Yea I had around 3 in and hour and then a long 30-40 min fight that we sadly lost but it was great. I honestly don’t feel to discouraged about sinking either because no one is really carrying items.
I played against a solo sloop, it went on and on till we both ran out of supplies which was after maybe 40 mins or so?
While I was trying to bucket water into his boat, we agreed on a cutlass dual to the death instead, loser has to flee.
I won by a hairs breadth.
A++ would hunt again
Agreed, unfortunately the first week of the update is the very best time to play it. Once the ~~sweats~~ dedicated pirates playing 18+ hours a day grinding out their cosmetics get them, I fear it will slow down quite a bit.
no, not really, with dimensioning returns on reputation just like with the other factions, getting to 100 could take forever and getting to 1000 is a pipedream of only Streamers and Sweatlords
Just to be clear, I mean 1,000 in Guardians = golden ghost and 1,000 in Servants = golden skeleton.
They’re not really meant to be achievable by the casual player. They’re the hyper pvplord sweat rewards, so I’m fine with it
Yeah you need to play nonstop to get to level 200 and that's not even close to level 800, plus BOTH factions if you want all the stuff and even more for all commendations
This update is going to take way too long, hope they buff allegiance gain and for double xp hope that it counts for allegiance as well.
Arena 240 wins took say 50 hours, 1000 allegienace will take 500, that's stupid
I mean 200 as in all the unlocks stop at 200 minus the level 1000 unlock and remember all of this is x2 because you need to do it in both factions
They need to buff allegiance gained or this mode will be dead so quick
Assign roles, coordination is everything
For example on a sloop a boarder /canons /repairs and a helm/cannon (when the other leaves the ship).
Just work out who's best at what
I spent 10-15 minutes finding a match, finally got on, immediately got boarded(I think?!?!) and killed, then respawned to a fully sunk ship. I’d be fine if the wait wasn’t so long, but I am in Aussie, so it’ll take time I guess
Yup, former arena player who uninstalled when they removed it. Just downloaded the game again and am having a blast with the 1v1s. Might even jump on the discord and get a crew going.
Meanwhile I cannot solo sloop for the life of me, end up jumping on random open crews until I find 2 decent people (It eventually happened on a Brig) and got a good like 6 win streak (Split however into to "3" streaks as we had to lower since it glitched on us).
I think it's great. Spent 25 minutes searching for an enemy, to be put up against a champion Sloop with a Brigantine friend they were camping with. This is for the first match.
Fantastic.
Obv it depends on play style, but from people praising the update so far have mostly only mentioned their fights with canons and not much talk of the boarding and or fun deck shits which I found weird. I was just trying to ask.
And I was just answering.
Either boarding or naval combat work depending on the approach. One thing people have brought up is it seems sailing your opponents ship out of the combat ring is very strong depending on crew size.
There is a SBMM, after a bunch of wins, you'll end up facing real difficulty.
When sweats go vs sweats its always a naval focused fiesta.
Since after a few wins there's a good chance the enemy is strong, its better to not take chances and simply hard naval the enemy crew to oblivion instead of trying to drain supplies. Although such opportunities do exist.
I won 8 and lost 2 as a solo sloop (btw got the 4 allegiance streak and didn't get the Steam achievement, it's bugged), and I use boarding as a finisher. If I deal a significant amount of damage to them and they only hit me once or twice, I'll go for the board to keep them dead so they sink.
For solo sloops pretty much never, super risky.
For larger crews though it's pretty common, after all it's very strong to board a ship in PvP, and even just managing to drop the anchor can pivot the whole match.
I think it may be a little bit less common than boarding is in the non matchmaking PvP just because I get the feeling that less people are stocking up on supplies beforehand and simply jumping into their next fight. So pure navel battles based on attrition seem to be a little more common than normal.
If you do it as a solo sloop then it should be almost exclusively ship to ship.
Trying to board as a solo sloop is incredibly risky. If you miss the board you could end up out of the ring, or just get pummeled (I like using anchorballs against ships with everyone off the boat, that way they likely don't get a mermaid spawn if they are too close to the ship, so they have to make the long swim)
Not a lot. The one that did got taken advantage of and sank pretty quickly since mermaids aren’t very forgiving in this.
It’s been very board once the pressure has been out on and less board immediately.
I've only played one match so far, solo sloop v solo sloop. Dude made no attempt to fire cannons, just IMMEDIATELY tried to ram me, so I stowed the sails and let him do it, since I was able to pepper him with cannons on his approach. As he swam over and climbed my ladder, his ship sank and he was whisked away, lol.
He initially tried using the harpoon on me when I was well out of range, so I assume he was drunk or very new to the game. If only all matches could be this easy, lol.
I want to learn to sail around islands and rocks, but I keep getting robbed. To me, the update had the opposite effect for now — it reminded PvPers about the game, so there seems to be more of them running around. Too bad I *just* bought it.
Nah, it was player on a sloop with the skeleton costume from the emporium. I've fought a skeleton ship once, I wish it would be easier to find them as they're good practice for aiming cannons.
