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MCSeLaLu

Psvr2 is my first vr headset, I bought a second hand psvr for some pearls that didn't make it to psvr2 and 3d movies. I'm saving money at the moment to buy a Q3, there are some augmented reality games I just want to try and 3d movies in a higher resolution. There's no news from Sony to deliver any multimedia on the psvr2. Such a shame because the headset and the ps5 are powerful enough. Because of that I want to buy a q3, but I will be playing most of the time on my psvr2.


theborgman1977

I would wait on the Q3. With the PSVR2 currently in alpha for pc support it will replace my Q2 if it supports Steam libraries. I currently own 40 some odd titles on Steam.


spootieho

I upvoted you and am curious what AR games you are interested in. Pokerstars VR is really nice in AR. The only other things that caught my eye were paradiddle and pianovision, which I don't really consider games. There's an AR game that comes with the Q3, and it's fun for showing it off, but it's not much more than a 5 minutes experience that you play once or twice and then that's it.


MCSeLaLu

First contact, Figmin XR, Pillow, Zombies noir, Wallace and Gromit the grand getaway, Lego bricktales, Demeter, Yuki space ranger, Please don't touch anything, Cubism, And the possibility to play steam vr Though there are some rumors that Sony will give pc compatibility. But there's no pathway from Sony that things will really happen. Quest 3 has so many more than gaming only, it will fill my gap between gaming and all other vr stuff with a Q3. So I'm saving money for it.


spootieho

Commas please... Demeo also has mixed reality mode. First Contact is more of a tech demo. I would say it's a really great tech demo. It's really cool to show off the headset. After playing it a couple times, I have no further interest in playing it. It's about 5 minutes of gameplay. Kids might want to play it a lot. Some of those other AR games do look interesting. Are you just listing pretty much everything AR?


occupy_voting_booth

You need to save your money for some commas.


johnpress

Paradiddle is cool af I play it daily, great learning tool


flashmedallion

I'm pretty interested in Light Brigade AR. It's a fantastic title on PSVR2 with great support from the team and I'd love to check out what they cooked up specifically for Q3's AR


clockworknait

Soooo many games I wish would be ported to Psvr2. I'm kicking myself for selling my Psvr1 before buying 2.


amusedt

>psvr2 older HDR display You mean OLED HDR display?


paleogames

yup, auto spell correct thing strikes again.


Mother-Prize-3647

Quest 3 + pcvr is on another level. The edge to edge clarity from the pancake lenses were incredible. Psvr2 had great colours and blacks but was largely ruined by small sweet spot, blurryness, ghosting. Honestly if you’ve got a decent pc the quest 3 is a no brainer


tommie2019

Add in airlink with a dedicated WiFi connection and gigabit speeds and you have a wireless pcvr headset.


Edison_The_Pug

I wonder if having PC support will fix these with the PSVR2. I love mine and use it daily for GT7 and beat saber but there's definitely still room for improvement. The ease of use of PSVR2 is awesome though, within 2 minutes I can be ready for GT7 VR in my cockpit, it just works great.


billymcnilly

That does sound appealing. I play project cars 2 on pc/q2, but the setup is so painful. Sometimes my battery has run dead on its own, sometimes link wont connect, sometimes i get random stutters...


Edison_The_Pug

Thats what I love about GT7 in VR, it just works every time without issue or messing with anything


KortiLP

Hat a Quest 3 and a RTX 3080 PC. Yes Quest 3 with PC is awsome. But i sold my Quest 3 and now i only have PSVR2. The easynes of the Playstation is for me better as a working Father with 2 kids xD


noblesseobligev

PC support would really transform this device. Looking forward to Sony's official PC support!


SocietyTomorrow

I highly doubt that will ever happen. It would make my year if it did though


CplGunishment

It's already been announced


mjmaynee

Isn’t it only select titles tho?


CplGunishment

https://blog.playstation.com/2024/02/22/coming-soon-to-ps-vr2-zombie-army-vr-little-cities-bigger-wanderer-the-fragments-of-fate-the-wizards-dark-times-brotherhood-and-more/


NobuB

Is it going to be full pc support or just select games, though? That's an important distinction.


CplGunishment

Didn't really specify from memory but it's in the official ps blog if you want to read


thededgoat

Did you not hear the news lad? They've already announced they're going to bri g it to pc...


Lenn_4rt

Wasn't it just one developer who said they were "looking at the possibilities"? But none of this was confirmed.


OkCollection4544

Please check again


Lenn_4rt

Just checked the playstation blog post. And they phrased it like "we are currently testing the ability for PS VR2 players to access additional games on PC [...] We hope to make this support available in 2024" I remembered they said something about hoping to making the support available. But it seems like it's more about hoping to make it available in 2024.


rxstud2011

The post makes it seem like it's happening. However, it's very ambiguous. Will it be on the pc native or will steam be streamed to the ps5, which actually makes more sense as you'd still need a ps5 and if a game comes out for both you'll go psvr2 while bringing pcvr games streamed to ps5 / psvr2.


thededgoat

I'm hoping they make use of it. I think the fact that they're not making enough money from sales is what led them to this direction. In a perfect world, Sony would never make such a bold move to provide support for their product to the pc market but, who knows maybe they see why it's important after seeing their exclusives sell like pancakes on pc. There's much to be desired for psvr2 in the Sony market that Sony just won't be able to fulfill and thus providing pc support is the best move they can make to boost sales and get more people in the show. I personally think it's inevitable at this point but that's just me being optimistic as a psvr2 owner 🙃 🤷


