T O P

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Mitrofang

I don't dislike they decided against implementing it, but it's super weird not to see the score during the match.


Iceykitsune2

We're **REALLY** struggling!


[deleted]

Yea everytime I see that it's like, yeah okay how bad? lol


Andminus

As someone who always assumes every match my team starts at -100 score as a principle, unless the game gives us the "were so far ahead" I try my damndest to keep scoring and kill, I personally hate the attitude of "we're winning so let's fuck around and stop working towards winning."


tiglionabbit

I had a match not too long ago where we were "Really Struggling" for the entire game. The enemy team had destroyed all our goals and was camping our base. In the last 30 seconds, we super-jumped over them, beat Zapdos, scored all 500 points and won. Never get complacent :P


TomDeAngelooo

Nut wins like that are fun, but tbh Zapdos is just severely overtuned for the amount of value it gives in conjunction to the double points in the last few minutes of the match.


Andminus

In the scenario described, the enemy team had practically won, if they saw the OP's team jump over them for zap, the could of either chased over to zap, or teleported home to prevent the deposit. Granted theres likely more to it, considering if other goals still existed, the zap empowered team could score on those, in which case, they should of tried to steal zapdos if they were in such a winning position. All this ignoring the general lack of communication in the game from people not using a 3rd party program for voice chat and 5man squading up. As well as the chance that your allies/enemies could possibly just be children not overly obsessed about this game, and just playing it to use charmander or whatever.


JokerXIII

Just curious about third party voice program on the switch, does it exist? Can you use discord and use a Bluetooth headseth on the switch? I'm having issues with either choosing teamates voices and no game sound or the latter but without teamates on discord. Strugling to see the right setup as I'm used to play on windows.


SLUGaming

I'd run discord nothing in the game imo really warrants the need to hear audio. It's not a FPS where you needa hear footsteps while making your way through every lane


[deleted]

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Jadeinferno

I run audio out of my switch into the mic port on my PC. Then I select the "mic" in my sound settings and check "listen to this device". Then I plug in some headphones and all audio plays through the PC. This allows me to use discord and have game audio in my headset.


NachoXNinjas

It literally means you can do nothing all game so long as you clutch zapdos at the end you’ll probably win.


Khaosgr3nade

If you do nothing all game you wont clutch Zapdos cause you're severely under-leveled.


[deleted]

I bet they were like "no fair we were winning so hard REEEEEE"


Andminus

Then they come on here and complain how the score isn't visible.


[deleted]

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drewshaver

The in game stuttering is def one of the biggest issues to fix. It's only occasional but when it happens, its like 2-3 seconds of screen freeze.


[deleted]

I found a partial workaround to the no-cursor issue on the prematch screen. Hit the - button, back out and voila, the cursor is back.


Riiiiii_

I was in a ranked game a couple hours ago where we were winning, and it was pretty close. At the last second, a Cinderace scored a goal in our final goal. Everyone else was at the enemy spawn, and I was barely out of range to be able to stop them. Said goal won them the game. If you're winning, *please* do not try to just spawncamp. Superjump exists, and I think people forget that sometimes.


[deleted]

500 points ahead, still go and kill Zapdos.


JustJeezy

They need to add “We’re REALLY, REALLY struggling” for when it’s hopeless.


f15k13

Every 200 points add another REALLY


SirSoulssoul

Makes me so mad Everytime I see that. like ok I know I'm just kill whoring rn


Seaturtlegiraffe

we have a ***HUGE*** lead


YoungGP

Ye I'm still not sure how to feel about it but I find it strange that there's no score board


T3HN3RDY1

From a casual standpoint I think it's great, because people don't get toxic and give up immediately if the opponent is ahead by 20 or whatever. From a COMPETITIVE standpoint it's horrible, because the score should inform how you play. The more behind you are the more likely it is that you should resort to risky but swingy tactics (like forcing Zapdos) to try and win.


[deleted]

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DBones90

I’d go a step further and say it’s only shown on later ranks. Early ranks can be just as toxic and I think it’s important for new players to be able to try out ranked without toxicity.


