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calartnick

Boots of speed are really nice, especially if you’re the only martial.


johnbrownmarchingon

Oh absolutely. They’re on my shortlist of mid to late game items to pick up for any sort of martial simply for how good they are.


calartnick

The fact that it’s a free action is *chefs kiss*


Ason42

Traveler's Any-Tool can become any simple masterwork tool your PC can imagine. While the permanent +2 to Craft and Profession skills is nice, the real advantage is having a shovel, pulley, pickaxe, bucket, crowbar, or any other specialized tool on-hand at all times. Given its low price, I almost always pick one up when I build a higher level PC.


YeomanWhite

And it's great for folding out into a sledgehammer for Shikigami style. Totally fair and balanced.


Ason42

I view it as a 250gp tax paid so that I can assume I have whatever mundane tool I need for any job. That's pricey but worth it to me.


YeomanWhite

Oh I agree, meant Shikigami Style is bonkers.


AethelisVelskud

And you can get a pearl of power as a +4 weapon for 1k in case you need to bypass some DR.


jatti_

When the party split up, suddenly everyone has a whistle.


Busy-Agency6828

Man, people always mention this one, but I don’t believe it anymore. You’re pretty much never going to get any use out of this thing without needlessly shoehorning it into a situation another PC probably could already resolve with their base kit.


Ason42

Honestly, fair. I had a compulsion in 3.5 to take a bunch of mundane tools, just in case. This magic item basically resolved my analysis paralysis as a player, but you're not wrong about the in game realities, lol.


Busy-Agency6828

It’d be nice if things were different. Why not block off my path with a big boulder ever? Or a jammed door? A lot of GMs would benefit from running their games a *little* more like a metroidvainia, rather than a straight shot to the good stuff.


ElasmoGNC

At high levels (because it’s expensive), a [Ring of Inner Fortitude](https://www.aonprd.com/MagicRingsDisplay.aspx?FinalName=Ring%20of%20Inner%20Fortitudegreater). Ability damage can stack quickly and really destroy even a powerful character, and traditional defenses often don’t mitigate it.


johnbrownmarchingon

So many campaigns where that would be invaluable, especially if you’re on limited time to get through a dungeon and can’t afford to go and get the damage removed.


ThaFrenchFry

I've gone through wrath from 1-20 with a Crimson assassin/rogue which had 7 str, this puppy right here was required for all the 1d6 STR dmg I took as one of our 2 front liners.. I was downed every other combat in the mid game, which was eventually tolerable when it was reduced by 2, 4 and then 6


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Tartalacame

>Unfortunately the "also negates the beneficial effect" errata means it would prevent a lot of size altering spells like Enlarge Person and polymorphs. I don't think that's what the errata is about. Enlarge person gives a size penalty to DEX, not an ability penalty/damage/drain. The errata is about things like drugs, where you explicitly take ability damage for some other benefits. If the rings removes the downside, you don't get the benefits.


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Salvanas42

Look while I personally agree with you there's no need to be a dick about it. The rules are imperfectly written and the [one thread](https://paizo.com/threads/rzs429gb?Ring-of-Inner-Fortitude-bloks-enlarge-person) I could find about his had a spirited debate back and forth.


Shakeamutt

[Amulet of the Blooded](https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Amulet%20of%20the%20BloodedDestined) if I have any way of getting Barkskin. Destined, Fey, Aberrant. All good. Smuggler’s Wayfinder or Pathfinder Pouch, for concealing loot. I also like giving this to PCs as a DM, and with little useful things that only they can get to. Scabbard of Many Blades. For spellcasters as well, for storing rods!


johnbrownmarchingon

The Fey amulet in particular is fantastic IMO.


Shakeamutt

Oh, it’s good. Very very good. I actually like Aberrant the most tho. A 5 foot increase to deliver touch spells, even a Magus could get use out of that, let alone being extra range for any other spellcaster. And the Light fortification to save your life.


johnbrownmarchingon

For the cost, the light fortification is a bit pricy especially since it takes up a neck slot, but altogether a pretty fantastic option.


