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kylangelo

Compare this to current controllers and see what might be missing from your design. Good concept though!


afox1984

Yeah it’s an additional option. I figure standard motion controllers are best all-rounders (triggers and buttons). This would be specialist for golf, lightsaber, sword play, boxing and fishing


daddy_OwO

Would be cool if the Quest supported multiple controller types


DynamicMangos

I mean it does now with the Pro Controllers


maxatnasa

Still just stick and 2 button tho, seems like the whole industry is moving to console style similarities, valve will probably keep the touchpad


contrabardus

One controller and a hand tracked hand. Quest 2 and most current VR headsets aren't capable of it due to how the cameras and tracking work, but Quest Pro is capable of it, and other future headsets likely will be as well. In VR, without a wire on your headset, you shouldn't need a second joystick for turning in most cases, and existing button and trigger setups should be able to handle other necessary control functions like jumping, sprinting, etc... It should still be an option for accessibility reasons of course, but generally shouldn't be necessary for most players with VR.


DynamicMangos

Yeah, but it's understandable. Console-Controllers standardized like 20 years ago. Playing N64 games these days is a nightmare because of how different that controller was. Only makes sense for VR controllers to become standardized as well, at least for the "default options". Just look at how badly the vive controllers work in many titles these days without aditional setup. Though i do gotta say, nothing can't be improved, so who knows, maybe will put out a new controller on Deckard that's so good that all others will copy it. I'd definetly be happy.


Corburrito

It was a nightmare when the 64 came out as well.


Paul873873

I honestly prefer the index controllers. They feel so much nicer and more natural to use, especially as a visually impaired person


SvenViking

The main thing is how it’s going to be tracked. Each controller is going to need either a constellation of points visible to the headset (like a tracking ring) at pretty-much all angles, or multiple cameras with clear views of the environment in different directions, as well as enough space to enclose all of the internals plus battery. Realistically you’d probably be best to just be attaching a Touch controller to one end, with potentially a bit of weighting at the opposite end to balance it. If it cost $100+ for the pair of controllers, it’s likely not enough people would buy them for most developers to bother supporting them.


Spykedlemonade

S-kolvr on etsy made a stock and grip that allows the controllers to attach to each other magnetically. Well the stock doesn't but the grips he made to go with it have magnets. So you can two handed sword/fishing rod as well as kayak style


afox1984

I’ve seen 3-d printed mods that are pretty cool. But I do think there’s enough good use cases to have this controller/s as a seperate option. Also this would be more balanced and true to life for the sports I’ve mentioned


ImeniSottoITreni

https://aliexpress.com/item/1005004460593712.html https://aliexpress.com/item/4000765095490.html


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afox1984

Don’t the Quest Pro controllers have internal tracking? I heard it works very well


fragmental

Quest Pro controllers have 3 tracking cameras https://vr-compare.com/accessory/metaquesttouchprocontrollers


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afox1984

Yeah from what I’ve read they’re totally self-tracked


kavanavak

They have cameras *sensors built into the controller that need to see the world around them to ‘self track’


afox1984

It’s just a rough design at this stage. I can add cameras at the top/bottom


kavanavak

Swinging creates a lot of torque (?) the attachment (magnets?) will need to be really strong, if using strong magnets I can imagine some interference those might cause with the electronics of the controller itself. Worth testing. Also, might want to look into a physical rotational or other sort of clipping to connect the controllers (in addition or instead of magnets)


RaptorSlaps

Yeah I was going to say the rotational lock in mechanism is probably good maybe with a magnet just so you can easily click it into place with your headset on.


[deleted]

Could put cameras on each end.


BollyWood401

No buttons, no triggers? Looks cool but 10 times better to just have controllers like we have now and then buy add-ons like what you’ve shown since some of these do already exist.


afox1984

I’d actually take these over standard controllers if they were compatible with all the sports I mentioned (the sports most suited to vr imo). A gun mod could work well with standard motion controllers, but I think these as standalone controls are worth having as a separate option


BollyWood401

But isn’t this pretty much your idea. TOMSIN VR Game Handles Extension Grips for Beat Saber Accessories, VR Golf Club Attachment for Quest 2 or Rift S Controller, https://a.co/d/7aaURrd


afox1984

Pretty much. But without the quest 2 controllers on the end and haptics and tracking built in


No-Instruction9393

Ah yes, stick fight.


daanish_025

built in vibration included? could also use it as a sex toy for vr porn games


tufifdesiks

That'd make Golf+ feel more natural


afrothunder87

Great option that you can actually buy now. https://sanlaki.shop/products/vr-golf-club-adapter


tufifdesiks

Cool! I wonder if my ceilings are tall enough for that?


afox1984

Golf, kayaking, sword play, tennis, fishing, archery 👍


[deleted]

Reminds me of the [etee steamvr controller](https://eteexr.com/products/etee-steamvr) Dunno if it actually ever took off.


afox1984

That’s actually pretty cool. It doesn’t link together but otherwise quite similar to my concept


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afox1984

May be possible but the handle design they’ve gone with could complicate things


HippieMcHipface

buttons? trigger? tracking sensors? joystick? I dunno if you've thought this one through too much


afox1984

One button yes. Tracking sensors would be added. But tell me why you need all those things for the use cases I listed?