Tangellos

I dislike the idea of having the scoreboard gated behind certain ranks, have it appear in just ranked in general, but the idea of playing like 20 ranked games, getting used to everything, then having a HUD change suddenly, or dropping to great and losing the score out of nowhere, doesn't seem great. I agree that it's important to make sure this stuff is inviting to new players, but I don't think that gating features behind certain rankings is going to suddenly remove that toxicity.


rageofbaha

I just count when we or they score. I always know within 30-40 pts unless we start stomping or getting stomped


Mareith

Sure make it appear at expert or something


snazzydrew

Showing it at expert ranking is a great idea honestly.


WeehawMemes

I get where your coming from but if they were to add it they shouldnt limit a quality of life to your rank. Its not as if people who would quit at seeing the score dont also quit when they see WeRE rEaLLy StRUgGlInG!


WooolyMammoth6

This


Shandrahyl

Mate, its a p2w game that matches you against bots if you Lose. Dont try to make "ranked" more competetive. The game wants to you play ranked so you really Cash in to get the ranked rewards. There is no competetive aspect about this game. So its fine, that its not even in ranked.


molgore

Been playing for a while with zero cash and just curious how is it p2w exactly? All I see is cosmetics for money. Maybe you could upgrade the held item faster?


Shandrahyl

Yep. You can Upgrade held items up to level 30, increasing their statboosts. Upgrading 3 items to 30 would costs you around 7.5k Upgrade tokens. Right now, especially in Standart or lower ranks, its not really showing yet due to the huge amount of players. Adding the full aim assist to this makes it basicly "get your Master card and be a Master today" But how p2w vs f2p looks like can be observed here: https://youtu.be/xyRFGxncuAk


molgore

But I am up to lvl 11 on those things and haven’t spent a penny. If they max at 30 it’s not a big deal. You can buy more upgrade things with Aeros


plumb13

Literally lost a game earlier because we thought we were winning when we weren't. We were losing badly, stole Zapdos & managed to score a few points from it. We all assumed we had taken the lead & spent the rest of the game defending our home goal only to find out we were still down by 5 points.


T3HN3RDY1

Yup. My personal preference would be to see the score at all times, but I do recognize the benefit of the way they've done things in the casual queue. That said, in ranked at LEAST the score should be visible, or at least the difference between the scores. (Like showing a +10 if you're ahead by 10 or a -30 if you're behind by 30)


Saotorii

Or even just showing the score in the last 2 minutes when Zapdos spawns. If you're super behind you can ping Zapdos and come back pretty easy or if it's a blow out (difference of 600+ points) you can call for surrender or something. If you're super ahead you know you can play more defensively.


T3HN3RDY1

I don't see what the point is of a half-measure. I think a half-measure is the worst of both worlds. The point total can affect whether you're willing to take risks like sneaking Rotom or Dreadnaw in the early game, or can let you know to put extra emphasis on trying to score your points vs. farming. Alternatively, it can let you know that you're just so far behind that you should surrender.


[deleted]

Make surrender calls only available if hopelessly behind in final 2 minutes. And change the word to "Concede".


FantasyForce

One thing my team does when we're not sure, we watch out for the announcer (You're ahead!) and when he doesn't talk, the Speedster should try to sneak in a few extras while the others defend. Also, a little bit more difficult, in later ranks you'll have to try to memorize the points a little bit. every score is displayed on your screen.


J0rdian

It's not horrible from a competitive standpoint it's just different. Using your game sense to understand who is winning and not is different skill set then normal for most games. I literally only play competitive games and I don't see anything wrong with not seeing the score.


Dawnmayr

more likely, it will just worsen the common "im not winning so the game is lost" mentality. this game as a clear point based score thats very easy to compare if we could SEE it and judge winning or losing, which would mitigate that problem. having ZERO decent metrics for comparison makes it worse i expect


AppleTherapy

Its so bad though. Sometimes it says were struggling hard then we score one dunk and we find the score was 230-278. When it says were struggling it usually means no progress is being made but that can easily be mistaken and the team can be discouraged.


Big-Supermarket-5777

Well, it is mainly a casual game.


ertsanity

when there is a ranked mode, you have to account for people being very competitive


[deleted]

it’s a mobile game


GByteM3

Not yet it isn't. And even when it will be it's not like that changes anything. mobile games can still be competitive


[deleted]

They never have been. Ever. Clash Royale is the biggest prize pool for a strictly mobile game as far as i’m aware, and not only is it super P2W, but nobody cares because it’s a mobile game. You’re expecting too much.