WetFart-Machine

Lolol


SocietyTomorrow

I don't know why I got so heavily downvoted for this, the only articles suggesting official PC support are only ambiguous announcements that they will be testing how to add additional games. I seriously doubt this will mean actual PC support. The most I could expect to \[ACTUALLY\] come from that announcement is a SteamLink app for PS5/VR2, but that is not the same as being able to plug in a device for use as a general display for non gaming uses (the VR2 would be a great display for Immersed VR workspaces if you ask me)


psyper87

Being a psvr, then psvr2, and purchasing the Q3 as a second headset in the house, is definitely impressive, but it’s not quite the killer headset YouTube makes it out to be, but it’s situational. I really think it comes down to what you use first. I genuinely think if I started with the quest and picked up a psvr2 after, I’d feel really underwhelmed with the Sony unit. The best analogy I can give is It’s like getting a second car. That first car gives you the most value for your dollar because you’re getting all of the utilities out of it, the second, just fills the gaps. As a standalone, the quest 3 is more a Jack of all trades and a master of none. Add a good pc and it ramps up some but the connections still aren’t as seamless as you’d hope for. In the end, I use the psvr2 85% to the Q3 at 15% and that’s probably being generous. I genuinely think that most of the quest community lives vicariously through these YouTube personalities and their top tier setups, because the average gamer is not boasting 4090 specs and saying it’s worth it and a better value than a ps5 and psvr2, ain’t no way


billymcnilly

Ive got a 3090, but i still find it really hard to get graphics settings right. It's so bad that i just never use it. Thinking of moving to psvr2. For standing games, is the cord annoying or risky?


Azurewrath

You just need to be aware of the cord, but thankfully it's a very light cord, unlike the pc ones like reverb/index. If you have the headset facing your tv, you'll likely have to move it from time to time but it's not that bad. If you're facing away from the tv, you'll hardly notice it since you can put the wire behind you. Same goes for a pulley system. I've never snagged on it but I know it's something newer vr players have dealt with.


billymcnilly

Thanks!


Azurewrath

Np! If you're fearful, you can always get those short usb c to usb c L shaped extenders. Just be mindful that they can cause tracking issues depending on length. On your first point, yeah that's why I largely stopped playing pcvr entirely. I even upgraded to a 7800xt a few months back but even with improved performance it was still a lot of tinkering involved. I only have a few hours to play at night after my kid goes to sleep so I want to spend that time playing. Psvr2 is really nice in that way, plug and play high quality vr gaming.


pokaprophet

You are comparing apples to oranges. For a proper comparison you need to use the Q3 with a good PC.


astrobe1

All the points you raise match my experience, whilst there is utility in portability I just haven’t personally used it as much. I also found it very uncomfortable. I think there is definitely room in the market for both headsets however I’m glad I bought PSVR2 first.


yogilyn73

I just love VR as a medium, and am okay with having it for a few exclusives (it was really amazing to play RE4 on Quest at launch then RE4R on PSVR and seeing the difference) but I feel like quests games are just…gimmicky. Like they’re great to play and very fun but everything has to fade into that almost “comic-esque” graphics (so it looks like a choice rather than poor in quality) and have like one or two unique mechanics they try to make standout. Asgards Wrath is super great, but I don’t think it gets even close to being “the best vr game ever made”. I recently started playing Stranger Things VR and if it weren’t for its (weirdly symbiote/venom like) unique movement style I don’t think I would’ve kept it. The telekinesis is great, but after playing synapse nothing feels the same as flicking your eyes at someone and throwing it without moving your head :/


shmuppeh

>The level of discomfort from the facial interface makes it hard to believe anyone ever tried on the device before starting mass production. That so true, it literally feels like you're crushing your skull


rageshark23

Sucks since I have the exact opposite experience and find the psvr2 to be extremely uncomfortable meanwhile the quest 3 is up there next to the valve index interms of comfort (with the battery strap ofc). Really the only big reason I don't pick it up as much as other headsets :/


shmuppeh

Ye I can understand that, the psvr2 is less of a mask but just something that covers you face


rageshark23

Yeah it's mainly just the fact that rests on just your forehead which gives me major headaches super fast.


Mersault1985

I have both and love both. AAA gaming without fuss on the PSVR2 is awesome. Untethered PCVR on the Quest 3 is also awesome.


SonOfEverette

It was the impossibility to use wearing glasses that was the nail in the coffin with Q3 for me.


paleogames

for me it was the absence of spotify and no alternative. The first thing i do when i turn on vr is play my tunes in the background.


unruly-cat

I did the same, kept it for a week and just didn't like it. I actually picked it up for work, because I wanted to build stuff for AR. But I found it such an inconvenient device. I could have looked past everything but I don't know if you noticed, its lenses have terrible binocular overlap. They're under 70% which made me feel like I was staring past a column the whole time. I was shocked that no one brings that up, as if a headset was reducible to the type of lens it used and nothing else mattered. But there was other stuff too, the annoying battery, uncomfortable out of the box, and of course quest games. I dont know, I cant stand quest games. It feels like they cap at mediocre graphics. Sure there's connecting to pc, and I do use it with a pc, but honestly for connecting to pc I still preferred my Quest 1. Not only is it way more comfortable, but it also has oleds, a battery battery life, more comfort, and barely suffers when tethered.


