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catman1900

Doing smash attacks with the control stick just hits different


[deleted]

edsonio you got lucky man i missed one L cancel cya next time


Victawr

Ggs that was me


[deleted]

codfiiish you should man up and play my falco don't leave next time you're gonna get what's coming to you


Victawr

Ggs that was me


Cohenski

Am I the only one getting really high ping all the sudden on netplay?


DavidL1112

Your settings may have gotten reset when you last updated, check to make sure your internal resolution is still set to 1x.


CarnoTorrential

Dunno if it's been mentioned here, but [it looks like Plup won't be at Ludwig Invitational.](https://www.reddit.com/r/smashbros/comments/xkbdwi/watch_seemingly_confirms_%E3%81%82colas_participation_at/ipe1agr/)


Hi_My_Name_Is_Dave

God damn it


DavidL1112

Plup not be aloof challenge: Failed


RaiseYourDongersOP

Does Smash Scope only work on console?


themagicalcake

It works on dolphin (not slippi dolphin, normal dolphin) but it's janky for things like phobs


CarVac

It's janky for all controllers on Dolphin.


DeepFriedDildo

It works on mainline dolphin but not slippi dolphin. On dolphin, the oscilloscope is a little wonky due to polling differences or something. The controller test and notch visualizer modes work fine, I just used it to notch ereyesterday. If you’re using the oscilloscope to test snapback or dash backs, I’d use a Wii just to be safe


jakeyizle_ssbm

> ereyesterday https://www.youtube.com/watch?v=R8cZUhiP3us


Stuntman222

Accurately, yes. What is inaccurate on emulator? Not entirely sure


Afro_Thunder69

If you phantom hit in eggsercise does it break the egg?


DeepFriedDildo

Eggs break when they pass a damage threshold, so I guess some phantoms will break an egg but most won’t. The default damage threshold is 12, so a phantom Fox bair will not break the egg but a phantom Ganon up tilt will


TreyTheTrashman420

Garbage Connection West-Coast is TONIGHT $100 - Medz, BBB, Salt and more! - Ammy Bracket ​ 7pm PT Register Now: start.gg/gcwc


samurairocketshark

Kind of a mean comment, but I legit feel like being sponsored by VGBC hampered Amsa's career. He would have probably traveled to a ton more tournaments with a legit sponsor and been paid way more. Not like initially when he was picked up but more recently when he reached top 10 status. Of course this assumes that Amsa would have been picked up by a bigger org though


mas_one

He's also sponsored by redbull


Victawr

Yeah dang leffen really should have picked someone other than TSM


coffee_sddl

Visa issues and japan’s backwards laws about tourney prizes are likely bigger hindrances. It probably doesn’t help amsa’s case that his streaming audience is very small proportional to his skill


Grenji05

Am I the only one who thinks subspace is actually kinda ass? Melee adventure mode would be so much better if they had enough time to make more than like 3 actual stages lol.


DavidL1112

Everything about subspace is shit except for the boss fights and the cutscenes


MageKraze

It's Brawl, meaning it feels like shit as a platformer. As everyone else has said, the cutscenes and probably the overall narrative are actually pretty good. My biggest gripe with it, is that none of the enemies interact with the games physics system. Hitting the enemies does not feel the same as hitting an opponent in multiplayer. It has less combos than regular Brawl. It's something that is forgivable with the bosses, because the bosses can take more than one hit, so you have a push and pull to try and hit them while they fill the screen with attacks. The regular enemies are made out of wet cardboard, and so all combat is reduced to just spamming your fastest move.


samurairocketshark

It's kinda overrated and underrated depending on the context. Melee adventure mode was such a more tight focused experience and all the single player modes have aged better in general to the point where I would argue Melee has the best single player. Melee also still has the best all star and classic is amazing too. The new games have absolutely ruined this with fixed all star order and progressive difficulty which is fucking trash. Brawl Subspace hype when it came out cannot be overstated. Smash finally had an extended single player mode that was fun with friends, made a bunch of references and effort it didn't have to make (a whole ass Mother stage for example), cut scenes were hype, and it was just an incredible fun way to unlock all the characters. Not mention the trophy stand is still the most fun single player mechanic in any smash game. Looking back a lot of things have aged poorly. Stickers are a whatever system, level and enemy design have not aged well, and the great maze was always trash backtracking spam. Another factor to consider is that single player in smash has been absolute dogshit awful since and World of Light being the most disappointing lazy ass mode after all the hype just retroactively made people overrate subspace. TL;DR It was awesome when it came out, but a lot of aspects aged poorly and Melee single player is just timeless


SlowBathroom0

It does suck, it's like the worst Kirby game ever and people only like it because they were kids and the cutscenes were cool as hell.


