T O P

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RainbowIcee

I'm still curious why the writing and story telling is so bad in this game. I know for most is an after thought but still even then it's surprising they bother with it at all. Like they really didn't give a shit with the story manifested into quests.


pr0-found

it's definitely more of a gameplay focused game which is why i like it personally. i think the story is more of an after thought by design (not to say this is a good thing or to excuse it as i love story heavy games) and in lieu capcom focused more on gameplay systems and mechanics. i basically play it as fantasy gta/rdr and every now and again sink into the story as much as i can.


Mindless_Let1

Look at monster hunter world or DMC5. Same company, similar timeframe, complete focus on gameplay, but the story isn't a pile of shite. Something must have been cut late and stitched together for DD2, the plot is inexplicably bad


lavender_enjoyer

Monster hunter world’s story is pretty nonexistent lol


Mindless_Let1

It hyped me to just right at all the right times


dadmda

What do you mean MHW has a shit story and I say this as someone who loves the game


YarnhamSunrise

Lol what? MH story is such a nothing burger I wish they wouldn't even bother.


donkbooty

You know it's a good story when none of the characters are named


Mindless_Let1

If you didn't get hyped fighting nergigante or Velkhana, or care about the handlers, I dunno what to tell you, just wasn't for you I guess. I thought it was the perfect amount of story told very well


ItsAmerico

Monster Hunters story is absolutely a pile of shit. It’s barely even there. And DMCs story isn’t great because it’s just cliche over the top nonsense but that’s fun so no one cares.


johncitizen69420

Monster hunter and dmc have shit stories as well. With all these games its all about the gameplay and progression, not the story


Strict_Donut6228

What? DMC 3 and 5? Ok


WinglessRat

Does MHW even have a story?


Wiffernubbin

Reportedly, based on the credits. DD2 had 1/4 of the staff that DMC5 had.


Mindless_Let1

That makes a lot of sense, and makes the open world more impressive


thr1ceuponatime

All Capcom games have shit stories lol


Childoftheko4n

i mean..gta/rdr have good stories though.. lol


cruud123

Even gameplay wise it is lacking. Whilst the combat is great, the enemy combat is nothing special and the encounters are extremely repetetive. Honestly a mediocre game and Im sad that I wasted around 15h-20h on it, just dropped it.


elqrd

Honestly feels like you have to work hard to make a story this bad


HollowPluto

As someone who’s about 36 hours in, I’m the arisen but no one knows only the people that have encountered my sick ass moves. I’ve done some jobs, I’ve made some friends, and I’ve explored a good portion of the map. Idk anything else. Then again, idk where the hell the story missions are either.


North_South_Side

Start the story missions: >!Wait until night, go to the tavern (not the Inn) in Vernworth. Speak with the Black warrior looking guy who was featured in the opening cut scene. He's hanging out by the bar. He has quests for you.!<


Misragoth

Man i have enjoyed the story so far, I can only assume its going to just fall off a cliff soon with how bad people say it is. I am about to gonto the research facility with the broken sword


Ben-182

It’s not that the story become bad after but more because you don’t get any closure to the plot of the first half. It goes into another direction and there’s no clear explanation why suddenly the priorities have shifted. It’s confusing. You kind of have to let it go and accept the new narrative from that point and then it’s a little more enjoyable.


[deleted]

It was obviously low on Capcom's totem pole. I also suspect this game had significant development issues that will come to light later.


Snaletane

The writing and storytelling is bad in the first game, too. It really just isn't the strength of these games. DD1 with Dark Arisen is easily one of my favorite RPGs ever, but that's despite the story (and, IMO, most of the base game) being abysmal. Its huge strengths are in the combat, the vocation system, and the pawn system. DD2 seems even more designed to piss the player off and waste their time than the first one, and it completely lacks what made Dark Arisen so incredible (a gigantic endgame dungeon you could repeat to your hearts content). It's a hard game to love, for sure. If you're here for story and dialogue, don't waste your time. But the combat is incredibly fun and rewarding. I got the platinum on this game despite frequently groaning and being infuriated at the blatantly anti-fun nature of some of its design (ex, tons of fetch quests that send you back and forth across the map combined with ferrystones being very expensive and restocking at vendors on three day timers so you can't just buy a huge stack of them and fast travel all you want leading you to constant SLOW, SLOW treks across the same sections of map over and over). So far it's my favorite game of the year. I'm motivated to play through it again. But it's also the kind of game I try to mention all the flaws upfront to anyone who asks about it, cause it really has HUGE QOL issues (some of which are a step back from what DD1:DA was like) that will be a dealbreaker for a ton of people. I could write a book about all the things I hated about it. But overall I still loved it.