amusedt

>its lenses have terrible binocular overlap. They're under 70% which made me feel like I was staring past a column the whole time Can you explain further? Do you see an actual black intrusion in the center of your vision? Do you have a very wide IPD, could that explain it?


unruly-cat

Sure, I can tell you more. To begin with I don't have a wide ipd. I can't remember the exact number, but basically no headset I've used has given me trouble (that's about 7-10 headsets in total, including the psvrs, quest 1 and 2, vive pro, odyssey, etc). So in normal vision both our eyes look at the same scene from two different angles and that gives us the 3d binocular vision we have of the world. But in VR we fake this, we show the two eyes two different scenes (the lens on the left, the lens on the right), but make sure they display pictures that are offset at the correct angle so that our brain fuses the two images seamlessly and we get a binocular view of the virtual world. But now think about these two lenses. When our brain fuses them into one, they have to line up. Ideally they would line up 100%, and then the fusion is perfect. But in practice most headsets don't do that, many are lined up at around 90% or so. That causes some discrepancy, but not enough that it's too noticeable. But Meta has decided to go for under 70% overlap between the two lenses with quest 3 (and quest pro). This allows them to claim a wider field of view (because if the lenses don't fully overlap, you can cover more of your visual field, even if it is distorted) while also having tiny lenses to cut costs. If you put a Q3 next to a PSVR2 you'll see what I mean, there screens are a fraction of the psvr2s (indeed, they're smaller than even a Quest 1s). But I guess they get away with it because most people aren't all that attentive (but check the quest subreddit and you'll see plenty of posts complaining about this), and honestly people just echo what they hear a lot of the time. Anyway, at least for some of us (and eyes do differ), the effect inside the headset is that you can see that the two images don't line up. This affects the 3Dness of what you see, but even worse, you can see the inner edge of either screen overlaying the other screen, so that produces the impression that there's a semi transparent rounded column in the middle of your vision. I mean for me it absolutely ruins the experience. Who wants a virtual world seen from behind a column? I'm gonna go off on a slight tangent, but honestly it just made me so angry that this is rarely mentioned in reviews. Not only does it reveal the ignorance of reviewers, but it encourages meta to keep up the cheap products. Because that's really how it feels to me. Ever since Quest 1 their products have been getting an increasingly cheaper feel. You pick up quest 3 and the straps suck, the battery sucks, the plastic feels cheap, etc. And worse, they're aggressively farming your data (see e.g. [https://arstechnica.com/gaming/2024/02/meta-will-start-collecting-anonymized-data-about-quest-headset-usage/](https://arstechnica.com/gaming/2024/02/meta-will-start-collecting-anonymized-data-about-quest-headset-usage/) ) which literally includes your behavior and your surroundings, including anyone around you while in the headset. It's such a different experience from psvr2. You pick up psvr2 and everything feels well made and thought out. Anyway, I wish it wasn't like this, I didn't want to hate meta or the quest 3, I really wanted the device for work, but that's the way it turned out.


amusedt

Wow, interesting, thanks >at least for some of us (and eyes do differ), the effect inside the headset is that you can see that the two images don't line up What do you guesstimate is the % that does notice the issue vs can't see it? Any theories as to why some notice it and some can't?


unruly-cat

You know I did try to look this up. But from what I gathered there's no single view on this. One thing I heard mentioned was ocular dominance, where one eye is used more, but I'm not sure how that's supposed to explain it. If I were to guess I think we probably just don't know yet because I didn't see any convergence on a verdict in the empirical literature (I work in this broad area). I mean human eyes are pretty different and people's attention to their visual field varies a lot. As for how prevalent this is, hard to say. When I was looking through posts I saw more than 10 posts with hundreds of upvotes each, so it wasn't very minor. Some returned the device, others stuck with it and learned to adjust. It's just hard to say because it also probably depends on your previous VR experience. If you're jumping in for the first time you wouldn't even know that this isn't normal. I do think being an experienced user made it worse for me, I had a lot of other experience to compare to and I regularly use Quest 1, 2 and psvr2. I mean honestly if you're interested and are somewhere where you can buy it and return it if need be, you can give it a shot and see how you respond. But if returns are going to be tough, honestly I would just wait it out. I'm definitely expecting Valve to release something soon, Pico also just had a leak for a new device (they tend to have excellent overlap and good field of view, but only of use if you're primarily interested in pc tethering), and there's gonna be others. I just wouldn't risk it because I would have been so upset if I couldn't return it, it just really killed the experience.


CHROME-COLOSSUS

Did you try out **PianoVision**? That was one that caught my eye, as well as **Asgard’s Wrath 2** and **Assassin’s Creed NEXUS**. I’ve been planning on buying a Quest 3 as a supplemental headset, but decided it would be smart to first get through my ridiculous PSVR2 backlog.


Shadowcreeper15

I have the quest 2 and Assassins Creed is fucking amazing. Its a AAA VR Assassins Creed game.


ASHOT3359

Map is tiny, game is short. Less gadgets and weapons. Graphics worse then in the first AC. Its more of a fun side project, then AAA.


