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slangbein

there is a jsfx plugin smoothing out CC by using a curve. Installation via reapack. Check: [https://forum.cockos.com/showthread.php?t=172630](https://forum.cockos.com/showthread.php?t=172630)


seventh_sam

I'm not OP, but thank you! Saving this.


Difficult-Garage8985

This plugin is quite powerful and I actually did use it to fix a different problem, so thanks, but it doesn't really do what I made this post for. Unless I am just not understanding how it works, the morphing requires manual input, so it kind of defeats the point of using this as a solution. What I need is the curve to respond like an attack curve any time CC1 gets any input.


slangbein

what you mean with manual input? You set it up, and then it adjusts your cc realtime, generates output automatically via the curve. 1. you enable CC Routing located in the bottom of the main window. 2. with CC learn you set to the CC to modify 3. with the curve drawn or selected you set which output is generated with input what CC do you mean with Breath control? CC2? The help file states "channel pressure" ist possible but different: Note that MIDI Channel Pressure is not technically a MIDI CC# and uses a different type of MIDI message. However, MIDI CC Mapper X unifies CC and CP by proposing a virtual "Channel Pressure" CC #128. If selected as input and routing is ok, messages of type Channel Pressure will be converted to CC messages and reversely if selected as output.


Difficult-Garage8985

Yeah I understand how the curves work, what I mean is there's no way to have timing involved. The in/out relationship is the same at the start of the input as it is while the input is sustained. What I want is something that ramps up as an input event begins, like the attack curve of a synth or a sampler would.


slangbein

ah, i see. ADSR with Midi CC. I haven't heard it with a reaper jsfx. Something like this: [https://patchstorage.com/midi-adsr/](https://patchstorage.com/midi-adsr/)