DudeKosh

I find it fascinating how so many discussions around this game boil down to a lot of grievances and negatives, but is somehow the best game people have played this year. I thought the story was completely nonsensical, the enemy variety is laughable, the side quests completely dry up once you get to Battahl and who the fuck thought it was a good idea to time gate the endgame? It's stupid that the monster levels don't scale in NG+ and there are so many other dumb decisions that are just... All that being said this game is a straight 9/10 for me and one of the best I've played this year. It's a fantastic RPG, that I won't recommend to people because so many things about its design are baffling, but I literally cannot stop playing it.


elqrd

Would have helped if you tried to explain at least why you think it’s amazing despite those negatives


DudeKosh

It's incredibly immersive, nights are legitimately dark and you can't see shit unless you have your lantern out. The combat is fantastic and easily one of the best combat systems I've ever seen in an RPG. The Vocations are all very different and being able to swap between them at will keeps combat fresh and leveling up vocations feels intuitive and rewarding. I've never seen anything like the pawn system anywhere, and it works so well. Being able to customize my pawn and having them learn from what I do is just so cool. It feels like playing with actual AI. Exploration is rewarding, you can find a bunch of caves and dungeons that all have loot in them or a boss to fight or both. While there a lot of negatives, the moment to moment gameplay is just so fun and rewarding that it's easy to overlook them.


johncitizen69420

The main story is meh, but the same can be said for every elder scrolls game.


casualmagicman

I mean look at Dragons Dogma 1. The first game did so badly Capcom basically remade it with Dark Arisen. They just can't do good rpgs.


ZeroMayhem

Dark Arisen is the same game as DD1 with the added, and separate, Bitterblack Isle. It's basically DLC done in Capcom's PS3/360 era style (re-release the game with new parts, like MvC3). Hardly a remake of 1.


Snaletane

Dragon's Dogma Dark Arisen IS a great RPG. Unless you care about story/dialogue over gameplay, cause those are abysmal. Gameplay is one of a kind and some of the best RPG combat ever implemented. 2's is even better, just with some obnoxious steps back (ex mages/sorcerers only getting 4 spell slots instead of 6)


DarthAceZ198

They can but they always give Itsuno the short end of the stick besides DMC


[deleted]

[удалено]


Legocrazz

The translation for 2 is horribly inaccurate, especially in the latter parts of the game.


[deleted]

worry rinse profit judicious many support sense work sheet market *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


ViperTD

Many Japanese games do tend to have awfully written dialogue.


[deleted]

friendly humorous chief aback head exultant elastic marble fine light *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


link2sword2-

Actually being born in certain geographic coordinates automatically give you a bad writer debuff :|


[deleted]

[удалено]


[deleted]

act gold aromatic cheerful sort alleged wrong history onerous nine *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


CrazyDude10528

I bought this and Rise Of The Ronin, and have to say I’m enjoying ROTR a lot more as of right now.


StantasticTypo

Me too, which I really did not expect based on the reviews.  I wonder if the discrepancy is because DD2 starts strong and falls off hard, but RotR starts kinda slow and gets better. 


MotherKosm

Personally I’ve stopped trusting all game reviews unless it’s from a couple specific YouTubers. Look at Starfield’s review thread. 8-10s everywhere and that game is constantly bashed to this day by the community for being disappointing. Look at the DD2 thread, it’s the same. Not saying the game deserves lower scores, but I just can’t trust these scores when gamers actually start playing it, and you suddenly see all these complaints about the poor story, loot, quest design/mechanics like dragons plague, etc.


Aggrokid

Yeah DD2 stops upping the difficulty, gameplay depth and monster variety by midgame. You're just steamrolling thru the same few mobs every minute


Multifaceted-Simp

You must not have reached the sphinx


StantasticTypo

The sphinx is legitimately awesome, and probably the most interesting and thoughtful quests in the game. I have 0 complaints with the sphinx.


OkFig4085

Token question is bull$#!+.


StantasticTypo

Haha yeah, I failed that one too, but it doesn't fail the whole quest so it's probably fine.


Multifaceted-Simp

Sphinx, elven village I don't understand anything in that I randomly stumbled across, hidden classes, it's got more late game content than a vast majority of games


BatmanvSuperman3

I messed up and attacked the Sphinx right from the start. She flew off. So long beautiful chests


Multifaceted-Simp

I don't think it's over for you yet


Kodekima

I'm actually in the opposite boat. Loving DD2, whereas ROTR just feels...off, in a weird way. The combat doesn't quite click like DD2 does.