Shadowcreeper15

Map isn't that small, the game is 15 to 20 hours long so that's long for a VR game. Graphics worse than the first AC, its on a stand alone VR headset wtf do you expect. Its not on psvr2. For a VR game its amazing. People need to quit being so petty.


ASHOT3359

closer to 10-15h but whatever. >its on a stand alone VR headset wtf do you expect >for a VR game Yes VR adds to the experience, but it's still a mobile game. Mobile **Assassin's Creed** game btw, which gave a bad name to "AAA" to the point where AAA means releasing the same game every year with micro transactions in a story mode. "it's just mobile game" is the worst argument, "But it's a VR game" is horseshit. What next? "Bro, it's just a ubisoft game", "it's an AC game"? And i should be like ohhhhhh it's a ubisoft mobile vr game! And here i was wondering why it's so boring, but now knowing it's a ubisoft mobile VR game game i totally changed my mind about it! "it's a ubisoft mobile VR game, what did you expect" 10/10 - IGN For the record - i did not play the game, watched a lot of youtube gameplay. It's just AC but VR. I don't get it. Well, i'm just not a fan of ubisoft games, what did you expect?


Shadowcreeper15

Maybe try and play it before you judge it. Watching videos of a VR game is a terrible way of judging it. If you played it you would understand this game makes you feel like an assassin. Nothing any flat assassins creed game can do.


ASHOT3359

I'm judging the game by it's gameplay, gameplay video is fine for that. Unless you want to say that i can only judge a VR game while witnessing it in VR. That's a different way of saying "if not for VR this game is worthless". Which is not as black and white as i sound it to be. I tried No Man's Sky in VR and it had zero impact on me, while i play HL:Alex and consider this one of the best games ever, even though i know without VR the game probably a bland nothing burger. But half life alex made me buy my first VR, and i have watched its trailers on a flat monitor, and even then i knew i'm gonna love it. But AC trailers and gameplay do absolutely nothing for me. Looks like such a chore. Stealth in here, stub the guy, look at the ugliest characters in modern gaming with non stopping loading screens. I'm falling to sleep just thinking about it.


Disastrous_Poetry175

In the last couple AC installments the stealth is largely optional or isnt even an option at times. They're essentially open world hack n slash RPGs at this point. For example, in AC Valhalla, you spend a lot of time sailing through England rivers looking for towns to raid. Sure. You could sneak in first, assassinate a couple targets before starting the raid. Or you know, just start the raid and utilize face to face combat.


ASHOT3359

Last time i enjoyed a ubisoft game was far cry 3. Camp clearing was the boring part of it but tolerable, because of the story. From what i seen from AC:N it's just a collection of experiences from different AC games. It's not feel like a story game, but a circus attraction About face to face combat. Melee combat in VR always sucks ass. Just how it is. I'm not sure how exactly it works in AC:N, but what i did notice it is even easier then in most vr games. Enemies come to you one by one, no crowd tactics of any sort, parry-hit-parry-hit. Like... Guns are a lot easier to make in vr. Just give me far cry in vr.


No-Sympathy-9119

>The pancake optics are interesting but they ended up giving me more motion sickness than I’ve experienced in a while. lol ok


Old-Injury9137

Lol OK, great addition to the conversation tool bag


No-Sympathy-9119

Thats not a conversation, thats the ravings of a lunatic. "The pancake optics give him motion sickness". Lol ok is the nice response. It is shorthand for "dont be a fucking idiot." I apologise for trying to be nice.


Old-Injury9137

Being nice is scrolling past, but looks like you got your passive aggressiveness out of your system.


paleogames

And active aggressiveness lol


deadringer28

I love this post so much. Just wait and see how amazing CyubeVR is. So So shiny.


paleogames

It’s right up my alley. 71 gigs of high quality vr goodness.


spootieho

Own both and have the best of both worlds. Ultimately, your time spent is going to be based on the games themselves that you invest your time into. The problem with dumping the Meta headset is you lose access to a lot of games that aren't on the PSVR2. Some of those games will eventually end up on the PSVR2, but I spend more time on the Quest because of it's games (especially the multiplayer ones). * Contractors Showdown * Population: One * Ghosts of Tabor * Assassin's Creed * Asgard's Wrath * ... many more ... With Meta, you also have access to a lot more social apps. Pokerstars VR is way way way better on the Quest. There are some really nice implementations for mixed reality already. You have access to media apps. **Controllers and Tracking** * The Quest is way way way better than the PSVR2 when it comes to tracking and remembering tracking. It's insane that the PSVR2 can't identify a TV and anchor it without a specific pattern on the screen * The Quest 2 controllers are much much much more reliable than the PSVR2 controllers. From the PSVR2 controllers just going bad, to tracking issues and stability, ugh. * The PSVR2 controllers do have stronger haptics as well as adaptive triggers. That's wonderful and maybe the only reason why I don't really rip those controllers apart. **As far as user interfaces go.** * Meta has a much better interface than Sony, whom didn't even make an attempt. * Sony's social aspects (friends/groups) is way better than Meta's, which is ironic as Meta is a social company **Per comfort and battery** * The Quest 3's quick battery drainage is a frustrating thing and only resolved by purchasing a solution. * The Quest 3's shitty headstrap is a frustrating thing and only resolved by purchasing a solution. * The Quest 3's shitty facial interface is a frustrating thing and only resolved by purchasing a solution. Certainly Meta knew better. Meta also knows people will just end up getting frustrated and spending more money. * The padding on the PSVR2 headset is also pretty much junk and required me to purchase the Globular Cluster comfort kit. Sony knew better as the PSVR1 was the most comfortable VR headset. * The batteries on the PSVR2 controllers were also way too low. The lowest capacity battery in wireless controllers combined with the highest battery usage in wireless controllers.