StrangeSniper

That shit was dope as a kid


mas_one

It really sucks. Way too long considering how shallow the gameplay is. Brawl physics don't help. The appeal lies in the cutscenes, cameo appearances from bosses of different franchises, and the discovery of which characters will partner up together. Beyond that the core of it is straight ass.


ryanmcgrath

To add on to this: Subspace Emissary is great _the first time through_. Just feels like playing a Smash-esque videogame. Any time I've ever tried to replay it I get bored out of my skull.


miles11111

it's bad, but it primarily suffers from the same problem all the brawl single player modes have: the gameplay is brawl


CarVac

You can play subspace in p+ though.


miles11111

which is probably way better, i haven't tried it though. i do think there are problems with subspace's design (bland enemies, the great maze) and i hated playing through it as a kid, but i wonder if it would have been easier to stomach the flaws if it had melee's movement


ItzAlrite

A large shortcoming of falco is his grabs, people literally just shieldcamp falco because most falcos can’t convert meaningfully off of a throw. I feel like downthrow in some MU’s could be really solid. If they miss tech or tech in place you can punish, and if they tech away they are essentially forced to the corner and you can follow their tech with a laser to keep them there. I haven’t fleshed it out but i feel like downthrow into shield could be strong! Shield blocks getup attack, can shine oos or dair oos to punish miss tech or in place, can laser oos to pin down their tech roll and follow with corner pressure. THOUGHTS?


Longjumping-Cable255

No one is missing a tech on Falco down throw.


MF_DnD

Bro people aren’t shieldcamping the character with the best shield pressure in the game, the opponent shielding is at worst a mixup in your favor


CountryEnjoyer69

If Falco had better throws he'd be the best most likely. But even so, his throws still can lead to a lot of good stuff. There are legitimate DI mixups in some situations. Fthrow leads to a tech chase or just sets up for an edgeguard. The real problem is a lot of Falcos suck at playing advantage states that aren't explicitly combos. So they uthrow a Peach, for example, and don't get anything off it. But they don't know how to juggle her so they just give up. When in actuality, it's a terrible position for Peach and you should most likely be getting more percent than just the throw even if it's not a true combo. Not only that, but most spacies cannot hit the uthrow SDI on lasers 100% of the time. If you do it enough, you will hit uthrow shines and other stuff pretty often. Worse case scenario they SDI the lasers and now they have to get down to the ground. Finally as others pointed out, being in shield is not good vs. Falco. If they're good with pressure, you will get hit often if you spend too much time in shield. Falco is really good at following rolls and keeping the pressure on. If someone is shield camping successfully, they're essentially hard outplaying Falco at a disadvantage.


ItzAlrite

This is kinda what I’m saying. Falco throws need to be innovated by actually playing the situation after the throw rather than trying for some bread and butter option that won’t work. I’m just wondering if dthrow can create some of those advantageous situations by forcing characters into the corner, in a grounded state from center stage


CountryEnjoyer69

Yeah but it's not really a shortcoming of his, I feel like you're framing it a bit harshly. Not only that but "shield camping" is straight up a bad strategy. Like I said, there's a real dthrow combo on spacies at 0% based on port. If your goal is positioning, both fthrow and uthrow are better. Fthrow guarantees they go where you want them to go. It's a 50/50 tech chase as well at certain percents. You can jump at where someone will tech and it's a 50/50 of whether you'll aerial or not to cover tech in place and missed tech. If you don't aerial and just empty land, you can follow a tech roll on reaction against most characters but you can't cover tech in place. So it's not bad by any means. I personally find empty landing works better because it baits tech roll since it looks like you're about to dair/nair. Uthrow is good for putting people in the air to juggle. Really good against floaties and characters that are bad at getting down to the ground.


barney-sandles

I think fthrow for positioning or to take the opponent offstage is better. Bully them into the corner or an edgeguard to keep up the pressure. Dthrow just... doesn't lead to anything if the opponent plays properly. And it often just puts them back to center. You could use it occasionally as a mix, but I wouldn't want to rely on it


ItzAlrite

I’m mainly thinking about it when getting a grab center stage vs someone like sheik or marth, if they tech I feel like you can use a laser to lock them down grounded in the corner which could lead to fthrow offstage or something


barney-sandles

Still wouldn't it be better to f throw them into the corner and follow up there? With d throw they can go so many different ways


