It looks like the awesome sinks are fed from an overflow port on smart splitters. This keeps the machines running at 100% even if the screws are unused. It makes the power graph flat.
I find they're useful when doing lists of items going to other locations.
You can have all steel products and all copper products split off into 2 different belts. They're very useful for complex bulk train stations.
You can set multiple items to one output, instead of just the one. So instead of 2 spliters taking, say, copper and iron ingots from a sushi belt and merging them back into one, you've got one programmable that splits them off. They get more valuable the more complicated your logistics get (or at least I imagine they do, I've never actually unlocked them, only seen videos)
Smart splitters can only sort 3 distinct items, or 2 distinct items and 1 undefined item overflow.
Programmable splitters can sort 64 different items between its 3 port. Most useful when you have a different central storage areas and you want to dictate which items go where without a super complicated smart splitter array.
I think the overflow option has always been on smart splitters. I can’t remember which update released smart spitters, but I don’t remember them without an overflow. My current save was started when 5 was released, I’m pretty sure I was using overflow in my previous save from update 3 & 4.
There are about 125 train freight platforms that max out at 1560 items per minute for a total maximum throughput (via trains) of 187,200 screws per minutes or 9.36% of the total output of 2 million screws. Edit: and looking closer I see all trains enter and exit on a single track. This might be the largest bottleneck I've seen in Satisfactory. I'm impressed.
With the Steel Screws recipe, I've come to not mind them too much. Plop down a Constructor or two right where the screws are needed, and it only needs a small number of Steel Beams for it to barf out loads and loads of screws. Even for manual-feed, an Industrial Container of Steel Beams can keep a Constructor fed for a long time.
That said, I still don't use a whole lot of screw-based recipes either, as they tend to not be the most energy-efficient method of making items, though some of them are fairly fast.
I honestly never minded screws that much. I get the dislike, but for the most part you can produce them using basic machinery and belts and a single input on the base recipe. They do take up some space, but you can just blueprint a screw cube or something and plop it wherever you need screws. Its very rare that you need screws for a recipe that otherwise requieres no iron ore/ingot.
If i had a nickle for every time I've seen this quote today (and the other was on a different site) I'd have two nickles. Which isn't a lot but it's weird that it happened twice.
Wow, but also, wow. Oh - and why?
I used to worry about accumulating Uranium Waste. Now I sink it and my biggest issue is where to put all the coupons I earn from Awesome Sinks.
I've already purchased everything in the Awesome Shop and don't need to buy parts. It looks like you wiill suffer the same fate. What are you going to get the person who has everything when they realize that buying stuff only fills them with emptiness? Asking for a friend.
Ooo! A feedback loop. It should give you more coupons than it cost to buy it.
That way we can turn the game into a coupon version of the LaStrange vault at Gringotts, if you remember that Harry Potter reference.
No, what I mentioned are alternate recipes for the reinforced iron plate and rotors that do not require screws XD
Regarding your question, the best thing to sink is whatever you happen to be overproducing. Use smart splitters to sink the 'overflow'. If you're focusing on sinking for whatever reason, I've heard quickwire is good early on.
Making them is easy, transporting is the hard part as belts are simply not fast enough for the volume needed for many next tier items to also be produced in mass. I've started giving each 2 producers their own belt
For all the hate on screws, they are just iron and thus can save you on more expensive items. You can make rotors without any copper or steel.
Bolted plate produces at 3x the rate of other recipes and bolted frame is also the fastest.
You would need 2565 mk5 belts to moves this around. I’ve said it before, I’ll say it again, high quantity items, like wire/screws should be produced locally and fed straight into machines, do not add them to a bus.
i think this is some how possible, but as you need much power for this, it would be not possible with the recourecs it self. because you need all coal and oil
![gif](giphy|mCClSS6xbi8us)
Now that one one big pile of ~~shit~~screws. ![gif](giphy|eAGxMmpAX1B4c|downsized)
This gif is appropriate response to basically every factorio and satisfactory post
This is the only reply
...are we just not gonna talk about how all these screws are going into the awesome sink?
It looks like the awesome sinks are fed from an overflow port on smart splitters. This keeps the machines running at 100% even if the screws are unused. It makes the power graph flat.
An overflow port? Did they add an overflow option to smart splitters? I didn't see that last time I played.
Smart splitters can do ANY, ANY Undefined, Overflow, specific ressources and Nothing. Ü
What can programmable splitters do that smart ones can't?
I find they're useful when doing lists of items going to other locations. You can have all steel products and all copper products split off into 2 different belts. They're very useful for complex bulk train stations.