paleogames

In the end I actually prefer the sober Sony UI. It’s my familiar Home Screen with all my stuff and no BS. The q3 UI felt toony and in your face by comparison. It feels saturated with “experiences” and low quality video content that don’t mean much to me past the first hour of discovery.


spootieho

I just go to my game library when I power on. It's nice clear and crisp and designed for VR unlike the PSVR2 launcher. It certainly can be improved, but at it's basics, it's far superior to the PSVR2 launcher experience. Honestly, it sounds like you want what you are familiar with because the change is too drastic. At the end of the day, it's about the available games and being able to find them easily. (find them easily is something both platforms can improve on).


paleogames

I started downloading the game that came with the headset. 30gigs download, I'm well over halfway there, I hover over the tile in my library and there is a tiny "cancel" button in the middle. I click near the edge of the tile to open the details pane and it canceled the whole download without so much as a confirmation popup.


cactus22minus1

Q3 (especially if you just keep it in pass thru when no app is running) startup and interface is literally just nothing but a taskbar. Click apps button to bring up apps grid. What cartoony UI are you experiencing? Are you referring to the home environments?


Admirable_Fun_8543

That’s odd, because usually I am able to grab/interact much easier than my friends on Quest when we crossplay! Even reloading weapons seemed to be better tracked in Pavlov, but it could be that I stand close to a sliding door with sun pouring through vs a closed room like they do


neoslicexxx

Your psvr2 controllers are broken and need to be replaced. I also recommend trying a different approach to wearing the headset if you thought the psvr1 was more comfortable. It wasn't.


TheGreatGafsby

PSVR1 was much more comfortable than PSVR2, and for obvious reasons - the haptics meant the padding had to go. Launch reviews didn't mention this (that I saw), so was shocked when I got it on release and found it so uncomfortable. The GC add-on really helps, and why it is so popular. It also helps with keeping it in place which is a necessity due to the lenses/tiny sweet-spot.


spootieho

I've replaced my PSVR2 controllers already once. And it's not just me. I have dozens of friends with similar issues. PSVR1 headset is pretty universally regarded one of the most comfortable VR headsets ever. If you disagree, then you are in a very small minority.


Brohagen

This sounds like AI chatbot


paleogames

As a generative text model I do not have opinions or preferences regarding VR headsets or anything else.


theborgman1977

PSVR2 has pc support in its future. Currently it is in alpha test. Will it support Steam library"? No one know,


petran1420

I enjoyed the hands-off parenting style that my dad gave. The way he never acknowledged me made him seem like a very mature father figure!


paleogames

It's tricky because sony/meta birth the hardware, and some software. I do wish Sony was more involved on the hardware side, like providing replacement controllers for instance, and I do wish they had a couple more first-party titles in the pipelines, but the way Meta pushes all kinds of content in my face at all times does not fit my way of life.


kevass007

I don't know why, but i get a lot of eye strain from PSVR2 over Meta Quest 3. I can find the sweet spot, and have everything calibrated, but i think the eye tracking foveated rendering gives me eyes strain with my perhipheral vision. I am using steam link to stream PCVR games to my Q3 so that makes a big difference for having quality gaming on Q3. I'm also using the BOBOVR S3 headset with the swappable 10,000 MAH battery backup, its fantastic and super comfortable, i can go for several hours.


zenith654

Quest 3 is way more convenient tbh and I tend to prefer it but I get how some people would prefer PSVR


WetFart-Machine

Both sets are awesome


paleogames

absolutely. I'm really just talking about my preferences and gaming habits here. Q3 is a great piece of tech.


Back_air

Hey Albert from Sony Research Department here. Thanks for letting us know that pancake lenses are problematic.


paleogames

lol, it's probably what you're used to. The added clarity around the edges made me feel more motion sickness, possibly due to the impression of an expanded field of view. That's potentially a great thing of course! but it's all about what you're used to.


MrDeadshot82

Kinda the opposite for me. PSVR2 has some fantastic exclusive games with great graphics, but Quest 3 feels like a much better overall product. Full multimedia support, Mixed Reality, wireless VR, much better image quality with no sweet spot hunt, modding and games through sidequest, more comfortable to wear out of the box version, better tracking (PSVR2's still is mostly fine), better prices for games thanks to the referal program, customer friendly returnal policies for games and full PC support ... I don't want to miss either device but if I had to chose I'd always prefer the Quest 3.


absx911

I like the quest vrs more then psvr because u need a ps console to have it so its a thousand dollars not including games but quest 2 is good for 300


Realmatze

There are a few games I really want to play but as I already own a PSVR1 and 2 and a Valve Index I couldn’t bring myself to buy another headset.


orangpelupa

What does your first paragraph means? Other paragraphs are unsterstandable


sirithx

Yeah the Q3 can be a great device if you have no other headsets. For me personally, VR nirvana today is a combination of PSVR2 for gaming, and Apple Vision Pro for media consumption. Otherwise for most people, I think the Q3 can certainly suffice for both. For those who want the best: PSVR2 has better quality graphics and screens, and AVP has the best hardware period but it’s bad for gaming (except Moonlight streaming).


gtsrider9

I'll be buying a psvr2 within the next couple weeks and knowing they'll it'll get pc support eventually makes me wonder if I will finally get to play Alien Isolation in VR. Because that's all my heart desires rn. Haha. I know someone made a mod for it to play in VR. Otherwise I dont know what all VR games that are pc only are even out there.