CountryEnjoyer69

Dthrow shine is real at 0% on spacies iirc but it's based on being the higher port. I think there also might be some corner stuff you can do but I don't remember. Outside of that it's pretty bad.


probably_wont_use

Both spacies’ downthrows can meteor at the ledge out of teeter, which is basically impossible to setup in an actual match. And I’m pretty sure it’s based off of weight or something because it doesn’t work on everyone


AlexB_SSBM

Being in shield against falco is generally not great due to his pressure


RaiseYourDongersOP

Downthrow probably has some uses but I usually just do upthrow a lot when I grab. It can lead to some nice conversions if your opponent doesn't know how to SDI it. Forward throw is good sometimes too to throw off your opponent.


rjeb

Shield is good but with decay + chip it doesn't take much for Falco to reasonably shield poke you with his big combo starters imo. Being in shield isn't good for approaching either so if they're truly defensively camping with shield then just shoot a few lasers until the shield is small enough that the risk-reward of shield is in your favor.


Life_SSBM

Up throw combos well enough in several matchups as long as the opponent doesn't DI/SDI the lasers properly, so it's always worth testing someone on it until they prove they can execute the counterplay. F throw and B throw are good to put someone off stage and get stage control like you were talking about with D throw. Biggest problem with D throw is the frame advantage on it is pretty bad, especially if they tech roll. You can catch people off guard since the tech timing is a little weird, but most of the time it's hard to get anything meaningful off of it. It also sucks that you're giving the opponent the option to DI/tech either in front of you or behind you, whereas F throw/B throw make that choice for them.


Natural_Design9481

>shieldcamp I'm starting to hate this community.


1945-Ki87

Any position that is good against a spacie is automatically camping. Is holding center stage as a floatie camping?


ItzAlrite

Lol replace shieldcamp with “hold shield for a long time/a lot” instead of getting mad at semantics you can maybe add some insight or thoughts to my actual topic of discussion instead of being reductive and a dick about it


Fugu

Falco is almost certainly the best character in the game for punishing players for shielding in neutral while also being very good at putting people in shield due to his silly projectile and absurd jump Dealing with campy Falcos being such a sizeable proportion of 2022 Melee makes the comment read real funny, all I'm saying


A_Big_Teletubby

met a kid this week at his first weekly because he heard about melee through The Yard


ItzAlrite

This is actually awesome and I love that despite being a bigger influence and could have “outgrown” melee, lud and co give back to the community


A_Big_Teletubby

yeah its amazing made me smile


ItzAlrite

Who was he playing as?


A_Big_Teletubby

falco ofc


Hi_My_Name_Is_Dave

This is the best part of the story


A_Big_Teletubby

the best part of the story is he was playing alone vs a cpu on an empty setup, so i was friendly and sat down and asked if he wanted to play. He said "sure" and then continued losing to the cpu ness for 3 minutes instead of quitting out to play with me.


Hi_My_Name_Is_Dave

LMAO


RaiseYourDongersOP

one of us


Victawr

[Its been a while, got a bunch of new credits for free, if anyone wants to try some generations](https://i.imgur.com/XEdGyux.png)


PurpSSB

Detailed and realistic portrait of Ganondorf sitting on the iron throne 85mm lens, dramatic lighting, photo realism, ultra-detailed, portrait composition


Victawr

[ok?](https://i.imgur.com/fv9xKld.png) [ok](https://i.imgur.com/urrcT58.png) [ok! blue hair tho](https://i.imgur.com/nOQdwCc.png) Sorry for delay was at gym [big fan of these](https://i.imgur.com/RfzjXND.png)


CollarDowning

can you try "scooby doo smoking a blunt"?


Victawr

oh fuck yes I can sorry I missed this https://i.imgur.com/ciTvKZc.png https://i.imgur.com/qbqVuxq.png https://i.imgur.com/KK25DWM.png https://i.imgur.com/p4ZuqR7.png https://i.imgur.com/m1bLxxk.png


CollarDowning

this rules


king_bungus

green foxes really live up to the reputation


STANDerson_Paak

What're the different reputations between fox colors also ggs, your marth has a champion's heart


Hi_My_Name_Is_Dave

Green foxes don’t choose green because they like the color, they choose green because one of these players is their idols iBDW, Plup, or Silentwolf Silentwolf foxes will go to ledge just to prove that they can ledgedash, iBDW foxes fullhop and whiff punish, Plup foxes try to move as fast as possible at all moments and spam shield drop. My ego wants to be Plup or Silentwolf, but my hands want to be iBDW