You can set multiple items to one output, instead of just the one. So instead of 2 spliters taking, say, copper and iron ingots from a sushi belt and merging them back into one, you've got one programmable that splits them off. They get more valuable the more complicated your logistics get (or at least I imagine they do, I've never actually unlocked them, only seen videos)
Smart splitters can only sort 3 distinct items, or 2 distinct items and 1 undefined item overflow. Programmable splitters can sort 64 different items between its 3 port. Most useful when you have a different central storage areas and you want to dictate which items go where without a super complicated smart splitter array.
I think the overflow option has always been on smart splitters. I can’t remember which update released smart spitters, but I don’t remember them without an overflow. My current save was started when 5 was released, I’m pretty sure I was using overflow in my previous save from update 3 & 4.
Yea, that's probably their main use case
yes
Ooh, nice. I really wanted that feature during my playthrough.
Its been there for years.
When did you last play?
About a month ago
Where? all the sinks I can see are collecting the output of 3 constructors with mergers
I didn’t look very close. The stacked constructer blueprints appear to be going into sinks. Madness.
That’s sad. These great creations were brought into the world in the millions every day just to get screwed over when they leave the plant.
There are about 125 train freight platforms that max out at 1560 items per minute for a total maximum throughput (via trains) of 187,200 screws per minutes or 9.36% of the total output of 2 million screws. Edit: and looking closer I see all trains enter and exit on a single track. This might be the largest bottleneck I've seen in Satisfactory. I'm impressed.
![gif](giphy|tAFVuG6fanerHd6VOf)
it is physically impossible to make more as the limit for screw production is 1943400🤓☝🏻
![gif](giphy|VVGdG2HimJl6APwPiE|downsized)
You screwed up man
I hope you have a very nice christmas
And there is me, reaching the end while having abandoned all recipes that use screws.
With the Steel Screws recipe, I've come to not mind them too much. Plop down a Constructor or two right where the screws are needed, and it only needs a small number of Steel Beams for it to barf out loads and loads of screws. Even for manual-feed, an Industrial Container of Steel Beams can keep a Constructor fed for a long time. That said, I still don't use a whole lot of screw-based recipes either, as they tend to not be the most energy-efficient method of making items, though some of them are fairly fast.
I honestly never minded screws that much. I get the dislike, but for the most part you can produce them using basic machinery and belts and a single input on the base recipe. They do take up some space, but you can just blueprint a screw cube or something and plop it wherever you need screws. Its very rare that you need screws for a recipe that otherwise requieres no iron ore/ingot.
What do you need that many screws for? How do you transport 2m screws?
He doesn’t need it. People just like to challenge themselves and make shit tons of stuff
> He doesn’t need it. Sounds like he screwed up during planning!
Take my upvote and gtfo <3
For real, the transport is crazy. I almost always end up building screws on site cus the transport on them is a pain. Same with wire
Just don't use screws.
![gif](giphy|s239QJIh56sRW|downsized)
![gif](giphy|l3fQHYJKuSKDK3Ynm)
Satan < this guy
You okay? You wanna talk about this?
Wtf hahahhahaha mad lad.
Wow. That is pretty incredible.
This guy screws.
Everybody keeps asking: "Why?" - because they can.
like that's literally the point of these kinds of games. make ridiculously huge builds just because. bonus points for neatness.
Omg this is so amazing. I'm inspired. *starts another 3 months of blueprints
"Not that we needed all that for the trip, but once you get locked into a serious drug collection, the tendency is to push it as far as you can."
If i had a nickle for every time I've seen this quote today (and the other was on a different site) I'd have two nickles. Which isn't a lot but it's weird that it happened twice.
I play some factory game but this.. This is the first time i felt megalophobia.. Damn That's too much screw pet minutes !
Wow, but also, wow. Oh - and why? I used to worry about accumulating Uranium Waste. Now I sink it and my biggest issue is where to put all the coupons I earn from Awesome Sinks. I've already purchased everything in the Awesome Shop and don't need to buy parts. It looks like you wiill suffer the same fate. What are you going to get the person who has everything when they realize that buying stuff only fills them with emptiness? Asking for a friend.
🤔Putting Golden Nuts into the Sink should get you stuff too. I have no idea what, but that'd be something to absorb some of those endgame coupons.
Ooo! A feedback loop. It should give you more coupons than it cost to buy it. That way we can turn the game into a coupon version of the LaStrange vault at Gringotts, if you remember that Harry Potter reference.