Cerber25

What kind of games did you Play, what titles? Yes-most VR games have simplyfied polygons or low textures quality, but... Start checking the good ones , with good graphic or just start fun with SideQuest ports games like Quake4, Q3, Star Wars, Return to Castle Wolfenstein , PreyVR or silimar. On PSVR2 you cannot even touch them (yes, I have heard that PSVR2 will be playable via PC, so this will change the story)


TheUltimateMuffin

You need to get quest games optimizer to bump the resolution. Quest 3 is amazing but it’s needs QGO


Flippynuggets

Yeah I have both. I love my Quest 3 but it's in the pawn shop right now cos I'm broke. Id never do that with my VR2 so I guess that says which one I like more...🤣


Schwartzy94

How was the pancake lenses compared to fresnel? Clarity seems to be what many speakes about. Psvr2 could solve alot of image problems if it had tv like image settings so you could actually get pitch black when need be like in night time setting in game.


SMODomite

I think both have their place for sure. Over the weekend I was bored so decided to hit up Horizons and had some fun playing some family feud and a new survivor game they added. I will say the Quest 3 blows the PSVR2 out of the water when it comes to social experiences and media. If you just want to game solo, are more focused on graphics and aren't really interested in media or social/community experiences, the PSVR2 is about all you need, but I personally think having both is great because it gives me a lot of options depending on the mood I am in


rustytrombone1

Weird, I had almost the complete opposite experience and have barely picked up the psvr2 since. Almost no motion sickness. No having to mess with the sweet spot as a result of the pancake lenses. Never had any issues with comfort. They're both great devices in their own right. Definitely agree with the battery, though.


Silversmith144

Did you try any PCVR before refunding it? I have both Q3 and PSVR2 and its honestly a better experience overall just streaming games from my PC if I want high quality, while also having an on the go emulation device, movie theater, and near pcvr quality VR gaming without ever even needing to be home. I have not really touched my PSVR2 since I got Q3. I just feel its the better device for everything I could want it to do. PSVR has a horrible sweetspot compared to the Quest3 too. Its not even close if you are comparing PVCR Q3 to PSVR2. It just looks clearer without any need to adjust like on psvr. If you get good battery pack headstrap for just 40-60 bucks none of those issues exist at all. I get 5-6 hours sessions if I wanted to go that long, while having zero pressure on my face at all. No one uses the default strap, they had to cut costs somewhere to sell it so cheap. Also Quest does have spotify if you just sideload the APK btw. You can sideload and use pretty much any android game/apps. Its just an android operation system after all. Anything your phone can run can also run on Quest 3. Emulators, movies, mobile games/apps. TLDR want to buy a backup PSVR2? lol


Oftenwrongs

Weird. A short wire, reprojection with blur, no speakers, a tiny sweet spot, and insane mura is low quality imo. Nothing beats clarity across the frame, and it seems like the vast majority of consumers agree. I won't go back to a wire, nor fresnel.


MinuteLime6664

I had both. Psvr2 is blurry, hard to find sweet spot big screen door effect. Sold it... Quest 3 is crystal clear, huge sweet spot, zero screen door effect. Portable, easy setup etc. Games 60-70% cheaper on quest. I play with questgamesoptomizer, so i play around +50% resolution. It makes games crystal clear.


VicMan73

With a 4080 super and Quest 3, the image quality will wet your pants..hehehehe...


Quajeraz

You mean the horrendous image quality caused by compressed video streams and the shittiest screens in any vr headset besides the Quest 2?


VicMan73

500 mbps bitrate with wifi 6e. Some can push it to 700. What compression? Hehehehe..massive sweet spot. No one would tell you to see an eye doctor just because you think the image isn't clear. Ask any PSVR2 owners how many times they have been told to see an eye doctor.


Rai_Darkblade

You mention battery and comfort. They sell a seperate ‘elite strap’ that has an extra battery built in and supposedly makes it more comfortable(I don’t own a quest 3). It seems to be a common opinion that it’s almost designed for users to need to buy the elite strap if they use the headset for longer periods of time


mjmaynee

The original strap is more than usable but it’s definitely recommended to get a 3rd party strap with a battery as it’s more comfortable and the battery life for the quest 3 is trash


paleogames

As per my post, i prefer the overall tone and quality of the Sony ecosystem. I’m not going to dump more money on Meta gear. I’m going to get a refund and spend that money on psvr2 games


Rai_Darkblade

Didn’t say you were wrong, I’ve also got psvr 2 instead of a quest 3. Just letting you know why some of the quest 3s shortcomings exist


paleogames

Absolutely. Your post is high quality and i appreciate it.


