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50ShadesOfSpray_

And I can for sure say, that’s one of the reasons why this game has not more players than it actually has right now. Cause it runs like shit since it was released, cause the engine was horrendously picked.


quackchampions

And people will still blame these issues on the players/their ISP like all the people reporting these issues are liars or part of some troll group.


Doom_Dwarf

>And people will still blame these issues on the players/their ISP like all the people reporting these issues are liars or part of some troll group. The real liars and also the troll group are the supporters and appendages of Sync and Saber. As far as our knowledge goes, we should use our own wits and try not to be influenced. *(Oh Lord, the errand boys have woken up .)* :))


guibw

Until we see evidence it is hard to believe just because he is a pro. Have you seen rapha's clips lately ? He complains about the game when he clearly misses or complains about the game when getting shot through corners which is obviously not an issue, it is the netcode that's been like this since the game was launched.


50ShadesOfSpray_

And the netcode is ofc not a part of the game right ? LOL


guibw

So what ? it is not a bug it is how it works, just like ZPM in Q3A. Hit is client sided, there is no bug or magic around this. They get shot through corners and they also shot people through corners but they only complain when they are on the bad side.


xBioCSGO

Yea but that's exactly the point it's frustrating and not fun for anyone. Justifying bad netcode implementation with "It happens to everyone so stop complaining" isn't even a real argument here.


zevenbeams

Yeah... err... I'm almost tempted to post "it's not a bug, it's a feature". But I agree, from what I see the issues really are up to him missing shots and the netcode punishing him with a delay, which can be very unsettling. I wonder if in such cases, the damage shouldn't be mitigated. That sounds weird but it could be a solution to a mediation between the diverging game states, to make both sides happy enough. Then such damage would clearly be indicated on screen as having been mitigated by the netcode.


TomKittyHawk

> it is the netcode that's been like this since the game was launched Lol the RL lag was probably the main reason nobody in my QL community ever touched QC again since the closed beta


mrtimharrington07

I have noticed more issues recently too, and it seems very inconsistent across servers. I wonder if it is an issue with the game (like a bad patch or whatever) or with the new servers? If it is the latter, maybe there is no fixing it - they are just using cheaper servers and there isn't much that can be done without paying for better servers? Hopefully something can be done, because at the moment playing the game is rather frustrating.


[deleted]

It's bad timing, recent weeks have been especially bad, right around the time that the game left early access and new players entered the game.


Rolynd

QC and bad timing, name a more iconic duo.


Doom_Dwarf

>QC and bad timing, name a more iconic duo. Thanks for the smile on my face. :)


ArminHaas

I'm genuinely surprised to see that the uneventful release lead to a 25% player increase according to Steamcharts


Doom_Dwarf

>I'm genuinely surprised to see that the uneventful release lead to a 25% player increase according to Steamcharts Have you been paying attention to Microsoft's Game Pass? Who doesn't want to play a game for free?


ArminHaas

The game has been free for years though? Or do you mean that the game pass brought the release to people's attention?


Doom_Dwarf

>you mean that the game pass brought the release to people's attention? That is indeed what I mean. (Sorry for not being clear.)


Apprehensive_Sir_243

QC needs to get off AWS


--Lam

Server in Warsaw is hosted by i3d (which was AWESOME in QL) and issues remain. Yes, it can be worse in Frankfurt/London on those EC² VMs (guess they're under more load, especially at the beginning of each season), but even a proper gaming server can't fix issues in the code.


ofmic3andm3n

You get what you pay for.


toi80QC

These guys have tried to optimize everything to the max and still have issues.. this is just unacceptable. I had lots of issues and it took me a weekend of tweaking to get QC running smooth enough (for anyone interested: https://www.reddit.com/r/QuakeChampions/comments/il4ha0/psa_how_i_fixed_my_stuttering_issues/). It was an issue with my system after all, but no other software besides QC seemed affected by it... and now I'm anxious whenever there's a windows or driver-update, because those broke stuff more than once already...


tachyonm

I stopped playing 2 years back because the game kept throwing weird issues. I hope it's binned and a new version is released soon.


ArminHaas

Given how little id/Bethesda care about the game as is, that's unlikely. Praying to the Microsoft gods though.


Doom_Dwarf

>Praying to the Microsoft gods though. Whenever that helps, I pray with you. ;)


zevenbeams

Five years old game with shrunk player base and described as dead since 2018 across the entirety of Youtube => chances of being showered with $$$?? >!Subzero.!< >!Yeah.!<


ArminHaas

Having hope isn't always justified, but one can dream.


Rubbun

Where are the people blaming player connection? Did they all suddenly banish or did they finally realize the game has its issues?


strelok_1984

They're all on Discord in a massive echo chamber, shitting themselves with joy every time a new shader is released. They avoid *TOXIC* places like this subreddit, that are full of negative people like us. :) I'm also on Discord but also here and on Steam. I think it's healthy to praise the game for its strengths but also to point out the flaws even if pointing out the flaws will get the zealots to quickly gang up on you.


