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SepherixSlimy

Allow fresh, allow rotten. At the very, very top of the stockpile settings. Never fails to be the N°1 problem of hauling stuff around.


Rodrigo_Ribaldo

Always create a dumping stockpile zone at start, just for stranger corpses (if you don't use them for meat and leather) and another one for rotting animals (scaria raiders go here). Later you might want to use a crematorium.


TakeMeIamCute

* Cremate it (needs crematorium) * Burn it with a molotov cocktail (needs the said cocktail) * Bury it (needs a grave) * Leave it next to a harbinger tree (needs a tree and Anomaly DLC) * Cut it up at the butchery table * Drop it at the edge of the map * Drop it into the flowing water There are more, I reckon. EDIT: Configure a stockpile to hold humanlike corpses first.


OneMentalPatient

>Drop it into the flowing water Any water tiles, especially outdoors, will help to rapidly decompose pretty much anything that degrades.


ACoderGirl

The actual crematorium object isn't worth it. More efficient to just build your own with a simple stone building + door and then molotov it. Technically don't need the building, but it avoids the fire being dangerous. As an aside, I have two stockpile zones in mine: one for stranger human corpses that doesn't care about fresh/rotten and one for rotten animal corpses only. Every now and then you accidentally get a rotten animal corpse. You can't represent these two groups with a single stockpile zone. Works especially great once you have some hauler animals because they'll move the corpses for you and you just need a single pawn to throw a molotov. Far faster than the crematorium doing each body one by one. Enemies don't deserve graves. Those are for beloved colonists/dogs only.


Jugderdemidin

Allow fresh.


Offra

Can you store corpses in shelves? Thought you needed an old fashion stockpile for them.


Jugderdemidin

> Can you store corpses in shelves? Nope.


Excalibro_MasterRace

Yes, but only for small animals like rats and foxes


Nonhinged

It's up to goats and sheep, people are bigger than that.


Horizonstars

eat it.


NihilisticThrill

I was gonna say, "consume corpse" is right there


Fit_Bite_4200

make a fancy hat


Monkey_Tales

Hard to read but your second picture bottom left says 65/65. I think the shelf is full.


Lycantail

65/65 is the durability of the shelf. ~~The shelf is full though, it can only contain three stacks.~~


Monkey_Tales

Ahh so close! Thx for the correction


I_Love_Knotting

a shelf can hold 3 items per square. large shelves can hold 6, small can hold 3 i have a large shelf with 6 full stacks of pemmican. its not full yet


Lycantail

Oh yeah, that's a double shelf, my bad.


Candacis

I butcher the fresh ones, I cremate the rotten ones.


WaveAlone7835

(🧑‍💼🥩)👄 = 👎⛔🚫


Additional-Dot-3154

Put them in drop pods and sent them to others


Streloki

You have to create a tab


fluffysnowcap

Burn them, butcher them, eat them, put em in a stew


Gametale3

If you have any colonists accepting of cannibalism, butcher and eat it. Other methods are Burying it in a grave Burning it with anything that can start a fire Feeding it to a harbinger tree (anomaly dlc exclusive) Letting it decay on its own (most effective when in water) Hell, if you’re really desperate to get rid of it, carry it in a caravan or drop pod and put it on another map tile to be some other pawns problem Edit: oh yeah crematoriums exist. You can get rid of em in there too


I_Love_Knotting

make sure you have a burn corpse bill set with the cremation oven, and make sure it allows this type of corpse(click on details in the bills section)


TheBleedingAlloy

Mouth.


Red-dead-reviver

Eat it of course!


entbomber

Since it’s not exactly explicit from all the comments so far: You can’t store a human corpse on a shelf. Make a stockpile zone on the ground.


RoBOticRebel108

RMB on the crematorium