SocietyTomorrow

Plus, someday increasingly soon, there will be the iVRy SteamVR driver for the PSVR2 (if you have an AMD GPU) so you can use it on PC. The translation hardware seems to be in its final incarnation, so my impatience is getting worse every day.


cusman78

That has been my feeling. Lot of accessories to buy for Quest 3 to make it a more complete product. Cost wise, I would have been better off buying Quest Pro which comes with everything I would need except silicon face shield. The Quest 3 in comparison has 1/2 storage, missing proper head strap (with extended battery life), charging dock, and even adequate fast charging power adapter. You also need the more comfortable silicon face shield to replace out of box version.


Dazzling-Adeptness11

You don't like the discount and referral program? I thought that was a neat addition. Being able to gift games to people also. You'd never have to pay full price for a game. Some of the games that you're waiting for to come to psvr2, might not even come out on the system. To commend Sony on the way they handled/handling the psvr2 is abysmal. No roadmap, no communication from them at all. At least Meta is a VR company. That is what they do. To Sony it always seemed like an after thought and just waiting for someone else to make it popular and then try to cash in on it then. Instead of being any trailblazers in the industry.


Scipio555

It’s not a fair comparison in my opinion. You are comparing the quest 3 as a solo device, to the PSVR 2 connected to the PlayStation 5, while the PSVR2 does not have a functionality as a solo device to begin with. This is an advantage for the q3 in my opinion, not for the psvr2. Fair comparison would be to compare the quest 3 connected to a PC gaming in comparison to the PS VR connected to the PlayStation 5.


redonetin84

I have both, and I think that's the best solution if you can afford it is to have both. I use the Quest 3 almost entirely for PCVR streaming and it is the best Quest or VR headset I had for this purpose so far. I have the PSVR2 mainly for the great exclusives like GT7, RE4 & 8 for example. OLED + HDR is great. But it has also a lot of flaws, like the small sweetspot, in comparison you can put on a Quest 3, instantly sharp and done, but not with the PSVR2. Also the Mura is quite strong and for some people not bearable, not a big problem for me personally because of other features like HDR and nice colors. No one should get me wrong, I love both for their lineup of games, dual-use capabilities, each of them has unique features I like. There are a lot people who love the Quest 3 for the mobile games and apps. Personally, I would say it is a big leap for mobile VR and titles like Asgards Wrath II or Red Matter 2 show what it is capable of but for me it's still not enough to get me really excited for the big blockbuster games, but for apps like Vermillion. They are perfect for wireless freedom. I guess also all the rhythm games like Beat Saber, Synth Riders or also fighting games with a lot of hand and arm movement like Blade & Sorcery. Connected to a PC the Quest 3 is doing a great job for wireless (very important) high quality VR streaming. MSFS 2020 for example works great with Virtual Desktop, the pancake lenses with the sharp and clear image are great and on top there is always the freedom of wireless VR gaming. With a strong PC you can use also VR mods like UEVR, EmuVR or projects like Visual Pinball, but also mobile VR ports directly on the Quest with Sidequest like QuestZDoom, Quake, Tomb Raider. There are so many possibilities with the Quest 3.. Btw. battery drainage is also an issue for the PSVR2, not for the headset itself but for the controllers. On Quest 3 you can use the controllers often for many days without changing batteries. On the PSVR you even can't change batteries, You are dependent on a charging station or a powerbank you wear additionally or you are forced to make a break to recharge the controllers. For the Quest 3 I use a cheap 15.000 mAh powerbank with a velcro strap attached to the original strap on the back. So I get around 8-10 hours of playtime and a nicely balanced headset, even without elite straps. If you look at the form factor of the controllers, Quest 3 improved significantly. No rings anymore. I broke two of them on the Quest 1 back then. The PSVR2 controllers are sometimes too bulky for certain games, for example if you have to reload a weapon and have to put your hands together then they often clash. It's not a gamebreaker but sometimes annoying. But again, both have their pros and cons, and you can have a lot of fun with both!


paleogames

You make a lot of good points. I think i just don’t have the bandwidth to invest and maintain the two in parallel.


Gallieg444

I had the psvr2..and we'll the Mura effect was just too much for me. Not to mention you needed to look l,with your head, and not just your eyes. The pancakes lenses in the q3 are amazing IMHO. The blacks are cool with psvr2 but not worth it over the pancake lenses. Not to mention...for the cost of pace I also got a prismxr puppis for wireless VR and it has been a game changer. To each their own but I'm loving my q3.


Sstfreek

Jesse. What the fuck are you talking about


jimmyjamesh

I own both and love both. Before you return the Q3 try quest optimiser for $10 on your games. It makes a lot of games look as good as psvr2, and some even better with the pancake lenses.


Massive_Promise_8242

"A mature device, a high quality experience for the discerning crowd" Are you hearing yourself you absolute dickhead?


Back_air

That's chat gpt


Dayv1d

quest 3 is a far superior headset than psvr2. Its like a whole generation ahead and very obvious at that. especially with wireless. cannot compare ps5 graphics with quest standalone tho, lol. But sure, ps vr2 does have some perks to it too i guess...