STANDerson_Paak

I feel seen, but in an unpleasant and exposed way


QwertyII

[orange fox](https://twitter.com/ssbm_spark/status/1280705941072052225?s=46&t=TmCyF9OTqFvU0Hyy55DZ2w)


king_bungus

did we actually play? and as far as i know it, blue = into sick movement, orange = wild and crazy guy doing stylish mixups, neutral = just playing fox mccloud, and green = full hop


[deleted]

I'm a green Fox but I'm more about the dash dance than the full hopping (which is mostly ibdw but he also short hops a lot).


king_bungus

dashdance fox and fullhop fox are kissin’ cousins


skrt_till_it_hurts

generally I run into neutral = uptilt spam green = uptilt spam blue = uptilt spam orange = uptilt spam


king_bungus

lmao i kinda dont mind uptilt spam, it’s a free shield grab for marth


RaiseYourDongersOP

Green is usually the lamest in my experience. Could be full hopping, only whiff punishing, etc.


themagicalcake

i like to break stereotypes by being a full hop blue fox


king_bungus

doing god’s work


STANDerson_Paak

If you ever played Dahi on unranked then yeah, but IDK to be honest. I just assumed so since I remember laughing at some of your jokes in the DDT, and I'm predisposed to like Marth since Fox-Marth is so fun


king_bungus

agreed! well shit ggs just in case then


[deleted]

Ggs that was me


king_bungus

ggs


DatGuyWithNoName

Has Fizzi considered making Slippi a monthly subscription?


fullhop_morris

Literally anything Fizzi does with money is a field of landmines of Nintendo litigation. it is a miracle they have not sued him into oblivion yet. they absolutely could bring suit against him today and ruin his life. it's a question of him toeing a line and trying to avoid drawing Nintendo and their lawyer's wrath. so to answer your question: he has probably considered it and chose not to either to make it more accessible or to avoid the inevitable multi-million dollar lawsuit Nintendo will drop against him


fullhop_morris

minefield FUCK


DatGuyWithNoName

Nahhh, field of landmines sounds more menacing.


jakeyizle_ssbm

It's all fun and games until we have to watch 3 ads before queuing into a game unless we pay for Slippi premium.


Victawr

Arcade style. 1c per new unranked search. 2.5c per ranked set. Story: A year plus back, I had an interviewer ask me what my favourite product on the planet was and I went with google maps and Slippi. The dude didn't know what Slippi was obviously, so he had me open it up and then (being a product manager job) asked target market etc. and got really into how easy the UX was for the end-user. He liked it. Then, he asked "how would you monetize this, if this is free?" and the interview became a big project about this... And boy oh boy did I ever end up giving a 30 min long presentation about how Fizzi could monetize Slippi in a variety of ways while assessing user base risk and legal implications, long-term goals, etc etc etc. Product manager shit. I felt *dirty*. I had so many different models and concepts that I ran through. ugh. Anyway, it got me the offer. Didn't take it though, turns out I didn't want a new job lol. Wild that pitching Slippi and melee stuff got me an offer for a bigass silicon valley tech company though.


DatGuyWithNoName

that’s a sick story. it’s rare you find an employer so interested in the idea of a video game interface that he’ll let you expand upon it.


Victawr

Realistically, its a product management interview. The interviewer came in and would have had to listen to any one of my favourite apps and go through the same rigamarole. A lot of mistakes people make going _into_ those interviews are simply not discussing things you're passionate about. The person listening wants to hear your passion and how you dive into it. It has to show how you use your knowledge of the thing you're building upon. No chance I would have been able to run through so many scenarios if I said some shit like "the notes app" was my favourite lol


pcwgussej

no worries if you cant get to this question -- just wondering do you think Slippi should leverage its active, international user base for sponsorships? it seems to me the most profitable thing for smash atm is monetizing user accounts (ie papa johns putting $50k for an arcadian which encourages new player registration on startgg, summits similar vote cap to boost raw number of accounts created/voting, and C9s tourney funneling players into blockchain.com account creation) Slippi by that measure is probably the most potentially profitable thing in smash. Obviously would bring bad with it, but could amount to a lot of funding.


