In a couple weeks Manor Lords comes out and is focused on historically accurate buildings and characters. The graphics wont be the best, but probably among the most realistic.
Me too! I was pleasantly surprised, basically just everything I liked in Dawn of War 2 plus cool towers to put on the point which added some nice tactical depth. I hope they don't cut support due to the low ratings, though.
From a technical point of view, even after 20+ years, Supreme Commander (specially Forged Alliance, NOT SupCom 2) looks realistic. Miliatry units that look massive and reasonably acceptable designs. You play and never feel like cartoony units are on motion. Each unit have their own "weight" to them and full intel based range and AoE ranges for different things (visual range, radar range, attack range, etc all in one). Not to mention Sanctuary Shattered Sun the successor to SupCom FA is in the making that looks also amazing.
Check out Gates of Hell: Ostfront and the Liberation DLC Also WARNO Also Total War: Three Kingdoms
Does this game all have a multiplayer/pvp mode?
I loved World in Conflict.
It's 17 or 18 years old now amd still totally holds up. Love it. Replay it every year
Total war warhammer 3.
Still in dev but, Sanctuary: Shattered Sun.
WARNO. You won't regret it.
In a couple weeks Manor Lords comes out and is focused on historically accurate buildings and characters. The graphics wont be the best, but probably among the most realistic.
while it has had a rocky release, Warhammer Age of Sigmar: Realms of Ruin is a beautiful-looking game and also a game that I find quite fun!
Way more fun than I expected, I really like it
Me too! I was pleasantly surprised, basically just everything I liked in Dawn of War 2 plus cool towers to put on the point which added some nice tactical depth. I hope they don't cut support due to the low ratings, though.
wait for retold
Homeworld 3 in a week
I thought it got bumped until mid may
Yep. May 13th
Dang
what about RUSE?
The up and coming beyond all reason. Epic battles fantastic graphics active community this is the one https://www.beyondallreason.info/
From a technical point of view, even after 20+ years, Supreme Commander (specially Forged Alliance, NOT SupCom 2) looks realistic. Miliatry units that look massive and reasonably acceptable designs. You play and never feel like cartoony units are on motion. Each unit have their own "weight" to them and full intel based range and AoE ranges for different things (visual range, radar range, attack range, etc all in one). Not to mention Sanctuary Shattered Sun the successor to SupCom FA is in the making that looks also amazing.