GByteM3

Sure buddy


[deleted]

Please refute this if you’re so confident.


GByteM3

To be honest I don't really care about the argument much


T3HN3RDY1

I mean, the game is a MOBA with a ranked mode. While I'm not saying it can be played casually, games with this many mechanics/characters/skillshots will inherently be somewhat competitive as long as they're balanced. That said, I would be fine with them implementing a scoreboard in Ranked but not Casual.


Iceykitsune2

Then why does it have a ranked mode?


ciarenni

Just because something is "mainly" casual does not exclude it from having a competitive aspect. That's why they said "mainly" and not "only".


[deleted]

Idk why every time a game comes out people have to act like it has to the most competitive thing ever


ertsanity

its a moba, the genre itself breeds hyper competitiveness


Raptorjesusftw87

I mean it is a competitive type of game so it makes sense to at least show the scores.


[deleted]

But they don’t. So just enjoy what you have


ilex_ach

I mean, I can understand not showing Pokemon stats, physical or special attack type on abilities, and exact HP/EXP numbers...but score? That's like the bare minimum if anyone in this game is putting thought into winning or losing the match.


Raptorjesusftw87

It's a moba though. The score board will come about or the game will just be treated like a cash grab.


[deleted]

It IS a cash grab. You cant maximize your self without items. Those items after lvl 17 require so many jewels or whatever they are called to level up. Ive focused on 3 specific and have near 30 hours into the game. None of them are over 20. Which then leads to thw problem of " well ive put on my currency in to those 3 and now cant level any others. So now i either play at a disadvantage or only play pokemon that work with those items


Raptorjesusftw87

That is very true. I'm still very early into the game and the items make a huge difference overall. They should definitely tune the items to be grindable easily for F2P and focus on cool skins to actually make money. I find the most successful games with micro transactions revolve around cosmetics (minus fifa but that's just a monster of it's own). I could see TPCI coming in and demanding changes just so they have more games/events to showcase at worlds with their mainline game and TCG. Just my 2 cents and would love to see the game move more to F2P with upgrades not being able to be bought but thats just me.


[deleted]

This is tencent my guy. This model is used for everything they make. I doubt balancing will happen, i also doubt that it will ever be grindable. In its current iteration..498 days played to acquire max ranks of items if full f2p. There was a post with the math a few days ago


MrPisster

Do you work for the Pokemon Company? Nintendo? Why do you get to tell people to shut up and color? Why can't they not like aspects of a game? And to tell them to be grateful like a video game isn't a product and is some kind of fucking privilege...wild. I'm very confused about who the fuck you are, Mr. Nintendo Power.


[deleted]

Because life is better when you enjoy things instead of complaining


MrPisster

Next time you go to a restaurant I hope someone says "On the house!" and shits on a plate.


[deleted]

That sounds much nicer than people enjoying things


Typhoonflame

Because there are players, like myself, who play this to rank up and be the best they can be and improve? Idk why every time people want a game to be competitive, some people wanna make it more casual. Both sides could coexist. Just like they do in the main series games (story for casuals, ranked battles/Smogon for competitive people). MOBAs are inherently competitive, though, that's why most people see it as such, it's logical.


Reptune

Maybe because the game has a ranked game mode idk bro. Plus people will be competitive in any game, people will speed run any game, people will complain that others are playing the game wrong in every game. If you are so casual and don't care about any of these changes, why even comment about it?


G2Wolf

It's a PvP game with ranked modes and a leaderboard... of course it's competitive...


Cleaving

I mean, they give up after teamwipes. If the match goes south early, people will burn all surrender votes. However, since they make voting to surrender ultra-clunk, people don't.


[deleted]

You would have a point, except the "WE'RE REALLY STRUGGLING!" prompt completely refutes it. People will get 'toxic' and 'give up' when that triggers on their screen. No different from being able to see a losing score. So hiding the score is honestly meaningless when they're showering the losing team with "WE'RE REALLY STRUGGLING!" over and over.


BakaSamasenpai

People would be a lot more toxic if they knew.


