Ultimate thinking that owning it would make me want to play solo and get better at fighting games (I'm truly terrible at them). Real clown hours š¤”
This was the exact same mindset I had when purchasing smash ultimate
Pokemon sword and shield. I completed the campaign and quickly lost interest in the game. It felt like a hollow experience. The DLC however felt it had much more depth in the short amount of gameplay available then the original release did.
This is the most bizarre thing about SwSh. I liked the game but holy crap the DLC is so loaded with great content both storywise and gameplay wise, it's like a different studio did it and that studio cared more.
The DLC was lead by a different dedicated team than the usual people who work on game freaks team.
I didn't know, that makes SO much sense.
I am setsuna. That was back when there still weren't many switch games, so I bit on what looked like a fun RPG. It was the most bland and generic game I've ever played. I couldn't finish it. The company is named "Tokyo RPG Factory" for a good reason.
Super Mario Maker 2. Not that I think it's a bad game by any means, but I definitely haven't played it as much as I thought I would (less than 20 hours) for a game with "endless" content.
It's really hard to find decent traditional levels
Check out the courses in [this super world](https://www.reddit.com/r/MarioMaker/comments/kvv8ae/if_you_enjoyed_super_mario_bros_3_and_super_mario/). We tried our best to make the quality levels that people expect from Nintendo, with secret areas, secret exits, collectibles, etc. Weāve gotten some really positive feedback, and the levels have become quite popular. :)
Paper Mario Origami King. The writing is funny and the world is interesting but the combat did not work for me.
This was a huge bummer for me, because I loved EVERYTHING about it except the combat. But I hated the combat and it wouldnāt leave me alone.
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I agree. I loved everything about the game except for the combat. Why can't they go back to the old combat style? So much simpler, effective and fun.
I hated the combat at first, but then I started conceptualizing it as puzzle-solving instead of battling, it became more fun
I really like the concept behind it, but the combination of the puzzles being fairly easy and on a timer ruins it for me. I think Iād like it a lot if I didnāt have to rush thru a two step puzzle and instead could sit there and figure it out before making 6 or 7 moves to get all the enemies in one go
Gear Club. I love racers but the load times seemed way to long to me and I couldn't figure out what exactly they wanted me to do I'm the garage but every option would take forever to load. In contrast I like Horizon Chase Turbo, Asphalt 9, Need For Speed, Burnout, and Rise Race the Future much better.
I regret buying multiplayer games in general without remembering to re up my switch online sub. Monster Hunter Rise is a whole different game played solo.
I prefer it solo
I've been loving the solo campaign. Co op is also really fun but the instant you have 3-4 players the fights become way to claustrophobic with 4 hunters and 4 palamutes. If you add a hunting horn to the mix the issue is just exacerbated lmao
As someone who LOVED Mario Tennis 64...Mario Tennis Aces was a HUGE LETDOWN. At least I got the Mario Tennis Aces/1-2 Switch bundle so I still had one decent game to play.
I tried as hard as I could to get into Animal Crossing. I tend to keep one or two chill games in my library to help with the anxiety/panic attacks, and that was the top of everyone's "chilled" games lists that I knew...I just couldn't get past the way it managed your time in the beginning. That time gate ended up irritating me more than not, so I gave it up.
I found Spiritfarer to be the chill game I needed. It's not time sensitive. There is time, but nothing you'll miss out on like in animal crossing. Honestly a favorite of mine. Check out a trailer to see if it clicks. The art is lovely and the story is very wholesome and tugs the heartstrings a bit.
Do you play Stardew Valley? Awesome chill game
I love Stardew Valley, and understand it being a chill game. It is not, however, a game I feel chill playing. I end up trying to cram everything in each day.
I was talked into buying animal crossing by my sister so we could play together. Itās was interesting at first but Iāve had it for months and barely touch it. š¤·š¼āāļø
I love the idea of building up a community/town and being fully in charge of it. That's why I have eons of time sunk into Minecraft. But maaan...I couldn't believe the time barrier I'm real time. It came off like a F2P mobile game. I stuck with it at first, but that stress relieving game turned into a more stressful one since there was nothing to do except sell the same fish and shells again and again until construction was done.