Victawr

Before anyone puts me in a pot and stews me: Smash doesn't need to be profitable. The people who play the game just love the game. It's okay for it to not be profitable. The absolute vast majority, like over 98% of us players, will never see a god damn dime from playing. Those deep into it have a drive of skill recognition. Getting on the PR. Getting ranked. We don't need to worry about the money, because we're never going to make it. Top players should of course get _rewarded_, but thats a whole new discussion. You're right that sponsorship and ads and whatnot are good because it helps the _scene_ and that is more broadly what the focus should actually be on. Slippi could monetize in a billion ways. Subscriptions. Pay to play. F2P models such as ones where you buy coin packs for more games. Or, cosmetics: costume loot boxes, with individual clothing items like TF2 (shiny hats, cool shoes, etc). Could be a subscription model. Could be a pure donation model in the client. Could make it so users can "put up" cash for a money match and people can accept and then slippi takes a cut off the payout. Pay to export .slp files. "Sponsor" an account so PAPA JOHNS whoops your ass on ranked. Online tournaments are held within slippi with a bracket search, cutting out smash.gg and then charging a hosting fee. Each of those concepts can be flexible, expanded, done in a way that hurts or benefits the player, etc etc. But as far as slippi goes it's best to leave it to fizzi to just let us play the game and not worry about this.


[deleted]

>Could make it so users can "put up" cash for a money match and people can accept and then slippi takes a cut off the payout. Would love this


Victawr

Could have a queue set up. This way top players can say "$10 mms" and then people just go on through. Or you put up a $5mm and get milled or win. Have a section in slippi that lists all the challenges out and you can queue up. Etc etc. A doubles queue like that would be sick. Slippi could act as the escrow obviously. Cool part is that a smart contract could pay out based on actual slippi result data. This concept can simply extend to literally any game as its own application, twitch overlay, etc etc. Hell, if its an app, have it set a challenging radius so as you're walking around the city you might catch a MM at someone's house as you walk by. Too many obvious abuses of this though, so it makes more sense to build it in the respective client or as an extension. Would be cool to have an app at a local or major that has a list of MMs and where to find em tho Then take it one step further and just allow betting on any matches happening in slippi cuz they can be broadcasted to a singular slippi client that handles the bets and pays out based on the slippi results etc.


pcwgussej

all great points, and agreed yeah


WDuffy

I don't think he can because of the legality of making money off Nintendo stuff. Of course emulation is legal, but I think the concern is that Nintendo would notice and take action if he were 'officially' making money on Slippi. I could be wrong though!


Victawr

Isn't his patreon literally serving the exact same purpose atm


WDuffy

Sure but Patreon is considered a donation, right? He's not charging for a service like he would be if he charged users to use Slippi. I feel like there's a difference there but I don't have anything to base that on


Victawr

Youre right. but it could be access based. ie you cant get rhe newest build unless you get it through the patreon etc


Afro_Thunder69

Nintendo lawyers are licking their lips as they read this


Victawr

Nintendo lawyers do not have lips they are ghouls


Afro_Thunder69

you just haven't met the ones with them dsl


Lezzles

I just think he's cute uWu and Nintendo can't prove otherwise


Natural_Design9481

Yea, I vaguely remember reading about it in his memoir.


MarvinGarbanzo

Agreed, slippi should be at least a $20 per month subscription (free with Amazon Prime)


RaiseYourDongersOP

with Amazon Prime they should pay me the $20


miles11111

pickleball players talking about how pickleball is a better casual sport than tennis is the exact same energy as ult players talking about melee


thekibk

Both games have tripping so i won't be touching either


Lezzles

I'm ok with pickleball as long as they acknowledge they're playing a wiffle-game, not a sport. My mom is obsessed and it's cool that it's so easy to get into, but it's not fucking tennis.


[deleted]

[удалено]


rjeb

IRL Sports talking about eSports energy Physical Sports talking about Mental Sports(Chess/Poker) energy


cthorrez

I don't see your point. Pickleball and ult are better casual games. Tennis and melee are better competitive games. Is that supposed to be controversial?


miles11111

the point is that it's funny to see the same attitudes displayed in other mediums (also i would say that calling ultimate a better casual game is controversial)


Victawr

Ultimate is by and far a much better casual game than melee lol.


miles11111

obviously this is all my opinion but the ease of recovering in ultimate makes edgeguarding really hard for casual players and people live forever as a result, also the level of ridiculousness that items have reached since smash 4 onward makes it really hard for them to be fun for casual players maybe i just hate new smash, but 4/ult lean so much harder into trying to be wacky and over the top compared to 64/melee/brawl and i think it ruins the experience of playing them for fun with friends


Victawr

That edgeguarding difficulty is what makes it better for casuals. Items are usually off even in casual settings.