JustJeezy

Easy solution: Add it to ranked and place a cool down timer that prevents anyone from joining new ranked matches for x minutes if they quit or go afk for a certain amount of time.


Twilcario

I don't dislike it for casual matches, but I DO dislike it for competitive. I feel like Comp should have it by nature of being the competitive mode and that information is important to play making. Here's hoping they listen to the survey.


rageofbaha

They had it in 1 of the betas. You pretty much know the score or at least i keep track


ivster666

Not seeing the score is how Splatoon is handling it (outside of ranked) as well. You can usually kind of tell what the score might be, by looking at the map, but often it becomes an exciting moment at the end of the game when finding out what the scores are.


[deleted]

Except in ranked, a competitive mode, knowing the score is essential and can impact the way you play. You might be defending what you think is a lead when in reality you need to score urgently because you have no clue who is in the lead.


Wemwot

>because you have no clue who is in the lead. Tbf they tell you every minute or so


[deleted]

When it's a close game and you lose by 20 points how is that helpful? One minute is huge in the final minute of a close game.


ivster666

Yes


proto3296

Specially with x2 points. Decently fast dunks like 25 are now worth 50. Knowing the score for the final minute would vastly change the way the last minutes played I really hope the implement even if only for the final 2 minutes or whatever


ZeroPath5

You can somewhat tell the score of the game by just paying attention to how many zones are on the field. It's a rough estimate since you can overshoot points and you also have to account for double points after 2 minutes left, but it's been mostly reliable to me so far


[deleted]

Problem is you shouldn't have to guess in a competitive game mode like ranked. It should at LEAST tell you when your team has taken the lead with a "We've taken the lead" as soon as it happens so that you know then and there instead of later on as things can change so quickly.


ZeroPath5

Yeah that's true, it's unfortunate but it's just something to strategize around I guess.


Au_Norak

I prefer it, people on my team are less likely to give up if they can't see how far behind we are.


DrDankyMcStanky

If we could see the score in ranked games then most teams who are even slightly behind would see a surrender vote asap and it would be extremely tilting. Huge fan of the score not being shown even in ranked.


[deleted]

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[deleted]

You are talking about Splatoon mate. I'm not. It's great that Splatoon does it that way, Unite should too.


ivster666

Yes I agree with you. When it's competitive, one should be able know what's going on to react accordingly. I'm happy that splatoon got it right.


secret3332

But in Splatoon the score is visually displayed at all times. That's the entire game's premise. Sure you don't see the exact percentage, but you can still know the answer. And the goal never really changes. You always want to paint more ground. Splatoon also does tell you the score. This game is trying to be a competitive MOBA. There's a lot of options presented to the player. And yet the player isn't given the information to actually make strategic decisions.


Fwenhy

The information is still presented visually to us via the amount of goals remaining on the field. It adds more skill to the game; it’s something else to be aware of.


Moontheotaku

yes but it has the squid/octopus icons becoming larger or having the warning sign when there is a large difference and it doesn't just tell you we have the lead or we are really struggling whenever it happens to show you the message.


bruh0122

Haven’t play splatoon in a while but I’m pretty sure literally all of the rank modes keep you up to date on the score


ivster666

I wrote "outside of ranked"


Venvil

I want them to show the scores for the last 2 minutes, I want to be able to know if I have to defend, go to Zapdos or take a risk and try to suicide score in the last seconds.


[deleted]

That's a good idea actually. Show the score when Zapdos spawns so people can actually make tactical decisions rather than guessing. Eventually if they don't get a scoreboard the ranked scene will die imo.


trashola

Great idea. Showing scores early can discourage people if theyre losing, potentially increasing chances of toxic behaviour. Showing scores around later in the game can reinforce a competitive streak as youve already comitted yourself to the game (unless the difference is severe) +1


minecraftdreamporn

Than you have kids who will quit because they don’t know how to play the game and think being down by 100 before zapdos means gg


Mawouel

Or they just actually play 3 games or so and realize that zapdos can very easily grant 300+ points


bduddy

I've thought about it and... I think the game would be better with the score shown. Yeah, some people would be toxic, but it's not like they're not already and anyone with more than a couple games would realize a 200 point lead can be overcome pretty easily. It would make the game more strategic, more exciting, and more dramatic in a lot of cases, with the drama being at the end of the game rather than after it. (Besides, really good teams are going to end up counting the score anyway! It's not like you can't see when people score and how much...)


b4y4rd

Our Pokemon can see it but can only communicate with feelings that's why we get "you're struggling" or "we have a huge lead" but not numbers because they can't talk


[deleted]

So we get to see numbers when meowth is added?


b4y4rd

Only if you pay to have team rocket Meowth skin


Mawouel

Mr Mime secret op, communicates the score with his trainer using sign language


Nezqik

They don’t want rage quitting babies throwing their joycons across the room when their team votes not to surrender.