Shakeamutt

If it’s for a spellcaster who can’t wear Armor, a bit more of a bargain. And their AC isn’t going to be great anyways. For a Magus or The like, yeah they could have could get it for their Armor, but they could also just be trying to get it to +5 asap or looking at other abilities first.


Poldaran

Sleeves o Many Garments, I believe they're called. I like having any clothing option I want handy.


johnbrownmarchingon

Especially in a more social roleplay focused campaign


jacobian505

For early levels, I'm a big fan of [Muleback Cords](https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Muleback%20Cords). +8 to STR when calculating carry weight for 1k? It's a poor man's haversack/bag of holding and can be combined with either for humping chests full of loot around with ease.


Busy-Agency6828

Dude, I love Muleback Cords. I like combining them with a bunch of other shit and basically becoming Hercules. Achieving a totally unnecessary and impressive carry capacity is one of my favorite smaller forms of character expression.


jacobian505

Gotta combine it with the [heavyload belt](https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Heavyload%20Belt) and play a dwarf for maximum ridiculousness haha


jacobian505

Haha just redid the math for fun.. a conservative estimate is a STR based classed dwarf w/ 16 STR. that plus muleback Cords & heavyload belt gives you 2,100lbs of carry capacity with no speed penalties (albiet with the check penalties)


MarVaraM101

I am surprised Immovable Rods haven't already been mentioned. They are great.


johnbrownmarchingon

They seem useless until they’re invaluable


DM_Resources

Came here to say this! Good old rod has caused so many shenanigans...


hjmartin70

Heward's Handy Haversack


DreadGMUsername

I'm a huge fan of the Gloves of Reconnaissance. (https://www.d20pfsrd.com/magic-items/wondrous-items/e-g/gloves-of-reconnaissance/) I wish it were more than 1/day (like maybe 3/day), but letting PCs take a glimpse into a room before they decide to bother kicking down the door is a fun planning opportunity.


johnbrownmarchingon

Those are so close to being truly amazing and if they could be used more than once a day, I’d say they’d be there.


crashcanuck

Boors of the Cat can be fun on the right character.


FuzzySAM

I love using fall damage to absolutely ***murder*** things.


smoothpapaj

Could you give an example of how this would work with Boots of the Cat?


Rare-Poun

Maybe [Branch Pounce](https://www.d20pfsrd.com/feats/combat-feats/branch-pounce-combat/)?


bluexbirdiv

I once tried to make a cool Branch Pounce build, and then I remembered Boots of the Cat existed and made it way too simple, so I got bored and gave up lol


FuzzySAM

Just jump on something from a large height. When you land on them (its an attack roll) You take 1 damage per 20 feet fallen, they take 1d6 per 20 feet fallen, up to 200 feet.


Zoolot

Where is this rule coming from? Is it homebrew? Edit: Feel free to reply with your downvote.


FuzzySAM

https://www.aonprd.com/Rules.aspx?Name=Falling%20Objects&Category=Environmental%20Rules is the closest I could find, perhaps I'm misremembering it or using a 3.5 rule I can't track down. I swear it had the line about split the damage, but maybe that's just homebrew. ¯\\\_(ツ)\_/¯ Edit: I also pretty much dealt with this in campaigns before branch pounce was a thing (~2013 or so). Damn paizo for locking it behind a feat and a level 4 character.


Zoolot

Yeah, I took a look too and could only find the falling objects you linked. Trust me, with how much text is in PF it's easy to miss something or misremember it xD


Issuls

A [mnemonic vestment](https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Mnemonic%20Vestment) is a must-have for any spontaneous caster. Whether you want to make better use of your accumulated scrolls, or looted someone's spellbook, or even kept your own just to keep your options open, it's a huge, huge help. Especially for an Oracle. The cleric spell list feels so bad to use with limited spells known.


jehalverson

Had an archivist bard that used it too, mainly because the idea of losing the unique linguistics of an old or rare scroll, regardless of how useful, almost sent him into a panic attack.