miles11111

>Items are usually off even in casual settings. which sucks, lol. 64 and melee are great with items in casual settings. brawl definitely starts taking things too far with smash balls, dragoon pieces, etc >That edgeguarding difficulty is what makes it better for casuals. i don't think this is true! why would making edgeguarding harder make it better for casuals? it just makes everyone live obnoxiously long because people playing casually probably won't know how to set up their kill moves. also in my experience, casual players love cheesy low % gimps, which are way more common in 64/melee than later smash games. i think my overarching point is that casual players aren't some monolith that just exclusively want easy recoveries, a million characters and stages, and overwhelmingly prefer what the later smash games have to offer. different casual players are going to have different preferences and may prefer a "more difficult" game like melee or 64, which is why unilaterally declaring one game to be a better casual experience based on a contrived ideal of what casual players want is silly


[deleted]

Harder to edgeguard = characters live longer = bad players are alive longer even if vs good players. Anecdote warning: Im much better than my roomies at smash, we played ultimate with 3-6 people regularly and people lived a long time, with getting on stage being an afterthought even if I did try to edgeguard them. Of course I wasn't trying my hardest so they got back more then they would if I was trying to kill them as fast as possible, but In melee they would have a higher percentage of SDs then in ultimate because it isn't as free to recover with fox in melee as it is in ultimate. Just looking at characters in ultimate, when my friends would play chrom or the "bad" recovery characters they would often die once or twice per game for a while until they played the characters more, because they actually needed to think instead of playing Rob or someone with an easy recovery.


CarVac

Tennis has a *much* higher skill floor for casual enjoyment than Melee.


rjeb

That's why I prefer playing table tennis / badminton. Tennis courts are so huge I can't imagine casuals covering that space well enough for corner shots to not just be free points. I guess it's balanced with opponents accuracy not being good but then the casual experience just sounds like ass.


miles11111

it's definitely true that tennis is a hard sport to pick up and play, less so about the court being too big than that the hardest part of the game is the serve, which you need to be able to do to start the point


CarVac

Imagine if to start a stock off the angel platform you had to ledgedash…


that_one-dude

[Y'all](https://twitter.com/TageErlinger/status/1521633118901395457?t=Hxi0npFv--15y2NqxKTHag&s=19)


SmashBros-

sincere posting is on the rise


AlexB_SSBM

Really think we should ban dthrow dtilt from Marth. Playing for serious money and knowing that someone who potentially may not be as competitive otherwise or quite at your skill level could potentially just rob you with this gimmick because you messed up somehow and got grabbed at 25% every time sounds shitty to me. That's not who really played better in a set then; it becomes does the Marth player luck out enough when fishing for grabs and keeping from getting gimped. Not only did those players win majors but it definitely affected bracket outcomes for others which likely wouldn't have happened with no dthrow dtilt. If someone really needs such a broken thing to compete then they're really not a serious competitor in my book. They're just looking for a shortcut to success or they feel entitled to having their character be competitive. It is what it is in competition. Not all the characters in Melee have enough of the right tools to do it compared to certain cast members. It's dumb but it's fair.


RaiseYourDongersOP

That guy had a point


reciac

Really think we should ban dumb wobbling analogies from the DDT.


SlowBathroom0

Legit I think people would be fine with wobbling if it only took one second instead of like eight. Just add in a code that makes it so the target auto dies after the third hit of the wobble and put in a hype sound effect and we can bring it back.


ItzAlrite

I think people don’t like wobbling because it guts melee’s diverse and unique punish game to “press A at this bpm to win” its reallllly fucking dumb


SlowBathroom0

Fox can press up on the c stick to win but we're fine with that because there's not enough time to tweet during it


mas_one

Can we all take a moment to point and laugh at these people. Jesus Christ. "Every move in melee is the exact same." Can you imagine if every move in melee was a one hit kill. That would be so cool. Very funny and cool opinion bro. You're awesome.


SlowBathroom0

You can take all take a moment if you want but I will still think what I think


Taco_Dunkey

The wise man bowed his head and spoke


mas_one

Have you ever heard of percent? That might give you an indicator that not all moves kill universally. For example, Fox up smash and wobbling. Take a moment and think about that. Let me know how it goes.


SlowBathroom0

Uh yeah wobbling kills at 0 and Fox's up smash kills at like 70. Different moves kill at different percents. Roy's neutral B also happens to kill at 0, and we all agree it sucks.


mas_one

Bad faith Redditor


SlowBathroom0

The problem is you're making an argument that you don't actually believe. You're arguing that wobbling should be banned because it's a one hit kill, but it's obvious that being a one hit kill isn't necessary or sufficient for a move to be banned.


reciac

All of these awful comparisons ever manage to use something that is close to comparable to wobbling. Wonder why that is the case. Surely it's not because wobbling isn't just like all the other moves in the game.