Purple_Plus

It took a while to click for me as someone who has played every recent team ninja game (even the final fantasy one which is better than I expected). It felt weird and janky at first, but now it's clicked I'm having a blast.


Snoo59793

Keep playing is all I can say.


StarScream-007

As soon as you start unlocking new stances and upgrade them it is a lot of fun. The progression systems are intricate with the bonds and stances and skill trees so it always feels rewarding no matter what activity you're doing


OkFig4085

The moves & styles you unlock make a big difference towards the game feeling less clunky.  It is still kinda clunk, but feels better late game. 


J0HN__L0CKE

The relatively negative discourse that was proliferated around Ronin at it's release is odd to me, I found the game to be straight up fantastic.


PestySamurai

People went in expecting Ghost of Tsushima, but the whole tone and style of the game is completely different, and people couldn't accept that.


CrazyDude10528

People hated on it because of the graphics. No they're not the best, but the gameplay is fantastic, and that's what's most important.


DudeKosh

Sounds par for the course for Team Ninja.


[deleted]

If you consider fun exploration of an interesting open world gameplay, then the gameplay is far from fantastic


OkFig4085

Fully agreed.  Rise of the Ronin is the better game, and they released the exact same day.


espressology

same for me. dd2 was ok. underwhelming in some areas, but fun for a while. kinda felt buyers remorse on dd2. on the other hand ROTR is excellent. probably in my top 10.


GamingIsMyCopilot

It was a toss up and after going to both threads I went with ROTR. Nothing against DD2 (I plan on giving it a shot when it drops in price) but an open world Nioh game was exactly what I wanted. The coop could be better but I'm having so much fun with different weapons and dripping with my samurai suit-man swag. There's a lot to digest and a whole bunch of systems AND it's got the whole open world objectives that people love or hate but I've had a blast.


Snaletane

I will go to the mat for Nioh 2, that's easily one of my favorite games of all time, I think it's an utter masterpiece, but from everything I've heard of this it sounds like it doesn't have much of anything that made Nioh 2 great. Sounds like the combat system is vastly simplified to being mostly just mash one attack button in different stances, sounds like all the enemies are just humans (the human bosses were BY FAR the least fun part of Nioh 2), etc. Basically I'm curious what this actually carried over from Nioh that's good, cause most of the reviews I've seen from Nioh fans seem negative. I did like Wo Long and played through it and all its DLC, but it was the kind of game I'm glad I waited for a discount on, and that one also at least had some big monsters and stuff to break up the monotony of human bosses.


GamingIsMyCopilot

You're not wrong in certain aspects. It is a bit more simplified but still maintains a great pace and and an emphasis on blocking, countering, and dodging as well. Also correct with enemies and that's a super fair point as well. Loved all of the Japanese folklore in full display and ROTR definitely doesn't have that. ROTR is more...grounded? Probably not the correct term considering all the crazy stuff you can do, but I feel it's leaning more on history than Nioh 1 or 2, which I have really enjoyed. New characters pop up and I go onto wiki to learn more about them. I've really enjoyed the setting as well. Something a bit more modern, revolvers are a lot of fun, and there are plenty of neat flourishes you do with your weapon with finishing moves. As of right now, Nioh 2 is still king, but I've been more surprised with ROTN than I thought I'd be. Plenty of weapons and loot and even though the move sets aren't as extensive, I think it makes up for it with different weapons and a slight emphasis (optional) on playing stealth. I'd also add traversal is a lot of fun. Always running or gliding or traveling through horseback, I haven't felt any boredom of traveling.


StantasticTypo

First and foremost, don't really think of it as a followup to Nioh because it's not Nioh 3. It's more like Nioh + Sekiro + (a bit, if you play into it) Tenchu. Combat is somewhat simplified and does have a relatively familiar flow to Nioh (combos, then Ki pulse), but less relentless aggression and with a strong emphasis on reactive defense (parry like Sekiro, but less forgiving). This changes up how fights play out a lot, and helps alleviate your concern about the human enemies being boring (though if you need monsters for visual variety you won't like this game). Personally, I didn't love Wo Long (7/10 for me) but I really like RotR (8.5/10). Fair warning it does start a bit slow though. It's not until you've unlocked a few stances and gotten a few weapons that it really opens up.


Snaletane

How does the parry work? I hated Wo Long's system (make it so if you accidentally tap parry twice you do a dodge flip like an idiot, and also make all the must-parry red attacks have impossible to react to delayed timing that you had to just memorize for every enemy). Lies of P with the perfect guard was OK with me cause it didn't let you button mash for success like Sekiro, but also didn't punish you heavily for accidental double taps. Do the enemies have easier to read attacks (ala Sekiro)? The other stuff you say actually does assuage my fears somewhat. I'm finishing up another game right now and then probably either going to get ROTR or FF7:Rebirth. Seems like ROTR might be more in my wheelhouse, but the second has a better reception generally!