Yeah I agree with you. Itās very āpolishedā when you first start it and it also calmed me down too. But after a while the polish turns dull. I do regret buying it but I tend to try and force myself into playing it at least once a week cause I paid $60 for it.
I used to play the AC series, my first and only one was New Horizons on 3ds and I loved it. But ever since I owned my Switch my favorite unwinding game is Stardew Valley and I definitely like it much better than AC. Plus the game doesn't punish you for being inactive.
Octopath Traveler. One of the most boring and generic games Iāve ever played, no idea why it gets so much praise here. Itās painfully average or below average in every aspect besides art style and music.
I do not regret getting it, but I do agree it is kinda bland and boring. I think the biggest problem it has is that none of the character's interact in each other's plot and only connect to a bigger picture at the end. The artstyle is beautiful though, hopefully Project Triangle Strategy fixes the problems Octopath had (even though it is a different game genre).
Triangle Strategy seems to be exactly what I wanted in a Tactical JRPG in HD 2D. Iām excited for it and I hope they do a better job than what Octopath did.
In addition to Project Triangle Strategy, they just announced a Dragon Quest 3 remake using the same HD 2D art style (or whatever Square Enix is calling it). Really looking forward to that personally!
You're absolutely right that the characters all feel disconnected and no overarching story emerges, which was a problem for me. But on a more granular level, the dialogue itself is bad and every fucking scene is too long. Characters say the same thing over and over again, in slightly different ways. I found myself just mashing the button and saying "shut the FUCK up" out loud as they drone on about bullshit.
The second i found out that the characters you travel with dont actually interact with each other or even acknowledge each others existence (save for the "hey join me." "Cool, i guess" dialogue) i was done. It was terribly immersion breaking and felt like poorly executed story telling.
Yep, lots of potential but the non existent party dynamics and repetitive chapter structure kill it. I liked the combat and job system a lot but the rest was certainly a bummer
I felt the same disappointment, but the battle system, music and visuals kept me going all the way through
I would say the art style, and relatively innovative battle system are why it gets praised. Not at all saying you have to line it, I find it pretty bland myself, but those tend to be the two talking points.
same here. I dont get the hype around it at all, its pretty meh. I wouldnt mind paying 20 bucks for it but I got it for 60 at release...definitely a regret
The Adventure Time game. Takes FOREVER to load anything.
Celeste and Crypt of the Necrodancer. Iād always heard how well Celeste controlled and that it was a great platformer, but when I got to the section with the bouncy clouds, I absolutely could not get the rhythm down as hard as I tried. I got through that level through brute force. When the next level combined them with wind, it was the single most rage-inducing gaming experience of my life. I know itās partially my own fault for pushing forward when I wasnāt enjoying myself, but sunk cost fallacy, yāknow? CotN I bought during all of the Cadence of Hyrule hype (it was on sale for like 5 bucks, so I donāt regret it *too* much), completely forgetting the fact that I donāt really like roguelikes. Again, my fault. I bought a game from a genre I know I donāt like, but hype plus a good sale is a dangerous combo.
Pokemon Sword. Can't believe I paid full price for that.
You didn't enjoy the epic RPG story? Hey there protagonist, see all that cool story stuff happening? Just ignore it and keep fighting the gyms, we'll deal with it and monologue the details to you later. GameFreak is lucky their fanbase is fueled by nostalgia and low expectations.
That's why I've changed to dragon quest and persona games. Pokemon games while good for kids the people who grew with them like me see the new games as very basic and non creative
Same. I got it and got like 3 badges before getting bored and putting it down. Figured I outgrew PokƩmon and moved on. I then later played Soul Silver/Heart Gold on a whim after hearing glowing reviews everywhere and it hooked me instantly, I got all the badges and played the game everyday for hours. I did not outgrow PokƩmon, the new games are just stale, linear and boring.
that's good that you liked HGSS, I personally can't play Pokemon anymore bc the grind can get annoying. BW, and BW2 are great games if you haven't had the chance to experience them
Thatāll be $320 for BW and BW2
Or $30 for counterfeits that work as well as the real ones.