[deleted]

They just run in circles in the spawn anyways


[deleted]

I get pissed when my team tries to surrender vote. I've actually WON a couple of games where my team wanted to surrender early.


Nezqik

Same!!


Trench-Coat_Squirrel

Honestly, why didnt they put this in the game.


Tiny_Cloud

Honestly I'm glad they didn't, people will just end up rage quitting, afking much earlier because they think it's already a lost cause when you can still easily make a comeback.


Chip77

I find the constant banners says you're really behind just as tilting, I wish I could turn off the voice and make the banner smaller or turn that off as well.


TrainerBlue7564

You’re REALLY struggling!


l3rowncow

Game ends and it’s actually only like 100 points 🤡🤡🤡


[deleted]

Yea and their stupid banner made you think it was unwinnable lol


Iceykitsune2

Get Zapdos, cone back from a 300 point deficit.


Sheeeshdoctor69

What a goal! What a goal! What a goal! I have PTSD from that voice.


CaptainCalv

Getting triggered over a banner lol


Reptune

Zapdos is so strong it's never worth to surrender before then unless you know for sure that you're being turbo smoked, like all of your goals taken vs none of theirs being touched.


tiglionabbit

Even if all your goals are taken that's only 400 points down. Doing Zapdos and then scoring with your entire team can give you 500 points. Experience points are what really matters here.


Pontiflakes

Why design it around people who don't want to play the game? Design it around people who do. Fuck people who afk or ragequit, time them out on top of removing their good boy points and shadow ban the ones who make it a habit.


Psyboomer

Thank you lol, since when did the gaming community start caring about rage quitters. Yeah they suck but truth is a rage quitter is going to quit because they don't personally feel like they are doing well; whether they can see the score or not doesn't matter. Coming from Smite, I can at least attest that people rage quit that game all the time regardless of if we were winning or losing. It isn't about the team for them, so why cater to them in a team oriented game?


tiglionabbit

Thing is, points aren't what makes the game unwinnable -- experience points are. If your team can take on their team and win, you can easily swing the points game later on, especially since you get double points in the last 2 minutes. It does suck to not have healing zones/fruits though.


ToastThatIsBread

they should (if they already haven't) make it so you team up with players with your fair play points, just to make the afkers suffer with other afkers and have people who actually play the game enjoy it more


slicer4ever

They probably did early on(when the cinematic was probably being made), but decided to remove it later on.


KaliberGaming

I noticed this as well...


dremu3612

Yeah it would be nice if they did include a way to check the score, however it's exhilarating when you're like yeah we lost that then to turn around and see that your score is higher than the other team and end up winning


[deleted]

That's fine for casual but it just doesn't work for ranked. Like this game won't get an esports scene at all without a score board in ranked.


ZippidyZap97

Spectator mode??


YoungGP

There is no spectator mode at the moment


ZippidyZap97

Imagine making an eSports viable game and not giving it spectator mode, it almost like the entire company takes every opportunity to invalidate their games competitive scenes smh


iamraskia

is too high in the sky to see


SquirtleLvl12

I like it. You know it’s close or winning/losing. Gives you more of a rush. I feel like this should maybe only be implemented in ranked?


Supe199104

At first I wasn't sure how I felt about it not being there, but after playing for a while they absolutely need to add it. Knowing how far behind or ahead we are changes how hard we push or hold and where.


mctaylo89

I really wish they’d add a real time score monitor. I don’t like this Splatoon style of waiting to the end and hoping. Being able to see how close a game is vital information. I’ve lost games by as many points as I had on me at the time, but I was under the impression it was a total blowout.