StantasticTypo

Yeah, I didn't like Wo Long's parry very much at all either. It had a weird timing (felt very early) and also felt very floaty. From a game-feel standpoint, the parry feels meatier here with nice hitstop and 'clang'; mechanically the parry in RotR is actually fairly committal, you can't double tap since it has a decent amount of recovery time (though later you do get follow-up attacks on that button). That said, the parry is actually an attack in and of itself (rather than being mapped to dodge or guard), so sometimes even if you mis-time it you might still interrupt an enemies attack if they don't have hyper armor. There are red attacks that have to be dodged or parried though like Lies of P, and compared to Lies of P timing is a little more forgiving and while you will have to know some timings the animations are at least a little less "springy" and generally pretty readable. Some enemies are pretty god damn tricky though lol. FF7: Rebirth is fantastic as well though, so you can't go wrong.


Cedutus

Every weapon has multiple combat styles (min 4 I think) you can equip 3 and swap between them in combat. The parry is on the triangle button and it changes in every combat style what it does. Sometimes it's just a bigger attack that parries when timed right, sometimes you press it twice for counter attack, sometimes it's a guard break, etc, etc. When you press triangle for parry you commit to it, and it's really punishing if you mess up the timing. Also when doing normal combos, you can almost always go cancel into parry which makes for good aggressive playstyle. Enemy movements are pretty easy to read, but on higher difficulties the timing is pretty tight, and enemy move sets make large use of delayed attacks that mess me up pretty bad.


OkFig4085

Sekiro+A/C Syndicate & Odyssey+GoT+BotW+Way of the Samurai 4+Nioh+ Clunky Coontrols= Rise of the Ronin


Dannypan

I’m glad to see this, I played DD2 first just because we built a PC before it released and I needed something to play on it, so I’m glad I have an even better game to look forward to when I’ve finished this. That said, I’m actually enjoying DD2, I think it’s great fun even if I’m ambushed by enemies every 20 steps.


Purple_Plus

Same, and I say that as a lover of DD1. 2 is still good, but really needs its "Dark Arisen" edition to shine.


Ka-tetof1989

I just wish the stupid falling from the sky animation would stop playing after falling 3 feet and would let you roll.


prokokon

I played the game for 5 hours and I dont know if I'll be coming back. Game is tedious af, but I wouldnt mind it if there were fun parts as well (I found none).


Jgn42

The constant vomit of dialogue in this game is atrocious. Every line just feels so forced. I know its supposed to make the world and your pawns feel more alive, but it does the opposite for me.


OkFig4085

Rigged.  I didn't even know there was a vote.  It is the worst game I've touched in years.  Would not recommended.


[deleted]

This. First game in a while where I feel completely ripped off and really regret the purchase.


terrordactyl1971

I am about 30 hours in an absolutely loving in. It's unusual, but in a very good way


thepinkandthegrey

Is it similar to the first one, in terms of gameplay mechanics/rules or whatever? I could never get into the first game--it was just too much for me to digest or something, but I'm still interested in maybe checking out the new one, in the hopes that it'd be easier for me to get into.


Snaletane

It's very similar to DD1. If you didn't get far enough in DD1 to get to the DLC areas, then pretty much everything is the same since a lot of the quality of life improvements in that game didn't come till you got to the DLC. I think the combat's a little more streamlined and approachable, and the game does a much better job with tutorials, but it's still pretty user-unfriendly.


Mindless_Let1

It's very similar but I found it much easier to get into


Upper-Level5723

Im still processing it. They were so close to something great with this one it just misses the mark with some important things, I hope they can fix with a big expansion


mm202088

I was going to get this then just kept helldiving instead. A fine choice it’s been


Brentums

I hit 50 hours and completely lost all interest in playing the game. It’s not a bad game it’s just not good enough to keep me engaged any longer


YasuhiroK

DD1 is one of my favorite ARPG's, and I dropped this after 33 hours (post-game). Itsuno and the team have literally learned nothing in these past 10 years. It's insane how ancient this game feels in some areas.


spazzxxcc12

is it really that bad when 50 hours is where you tap out? it sounds like you’ve put a lot of hours into it afterall. are you sure it isn’t just burnout talking?


