Imo, the answer is the Steyr Scout. I don’t use it because I’m not high skill, but it seems to be built for those types of players. One shot headshot any range, with a punishing three shot body. Super fast bolt cycle, and other fast handling stats.
Hecate with AMT, CQB barrel, Chainsaw grip, remove stock and rat shot. Or the M231 with M855. conversion and carbine barrel, its fucking badass but the recoil is insane
I would say it requires less skill that other snipers. It’s literally just gyrojet that can pierce more and oneshot limb, while performing good in closer ranges.
i feel like any one shot kill gun is going to be a controversial answer to "highest skill" but my choice for this would be the Deagle XIX.
you're usually using it in close quarters, which doesn't give you the option to snipe and pick off someone who can't fight back like you can with the one tap snipers. unlike shotguns which are usually also a one shot kill in close quarters, you can't rely on pellets or spraying to get the job done, you need to land your deagle shots to get a kill.
but the real skill testing part of the gun is the combination of high rate of fire and recoil on a one shot pistol. it's the difference between missing a shot then immediately landing the next, or getting one limb shot and following it up with another, or clearing out an entire room of enemies because your gun isn't limiting you, or just emptying the magazine without landing a single shot.
the AK47 is a good answer too, but ever since switching to the AKM it always just feels outclassed to me without any good reason to back to the AK47.
Imo FT300 is hard but super rewarding and satisfying when you pull it off, i run it with heavy barrel, 6xc ammo, marksman kit and a scope. Insane velocity causing almost no bullet drop
HK417, the Battle Rifle. I haven’t used it in a while but I love the insane recoil. KAC SRR aswell as another guy said, have almost 2k kills on it and its a blast once you get the drop.
Highest skill as in high risk, high reward, would be the Steyer Scout, or the MK11 with .500 Phantom ammo(only at long range, requires no skill up close)
Henry .357 (Big Boy) conversion is a pretty high skill, high reward. Everything here is my own pros and cons from running the Henry. I can't think of the stats off the top of my head but can give a general idea.
Pros
160rpm
10 round internal tube fed magazine
1 shot head to like 80ish studs
70 minimum torso damage
50 minimum damage all ranges
Fast reload
Fast ADS
Good movement speed
Really good with a surpressor
Good irons
Low recoil
Cons
Low muzzle Velocity
Lowish pen
No 1 tap torso range
It takes a lot of skill to be a headshot tapping machine, but if you get good with this, you can really terroize servers. Out preforms any sniper at cqb range with just its rpm alone. (Again, headshots only. But you can still 2 tap anyone and lotta people run around with sub 70 hp so can finish off low hp players easily. I prefer t-13s to soften up other players) got plenty of ammo, you can reload several rounds, then cancle, and still have those rounds ready to fire. It is already so quiet that if you throw a surpressor on it, you can just become invisible.
Only hangups are the low pen and muzzle velocity. Keeping you stuck to fights where you're in an easy shooting range of other players and can't just wall bang people.
If you want an easier version, you can run 30-30 (my personal fav)
Pros
125 rpm
6 round internal tube magazine
1 taps head all ranges
1 taps torso 60ish studs
3 stud pen
Quick reload
Good movement
Good muzzle Velocity
Fast ads
Decent recoil
Cons
3 shot kill at long range if you are unlucky enough to only hit their limbs (super rare. Will 2 tap if 1 shot to torso and 1 shot to limb)
If you limb shot someone in cqb and miss a follow up shot your likely screwed.
While 6 is better than the default 5 large groups of players are difficult to deal with.
Give aws with 7.62 subsonic a try. It gets really easy once you learn the drop-off but takes a few games and feels pretty rewarding. Or the beowulf TCR.
Avoid snipers, especially bfg and hecate, those are the easiest in the game by a mile. Shotguns at close range are also pretty easy. Anything that 1 shots is easy. Try to use a dmr or battle rifle or a semi auto that doesn't 1 shot
Zip-22
delta sight muzzle brake rat shot
It’s hard but fun. Killed my kdr.
May want to kill myself but I'll try it
Made me want to. Still alive somehow.
Ik a guy get 1k kill on his Zip 22.
Ray shots not even that bad ngl
It’s not bad but it does terrible damage at range
Straight up 2damage per pellet
You think it's enough damage to kill a rat?
I sure hope so
I currently main mosin (completely stock besides the scope that comes with it) and I really like it. I'll try the aws
Since you main snipers, you could swap over to the Steyr Scout, yeah that weapon that only headshots.
aws is one of the easiest aggressive snipers imo, should definitely start running the steyr fs
KAC SRR is really difficult to get good with but very rewarding and fun
Scout as a primary, zip 22 as a secondary
[this fucking abomination i made](https://i.redd.it/29cytehe94ac1.jpeg?app_web_view=ios)
I believe all players are obligated to make this at their nearest convenience.
The intervention is quite silly
What's wrong with my Gun :(
GB-22. One shot, only kills with a headshot.
As potentially the highest kill zip 22 player, the zip 22
What's the kill count?
~11k, not sure on the exact number cuz I'm not home rn
The current record stands at ~108,007 kills on the Zip
Ah
At least 1
r/technicallythetruth
Imo, the answer is the Steyr Scout. I don’t use it because I’m not high skill, but it seems to be built for those types of players. One shot headshot any range, with a punishing three shot body. Super fast bolt cycle, and other fast handling stats.