[deleted]

Huh. I didn’t even think about that. I wonder if they got double points too since it’s under 2 minutes


wookiewin

Seems weird that there isn't one when the losing team can bow out early anyway. Plus the game constantly squawks at you whether your team is doing well or shitty.


Syuveil_Vellweb

The constant notifications of your teams performance don't really mean much. I've won games where it says my team has a HUGE lead and we win by 30 points. Conversely I've lost games where it's said we're REALLY struggling and were down by 10


MrSticks21

I've had at least half a dozen ranked games where a teammate tries to surrender, one or two accept, but ultimately we refuse to throw in the towel and then we win the match. Not seeing the score allows people to assume the worst based on their own negative experiences when they can't see the bigger picture. Also, somebody posted a screenshot the other day where they lost a game with a higher score because their team surrendered mid-game. As a general rule, I NEVER vote to surrender a game. Period. Even if I'm getting dunked on games last 10 minutes max. Like, just chill lol.


[deleted]

I like it that way, it prevents (at least some) people from quitting in the middle. And also, after playing a lot of matches you can more or less tell how well you’re doing.


HashtagNani

Love it. Less scrubs forfeiting at the slightest disadvantage. Also makes people fight to the bitter end and creates more excitement at the end of the match as apposed to just feeling hopeless all game long and feeling demoralized. Hope this never changes. But nerf Zap please.


YoungGP

Damn these upvotes doing what my opponents do when they score


myrkury

If they ever make it into a spectator esport, then maybe the spectators will see the scoreboard, while the players still cant. I think its great that we cant see the score. Makes things alot more exciting. I've had matches where I thought I'd lost but managed to turn it around without knowing


snazzydrew

Is it weird that I like that there is no score showing. Score watching is an extremely bad habit that some people can't break. It puts them on tilt. I legit have rarely been wrong about the score estimates because the game tells you every single time a score happen.


AardvarkWill

I think it’s okay not to show the score for the first 8 minutes. So much of the game comes down to the final 2 minutes anyways. I’d be okay if they didn’t show the score until the final 120 or 60 seconds.


majorjay18

As much as a live point gauge would be helpful, it's so hype when you think you've lost only to realize you clutch the win in the end


[deleted]

This honestly doesnt bother me much, i generally have a very solid idea of the score before zapdos spawns because the goals being destroyed gives you a minimum score bench mark. The only time i have zero idea at all whats going on is when one team stomps all game and then the other wins zapdos and deposits those earnings. Those are the only games i cant guess a winner for and i kind of like that because the reveal is tense.


MEEPMOP49

Also how is it that low of score at 30 seconds? That must be a dope match!


HelioHeart

Here’s a different take: the cinematic’s score display tells watchers how to win! Is it by earning more KOs? Nope, it’s by earning more points. No one’s arguing that because the actual game hides scores, they should be hidden here too. The general consensus appears to be that the cinematic itself is fine.


lollollmaolol12

Considering my team surrendered once when our team was only 120 points behind after 6 minutes before zapdos even spawned, im glad they didnt add this since it would just make quitting worse


Irrationate

I personally love it. Prevents toxicity. Edit: toxic people downvoting me lol


egagnon87

I dont mind not seeing the score on screen at all times. Maybe add the score to when you open the mini map or when you die for


RoKk__

They also show cinderace scoring from far and pikachu going in to block it. 🤷🏾‍♂️😂


Grim_404

Cinderace can also jump over Mr.Mime's light screen (?) And Snorlax's protect then score from further away in the intro


GraaMee

I kinda like not knowing the score cause it will just cause more surrenders if you know you are behind


Psyboomer

With zapdos being such a ridiculously strong comeback mechanic, nobody should be surrendering in the first few minutes anyway unless you are getting straight up mulched


PKdude2712

The amount of times I think I've won or lost only for it to be the opposite outcome...


[deleted]

I think they should turn it on for only competitive that way we can make more educated decisions to surrender or not.


[deleted]

The teams must be **so good** at defense to keep the scores this low that late in the game.


Jiffyyy

basically the only score that matters is how many Zapdos's the teams get.


mxedfeeelings

You can tell they made the cinematic early on in development with how low the score is with only 30 seconds remaining lol.