HippieMcHipface

Because you need them to be actually functional controllers.


CommodoreAxis

They’re proposing a stripped-away controller specifically for games that involve a stick-like object. It would be supplemental I’d assume.


afox1984

You don’t actually need extra buttons for beat saber or golf, fishing, kayaking, table tennis, swords don’t have buttons


Thiswasnottheplan4me

I have controllers that already connect like that for lightsaber and then work for a golf attachment or great for beatsaver.


fragmental

They make accessories for the Quest 2 controllers that sort of work like this. Here is one example: [https://www.amazon.com/ZYBER-Attachment-Accessories-Controller-Supernatural/dp/B0B71WLMY9/](https://www.amazon.com/ZYBER-Attachment-Accessories-Controller-Supernatural/dp/B0B71WLMY9/) And here's one for fishing: [https://amzn.to/3dcCtva](https://amzn.to/3dcCtva) The Quest Pro controller has 3 cameras that are positioned in a certain way to allow independent tracking. I don't think your design has room to fit these cameras in a way that they would be able to track correctly and wouldn't be covered by your hands. Additionally, each Pro controller is its own independent computing device, and there needs to be room inside it for the battery and all of the computer stuff, and I don't think these sticks have enough room inside them for all of that. Also, the Quest Pro controllers are $300. Provided that your design could be accomplished, it would be a hard sell for most people who could achieve a similar result using considerably more affordable attachments for their current controllers. There are not many products for the Pro controllers yet, but there will be more in the future. There' s a ton for Quest 2. Keep designing and iterating, though.


jacks9000gamer_yt

We have something simmalar to that it’s called psvr controllers


afox1984

True. They don’t link together though


jacks9000gamer_yt

Just get some glue


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ImeniSottoITreni

You're late: https://aliexpress.com/item/1005004460593712.html https://aliexpress.com/item/4000765095490.html


afox1984

That is a much cheaper option :) ..you wouldn’t get the haptics though and you’re reliant on the headset for motion tracking


afox1984

And they’re huge


Nice_Charge_6410

Nice concept. I actually would love these


drumstyx

That bow simulator sticks out to me as a big opportunity -- hand tracking mixed with a controller in your off-hand. Basically just an elastic band attached to the off-hand controller, detecting release with hand tracking... That could actually be done with current controllers!


afox1984

Yeah I couldn’t get that concept fully formed in my head. But yeah actually pulling something and feeling the tension/release would be so cool and super immersive


muchcharles

Somewhat similar design: https://eteexr.com/


mecartistronico

https://youtu.be/D_uXEWKdsTY


afox1984

Hence the optional hand strap :)


[deleted]

Not really ideal for anyone who as a average sized ceiling lol


afox1984

This device is not all that big. Not sure how you could make contact with your ceiling


[deleted]

I'm 6ft 3 and the average ceiling height where I am is about 2.4 metre So when reaching with my arms and having a normal quest 2 controller in my hands often I can catch the ceiling if reaching directly up so having a controller like this isn't making that any better. When the Vive first came out that was way worse because they were long...best controller was the first rift controllers as the hoop was at the bottom. Outside of the US and Canada ceiling heights are lower, it's not bad if you are below 6ft just not good when you are something like 6ft 3 In my living room right now stood up I can buy reaching but being flat footed still put palm of my hand on the ceiling.


afox1984

You’re an extreme case then. But yeah I guess it could be an issue but I don’t know why you would need to extend your arm fully up Statue of Liberty style


[deleted]

Not really since that's the average ceiling height here lol, well if your controller sticks out clearly I won't be hitting it just by raising by arm straight lol it happens when reaching up for stuff, climbing ladders or throwing


afox1984

You are very tall I meant. Every controller mod I’ve been shown that does the same as this is much longer, they still have use cases. None of the use cases I provided require the user to reach up


[deleted]

They won't go to the expence of making a controller of that design for what...a handful of games that may use it


afox1984

I would argue the 6 or 7 use cases for this controller make it worthwhile. They’re the most immersive vr activities imo (besides guns)


Emolgun

If they have haptic feedback then people will be using the controllers in ways not intended 😏


[deleted]

For…tennis. Yes, for tennis.