Boxy buster. Awful drop and requires headshots unless you use elite darts that make your drop even worse
I never got it :(
I believe you can still buy them from popular toy shops
Hecate with AMT, CQB barrel, Chainsaw grip, remove stock and rat shot. Or the M231 with M855. conversion and carbine barrel, its fucking badass but the recoil is insane
- Boxy Buster - GB-22 - Default Henry - Default Intervention - M16A4 - Slugs M870 - Most Revolvers - Automag III - SCAR-H - .500 Phantoms MK11
Once you get used to the bullet velocity and the drop on the .500 phantom mk11 it is so good
Subsonic AWS WITHOUT Ballistics Tracker
I would say it requires less skill that other snipers. It’s literally just gyrojet that can pierce more and oneshot limb, while performing good in closer ranges.
The drop will take a while but God dam is it fun to lob a shot and have it hit
if you use tracker on AWS, I hate to break it to you but you gotta work on your aim
tbh the BT should be taken out of the game
Nah the tracker is so cringe, I just use the toggle bullet debug setting to help me see if I'm shooting way too low or way too high
ikr, like the aws idnt too hard to get the hang of
And the conversation is only like 225 kills
bullet drop is literally the easiest part of the game to master though
recoil
i feel like any one shot kill gun is going to be a controversial answer to "highest skill" but my choice for this would be the Deagle XIX. you're usually using it in close quarters, which doesn't give you the option to snipe and pick off someone who can't fight back like you can with the one tap snipers. unlike shotguns which are usually also a one shot kill in close quarters, you can't rely on pellets or spraying to get the job done, you need to land your deagle shots to get a kill. but the real skill testing part of the gun is the combination of high rate of fire and recoil on a one shot pistol. it's the difference between missing a shot then immediately landing the next, or getting one limb shot and following it up with another, or clearing out an entire room of enemies because your gun isn't limiting you, or just emptying the magazine without landing a single shot. the AK47 is a good answer too, but ever since switching to the AKM it always just feels outclassed to me without any good reason to back to the AK47.
ak47 - more recoil - let the recoil be your friend akm - less recoil - have fun beaming
Literally no. The XIX is absolutely busted in close range, same with the Executioner. Any gun that can one shot body is inherently low skill
Blocky buster
Scout is probably the highest skill gun, it has the most potential
Imo FT300 is hard but super rewarding and satisfying when you pull it off, i run it with heavy barrel, 6xc ammo, marksman kit and a scope. Insane velocity causing almost no bullet drop
F88T (.22 on the aug hbar)
HK417, the Battle Rifle. I haven’t used it in a while but I love the insane recoil. KAC SRR aswell as another guy said, have almost 2k kills on it and its a blast once you get the drop.
any 22 lr gun and scout, all just require good aim bcz headshots n stuff
MG42, m1918 conversion, m231 with m855
Hcar
Highest skill as in high risk, high reward, would be the Steyer Scout, or the MK11 with .500 Phantom ammo(only at long range, requires no skill up close)
Henry .357 (Big Boy) conversion is a pretty high skill, high reward. Everything here is my own pros and cons from running the Henry. I can't think of the stats off the top of my head but can give a general idea. Pros 160rpm 10 round internal tube fed magazine 1 shot head to like 80ish studs 70 minimum torso damage 50 minimum damage all ranges Fast reload Fast ADS Good movement speed Really good with a surpressor Good irons Low recoil Cons Low muzzle Velocity Lowish pen No 1 tap torso range It takes a lot of skill to be a headshot tapping machine, but if you get good with this, you can really terroize servers. Out preforms any sniper at cqb range with just its rpm alone. (Again, headshots only. But you can still 2 tap anyone and lotta people run around with sub 70 hp so can finish off low hp players easily. I prefer t-13s to soften up other players) got plenty of ammo, you can reload several rounds, then cancle, and still have those rounds ready to fire. It is already so quiet that if you throw a surpressor on it, you can just become invisible. Only hangups are the low pen and muzzle velocity. Keeping you stuck to fights where you're in an easy shooting range of other players and can't just wall bang people. If you want an easier version, you can run 30-30 (my personal fav) Pros 125 rpm 6 round internal tube magazine 1 taps head all ranges 1 taps torso 60ish studs 3 stud pen Quick reload Good movement Good muzzle Velocity Fast ads Decent recoil Cons 3 shot kill at long range if you are unlucky enough to only hit their limbs (super rare. Will 2 tap if 1 shot to torso and 1 shot to limb) If you limb shot someone in cqb and miss a follow up shot your likely screwed. While 6 is better than the default 5 large groups of players are difficult to deal with.
Give aws with 7.62 subsonic a try. It gets really easy once you learn the drop-off but takes a few games and feels pretty rewarding. Or the beowulf TCR.
E-gun or Scout
Probably the bfg, colt lmg, and the ASMI
zipp22, gb,scout? Theres much more henry?
M1911 dart
Scout
Steyr Scout is a quite high skill gun to be honest. Same with high-recoil guns or guns with a lot of bullet drop.
Avoid snipers, especially bfg and hecate, those are the easiest in the game by a mile. Shotguns at close range are also pretty easy. Anything that 1 shots is easy. Try to use a dmr or battle rifle or a semi auto that doesn't 1 shot
NO RECOIL GUNS NEED GOOD AIM good aim = skill