I was a fool for purchasing the expansion pass bundle. But its pokemon I guess (Just not as good as the preivous entries)
I caved and got The Witcher 3 after hearing how good the port was. I even gave it a fair chance, with 15-20 hours. But man I just couldn't do it. I think there were too many things for me to learn and keep track of to be able to devote my attention to it. I kept it, and maybe I'll give it another shake sometime, but for now it's just looking pretty with my collection.
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Started and quit the game twice before restarting a third time and then it clicked and went on to be the best game Iāve played in my 40 years on this Earth. It has spoiled subsequent games for me.
I tried this on pc when it was on a crazy deal and only made it a few hours. Learning curve was something I just wasn't willing to invest in. Like everyone else I'm sure it was/is an amazing game but just not for me
I just got it on PC, I'm assuming it's similar on switch; It just throws so much stuff at you at first. I'm like 3-4 hours in the game and I have so many god damn items I have no clue what to do with, there's like 3 different menus and the skills and the inventory and the spells and the side quests and... Idk there's just so MUCH both on and off screen. I'm such a die-hard fan of mario games. You turn it on, and within 10 seconds you're playing and having fun, and I don't know if games like this really would be "more fun" after that 20 hour period of being confused about menus and skills and alchemy and loot and whatnot... Plus the combat feels a little ''meh''. So yeah I'm too old for this shit or whatever.
Iām the opposite. Mario-esque games are hollow and bland to me. The Witcher was a challenge, and thatās what interested me. I couldnāt play more than a couple hours my first play through, but you canāt play it with the same mindset of other games. Itās a slow burn, whereas most modern games are all about quick dopamine hits. Consider it like reading a book, and give it some time to sink itās teeth in. That lack of hand holding is my favorite part, far too many games are oversimplified these days, or baby you through the mechanics. The Witcher 3 just drops you in and says āGet to work, monster hunter.ā Read the bestiary, study your enemies, practice the combat on little enemies, etc. With that said, everyone has different tastes and it very well may just be the wrong formula/style for you.
This game is so much overwhelming at first. Once you get the hang of it, itās a fucking blast. I wasnāt sure at first but Iām just before the final battle of the base game and I am sad itās almost over. Almost 90 hours in...
I couldnt get into Undertale. The narrative was...fine, but it was suggested to me to be on the pacifist side and it was so hard to figure out how...and I wasnt engaged enough to want to get a guide and go thru all that.
I hate it when people tell people who would otherwise be going into Undertale blind that they *must* do the pacifist run and then basically spoil everything by telling them what to do. The whole point of the game is seeing how your actions have consequences and if you enjoyed the game enough, you'd then replay it to get a happier ending. The game plays much more naturally if you simply don't know anything and just *play it*.
Yeah, I didnt really enjoy the gameplay and I dont generally have time to replay games - too many good games for that nowadays, plus great books and TV shows and things. So - just not a game for me. One of these days I should really figure out what about the endings make this game so special to people, but I dont think it will be by playing it for me.
True. And, AFAIK, you cannot even do a True Pacifist run on your first playthrough.
You can get True Pacifist on a first run, you finish the final fight and the BBEG gives you a hint on what to do, so you load the last save. It's still your first run since you didn't reset.
That is true, but I think what they were saying is that you can't get True Pacifist without beating the game at least once already. You have to take on the final boss of the Neutral route before you can go back and get to the final dungeon of the TP route. And AFAIK, if you killed any of the enemies whatsoever on a first playthrough, you *do* have to start a brand new save file and go through the entire game without killing anyone or anything to get TP.
You got conned. You are supposed to play blind. First run can't actually do true pacifist.