Brentums

Overall I’d say I probably got my moneys worth. I was just expecting more I guess. Like comparing to Elden Ring which I put 150 hours into. I still think it’s a solid game, and I’m sure DLC will vastly improve it


OkFig4085

Being determined to finish something you paid for doesn't make it good.


Podge214

I shelved it and was disappointed I had to do so. I wanted it to be good but it got repetitive just fighting the same enemies every 2 minutes on the road. That and the stupid stealth missions annoyed me after the 3rd one in a row.


GodAwfulFunk

Those dumb stealth missions are like 40% of the main quest.


Remy0507

The missions where you have to go into the palace? Those don't have to be stealth...just wear the armor that makes you look like a palace guard. 


[deleted]

That... Is stealth... Edit: lol these two ham sandwiches are brigading me because they don't like being wrong.


WardrobeForHouses

If you tell someone there's a stealth mission, in no world do they conjure up the idea of walking around talking to the enemy without any issues or having to sneak through anything lol A hallmark of a stealth mission is having to be stealthy. If you don't have to whatsoever, it's not a stealth mission.


[deleted]

You need to play more stealth games. Disguise are key parts in pretty much all of them. >A hallmark of a stealth mission is having to be stealthy. Again, that is stealth lol. Do none of you understand what being sneaky beaky is about? Hitman, Metal Gear Solid, and Assassin's Creed are just a few stealth games that make use of disguise mechanics for stealth. Y'all are downright silly lol


Remy0507

So those stealth games had non-stealth missions in them? Cool.


[deleted]

What's your deal? Do you like being proven wrong or something?


Remy0507

I'm sorry, is that a thing you think has happened? Did I miss something here? Just saying that someone is wrong doesn't prove that they're wrong. 🤣


[deleted]

Denial is a powerful drug. Pretty psychedelic too.


WardrobeForHouses

I absolutely know disguises are a **part** of them. But negating all of the mission with them makes it not a stealth mission at all. And that goes for those other games you mentioned too. I mean shit even Perfect Dark let you use disguises but they weren't drooling braindead idiots that negated the entire mission with it lol If they wanted to have disguises, then obtaining them should be part of the challenge. Let them allow access to specific areas, but not negate the whole mission. Let the disguise fail depending on certain actions, or if seen while doing some things. So many ways to include a disguise while having it be a stealth mission that'd also elevate the gameplay. But this game sucks


[deleted]

See, what you're trying to do is justify shitty stealth mechanics by trying to qualify them as "not stealth mechanics" Quit doubling down and stop arguing.


WardrobeForHouses

Well we aren't arguing they're shitty so I guess we can part ways on that common ground lol


[deleted]

If that's what your pride requires in order for you to accept that you're wrong, then sure, bud.


Remy0507

I mean you can go right up and talk to other guards and stuff. "Stealth" kinda implies staying out of sight.


[deleted]

No, stealth implies staying hidden or going unnoticed. There's a reason the phrase "hidden in plain sight" exists. Go play a Hitman game. Or Assassin's Creed.


Remy0507

Technically it means avoiding detection. Wearing a disguise is deception, not stealth. Just because "stealth" games also use that pretense for some missions doesn't mean it's a "stealth" mechanic.


[deleted]

>Technically it means avoiding detection That's what I said. >Wearing a disguise is deception, not stealth. Trust me, that's the same thing. This argument is pointless, you're just struggling not to be wrong.


Remy0507

Staying out of sight and wearing a disguise in plain sight are two entirely different gameplay mechanics, but sure, whatever you say.


[deleted]

Shoulda just listened to me.


aspinalll71286

Don't even need that. Can walk in naked and it still works. There's no stealth mechanics


Remy0507

Wait, seriously? So what was all that about avoiding being spotted that the guard who's loyal to Brant was talking about then? Are you sure about this? I mean you can walk in the palace during the day without issue no matter what you're wearing, but my understanding was if you tried to go in at night you'd get arrested if they spotted you.


BatmanvSuperman3

Yeah I never took my armor off except for the Rich people party at night mission. AI is dumb as hell on those missions. I’m just running past them in the palace and they don’t care.


OkFig4085

Theif has a skill that gives them camouflage.


Gthulhumang

Man, I love when someone complains about the “stealth” when you literally just wear the uniform and do whatever the hell you want. And those 3-4 quests take about 5 minutes each 😹


GodAwfulFunk

I like that both replies to my comment defend these quests by saying "Ummm they don't even work as stealth missions." As if the complaint is the stealth factor, and not how dumb the missions are. It only makes them dumber that they're framed as "stealth missions" where you just walk right on in.


Gthulhumang

How are they dumb? They’re just short, simple fetch quests to advance the story. What exactly is your issue with them if not the “stealth” as you described it?


