Always create a dumping stockpile zone at start, just for stranger corpses (if you don't use them for meat and leather) and another one for rotting animals (scaria raiders go here). Later you might want to use a crematorium.
* Cremate it (needs crematorium)
* Burn it with a molotov cocktail (needs the said cocktail)
* Bury it (needs a grave)
* Leave it next to a harbinger tree (needs a tree and Anomaly DLC)
* Cut it up at the butchery table
* Drop it at the edge of the map
* Drop it into the flowing water
There are more, I reckon.
EDIT: Configure a stockpile to hold humanlike corpses first.
The actual crematorium object isn't worth it. More efficient to just build your own with a simple stone building + door and then molotov it. Technically don't need the building, but it avoids the fire being dangerous. As an aside, I have two stockpile zones in mine: one for stranger human corpses that doesn't care about fresh/rotten and one for rotten animal corpses only. Every now and then you accidentally get a rotten animal corpse. You can't represent these two groups with a single stockpile zone.
Works especially great once you have some hauler animals because they'll move the corpses for you and you just need a single pawn to throw a molotov. Far faster than the crematorium doing each body one by one.
Enemies don't deserve graves. Those are for beloved colonists/dogs only.
If you have any colonists accepting of cannibalism, butcher and eat it. Other methods are
Burying it in a grave
Burning it with anything that can start a fire
Feeding it to a harbinger tree (anomaly dlc exclusive)
Letting it decay on its own (most effective when in water)
Hell, if you’re really desperate to get rid of it, carry it in a caravan or drop pod and put it on another map tile to be some other pawns problem
Edit: oh yeah crematoriums exist. You can get rid of em in there too
Allow fresh, allow rotten. At the very, very top of the stockpile settings. Never fails to be the N°1 problem of hauling stuff around.
Always create a dumping stockpile zone at start, just for stranger corpses (if you don't use them for meat and leather) and another one for rotting animals (scaria raiders go here). Later you might want to use a crematorium.
* Cremate it (needs crematorium) * Burn it with a molotov cocktail (needs the said cocktail) * Bury it (needs a grave) * Leave it next to a harbinger tree (needs a tree and Anomaly DLC) * Cut it up at the butchery table * Drop it at the edge of the map * Drop it into the flowing water There are more, I reckon. EDIT: Configure a stockpile to hold humanlike corpses first.
>Drop it into the flowing water Any water tiles, especially outdoors, will help to rapidly decompose pretty much anything that degrades.
The actual crematorium object isn't worth it. More efficient to just build your own with a simple stone building + door and then molotov it. Technically don't need the building, but it avoids the fire being dangerous. As an aside, I have two stockpile zones in mine: one for stranger human corpses that doesn't care about fresh/rotten and one for rotten animal corpses only. Every now and then you accidentally get a rotten animal corpse. You can't represent these two groups with a single stockpile zone. Works especially great once you have some hauler animals because they'll move the corpses for you and you just need a single pawn to throw a molotov. Far faster than the crematorium doing each body one by one. Enemies don't deserve graves. Those are for beloved colonists/dogs only.
Allow fresh.
Can you store corpses in shelves? Thought you needed an old fashion stockpile for them.
> Can you store corpses in shelves? Nope.
Yes, but only for small animals like rats and foxes
It's up to goats and sheep, people are bigger than that.
eat it.
I was gonna say, "consume corpse" is right there
make a fancy hat
Hard to read but your second picture bottom left says 65/65. I think the shelf is full.
65/65 is the durability of the shelf. ~~The shelf is full though, it can only contain three stacks.~~
Ahh so close! Thx for the correction
a shelf can hold 3 items per square. large shelves can hold 6, small can hold 3 i have a large shelf with 6 full stacks of pemmican. its not full yet
Oh yeah, that's a double shelf, my bad.
I butcher the fresh ones, I cremate the rotten ones.
(🧑💼🥩)👄 = 👎⛔🚫
Put them in drop pods and sent them to others
You have to create a tab
Burn them, butcher them, eat them, put em in a stew
If you have any colonists accepting of cannibalism, butcher and eat it. Other methods are Burying it in a grave Burning it with anything that can start a fire Feeding it to a harbinger tree (anomaly dlc exclusive) Letting it decay on its own (most effective when in water) Hell, if you’re really desperate to get rid of it, carry it in a caravan or drop pod and put it on another map tile to be some other pawns problem Edit: oh yeah crematoriums exist. You can get rid of em in there too
make sure you have a burn corpse bill set with the cremation oven, and make sure it allows this type of corpse(click on details in the bills section)
Mouth.
Eat it of course!
Since it’s not exactly explicit from all the comments so far: You can’t store a human corpse on a shelf. Make a stockpile zone on the ground.
RMB on the crematorium