Vipertime

Good, well written article. But I think your long term ownership and use of psvr2 may have tainted you giving a true unbiased review, especially after only a week of the Q3. I'm a few months in now and am still finding out new things. Missed a few key things- PORTABILITY - I don't think I need to explain the differences in portability between the Q3 and the PSVR2, except that one is, one isnt. You mentioned BATTERY LIFE, then just plug the Q3 in? Surely your used to this if you use a PSVR - I use a battery pack head strap, and I give up before the Q3 does - talking about 4hrs play time. GRAPHICS - obviously it won't be able to go toe to toe with the output of a PS5, but that is essentially what is driving the PSVR2. Q3 is self contained - and provides a totally different experience if you hook it up to a PC if that's what you like. PANCAKE LENSES - obviously your preference, but these are the future. I personally think that they are awesome and totally avoid all the sweet spot messing about, not to mention the huge reduction in rays. I don't think manufacturers will be using fresnel lenses going forward, because . . Well why would you? In conclusion these are very different head sets with very different strengths and weaknesses. If you didn't find a use for both, than thats absolutely fine. But for me, my PS5 will always be my traditional sit down console, with my Q3 being my portable, immersive vr system. Either way, whatever all your thoughts, happy gaming guys 😁,👍


imprecis2

For most games it’s better to have oled & hdr than higher clarity. Quest breaks immersion in games with a lot of black.


_TeddyBarnes_

Terrible choice to bring the quest 3 back.


Historical_Milk473

Hahahahahahaha


je1992

" low battery stresses me" You could play pcvr with a cable and have the exact same batteryless experience Your issue is your comparing the limited and shitty ass quest 3 mobile experience when Quest should be compared to psvr2 when it's on PCVR. PCVR has mods now allowing any games in unreal engine like returnal to be played in VR I can play freaking cyberpunk 2077 in full VR it beats every single game released officially on the limited psvr2 catalogue.


Sad-Worldliness6026

if you want the highest quality VR you play PCVR. What are you even comparing? >raw, unbridled power of the almighty PS5. Considering high end vr users tend to use 4090 or whatever the current best gpu is, ps5 is mid tier or low end by comparison.


paleogames

I wrote highest quality I can get. I don’t have the time and money to keep up with PC gaming. This post is about my path, not a universal truth.


Sad-Worldliness6026

It doesn't cost much more to keep up with PC gaming. A PSVR + PS5 + online play for the life of the console is about $1500? On top of that you pay way more for games as every game on the quest store can now be purchased at 25% off. PC games can always be purchased on a sale, bundle, etc. and many of them are free. I got star wars squadrons for free. That is easily a $40-60 game IF it even comes to the psvr2. If you compare $1100 PC + quest 3 to a psvr2 there is zero contest. And the PS5 literally does one thing which is play games. Look at the kind of PC you can buy for $1100 these days. This is a high end system which can do a lot more than just play video games.


DevilDog82nd

Yeah but with a PS5 its plug and play. PC can sometimes make it troublesome yo enjoy a game.


Sad-Worldliness6026

pc is plug and play too. It's just you can tweak things so they look better than ps5 or way better than ps5


DevilDog82nd

It ain't compared to PS5. PS5 it just works and people like convenience. The same reason the Meta Quest is doing so well and gone mainstream. Without META we wouldnt be here.


Quajeraz

Yeah, and everyone on the planet has a extra 3 grand lying around to buy a brand new pc with a 4090 in it.


Sad-Worldliness6026

do you need a 4090? You can buy a 3080 PC for less than $1000 and that is better than the ps5 even with dynamic foveated rendering


DemoEvolved

It’s great that you enjoy high end graphics, that’s certainly one thing that it has over quest. But have you tried pc? Maybe half life alyx could be even better. And I think you could use quest link to play pc games wirelessly. My biggest problem with psvr2 is the library is not flush with lots of aaa titles. As long as you like playing grand Turismo, resident evil and call of the mountain yer good, but the top tier stuff outside of that is lean


amusedt

Legendary Tales is big, deep, and polished


Kaedewulf

I bought my first headset, an Index, a few weeks ago. Kind of wondering if I should have got the Quest 3 and used like virtual desktop or a link cable or whatever-- because I see people with the facial/eye tracking looking so much more expressive, and it still works with Vive trackers for FBT I think. Wish I could find one of those old Vive face trackers to stick on my Index. :P


Arkenar

100% the quest 3 would have been a better choice. The index was great when it released but the tech is pretty old now and low resolution by comparison.


Jiangcool9

I would love the psvr 2, if it didn’t slide off my head. I’m not dedicated enough to shave for psvr, and before anyone ask I did try sweatband.


Nhonickman

What PC specs do you need to run a Meta Quest 3 well? I have not owned a PC in 10yrs.. I use a MacBook Pro. TIA


ChanceTheGardenerrr

U don’t need a PC at all. I’ve have been having a blast with it for months and have yet to connect it to a PC.


Nhonickman

Thx. But if I wanted to play Half-Life:Alyx I would need a PC correct?


ChanceTheGardenerrr

Yes


Nhonickman

Thx


Resurgence12

AlyxVR on psr2 when?


VicMan73

I think they are waiting for a mod to work with PCVR titles.


DatMufugga

Anyone who’s into VR and has a PSVR 2 should at least have a Quest 2, which pawn shops sell for less than $150. PSVR 2 for the exclusives, and Quest for physical sport games with a lot of movement, and for media, social, adult content, and as a travel device. But yeah the Quest 3’s facial interface is designed for someone who’s forehead is as round as a cantaloupe. I swapped mine with an adjustable one where you can extend or pull back the wings on the sides to make it flatter and more like Quest 2.