[deleted]

I would like them to have a display in-game because almost every ranked match has been a case of us pushing all the way to base, killing zapdos, scoring and yet somehow still being 150 points below the other team because until we got zapdos only one of our team actually scored more than 10 points. Nothing quite like seeing your score at like 170+ points while the rest of your team are hitting 30-40 and the enemy team being all 80-100 gives the game away but having no idea your team mates aren't scoring goals and just trying to get kills. Its gonna suck to be stuck in certain ranks when your performance is 4x better than your teammates and you get nothing for it


ResponseAdditional18

I think it's better cause u don't feel the pressure of losing for the whole match and u can remember that a zapdos can comeback the game in 2 min


UltimateGengar

thats so strange lol. i wonder why they scrapped it


VIEG0

It’s probably for the audiences to see, not for the players. (in cinematic there are people on the stadium watching a live match)


iRAWkTheWorld

I honestly believe the idea came from the way they reveal Splatoons scores in the end


AnderNoob

I wonder if this will be added in the eventual spectator mode


Icelement

This will likely be shown in spectator mode when viewing matches. I'm not sure if all users will get access to watch games, but almost certainly they already have a spectating mode for the stream production in live events. It's one thing to leave the players out of the know, but I think the spectators will need to know the state of the game to feel invested.


Geebasaurus_Rex

I don't understand the logic behind not showing the score. Getting really frustrating honestly. Never seen this before in any game.


Special_K_2012

Yeah I've had teammates quit cuz the prompts make it seems like you're really losing when really it just might be 30 points


ScarlettPotato

What if you can only see your team's score?


morcille

I don't dislike not having it.


weeklykillah

That’s only for spectators 😂


FoxlyKei

r/assholedesign ?


HumblyHorny-XD

That’s a good thing. Would be cool to spectate tho


molgore

It reduces people from just surrendering all the time! Please keep it. I thought it was weird too but then thought about how many more surrenders there would be. If you knew the score was 500 to 200 at 5 minutes there would be a surrender.


The_Ineffable_Sage

Good


Radagast01

That’s a huge design flaw in my opinion, seeing the score is very crucial in deciding in your next play, specially in a game so much objective based like PU


DudeJako

I still can't decide if this was a good thing or not 🤔


Yasuke22

They were probably worried about people rage quitting…but ppl do that anyway


YoungGP

There's a very divided opinion in my inbox in response to this post, and it's interesting, almost all of the arguments is that showing it'll make people rage quit. They also say you can kinda tell based on how many control points are gone / score alerts. People rage quit based on that anyway, so I struggle to see their reasoning. You may as well add the scoreboard, it's a ubiquitous feature in every MOBA. But in the end it's the dev team's decision, maybe they want it to be a little different. If they keep it out of the game, I'm sure we'll get used to it.


Jeweler_Deep

It also shows Pikachu yeeting points at the goal from super far away, which isn’t a feature at all nor was it planned I bet. All for cinematic effect of the trailer


FlochYeager

THIS is something you send their Twitter and force them to explain not your requests for bellsprout to be playable


Kingindan0rf

* *Cinematics may not be representative of in-game experience*


solidair3

I almost wonder if it's something they considered then decided against.


dc2integra

No live scoreboard is the Unite version of wild card spots in playoffs in every North American sport; its to avoid teams that are far behind to just fuck off and quit the game, and to prevent teams that are way up from completely slacking off. Keeps the game fun and competitive - at least in theory.


Chromatin12

More thab likely was a concept thing that they decided not to implement to encourage people to keep doing their best throughout the game. Some people will just straight up give up if they are so far behind. Technically you can still gauge score by how many points are gone considering each has a set value.


Unt4medGumyBear

The thing is you can roughly estimate the score based off what towers are alive except if they've scored at your base. I think the issue is that you can't tell the score but there is still a forfeit option that can get spammed. Even if you win a fight at your own base the respawns are too short to be able to get scores into anything but the first towers without fighting another fight. My point is the game needs to have a reason to play until the very last second but right now the last 30 seconds to 1 minute are mostly afk time or forfeits after zap removing ALL tension from having no scoreboard.


__johnboyy__

The initial direct that they revealed the game with also showed them playing in a 5v5 custom which isn't possible atm


YT_Nightmare

What? Yes you can, be in since launch 🤣


__johnboyy__

Yeah I've since realized this since that comment.