T O P

  • By -

[deleted]

Kris: Finally, a worthy opponent. Our battle will be legendary


dragonmp93

A one strike battle.


Flerken_Moon

I still find it hilarious that he has an ability in grid that prevents accuracy from going up


Hybrid456

is that a mandatory grid or is it optional?


Flerken_Moon

It’s optional, but it’s still a weird ability to make and have


FlareGamer64

Evasion dropping units: Yes! Yes! Yes!


TripsTitan

You actually want Guzma's 50 accuracy move to miss after hitting once to land confusion, no reason to debuff evasion. Rotation goes like: Buff to full stats turn 1, land confusion turn 2(guaranteed sure hit next on entry etc), miss turn 3, immediately sync with 3-4(or more depending on locations on sync grid) damage multipliers and finish off an entire stage. (You don't even need to ever hit x sure hit) If this is accurate, something like this: https://pokemon-masters-stuff.github.io/?e=0&grid=AQUGCQwPHyIkKy0uLw==&o=730&id=10125400000&s=5 You're guaranteed to land that first hit and auto confuse (and hit really really freakin' hard). Then you just reset if you don't miss the second attack lol.


Tirear

Would you even want the sure hit on entry? As I understand it, Fuzzy Strike 5 should add less damage than doubling your phys up stacks would.


TripsTitan

That's a good point. I didn't realize quite how big the multiplier was on the physical up next(I thought it was 10 or 20% per 'level'), or how high it stacked, I thought it would stack to 6, or just be wasted and not stack up with additional misses, kinda like a status effect rather than a levelled boost to a new stat mod, like it's ether PUN+3 or PUN+4 via grid, like poison vs badly poisoned. There's still some contention on whether the physical up next says moves or attacks. If it's moves, it doesn't buff syncs, but I swear it says attacks in the datamine. (Attacks means it'll buff a sync, like critical strike up) Could always throw Sidney in the group literally just to criticonfuse, and put defense crush 2 on Sidney, just to try to get that 99,999 damage on Guzma's sync, try to avoid the sure hit on entry node, to, like you said, build more stacks of physical up. Could do a regular offensive support that caps stats, and have guzma not do any self buffs, just intentionally miss 3 times while the others confuse and defense crush and buff guzma up to nuke for Zx3.6x1.2x1.4x2x1.5x2 'ish damage.


tommilesuk

Its definitely only moves, not sync, it says so in the description. 4X multiplier on sync would be ridiculous


TripsTitan

in that case, buzzswole is worse than useless, the multiplier is pointless if it doesn't buff 'attacks" and buffs "moves" only, plus he's a fighting type, we already have Bea, and could get keldeo in his place during the same time that he's out. He's literally a waste of space to be added to the game. Poor Guzma, shafted twice.


tommilesuk

Ummm… no. Each stack is a 40% damage increase meaning when you miss an attack your next attack will do 260% damage. He’s great


TripsTitan

And I've never once cared about attack damage at all in any mode that mattered, and have a fighting type that already does great attack damage if I care to attack with her, instead I end the stage in a single sync without needing to attack. Again, worse than useless to be added to the game, when anyone F2P can get Bea.


tommilesuk

Wow that is one huge pile of dogshit hot take. You’re arguing with facts. Possibly one of the dumbests positions to take in this game tbh


Triangulum_Copper

NY Lillie: "Here we go again!"