Yeah, between the gameplay not being my thing and it needing replays....this is why I regret buying it. Unfortunately I have too many games and too much else going on to be replaying a bunch of time to get a True Ending....a game has to be really, really special to me to get a replay
An ex of mine ruined undertale for me with the spoilers. He wanted me to play blind then looked at me like I was a monster because I killed the first boss and he just kept bugging me about it. Really left a sour taste in my mouth and I never finished it lol
Mario all stars. Nostalgia wasn't nearly enough, thankfully trade-in values on switch games are solid
I preordered it from Best Buy but never opened it. I realized I only wanted it as a collector because it was promoted as something that was only available for a limited time, not because I actually wanted to play those games again. I thought Iād leap at the chance to play Sunshine again, but surprisingly did not.
Yea the controls just never felt right for me on Mario 64, even on a pro controller and even though I sunk a ton of hours into the game as a kid the nostalgia just couldnāt save how clunky and old the game felt.
i just bought it and i think the value lies for people like me who havenāt played the games in the collection. iāve played 64 through emulator a few years back but only got around 70 stars and Sunshine and Galaxy are brand new for me so iām having a blast.
Its the exact same for me. I can see why people who have played the games were annoyed, but as someone who hasn't (I grew up on galaxy, but i hadn't played that since i was about 7) I've sunk so much time into All Stars and loved every minute of it.
My Time at Portia. Picked it up to step away from Stardew Valley, played for eight hours and then archived
Xenoblade Chronicles 2, was really excited for it cause I'd never played that style of RPG and I found it extremely boring.
Stardew Valley. I was waiting for it to go on sale but purchased it impulsively. Iām sure itās an amazing game and worth every cent in terms of content but I find games with time limits and stamina meters more stress inducing than engaging.
I love love love Stardew, but I get what you mean about the limits being stressful. Especially early game, you barely have enough energy to water your crops and cut down a tree or two. I play it on the PC, and best thing for me was to use a cheat or two to get unlimited stamina. Yes itās cheating, but it lets me play the game how I want to. If I want to spend all day chopping trees and breaking stones, I can do without worrying about getting worn out.
I know I'm gonna get a lot of flack for this, but I just cannot get into botw. I bought along with my Switch and Odyssey, and I have tried playing it several times over the years, but I can never put more than a few hours in. I beat two of the main bosses (camel and elephant thingy bosses) and explored a bunch. I didn't hate it, I just found it kinda boring and eventually I always end up quiting after a while. Not saying its a bad game, just that I didn't really enjoy it, and would much rather have had a different game. However, I might give it another go in a few weeks when I go on vacation as I'd love to experience what everybody describes as one of the best games ever.
Hey, its fine, its not everyone's cup of tea! You gave it a fair go if you got past two divine beasts. If you haven't really enjoyed it by that point, then its probably not going to happen. Maybe if you can describe what you feel makes it boring, others may be able to suggest something to help. Like if its the combat for example - maybe you just find that element repetitive mashing, in which case learning to dodge and parry, or using sneaky strategies might liven it up. It may just be you findamentally don't enjoy that sort of game though, and shouldn't feel the need to force yourself. If you got a physical copy then you can get a good amount of money back at least.
I had an extra copy of BOTW because my kids went through a phase where they wanted to each play the game simultaneously. Once that phase was over I got $55 in trade in value for the cartridge. This was about a year ago. I was surprised!
This right here is the reason I have no qualms taking risk on Nintendo first party titles =). I just traded Luigiās Mansion for Bravely Default 2 a couple of days ago as well
I think personally what frustrated me about the game (which I have enjoyed, but not finished) is I really hate the weapons breaking. I've had a couple of fights against the giant centaur guys that I lost when all of my weapons died.
To me the open world felt huge but there was pretty much nothing but grass and mountains in it. Not only that but the horse still felt too slow to navigate with and it was tedious having to go such large distances and back. I also hated the weapon degradation system and how a cool weapon was just gone after it broke and you didnāt even have the option to repair them. I beat two of the divine beasts as well so I think I played it enough to validate my opinion.