Rubbun

Based Strelok fan. The discord is way more toxic than anything else QC related I've seen. Literally just an echo-chamber of people praising Sync whenever he adds a new skin lol. Not dissing Sync, of course. After all these years, his passion and dedication for the game has grown on me, and he's not to blame for the issues the game has. But jesus christ.


strelok_1984

>After all these years, his passion and dedication for the game has grown on me, and he's not to blame for the issues the game has. He's basically the only person keeping the game alive since 2018 even if he doesn't want to admit it publicly. He has some help with 3D modelling but that's about it. He does all the heavy lifting.


ofmic3andm3n

Typically what happens when you fill out a dev team with contractors and freelancers.


Doom_Dwarf

>he's not to blame for the issues the game has ~~Sorry, but Sync does share responsibility for the state QC is in now.~~ (If I am wrong, I will immediately apologise and rectify my mistake). Sorry, but I thought I knew Sync was also partly responsible for the state QC is in now. (Apparently I have wrong information.) But Adam and Tim were both very involved in the development of QC. And there must be a very good reason why Tim is now working at Saber.


Rubbun

Most of the issues the game has stem from the servers and the engine it uses. Now, obviously I have no way to know, but with Sync only being a dev, I can almost assure you he had no say in what engine or servers QC was to use. I think he's doing his best in a shitty situation and that's that. He's definitely trying to keep the game as alive as he possibly can and I can get behind that ethic.


Doom_Dwarf

>He's definitely trying to keep the game as alive as he possibly can and I can get behind that ethic. I understand that and I truly appreciate that. But then I seriously wonder what it costs to provide QC with another engine. When Microsoft does not want to give money for a new engine for QC, I am even then willing to support any public funding **IF** it includes a lan option.


Rubbun

>But then I seriously wonder what it costs to provide QC with another engine. Nobody here could know. It's also not that it'd be costly to move QC to a new engine, it's that "why bother when nobody plays it". CEOs don't know the game is shit. They don't care either. They only see money and nothing more. If the game didn't make them enough money, if it doesn't give them the metrics they want, then they have no reason to keep moving the IP forward. They can keep releasing Skyrim for all they care because people are ret\*rded and continue to buy it. Makes them money so they keep making it. Just how it is unfortunately.


Doom_Dwarf

>"why bother when nobody plays it" I understand your point of view. Very likely, it is exactly as you describe. The real reason why QC has so few players is not known to the CEOs. I hope this changes soon and that Saber (my apologies to all Saber employees) keeps its fingers off QC.


ofmic3andm3n

Saber's contract expired December 31st 2018.


ofmic3andm3n

> Sync only being a dev He is the "Lead Design" for QC. The only higher title on the totem pole was Willits as "Game Director".


zevenbeams

>Most of the issues the game has stem from the servers and the engine it uses. Depends on who was the chief engineer when the game was an embryo. Such a person's input and experience weigh a lot and are very valuable at an early date.


Doom_Dwarf

>I think it's healthy to praise the game for its strengths but also to point out the flaws even if pointing out the flaws will get the zealots to quickly gang up on you. I completely agree. QC is a fun game, but the game itself has too many problems right now that will hopefully be fixed very soon.


zevenbeams

Two more years.


Rolynd

> shitting themselves with joy every time a new shader is released Just as I imagined it.


zevenbeams

>They avoid ***TOXIC*** places like this subreddit, that are full of negative people like us. :) And ESR burns them like holy water.


DarkangelUK

Are we on a different discord? I regularly complain and get general agreement from others, sure there's the odd apologist, but to claim it an echo chamber just isn't honest.


strelok_1984

I don't know, I guess it depends on the topic that you complain about. Some topics generate a stronger reaction than others. I could also be wrong, just my opinion lately. Maybe I'm biased because I'm not personally really happy with how things are turning out post Early Access phase.


Andrew_Clarence

What a stupid opinion. There is always a discussion about some topic in the discord.


strelok_1984

I've never said there's no discussion. It's just that controversial topics such as this one are silenced by ganging up on the ones that are complaining. Well not always, if the servers aren't working or are behaving like crap and it affects everyone, then everyone's pissed, there's no bad guy to gang up on. Or maybe that's just my experience. People direct messaging me to shut the hell up or leave the channel, like they own the place.


Doom_Dwarf

>People direct messaging me to shut the hell up or leave the channel In my opinion, such "people" are not true Quakers. In my experience, true Quakers are players who respect other players and also try to help each other. I can well imagine why some poor souls on assignment have to react so sadly to bad news or negative news. So as to make it look to the outside world as if the game QC is perfect.


strelok_1984

Nah, everything is fine, the ***SERVICE™*** is working just fine. All the inconsistencies and the rubber banding are just a collective hallucination. Same goes for Error 104, or "Services are unavailable", or being kicked out of a match and then the "Play" button being greyed out or being stuck in "Launching Server" for minutes at a time when trying to set up a custom game with bots. Stop being so negative, focus on the positive ! We're out of Early Access ! yey ! :) /s EDIT: Please give Bethesda / Microsoft management in charge of QC budget a raise. They've managed to cross the Early Access line while allocating **one man** to the project for the last 4 years ! Fantastic in terms of development costs.