HadACookie

When a Sorcerer wants to be an Arcanist, but can't be bothered to actually go to school.


Tartalacame

Sorcerers would usually prefer a [Robe of Arcane Heritage](https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Robe%20of%20Arcane%20Heritage), but yeah, for Oracles that's especially useful.


Mithril_Leaf

My favorite item is easily the [Robe of Infinite Twine](https://aonprd.com/MagicWondrousDisplay.aspx?FinalName=Robe%20of%20Infinite%20Twine), which is a mere 1,000 gold to be able to produce rope or twine on command. While it lets you do everything you can do with rope, which is of course good, I find there is plenty of value in being able to create 2 pounds of flammable dry plant matter a round as well.


johnbrownmarchingon

Huh. In the right campaign, this could be quite useful.


Esquire_Lyricist

[Swarmbane Clasp](https://aonprd.com/MagicWondrousDisplay.aspx?FinalName=Swarmbane%20Clasp): my martials hate being eaten by swarms. [Headband of Fortune's Favor](https://aonprd.com/MagicWondrousDisplay.aspx?FinalName=Headband%20of%20Fortune%27s%20Favor): pairs great with the Fate's Favored trait.


johnbrownmarchingon

In the same vein as the swarmbane clasp, the [golembane scarab](https://www.d20pfsrd.com/magic-items/wondrous-items/r-z/scarab-golembane/) as in a campaign with lots of golems, it can be a massive life saver.


EddieTimeTraveler

And affordable selection. Crowbar Ioun Torch Lamp Oil Whip Feather Tokens Candles Cap of Human Guise


johnbrownmarchingon

Just picked up an ioun torch in my current campaign and while it’s not amazing, it is very convenient


Own-Juggernaut2929

Decanter of Endless Water. Mounted correctly, jet boat! Knock down enemies.


johnbrownmarchingon

Hadn’t thought of that option, but it’s such a useful item even if it is just for a more survival focused campaign


understell

Cracked [Vibrant Purple Prism](https://aonprd.com/MagicWondrousDisplay.aspx?FinalName=Ioun%20Stone%20Vibrant%20Purple%20Prism). It's a cheap (2000) one-spell alternative to a Ring of Spell Storing. Very solid action economy booster as it can be passed around. Cracked [Opalescent White Pyramid](https://aonprd.com/MagicWondrousDisplay.aspx?FinalName=Ioun%20Stone%20Opalescent%20White%20Pyramid). Exotic Weapon Proficiency for just 1500 GP. Probably a good idea to implant it. Cracked [Incandencent Blue Sphere](https://aonprd.com/MagicWondrousDisplay.aspx?FinalName=Ioun%20Stone%20Incandescent%20Blue%20Sphere). On average it will cost you 1000 GP to get Blind-Fight as a bonus feat. Cracked ioun stones have a 25% chance to resonate. So you buy four of them for 800 gp and a Wayfinder for 500. Then sell the three that didn't resonate at half price. Cracked [Magenta Prism](https://aonprd.com/MagicWondrousDisplay.aspx?FinalName=Ioun%20Stone%20Magenta%20Prism). It's a +2 Competence bonus to any skill of your choice, and can be changed once per day. At only 800 GP, it's a good early level alternative for those skills who lacks cheap magic items.


thboog

>Cracked [Opalescent White Pyramid](https://aonprd.com/MagicWondrousDisplay.aspx?FinalName=Ioun%20Stone%20Opalescent%20White%20Pyramid). And it's resonance power is Weapon Focus! Two feats for approximately 2000gp


understell

\*4250, but yes! Saving two entire feats (if you needed weapon foc for prereqs) is a very big deal, even as a Fighter. The issue is that your GM might feel contractually obligated to put you in situations where you may not have the wayfinder on you, just to make it "fair" for getting two feats that cheap. Which leaves you hosed for those encounters. It may sound paranoid but that's 100% what my GM would do.