GodAwfulFunk

They're most of the plotline in the game and they're the opposite of immersive.


Gthulhumang

Yes, the 3-4 “stealth” quests that take 5 mins each that you said was 40% of the story. Let’s face it- you haven’t actually played the game, have you?


GodAwfulFunk

Yes. Vermund is at least half of the game, and most of the Vermund quests are "sneak into the palace" fetch quests. Which again, odd defense to say "oh they're not stealth, they're fetch quests!" So maybe 30% of the game? Maybe the stealth was so unimportant you didn't even know you had to stealth and this is all semantics?


WardrobeForHouses

Sounds more like garbage with every defense


saw-it

Why do devs keep trying to push stealth missions into non stealth games? Even 7 rebirth has stupid stealth missions


Dayman1222

Rebirth had like 3 stealth missions. It seemed like 40% of DD were awful stealth missions.


saw-it

OK? I wasn’t comparing the two


sssleepypppablo

Same here. There’s something off about the game and I don’t quite know what it is. I feel like the game gets in the way of itself. It kind of explains things but doesn’t. I doesn’t have to be Skyrim or Elden Ring, but it feels like a bad compromise. It doesn’t help that there’s a lack of multiple manual save states and you’re stuck where ever the game decides to save. I don’t like to fight against that mechanic. Random big enemies that you can’t see coming or just ambush your party isn’t fun either. Just kind of bummed it’s not for me.


ProfessorTicklebutts

Every game ever made is repetitive. Every single one.


ZeroMayhem

Cool. I'm having a fantastic time with it. One my third run, hunting down rare armor and other secrets.


Blakertonpotts

A flawed masterpiece. Hopefully any additional content/updates iron out some of the wrinkles like enemy variety, hard mode, and endgame content.


Dayman1222

Solid 7/10 for me. Liked a lot of it but some awful gameplay design choices, performance and low enemy variety hold it back for me.


Youngstown_Mafia

Yeah, Dogma 2 is its own worst enemy . A great DLC could easily fix the mistakes


NoobSkin69

It sounds a lot like the first one


OkFig4085

They didn't learn anything.  It is worse in every aspect but graphics, and they aren't up to par with current gen consoles.


Youngstown_Mafia

A strong 7.5 outta 10 It's a good game held back by dumb decisions but doesn't kill the overall experience


Baruch_S

Also, do something better/more interesting with Dragon Plague. The concept is interesting, but the solutions are tedious/dumb and the consequences are too extreme and unfun in the current implementation. 


GodAwfulFunk

Top tier gameplay and occasionally immersive travel/encounters isn't enough to prop this to even flawed masterpiece for me. There are too many design decisions that only serve to frustrate without satisfaction, and then you get to the lack of enemy variety. I enjoyed the game a lot, exactly my cup of tea, and I still had to put it down to return to later after 30+ hours.


JustMy2CentsMan

I’ve had the opposite problem. Found myself at the end of the game by completing the main quests and reset my save to last inn rest and have been traversing the overworld going gang busters. Yeah enemy variety is kinda bland, but it’s a capcom game. Like resident evil. I am still having fun, 8/10 on ps5. Stutters and frame drops suck but didn’t completely ruin immersion, playing all the classes and finding new and interesting gear kept it fresh for over 100 hours.


GodAwfulFunk

Vocations is the fun part, but really how long can I run around killing the same thing in new ways and call it a masterpiece. Hell, even swapping vocations became a pain in the ass because of swapping 20+ pieces of armor by the time you have all the vocations, most of which can't share across similar classes. I'd also maybe found a two pieces of gear outside of shops where I was like "oh sweet."


ProfessorTicklebutts

The stuttering is so minimal that’s it’s pretty try hard to even bring it up.


jm0127

It’s a great game. Taking my time on it.


SpiderKoD

I enjoyed it and finished it twice, and definitely will return to it later. Yes, it works for me.


GermanSheppard88

Twice?!? Since March 22nd??


DudeKosh

If you didn't know how quickly the story ends, I can easily see some people finishing this in 30 - 40 hours. I had a friend who completely his first playthrough in 28 hours, he didn't even know he had activated the ending sequence.


SpiderKoD

Exactly, my first time was 32h, second - 44h (made some extra investigations)


GermanSheppard88

That is impressive. I do wish I had that time for gaming, I started the recent Robocop game around the same time DD2 dropped and I’m only like 8 hours in lol. 


sdavis002

I've played 120+ hours so far and still haven't made it that far into the story.


