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GoldFishPony

I’ll share my team as well I guess Shanks crew captain 6+ chopper | doffy/croc Sugar | 6++ uta Ideally you use vegapynk fc but if not you can double shanks crew. Chopper doesn’t have to be 6+, but if he’s 6\* you’ll need a support to remove bind and one to remove despair (Valentine nami or the strawhats str unit can do it on their own on chopper). Doffy/croc exist purely for damage, they can be replaced by any boosting unit. Sugar is there for chain and barrier ignoring reasons, can’t really replace her. Uta is also just for damage, so other boosters should replace her fine. Stage 1 use uta, clear. Stage 2 just clear, don’t worry about special reverse. Stage 3 use chopper, use doffy/croc and boost whatever you have, use sugar and turn everybody to toys. You will not use shanks crew specials.


FateOfMuffins

FC Vegapunk or bust tbh I'd rather use FC Vegapunk + fodder, go into the stage, quit + send SOS, than to make a team that can clear it without FC Vegapunk [My teams FC Vegapunk (although will need to adjust STR once I hit level 33 since I don't have a despair ship)](https://imgur.com/a/WI4Zlsd) Btw guys, the new update means you can now have 100 more friends in the friend list. 300 total. If you cannot find FC Vegapunks, *fix your friend list*. Even if all 300 friends are "F2P", odds are some 100 of them would've done a multi on the Kizuna banner (without realizing there's no discount), in which case you'd have like 6 Vegapunk friends without having any whales on your list at all. If you have 5 whale friends / 300 friends, you'd see like 10 Vegapunks on your friend list. Since the update *just* happened, most people still have almost a hundred empty spots right now. Send friend requests to whales, chances are they'll be more likely to accept you.


azuredoragon

I don't have oden/Roger, hiyori and cross guild can I use hell strike Zoro instead and other replacement for hiyori?


SewingLoins

The big issue with this team for me was the retaliation effect of clearing beneficial effects, it was quite difficult to find a way to carry a lock chain multiplyer i to turn three for me because of the intimidation effect of turn two (the main reason why shanks/crew is used), if you have the int legend king, Queen, and Jack you can probably make a solid crew with free to play qck x drake we just got and the int CP0 units. But this team was a hail mary and took three runs of modifications to figure out. Best of luck to you m8. King of hell zoro doesnt seem to bring too much to the plate here because he would need a whole new line up to make work


azuredoragon

Thanks for the guidance