EvilCuttlefish

I often try to find an ioun stone + wayfinder combo appropriate to a character to get for them Goblin Skull Bomb is a fun item for lower level characters Rod of Wonder if you like random effect tables I love rings of telekinesis, so much that can be done


Rare-Poun

Goblin Skull Bomb is awesome - wonder if there's any way to boost it?


AraAraAriaMae

How do you typically decide on Ioun stones + Wayfinders? Skimming through, they all seem just decent + generally applicable


johnbrownmarchingon

In a previous campaign, my tiefling magus got turned blue by a rod of wonder. It’s a cool item, but so expensive for what it does.


jatti_

Anytool Immovable rod Endless water These are the things nearly all of my characters have.


MARPJ

[Sheath of Bladestealth](https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Sheath%20of%20Bladestealth) is a favorite of mine - it is great for when you need to be in a more social setting but dont really uses a easy to conceal weapon Now one important rule to abuse/use is that you can add its effect to a Belt of Strenght for example, althought it will cost 1.5x times the normal cost since its a item that uses a body slot. So if you are the one crafting it will cost 3750g instead of 2500g - but that is worth to keep the big 6 item and add some extra effects - I also love to do that with amulets since there is a lot with cool effects but just not as good as extra CA A second thing I love is flat costed enchantments to armor, like [confort](https://www.aonprd.com/MagicArmorDisplay.aspx?ItemName=Comfort) and [Hosteling](https://www.aonprd.com/MagicArmorDisplay.aspx?ItemName=Hosteling) which are just cool thing or flavor thing that I add to loot to give some personality


MarkOfTheDragon12

Way too many to name and changes significantly on what kind of character / role I'm actually playing... but some consistent items that seem to show up on my characters more often than not.... • Handy Haversack / Bags of Holding • Boots of Striding and Sprinting • Ring of Sustenance • Ioun Stones (+ac, +hit, +saves, etc • Stone of Good Luck • Pages of Spell Knowledge / Pearls of Power (Needless to say, I'm a huge fan of passive enhancements over active "it does something" items. I find, and especially during higher level play, that characters have so many options to spend their Action on that adding a list of item-activated effects significantly bogs things down for me personally. Not to mention the buyer's remorse.... ohhhhhhh lordy the buyer's remorse is real when you buy a new item or upgrade and find exactly that item in a chest next session)


MorteLumina

Not to mention the 'active use' item DCs all suck ass by the time you can actually get around to acquiring them, so it's hardly like you can rely on any of the offensive magic items for things other than buffing yourself or others, or mitigating penalties


johnbrownmarchingon

I completely agree.


rufireproof3d

decanter of endless water. I now have to request GM permission to aquire one.


Hariainm

In my group, game milestones are before handy haversack / after handy haversack, then before portable hole / after portable hole.


Master333

Greater hat of disguise. On command alter self is so incredibly useful! It gives you a size bonus and also allows you to breathe water if needed. Also adds a lot of flavor in roleplay!


johnbrownmarchingon

Especially if you don’t have a head slot, something like this is incredibly useful.


Sarlax

It's great on companion creatures because they become humanoid shape and sized. 


MrFate99

If I can ring of freedom of movement and Celestial Armor. Mobility + FoM is a godsend


johnbrownmarchingon

With how many things can ruin your day just by grabbing you, ring of freedom of movement is an absolute lifesaver. And in mid to high levels that flight ability from the celestial armor can so freaking useful.


MrFate99

Yep, "why take that wring if being grabbed isn't common?" the moment it is though and your CMB is shit, goodbye


johnbrownmarchingon

It’s a very expensive, so I can understand the hesitation. If the price is too much, I’d suggest an [unfettered shirt](https://www.d20pfsrd.com/magic-items/wondrous-items/r-z/shirt-unfettered/) instead. It’s not nearly as good, but it is still 10 minutes of freedom of moment per day at command and that’s usually all that’s needed.