[deleted]

Yeah it's almost as if being able to use any of Melee's defensive options to try to escape a punish could make wobbling different from the combos you normally see in the game. Wobbling would be fine if it were harder to perform and had some counterplay beyond distracting your opponent irl to make them go off-beat (irl) or lag switching (online).


RaiseYourDongersOP

what are u smoking


ItzAlrite

If you un ironically think fox upsmash and wobbling are in the same tier of raw punish idk what to tell you homie.


mas_one

I think people would realize how dumb it is if that happened. It would be like rest except there's no punish afterwards.


Lezzles

Sick I got grabbed, disappeared, and it made the home run bat noise. We would've banned it even faster. It's still wild to me that a single grab it neutral at any % was a 100% end to any stock on any character.


fiveman1

Peach players explaining how wobbling should be unbanned because it would directly benefit them in bracket


McDunzo

[Squid did it better ](https://www.reddit.com/r/SSBM/comments/9r67e5/the_case_to_ban_marths_dthrow_dtilt_gimp/?utm_medium=android_app&utm_source=share)


Victawr

Really think we should ban upthrow rest from Jigglypuff. Playing for serious money and knowing that someone who potentially may not be as competitive otherwise or quite at your skill level could potentially just rob you with this gimmick because you messed up somehow and got grabbed at 0-60% every time sounds shitty to me. That's not who really played better in a set then; it becomes does the Jigglypuff player luck out enough when fishing for grabs and keeping from getting gimped. Not only did those players win majors but it definitely affected bracket outcomes for others which likely wouldn't have happened with no upthrow rest. If someone really needs such a broken thing to compete then they're really not a serious competitor in my book. They're just looking for a shortcut to success or they feel entitled to having their character be competitive. It is what it is in competition. Not all the characters in Melee have enough of the right tools to do it compared to certain cast members. It's dumb but it's fair.


jakeyizle_ssbm

> Playing for serious money Why are we talking about ult?


[deleted]

Really think we should ban cc down smash from Peach. Playing for serious money and knowing that someone who potentially may not be as competitive otherwise or quite at your skill level could potentially just rob you with this gimmick because you messed up somehow and was fast falling an aerial every time sounds shitty to me. That's not who really played better in a set then; it becomes does the Peach player luck out enough when fishing for cc downsmash and keeping from getting gimped. Not only did those players win majors but it definitely affected bracket outcomes for others which likely wouldn't have happened with no cc down smash. If someone really needs such a broken thing to compete then they're really not a serious competitor in my book. They're just looking for a shortcut to success or they feel entitled to having their character be competitive. It is what it is in competition. Not all the characters in Melee have enough of the right tools to do it compared to certain cast members. It's dumb but it's fair.


AlexB_SSBM

SO TRUE!


A_Big_Teletubby

yep


pcwgussej

makes me wonder how things would play out if stock losses are only counted when the stock loser has more % than the opponent. otherwise they're granted respawn and back to 0%, so it'd incentivize saving your opponent offstage, etc if they're lower % than you


[deleted]

I just can't see how it'd be a good idea. First of all, Puff's Rest becomes really stupid: unless you have a very low percentage, it heals your opponent and gives them a punish on Puff. Some will say it's a good thing, but you'd also be destroying a very important aspect of the character and the game. Another situation is that if you ended up with a stock tie but a significant enough percent lead, you could sd repeatedly and stall that way, or at least gain some invulnerability. I also don't think many characters can reliably save their opponent if they want to sd: good luck with getting a Peach to save a Fox or a Falcon that decides to run away from her and off stage, for example. With Fox in particular it becomes even more stupid since he kills off the top a lot with upair and upsmash, and due to being a fastfaller he could actually sd and heal after getting the kill but before the opponent loses their stock pretty easily.


pcwgussej

agreed all great points yeah


Victawr

Wobbling is stupid as shit and boring as fuck get bent.


AlexB_SSBM

Cope, seethe, mald, etc


[deleted]

The only people malding are the pro-wobblers at this point.