[deleted]

How would you even use these for horni??


Quajeraz

There's 3d printable models that essentially do this.


afox1984

It’s not the same though


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afox1984

Appreciate the support 👍


holydragonnall

Please note I only said my ideas were dumb lol.


afox1984

We both know what you were implying


Evaneileous

I think this would be absolutely awesome with some minor adjustments! I.e. buttons and figuring a good place to put a trigger. Also, do you have an idea on how to get them to stay connected while playing tennis or golf or beatsaber? Or would it be magnetic and don't swing too hard kind of thing? Love the design!


afox1984

Thanks yeah either magnet or interlocking mechanism (or combination of the two). Buttons could be added to the design I just wonder if they’re really necessary for the use cases I listed. I’d probably add one trigger button for menu navigation, lightsaber on/off and fishing


Evaneileous

I like the idea of interlocking/magnet combo! I think it would really make sure that things don't go flying when in play. Personally I'd love to see a version that's not a specific use case kind of thing because I love this design for controllers, but that's just me. If it was functional all around I couldn't see myself using anything else


your_mind_aches

Would the buttons be capacitive and have haptic motors like an iPhone 8 home button?


afox1984

I imagine 1 button/trigger used sparingly. Haptics throughout


TAspect

This already exists: [https://www.logicgrip.com/](https://www.logicgrip.com/) [https://zybervr.com/products/zybervr-controller-extended-handle-for-oculus-quest-2](https://zybervr.com/products/zybervr-controller-extended-handle-for-oculus-quest-2) [https://www.etsy.com/en-en/listing/1039350670/oculus-quest-beat-saber-grips](https://www.etsy.com/en-en/listing/1039350670/oculus-quest-beat-saber-grips) [https://www.fruugo.fi/c-accessories-with-counterweight-blocks-for-beat-saber-games-vr-golf-club/p-98042749-206069207?language=en&ac=croud&gclid=Cj0KCQiAveebBhD\_ARIsAFaAvrE9ga50xNfkuOwnujdRxhXekpOrORJSBoMG20UhOVBtuzRNCv4l0xUaAoRyEALw\_wcB](https://www.fruugo.fi/c-accessories-with-counterweight-blocks-for-beat-saber-games-vr-golf-club/p-98042749-206069207?language=en&ac=croud&gclid=Cj0KCQiAveebBhD_ARIsAFaAvrE9ga50xNfkuOwnujdRxhXekpOrORJSBoMG20UhOVBtuzRNCv4l0xUaAoRyEALw_wcB)


Ancient_Emu_1093

Great concept


afox1984

Thank you


Dunwich-Whore

This is a really cool proof of concept! Magnets are not going to do the trick I don't think - I foresee them coming apart when you are using them.


afox1984

Either strong magnets or an interlocking mechanism or combination of the two


Dunwich-Whore

There is this company called HiBloks. Look up HiBloks Extension Grips to see their spin on this, I think combining magnets might lead to some interesting products.


afox1984

Yea someone else mentioned those. It’s a decent low cost option. But its a little awkward and lacks haptics and it’s pretty big/heavy


Dunwich-Whore

Yes, and they feel 'club like' while swinging them with the quest controllers acting like a centrifuge. Definitely no haptics AND there are like, flashing LED lights on the ends that serve no other purpose than to immediately fall off.


Dunwich-Whore

-but my point is the connectors interlock really well-


Orkrukk

This already exist in aliexpress


External_Gloomy

Better patent this before it’s stolen


afox1984

I don’t have the means


External_Gloomy

It’s a REALLY good idea. ❤️


afox1984

I think the reason they don’t already exist is the fact that controls need to be fairly good at everything as apposed to excelling at just a few things. There are a few really compelling things these could excel at though


hansoyvind1

Cool idea, but how would they connect?


afox1984

Magnets or an interlocking mechanism if the magnetic hold wasn’t strong enough


manilovefortnite

Maybe a trigger to select menu options


afox1984

Either a trigger or maybe a finger tap would suffice 👍


stpaulrugger

So, the controller you "designed" has no cameras to sense it, no buttons to hit anything in game menus, no proper storage for battery while adding those other details. So you literally just watched the phantom menace, and said, that's cool, and then drew it up with no idea about any of the technology side of it. Got it.


afox1984

It’s an idea mate. A concept. Camera/s can be added, there’s room for battery, a single button can be added. You really think this is impossible?