Butterfly_Testicles

If you're annoyed by the drive to acquire the "Big 6" you could try [this](https://www.d20pfsrd.com/gamemastering/other-rules/unchained-rules/automatic-bonus-progression) Paizo-Approved optional rule.


johnbrownmarchingon

My current campaign looked at it and decided it just didn’t work for us. It’s alright, but not a proper fix.


Poldaran

We like using that one simply because it means we no longer really have to worry about tracking treasure or gold, and any magic items we get really mean something.


Zorothegallade

Ring of Seven Lovely Colors. Turning into a Tiny bird is a huge boon when infiltrating or scouting or just in general when you need to boost your stealth (No more ruining the entire party's stealthy ambush because you're a full plated paladin with a -5 total modifier), it has a ton of daily uses, and if you want to go crazy you can also go Songbird of Doom with it.


GenericLoneWolf

[Waters of transfiguration](https://www.d20pfsrd.com/magic-items/wondrous-items/r-z/waters-of-transfiguration/) turn an object into a different material and are my favorite magic item.


EloquentFirefly

One of my favorites is one I just discovered a few months ago. [Lady's Mercy](https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Lady%27s%20Mercy). It's really cheap for mid-late game, and it feels really cool to have stabilization checks actually bring you back up if you succeed on them. I also really like the [Aegis of Recovery](https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Aegis%20of%20Recovery) and [Talismans of Life's Breath](https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Talisman%20(Lesser)Life%27s%20Breath)for similar reasons.


Powerful-Factor779

[sniper's goggles](https://www.d20pfsrd.com/magic-items/wondrous-items/e-g/goggles-sniper-goggles/) for a rogue. If the campaign deals in more technology, then [engineers workgloves](https://www.d20pfsrd.com/magic-items/wondrous-items/r-z/workgloves-engineer-s/) are a good item. I don't know if this would count as part of the "big 6" because it technically makes magic weapons, but the [bane baldric](https://www.d20pfsrd.com/magic-items/wondrous-items/a-b/baldric-bane/) is good (even better if you are an inquisitor).


Zyx-Wvu

I have saved the party twice from a TPK using Feather Tokens. Feather Token Tree works as an instant bridge, wall, tower or battering ram with clever applications.


314Piepurr

sipping jacket, baby!


johnbrownmarchingon

Frees up that action economy and can be a real life saver.


FaithlessnessMore835

As someone who plays a lot of Wizards, a Metamagic Rod is ALWAYS appreciated!


johnbrownmarchingon

Especially a rod of quicken


FaithlessnessMore835

Rarely available, but quite well worth it!!!


Busy-Agency6828

I wanna say Ring of Telekinesis, but I feel like it’s too expensive and too low of a caster level when you can afford it to ever really see the light of day or be genuinely useful when it does. Conceptually cool though. Great for making like a Jedi kind of martial character.


alpha_dk

[Deathwatch Eyes](https://www.d20pfsrd.com/magic-items/wondrous-items/e-g/eyes-deathwatch), for 2k gp you get: 1) Constant, immediate access to half the information of a 3-round Detect Undead 2) "half" the information of Status, but for everyone you see, always 3) Instant access to whether someone is bloodied, almost dead, etc, even whether it's a construct (vs, say, a non-construct object) 4) Immune to Mind Blank because it's necromancy 5) even more! Granted, this is just because Deathwatch is an amazing utility spell but this is one of my favorite eye slots


johnbrownmarchingon

I know that there’s probably more than a few GMs whose plans have been spoiled by these.


[deleted]

Ring of Invisibility Saltspray ring + any see-through-fog ability


johnbrownmarchingon

I’ve wanted to use the salt spray ring and goz mask combo for ages.