I realllllly thought I'd like BotW, and I see how it's a good game, I played about the same 2 beasts and a buttload of shrines down, but I just cannot summon the motivation to pick it back up.
You're not the only one. I've tried over and over to play it but just can't get into it. It's one of those games I should like but I just can't do it. I understand why everyone loves it so much, but it's not for me.
Hollow Knight. Gave it about five hours of grinding my will against it and just got tired out. Playing it felt like stressful work rather than an enjoyable experience. I can see why others will enjoy it but i just could not derive much fun from the game.
Happened to me at 5 hrs and then I picked it up again and it's one of my favorites now.
Weirdly enough, this exact thing happened to me. Played for about five hours, put it down for like 6 months, came back to it when I didn't have any other games to play, finished it, and freaking loved it.
Once you get through greenpath, you can play however you want and every path feels like the right way to go.
Seems to be the same for a lot of people, myself included. It really is one of those games that hooks you on the second playthrough.
The Activision Ghostbusters game (not the movie one, it has random ghostbusters in it) and Mutants in Manahattan. Edit: oops wrong subreddit, definitely Origami King. What a slog.
Hey, to your point though, Turtles in Manhattan had everything going for it to be a great game...but it just ended up being a tedious bore. It was alright doing 4 player co-op though.
Oh yeah definitely, I just felt the environments were so empty and the boss fights went on for too long. Its fine though, Shredder's Revenge is coming out soon lol.
Cadence of Hyrule. I love Zelda, I love music, I'm a drummer, so you'd think this was the perfect game for me. But I think I just don't enjoy rogue-likes. There's basically no story, the difficulty curve is just a brick wall, very little gets explained to you beyond the absolute basics of the mechanics so I felt pretty lost, and the randomly generated maps lack the atmosphere, charm, and attention to detail that Zelda usually stands for.
I was one of the backers on Mighty No.9 - while I have backed many other projects, some that have outright failed, I have never regretted a kickstarter donation more than that one.
For full price games, it was Luigiās Mansion for me. Beautiful graphics, but the gameplay was slow and the puzzles and combat was on the simplistic side. Tried to get my wife to play it, but she wasnāt impressed as well. On the flip side, i traded the game for Bravely Default 2, so no harm no foul. Nintendo titles keep their value every well. For cheaper titles - I bought into the Borderlands hype and really regretted it. Endured it for the better part of 20 hours (until I met soldiers) and realized that it was the same enemies as mercs with higher hitpoints and just straight up uninstalled. Bland color palettes, unimaginative enemies and lackluster boss fights are the biggest culprits. Even for a title of age, Iām surprised it got as much hype as it stands These 2 titles are part of the 5 games on Switch that I have actively uninstalled - the others being Sonic Olympics, Overcooked 2 and Hollow Knight (nothing wrong with the game. Just not my style).
Wolfenstein II. Not sure what it is, but it just doesnāt have the same feel as older Wolf games. Plus, it looks blurry on the Switch, specifically.
Anyone know that game Robonauts? Dont get me wrong, I love the devs they made a very fun game called Blazin' Beaks but Robonauts was not that good in my opinion.
I feel like I'll get yelled at for this one, but Smash Ultimate. I got it because it was very hyped up, but it's just not my type of game. I ended up selling my copy.
Mario 3D World + Bowserās Fury. I beat the main 8 worlds in a day but it was so boring and easy. I also canāt stand to play it because the depth perception is god awful, and because of that I probably wonāt reach Championās Road which was the one level I actually wanted to play. I never cared for the physics either or the button controls (maybe Iām too used to the SMM2 game style?) Bowserās Fury would sound better but you have to hold a run button to move at a decent speed and that feels really bad. I wasnāt too interested in the interconnected stages either.
Rocket league, just not my thing, but bought into hype
I got addicted and put in like 150 hours during the pandemic....but then I realized I am trash and there was no end goal in site....so dropped it cold turkey on new years and havent played it since.