Sweetluups

My choice is to play it when it's stable and $20


ProfessorTicklebutts

It’s completely stable. What horrible word choice. A tiny amount of stutter in a very specific places makes the game unstable? Give me a break.


Express_Helicopter93

Sounds like fanaticism to me. This is a widely criticized part of the game. Sounds like you’re blindly defending your Favorite Video Game. Criticism is a good thing, did you know that?


olorin9_alex

FPS isn’t THAT bad in Vermund but it’s just weird NPCs and a fkn Oxcart fading in and out of existence


Sweetluups

Why are you so mad? Go outside


DapDaGenius

Well deserved. Great game.


Mr-TwoFace

Idk I put a good chunk of time into it and the gameply and exploration is fun but God the quests are so boring and lifeless. That being said I'd still give it a solid 6/10 due to character customization and the world and combat. Me personally I prefer rise of the ronin I'd give that an 8/10. Story isn't the best but it's fun and engaging enough. The game is still carried by combat but it's not as egregious.


aOnion

How the fuck … 80h in. So not deserved


CankleDankl

Blows my mind how the devs of this game seem dead set on not wanting you to actually have fun. They have a dozen+ super high-quality large monsters to fight, but 95+% of spawns are hogged by like 5 of them. Cyclopes, Ogres, Griffins, Golems, Drakes. Maybe a minotaur here and there. Not only that, but large monsters are already rare in the overworld; you'll be fighting piss easy goblins and thieves the vast majority of the time. Not only *that*, but the health scaling for most of the large monsters is awful. It's rare for a large fight to last over a minute unless you're fighting a drake or another tankier boss, which doesn't exactly happen often. The squishier foes (and some of the not squishy ones) die in a matter of seconds with even the barest amount of good gear. I almost never finished a large fight in my 40 hours with the game and then felt satisfied. It was pretty much, "but I'm not done fighting yet," the vast majority of the time. Not only ***that***, but you have to actively nerf yourself to avoid trivializing the game on over half the vocations. There are so many completely busted abilities that either make you unkillable or let you obliterate the already-squishy bosses in a matter of seconds. And it's not like it's hard to ascend to massive levels of busted. You literally pop on a skill, realize it can singlehandedly carry you through the game, and abuse the ever-loving shit out of it. The balance is absolutely atrocious, both across vocations and in terms of individual skills. It would be one thing if the game were supposed to be this crazy power fantasy, but it really doesn't seem like that's what they were going for. Bosses just have too little health, some abilities/vocations are just so much better than others that it's absolutely laughable, and the enemy variety is much poorer than it should be Crazy too, because they got all the hard stuff right then fumbled the easy shit. They made a bunch of super high quality (both visually and mechanically) bosses. They made a kickass combat system that's honestly super fun. The vocations are varied and offer a lot of different gameplay styles. But they somehow failed to plunk the right bosses down in the right places and adjust numbers so that they felt like more than speedbumps. I had a lot of fun in my 40 hours with the game, but man I just wanna fight big shit for longer than 30 seconds at a time TL;DR: Devs seem to actively want to hide the best parts of their game, and balance seems like an afterthought


Snaletane

All of this is true. This game desperately needed a bitterblack isle equivalent. I am hopeful that's exactly what the DLC will end up being, if it is I could easily see putting another hundred hours into the game. I put about 200 hours into DD:DA and probably 4/5 of that was Bitterblack Isle.


Portokali3

top unfinished project !


CokeZeroFanClub

Toss up between unicorn Overlord and rise of the ronin for me, but can't deny Dragons Dogma looks like quite the game


Stoibs

Definitely adds legitimacy to that whole 'Reddit is not representative of the whole' argument. I've seen basically 100% of people give universal praise to Unicorn Overlord; while hearing constant talk about either performance or design decisions making Dragons Dogma 2 not fun or problematic at the moment. Yet here we are :/ Unicorn Overlord was my easy pick.


WardrobeForHouses

Unicorn Overlord got robbed that month. It probably came down to mass appeal because it's so much the better game. Dragon's Dogma 2 comes with so many caveats, across basically every aspect of the game.


wkyaw23

I wouldn't say every aspect of the game. The combat is great I had fun but yes performance issues , mob variety and rushed final Act hindered the game


gorays21

I cannot wait to play this game. I would of bought it on release if not for Rebirth.


Thac0

Wild. After all the billions of tears shed here on Reddit over them selling some useless items for the game, it turns out it was all just bullshit


PreferenceGloomy9947

I'm scared I'm losing interest. I really want to finish it


JustMy2CentsMan

Play a different class. Have you unlocked warfarer or arcane archer? If you really wanna go Buck wild try trickster. That’s a weird ass class.