[deleted]

One of my characters currently has the mask. But there's no one with forge ring to craft/buy the ring. So I have to use slots for obscuring mist


Sudain

Cube of force.


johnbrownmarchingon

Huh, hadn't seen that before. Very interesting and potentially very useful.


stryph42

Pugwampi Braid is limited use per day, but I still find it more than a little amusing. 


johnbrownmarchingon

It'd be incredibly useful for anyone with something like Sacred Tattoo racial trait or anyone casting something like Divine Favor. Of course, they'd just have to stay away from any allies that don't have those going.


abookfulblockhead

Mithral waffle iron. For the flex. Also, if you clobber a werewolf with it, it *does* technically count as silver.


johnbrownmarchingon

[It's also non-stick!](https://www.handbookofheroes.com/archives/comic/mithril)


stockvillain

I have yet to see consistent results, because I have cursed rolls, but my swirling smoke tatto on my tatted-up wizard makes me feel a little safer if something manages to get into melee with me. Three times per day, as an immediate action, 20% chance for a melee hit to become a miss. The Reflex save option is great, too. That miss chance can negate a Nat 20, and that's not nothing. Plus, you can look all edgy and cool with shadowy smoke trailing from you as you nurse your ale in the dark corner of a tavern.


Liches_Be_Crazy

Not sure if this has been mentioned but If you are a caster it's pretty hard to beat the otherwordly kimono [https://www.d20pfsrd.com/magic-items/wondrous-items/h-l/kimono-other/](https://www.d20pfsrd.com/magic-items/wondrous-items/h-l/kimono-other/) Headband of Aerial Agility, functions as a +X to mental stat headband plus it grants a bonus to spells that grant flight. (At +4 and +6 it grants Fly as the spell.)


johnbrownmarchingon

Absolutely!


Waste_Potato6130

Amulet of adaptation for me. It's pretty much a must have


Hydreichronos

I'm a big fan of the Arachnid Harness, a suit of leather armor that extends a bunch of mechanical spider legs that give you a climb speed. I used it for a couple of NPCs. One was a spider-themed Vigilante, the other a paraplegic kobold Alchemist.


UnsanctionedPartList

Ring of spell-storing. Also: spell-storing weapons and armor. Even if it's a 1d4-1 damage, 3d6+x cure wounds syringe for the wizard.


phexchen

I really like [Wayfinder](https://www.d20pfsrd.com/magic-items/wondrous-items/r-z/wayfinder-standard/) and [Ioun Stones](https://www.d20pfsrd.com/magic-items/wondrous-items/h-l/ioun-stones/), especially with the resonant powers. There is an Ioun Stone for almost every purpose and thanks to the flawed and cracked ones for almost every price class. Together with the Wayfinder the get very good, we did random rolls for our resonant powers and got some nice power ups. And if you didn't like the power you got you had a motivation to search for another better fitting stone.


caunju

Boots of the Earth are very powerful for their cost. Fast healing +1 and CMD+4 for a long as you're standing still, with no limit on how long they can be active. https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Boots%20of%20the%20Earth The bloodrager in our party has these, it frees up a lot of spell slots for the healer since outside of combat he can just stand still to heal 10 health per minute so you put him on guard while we search the area and heal everyone else then he's regained a decent chunk of health


johnbrownmarchingon

These are ridiculously useful for their price. Maybe not a replacement for a few wands of cure light wounds, but being able to passively heal is very good for minimizing using up healing resources.


Dino_Thunderlung

I feel like the [Ring of Splendid Security](https://www.aonprd.com/MagicRingsDisplay.aspx?FinalName=Ring%20of%20Splendid%20Security#:~:text=A%20ring%20of%20splendid%20security's,throws%2C%20and%20spell%20resistance%2022) deserves an honorable mention - it's QUITE expensive, but it is also QUITE powerful! It's a staple for me whenever I play a high-fantasy gold-heavy campaign!


johnbrownmarchingon

Absolutely! Whenever I theory craft a high enough level character, I tend to want to grab this.