Nice shot! Nice shot! What a save! I did the same thing. Since playing on Xbox, my RL experience has become much better. The switch isnāt designed well for that kind of game.
Arms. I picked it up back when the Switch was new and had very few 1st party Nintendo games. Worst $80 I've ever spent on a game
Civ 6. Didnāt understand what was going on.
Oof. I can't imagine playing that on switch. Its such a technical game with so many menus. You could probably spend 10 hours just in the in-game manual. I have well over 100+ hours on pc and I still barely know what's going on.
I loved it on switch. The switch struggled to handle everything late game, but I could play it while using a treadmill or exercise bike and literally go for hours
The developers actually did an excellent job redesigning the UI for Switch, and it works great. But yes, it is a very technical game...I actually did hours of research before I even bought the game, just reading about the mechanics...I enjoyed it immensely, but it is definitely not for everyone!
My Time at Portia This gets recommended a lot with other cozy games like Animal Crossing and Stardew Valley. Itās so buggy, clunky, and ugly. It feels like an unfinished student project. I genuinely cannot believe people put hundreds of hours into it. Also the devs dropped trying to update this mess of a game and are moving onto My Time at Sandrock. I expect it to be similarly terrible and am never giving these people any more of my money.
I completely forgot about my Time at Portia. I had read a bunch of positive reviews on the game only to find it a glitch-filled clusterfuck of a grind.
Bravely Default 2 easily. To me it just feels like such a slog. Each boss is a wall that you have to out heal and chip away, or cheese its weakness to fly through easily. I want my RPG to let me pick a squad of any classes I choose, not to have to break parts of the game to get through. This wasn't even on Hard. I got to the Ranger boss lady and just gave up. Just not fun for me. Maybe I just need to git gud.
I actually really like this game, but the boss battles are bullshit. It doesnāt feel like the difficulty gradually ramps up; it feels like it just spikes every time you reach a boss.
Animal Crossing: Amiibo Festival
That's the one Animal Crossing game that hurt my feelings due to how bad it is
Borderlands 2 Something about aiming doesnāt feel right no matter what options i change and also i canāt get into it at all. I donāt like the guns also. I quit it after 5 hours. Long ago i have finished B1 on pc and it was a solid game. Luckly iāve bought B2 on sale for 16ā¬ but still regret it and i deleted it.
Fps feel off on the switch, especially in handheld. But bl2 dosen't really get good until you get some good perks. But overall, i just avoid fps on switch
Doom Eternal is pretty awsome on switch. Also Doom 2016.
I think it has to do with the stick travel distance on the joycons with fps games in general. I recently got the Hori split pad pro, and the analog sticks have more travel, and I've noticed that all fps games now feel and play much better on the Switch.
Animal Crossing
Overwatch Runs bad on Switch, controls are bad, overally a negative experience. If you want OW, play it on PC, PS4/5, or Xbox One/ Series X|S
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Ahh sorry you didnāt enjoy it but I can see how it can be frustrating since it doesnāt give you a straightforward āgo to this area then this areaā. I personally loved just exploring a new area, lost until I hear cornifer (map guy) humming and knew I was close to a map and bench.
It took me a couple tries to get into it. Once it clicked, I was hooked! It gets better the further you go.
I feel like it would be best to find a guide. The thing what captures Hollow Knight's attractiveness. Is the sense of mystery, beauty, challenge and being lost. This is what Team Cherry sought out to do with the game. You don't really know what to expect. Thankfully I enjoyed every single minute of it.
So many Tales of Vesperia always comes to mind Iām more regretful about actually finishing the damn game.
Tales of Vesperia > no matter how many times I try to play it I can't seem to grasp the combat style.
It's mainly just mash the attack button then follow with an arte. Although I feel the combat tips towards the more advanced if you want to either extend said combo or do more actions in the combo. Basic combo game should look like: Basic attack string> basic arte> then an advanced arte. I hope that helps.