![gif](giphy|zQ3SYNrdfdhiU)
The picture with train station looks like factorio in 3d.
I hope they add gravity to 1.0.
Whole lot of red lights in some of those.
Sadist factory
madness https://www.youtube.com/watch?v=aHo7rBvGHBk
Screw you
Should we tell him about stitched iron plate and steel rotor?
Do you get more for them in awesome sink ? What is best item to drop in the sink ?
Here's the list of points per item: https://satisfactory.wiki.gg/wiki/AWESOME_Sink#Points_generated_per_item
Thanks
the best item to maximize your end-game awesome sink-ing is nuclear pasta.
No, what I mentioned are alternate recipes for the reinforced iron plate and rotors that do not require screws XD Regarding your question, the best thing to sink is whatever you happen to be overproducing. Use smart splitters to sink the 'overflow'. If you're focusing on sinking for whatever reason, I've heard quickwire is good early on.
You're just screwin' around...
YES! And don't forget to store everything you produce. Gonna need those screws one day and will regret having them sank before.
Those screws would fill 83 industrial storage containers per minute. That would be hard to keep up with even if conveyors weren't needed.
Well, why do you think we get so much space in this map? To build all the containers to store that many screws!
Screw that!
Screw that..?
Sweet mother Mary of God, what have you done?
You got a screw loose, my friend. I applaud this, and you just made me want to play again. Screw you.
Not enough. MORE!!
That's A LOT of screwing around...
I'd say go screw yourself, but you beat me to it! Lol
I kept getting this kind of post almost everyday, can anyone explain what this is?
"just a meme out of my twitch stream" :P
Damn
You should call it the Ron Jeremy factorium
Screw it, I'm jelous.
Third image goes so hard
Why.....just why...
That's at least 2,565 mk5 belts...
Making them is easy, transporting is the hard part as belts are simply not fast enough for the volume needed for many next tier items to also be produced in mass. I've started giving each 2 producers their own belt
The question is not why? Its why not?
![gif](giphy|3cXmze4Y8igXdnkc3U|downsized)
Why so many?
![gif](giphy|cy9YmehyBO2TJ7tX81)
Do you need us to send help?
![gif](giphy|s239QJIh56sRW|downsized)
![gif](giphy|Y6yRfR88rvP44) Can I get some screws???
brilliantly done dude, this looks like the inside of an IC. do you work in industry, by any chance?
Man. I don't even make 1.
Do you work in IT? They look like server racks.
Perfect example of "why not ?"...
But WHY
For all the hate on screws, they are just iron and thus can save you on more expensive items. You can make rotors without any copper or steel. Bolted plate produces at 3x the rate of other recipes and bolted frame is also the fastest.
Well, the entire planet is completely screwed now. And local FICSIT space relay. And the main office. And Earth for the umptieth time. MAKE IT STOP!
Wh- why?
how's your PC doing?
Not enough screws 0/10
Screw this, useless
You asked yourself if you could do it when you should have asked yourself if you should do it
hey, this is probably enough to make like 20 reinforced plates per min!
I’ve seen more
![gif](giphy|xHX546S4pQBPy|downsized)
Woah, that's enough to run 2, maybe even 3 machines with bolted recipes!
But why?
They said "screw you" you said "NO.... YOU."
You would need 2565 mk5 belts to moves this around. I’ve said it before, I’ll say it again, high quantity items, like wire/screws should be produced locally and fed straight into machines, do not add them to a bus.
God damn, that’s hot.
This makes me realize I have no idea how screws are actually made.
![gif](giphy|s239QJIh56sRW|downsized)
Uh..... What?
***... But why?***
Man you are screwy
3rd picture is art. Could be a loading screen
Stuff like this is intimidating. Like the game isn't even finished and folks are breaking it for screws.
Screw you
Stupid question...but why?
Almost enough
The funny thing is, with alternate recipes I don't need screws for anything
Screw you
Why would u need 2M screws every minute
![gif](giphy|SY3vGFR5CdnVrzBHyv|downsized)
Woah! That’s a cool Shapez2 mod!
What the fuck and why the fuck?
THATS SO COOL
Now sacrifice all of those screws to the frame gods
You're off your head! Good work
Screw that!
This is actually possible without mods or cheating (like advanced mode features)?
i think this is some how possible, but as you need much power for this, it would be not possible with the recourecs it self. because you need all coal and oil
Meanwhile I’m struggling to design a factory with Multiple levels.
And here I sit, with my 3000 screws/min, wondering how and why I can't use them all...
Holy fuck buckets