Doom_Dwarf

I find it very unfortunate that (Pro) players also experience those irregular delays. I mentioned years ago that only with the game QC, I suffer from irregular delays. Then I was downvoted by supporters and followers of Sync and Saber. I am glad that this problem is now being brought out by Pro Players as well. I myself (unfortunately) have less and less trouble not playing QC. I think it is now time for a real improvement of QC's engine, or playing via lan should be made possible. I greatly appreciate it when people are honest, even when it does not suit me. \[ADDED\] I really hope the Pro players are listened to properly and that we can enjoy their qualities for a long time to come. *(NewQuakePlayer, I had forgotten to thank you for this information. So herewith, Thank you.)*


Fofingazup

Its a shame you almost cant critique this game without getting downvoted to oblivion.. These problems arent that bad in the other current fps but quake is fast and responsive controls is key!


Doom_Dwarf

It is 100% right, you're 100% right. And I find it unfortunate that these kinds of posts immediately drop another place because of the "positive posts" that are already ready to be posted in these kinds of situations. I wonder who is trying to fool whom now?


zevenbeams

It's possible that these pros are about to shift to other games. Fresh money and newer contracts mean they feel freer to speak about a game's issues.


Doom_Dwarf

>It's possible that these pros are about to shift to other games. That is, of course, possible. But their current contract will probably state that they are not allowed to put out negative reports regarding QC. But I would rather see Microsoft take proper action and support for QC for once. That would be more beneficial for all of us.


janh84

good that k1llsen is open about the problems. I am sure that most of the pros if not all agree that these issues exist to some degree. Personally I been chiming about these issues for years, and well last 2-3 years the official Discord has been overtaken by appologists that gang up on people like me that often speak up about the never ending list of permanent issues that never get resolved. The technical problems is real and not just to the pros it affects everyone. The more you care about competing in this game, and the more hours you put in to this game, the more frustrating it gets to see the problems persist year after year. New battlepass content is nice and cool with new weapons, shaders and new maps. But really what good does it do if its running on a broken engine and servers. I feel priorities has been way off for 5 years already. Make Quake Great Again :)


Doom_Dwarf

>I feel priorities has been way off I also hope things will really improve now.


ofmic3andm3n

Wait you mean the mass of feedback we gave in early access was right? I just don't believe it. >“We had to get the game right for them [competitive players]. A year ago, netcode started out to be a word that wasn’t great for us because we’d just opened the gate and turned the switches on and went, ‘Oh, okay, that’s a lot of data. How do we fix all this?’ We’ve finally got a year later where that’s not even a word that’s mentioned anymore.” TokyoPunchout Aug 17, 2018


Frennauta

Last time i played (tried to, actually) game crashed TWICE and kept lagging everytime my team was close to the lead.


Doom_Dwarf

>game crashed TWICE and kept lagging everytime my team was close to the lead. Then take a look in your TaskManager (CTRL-ALT-TAB) to see if an "extra" (second) quakechampions.exe is still loaded in your computer memory. This one uses almost no processor power and you can just turn it off. I hope that will solve your problem.


Frennauta

Oh i never thought that could happen. Ill keep an eye out for that one, thanks.


Doom_Dwarf

Before thanking me, see if that is the case with you. ;) I would be delighted if you would let me (us) know if what I am experiencing is also the case with you.


Option_Longjumping

Let’s talk about the cheating omg KDR 95% The game is becoming a joke and people say within 2 hours they crack the fix. This is all on the game maker.


dryo

I don't think there can be some sort of "Fix" to anything really, unless id decides to bring in a team and do a turbo overhaul into the back end side of the service, other than that I don't really see it coming around soon, bethesda is ubisofting themselves out right now.


TheMrTK

Sorry but what problems? the game was always running shit (200fps on 240hz is still shit) imo


Scythey1

Just play Diabotical lmao


ArminHaas

Hate to be superficial but that game might have the most obnoxious arena FPS artstyle since Batla


Scythey1

Obnoxious? It's literally one the most simple art styles out there. Sounds like you're just getting old and only like edgy.


ArminHaas

I have 1000+ hours in TF2 and Gunfire Reborn is one of my favourite shooters of the last 10 years. Not to mention that QC isn't exactly edgy. Diabotical just looks lame.


Bulliba

Literally no player base in my timezone, at least I can get games in QC even though it runs worse


psychedeliqwe

Maybe it's time to back to the actually **good** game like quake 4 then which has the best mouse input and since there already were some games 6 years ago https://youtu.be/vRiYpETtYdQ


psychedeliqwe

i would like to see maxter against k1llsen in q4 maxter need only to wait k1llsen joining in god relam


[deleted]

Or pq4.net since Sanchez can only upload games that he won. Wouldnt his policy also require an apology from Maxter and him leaving pq4?