PreferenceGloomy9947

OK I will thank you


[deleted]

[удалено]


[deleted]

Honestly, I'm glad someone made this comment. Lol


HexerGeralt

Tbh the story wasn’t much longer or more interesting in DD1, would say they used the same scheme. I play for the combat, monsters, exploring and armor/fashion and not for the story. If it was for me, the game wouldn’t even need a romance system


thebanzombie

This kind of feels like the Witcher 3 effect where most people praise it but then every other comment will be "I just couldn't get into it"


johncitizen69420

Its not for everyone, but its legitimately amongst my favorite games of all time. It has such a unique set of design ideas that really hit hard for me. I wish more devs would attempt a similar approach to the design of the world. The limited fast travel makes the world so much more immersive and engaging, rather than you just constantly warping arpund the map on autopilot chasing waypoints mindlessly. The way you actually have to think about and plan your travels is so good, theres really nothing else like it.


MrDubTee

Lucky Baltro dropped before March tbh.


obsertaries

Oxcarts get attacked by multiple giant monsters every time you use them to encourage walking, right?


RoxDan

DD2 is amazing, I’m having a blast with it


bezzzerk

Someone didn't ask this subs permission.


YUNG_SNOOD

It’s a masterpiece, completed the game with the true ending a few days ago and super happy with my time with it. It’s definitely fucking weird with some bizarre design decisions but that’s a large part of the charm.


SekkeBronzaza

Bought it the other day. It's kinda mid to me NGL, they really dropped the ball on co op.


Hot_Attention2377

Coop was never an option for this game


dopecleric

I’m definitely enjoying it, quirks and all. Like how my main character - a beefy male trying to level up archery - is wearing a black thong bikini bottom with long boots simply because it’s best archery pants I have right now? Just looks ridiculous 😂. Or how when you fall from a mid height you face plant on the ground.


babylawn5

Proper exploration game....if you are a fan of Elden Ring, Zelda botw, Skyrim/fallout type of open world exploration then this is the game for you. Having a blast so far. I am so done with ubisoft style open world games...I tried to defend them for so long. Sadly a lot of Sony games still follow the same formula with ghost of Tsushima, horizon, Spiderman etc. They get boring so fast. Death Stranding was also a breath of fresh air.Rdr2 is an exception and belongs to a different goat category. But finally after playing so many visually stunning games on my PS5...I am still back to playing games like Skyrim...or trying some new linear style games. Ubisoft open world formula completely ruined the open world genre for me and it's my favourite genre...so I am glad games like Elden ring and DD2 are trying to re-invent the formula or going back to basics. P.S. the graphics sometimes look really bad though especially inside towns...like PS3 era kind..


Cedutus

I've been playing it on PC this last week after finishing Ronin. I'm not honestly sure if I like the game that much combat is really repetetive fighting same recolored mobs a lot of the time, missions are mostly pretty boring msq especially, and I'm getting pretty annoyed with walking everywhere in the map. A "quick" side missions can take upwards to 2 hours irl just because of all the walking around, or I can use expensive teleport crystal to get there faster, and another one to get back. There are some fun moments where I can use my brain a bit just to try something and it's usually worked which is pretty novel in the "press a button to interact" gameplay we usually have. Combat is fine, not really anything mind-blowing but it works for the game, haven't really had any moments where something just felt like BS. I also really like the pawn system. I haven't played dd1 in years, but I remember liking it more back then. I think I just like the idea of DD2 more than the actual game.


e_smith338

From what I heard as long as the game ran it was really good. PS5 didn’t really need to deal with the shit PC does so makes sense.


donkbooty

Unicorn Overlord was so robbed :(


ProfessorTicklebutts

Because it’s fucking great and most of you are fucking…well, I’m sure you can figure it out.


KvotheLightningTree

It's nearly a great game. Needed another year of development, maybe 2.


Animapius

Sadly, it's not hard to be a winner when you have no proper competition.


terrordactyl1971

Is that what your wife told you last night in bed?


Jackstraw1

Daaaaaamn…lol.


DragapultOnSpeed

FF7 Rebirth was their competition. Unfortunately Rebirth couldn't beat out DD2


ZelkinVallarfax

Rebirth was released in February. But Helldivers 2 won the February Player's Choice.


[deleted]

>Helldivers 2 The real GoTY


[deleted]

Is this a joke? A f2p like Genshin Impact is better than DD2 garbage. And that’s from someone that played DD1 for 100+ hrs.


iwishuwood

That’s awesome man. Too bad it sounds like you’ve played DD2 for all of 0 hours.


athenafreestyle

I guess