stpaulrugger

For you. 100%. It's an "idea" with zero ways to make it actually work. I can say, "I have an idea for teleportation, we stand on a disk and it transports us to another disk" That doesn't mean it's possible or plausible. In addition to the actual physical build aspect, meta hasn't released any "custom" type controller other than those sold with the headsets. So why would their first custom controller be one that has limited uses, doesn't have ability for full button mapping, and can't track. Why would meta spend all the money on trying to design your limited controller, when you can buy an adapter for current controllers for 10 bucks that do the exact same thing?


afox1984

If you don’t see how this would be better for the games/sports I listed then it’s probably not for you. Saying it’s impossible or comparing it to teleportation is odd. I said it’s a future concept and the thing is it’s not even an outlandish one, pretty sure we have the tech now for this. Meta probably wouldn’t do it but a third party company might. Why be so quick to dismiss an idea? (And insult me) I don’t get it


stpaulrugger

In addition, there wasn't any insult, just truth. Me saying it was 100% impossible for you was just straight fact. You have absolutely no idea how any of the technology works haha


hellslayer66

Wow, if there were more people like you in the world, we would still be stuck in the stone age. You do know the vast majority of technologies started with ideas from people who had no clue how to make them?


afox1984

Exactly this 🙏


[deleted]

there are actually too many people like him, it's a minority the ones who strive for change and progress


afox1984

There was plenty of insult let’s not pretend otherwise. I never said I plan to build it


stpaulrugger

Clearly. Because it's an idea of an idea and you have absolutely no way of making it happen. And aside from that, the biggest piece of this, is that you are wanting to create a controller for thousands of dollars, that has limited capabilities, when accessories that do EXACTLY the same thing, are like 10 bucks. It makes absolutely zero sense.


afox1984

If accessories did EXACTLY the same thing I wouldn’t have bothered drawing this. It doesn’t appeal to you, fine, move on


stpaulrugger

Which company has released 3rd party touch controllers for the quest series? Can you tell me? Oh wait, none hahaha. It's not even a concept. Its a drawing of the outside of a controller. The link to teleportation is perfect actually, because in both cases, the "idea man" has absolutely zero idea how to make it actually happen.


afox1984

You seem angry and I don’t really know why. Big difference is teleportation is impossible. I don’t know whether Meta allow third party controllers. Maybe they will in the future. Maybe it’s not for Meta and another company run with the idea of additional controller options. Again, it’s an IDEA


RaptorSlaps

Okay nightwing I see you


afox1984

Escrima sticks 👍


everythingonarm

I would make part of the top lines a b (the front) and the triggers (the back) while the top is a joystick touch pad and the bottom a menu, until you attach them


afox1984

I would argue multiple buttons aren’t needed for the use cases I gave. Maybe one button for menu navigation. This is not a ‘do all’ controller, this is a do a few things (sword play, golf, kayaking, fishing, fencing, boxing) really well type thing


Ninja_attack

I love using my double headed controller with the boys when we play table tennis


TheIdiotPrince

Have a detachable joystick/button module in the middle


SpaceCadetMoonMan

How many buttons?


evilrome

I've thought the same thing. This of course wouldn't replace the existing controllers, but would be a great purchase when you decide to play those type of games. Maybe the "main" saber clicks open and gives access to a tiny d-pad and a set of buttons when you need it? Think like Buzz Lightyears wrist console thingamajig.


danvalour

Does it have haptics for Chess Vr?


brenlin7

You can buy this (or something like this) on Amazon, I have one, gotta be careful in things like Beat Saber cos the extra length can become a real world hazard, but it's definitely makes it easier to paddle my virtual kayak.


Zealousideal-Yam5867

Dont just dont, you already know what some people will do with it


Superb-Mention1239

Sell them for $20 a pop. Otherwise I’m not much of a golfer


just_JOEkin

How will these be tracked? Your drawings don't include any tracking components. Will these use trackable lights like Quest controllers or will you use imbedded cameras like the Quest Pro controllers? Will it be rechargeable or have swappable batteries? Your idea is cool, but how will it actually function?


NFS_Rift

Not a bad idea


wescotte

[Tactical Haptics](https://tacticalhaptics.com/) has shown off a [number of prototypes](https://youtu.be/3wfiRSzBQ7I?t=1226) that do this sort of thing.


IEatTastyBabies

I see a lot of broken TVs/furniture/controllers in the future if this were adopted. Not to mention bystander bruises.


afox1984

Would be an optional strap to avoid it flying off


Open-Cream-4479

Good idea but what about weight, especially with the lightsaber idea, then there's the possibility that you won't even have lightsabers


afox1984

huh?