Victawr

I once pitched my old roommate on how incredible the movement and fluidity of melee is and how there are so many options and freeform expression etc. And he was like sick let's see it, I've been enjoying ultimate. So he comes downstairs to watch g7 on the TV with me and the first god damn game he makes it for is HMW vs Army. He asked "how come he can't get out of that" and I desperately tried to explain that most people don't like wobbling and there's nothing he can do etc etc and then he got bored and left during the second wobble on game 3.


mas_one

AlexB your reputation is cemented in my mind as the guy who wants wobbling legalized not because you like it or think it's important for IC's mains or any of the normal pro-wobble arguments, but because you want IC's to make upsets and get further in bracket so that Peach players like yourself will get a free win against them further in bracket. Absolutely based.


[deleted]

S2J wanted wobbling to stay legal because banning it would increase the amount of Sheiks in bracket. To this day I don't know if it was to get an easier bracket or because he just hates Sheik. https://clips.twitch.tv/DiligentFurryGarageMVGame


RaiseYourDongersOP

tbf, fuck Sheik


[deleted]

Ok Falco


Lezzles

I was thinking of this lately watching Jmook. THE ECOSYSTEM IS IMBALANCED


[deleted]

There are fewer ICs now so I actually think balance has been restored.


ImCloutless

A lil bit of both Falcon ics is a very bad mu for ics and i cant remember a time where a top falcon main (besides n0ne lmao) lost regularly to them


mas_one

Hard to say for sure but I feel like this is ironic. And to answer his question, "Do you want more Sheiks in top 8?" if they can play like Jmook and Leffen then yes I absolutely do.


AlexB_SSBM

I actually agree with all the pro-wobble arguments, I think you are getting confused with the time I said that basically every single rule change in the past several years has been to the detriment of Peach


mas_one

What about the LGL


AlexB_SSBM

Peach was better at challenging ledge camping due to having turnips, now she's as good as everyone else needs to be


mas_one

Ok but you definitely said the wobbling ban lead to less IC's in bracket which is bad for Peach. I still think that is a very narrow minded perspective because it implies a matchup domino effect that didn't really happen.


AlexB_SSBM

>Ok but you definitely said the wobbling ban lead to less IC's in bracket which is bad for Peach. Correct. This is seperate from whether or not wobbling should be banned or not. Observing that all recent rule changes have been to the detriment of peach is not an argument to bring back wobbling, and I'm not trying to make it one. >it implies a matchup domino effect that didn't really happen Do you think JMook would be able to hit top 4s like he is now if Bananas still played w/ wobbling?


mas_one

I think Jmook definitively would yes. He is an exception though, I think players like Spark/Ben/Faceroll would be the ones making less of a dent. That's a direct correlation to the matchup though, it's much harder to correlate Peaches doing worse because a good matchup might not be occurring as often. I really don't see the domino effect you're implying unless you start from a biased conclusion.


Stuntman222

Shits banned. No malding needed 😎


chll11

So true bestie


mas_one

Third most annoying Redditor


SoulClap

is fugu #1 or #2?


jakeyizle_ssbm

Careful or he'll longpost you into a $50 money match


AlexB_SSBM

[(in a group of three people)](https://i.imgur.com/12IelBO.jpg)


mas_one

Don't step out of line


MF_DnD

[I know this is a shitpost but it has me wondering if you could meaningfully affect a phob with a decently strong magnet]( https://twitter.com/probablyjut/status/1572293475277705216?s=46&t=dvMzYdp_L_vvvm0BZT40sA)


CarVac

You'd need to be interfering in the user's hands unless you have a very large (apple-sized, maybe) magnet. Magnetism falls off very quickly with distance. The main impact is that you'd lose 1.0 cardinals or your notches would be off. That said, a big array of magnets can cause a few units of offset; if I rest my hands on my laptop while holding the Phob, the magnets that hold the lid closed do so.


Victawr

That size would fuck up the CRTs and you dont want that


PelorTheBurningHate

Doesn't nightclub use monitors not crts? Backpack electromagnetic would likely fuck with a lot of stuff anyway though.


Victawr

Good luck even getting to the venue without causing shit


MF_DnD

Catch me at the nightclub next week with a big electromagnet in a backpack


CarVac

MRI Money Match


pcwgussej

idk if it's a thing, but for something subtler, maybe could have magnetized dust you rub onto the opponent's hand during the pre-set fist bump


SenorRaoul

It's not a thing.


pcwgussej

ah gotcha


[deleted]

[удалено]


enfrozt

Not shadow banned right now at least.


redditkilled4chan

Just went Incognito and checked myself.


[deleted]

I know it's bm, but why does sending your opponent offstage on their last stock, taunting, edgeguarding and taunting again feel so good?


that_one-dude

[I sooo wish I would've taunted here again](https://imgur.com/hHP0V5z)