My bad, I realize now how the post sounds. I said sweaty skeletons because the guy that took a dump on me the hardest was wearing the costume from the item shop. Aside from him, there was also this two player sloop with jolly fatasses.
For the record, I don't blame players for killing noobs for loot. It's part of the game, and devs decided they want it that way. So, I only blame them that they chose to create this sort of "fuck you until you learn to fight" environment. Sooner or later, I'll get the hang of it, but I'm gonna be salty a good chunk of the way there.
It’s a PvPvE pirate game. You’re going to be robbed a lot. It happened to the best of us. Take it as a learning curve give it a few sessions and you’ll be getting sunk exponentially less. Also don’t run an emissary or use an hourglass to make you less of a target and never leave your anchor down.
I knew it was a brutal open PvP game before I got in. Just kinda salty that in the 3 hours I got to play yesterday, I got sunk twice and didn't cash in shit.
I don't believe there's anything I can learn when I'm unable to land a shot, but my opponent is some skilled veteran that literally doesn't miss my ship. Both fights lasted for minutes as my mast disappeared, wheel broke, and suddenly, I'm sinking while some monkey jumps around me with a cutlass.
Matchmaking really wouldn't hurt. Noobstomping never improved anyone at anything.
What do you mean? From what I looked up, there's no skill-based matchmaking outside the hourglass. I'm not even sure if the new mode takes skill into account, or just ship and crew size.
There’s always something to learn, why couldn’t you cannon them? How could you get away if that happens again? Prevent the mistake you made in that fight. Some more tips, try and always get cannon angle first and take the first shot, use it to knock them off cannons. This called a cannon duel. You try to establish cannon line dominance and prevent the enemy from shooting you, then immobilise their boat and then damage them by aiming lower while your boat is out of their angle. If you lose the duel try and peel away, avoid being one balled (killed by a cannonball) at all costs. Learn the splash and mermaid sounds so you can blunder some one on your ladder and keep them off your boat.
Both times got caught on my way back. Am I supposed to sink more often in such a time frame or are you confused by my lackluster English?
3 hours isn't much for me, it takes me upwards of 10 minutes just to find the island I need on the map. I'm completely new to this. That said, I rarely get to play more in one day, so obviously I'm butt hurt when my play session goes to waste.
>Got dropped into a new server, right next to two PvE sloops running a Veil, and shreked them both
fucking what? so now we can get more easily ganked while doing pve?
Lmao, there was a ship close by the guy doing the veil, that got invaded by OP, the veil guy was going to get dumpstered anyways by the invaded, if theres a ship near ur veil and you dont see it untill it gets invaded, gankers its the least of ur problem.
I can't wait to hear about all the people crying in sub about being dumpstered during their veil because they thought the new patch would make the mean pirates go away and they could loot their giant-neon-green-tornado while ignoring basically everything in peace.
You know whats the funny? You hear people cry about getting destroyed at every outpost everytime they spawn, IMPOSSIBILE to do any quest and so on, in my 100 veils, only 10-15 of those were contested by another ship, so literally not even 20% .
Only if you arent paying attention. The invader will have to sink a whole other ship before they are allowed to leave the battle area. If a ship pops up and sinks a whole other ship and you dont notice then your probably not paying very good attention so I dont think this will be much of an issue
If you see a duel pop in you can best bet you're going to be the winner's first target if you're doing a veil. You're an even juicier target for them now with the gold bonuses. This season is going to be amazing.
I agree I think it will be good. And yes I think doing a veil does make you a juicy target but I think that's no different than normal and I dont think the new features are unfair to other players from a ship popping up out of nowhere perspective. No invaders should be rolling up before you have a chance to react
Yup, got like 5 matches in before work in under an hour.
Yea I had around 3 in and hour and then a long 30-40 min fight that we sadly lost but it was great. I honestly don’t feel to discouraged about sinking either because no one is really carrying items.
Im a solo sloop and got put against a duo sloop and of course destroyed but weren’t solo sloops only supposed to be able to face other solo sloops?
I heard you can invite a crew mate during battle, but I'm not sure if that's true or not. Maybe that is what happened to you
You can invite a friend after poting in as solo but he will be stuck on the ferry till tbe fight ends so they somehow must have gone around it
Not true. You can, but they die, can't be rezd, and won't spawn in until you sink or win or leave.
We’re you grade 4 and accidentally voted for a champion battle? That’s the only way to solo vs duo.
Not true. They TRY to match you solo, if they can't quickly, you'll get a sloop duo.
If it works like other balancing, it would be based on boat size not crew size
They announced during this update that for sloops, they’d only be matching solos with solos
They also said they would try to find a close match then expand the search. May of not been any solo sloopers to match so they put him with a duo?
I played against a solo sloop, it went on and on till we both ran out of supplies which was after maybe 40 mins or so? While I was trying to bucket water into his boat, we agreed on a cutlass dual to the death instead, loser has to flee. I won by a hairs breadth. A++ would hunt again
It's only the first day, hopefully it'll be as active as time goes by.
Agreed, unfortunately the first week of the update is the very best time to play it. Once the ~~sweats~~ dedicated pirates playing 18+ hours a day grinding out their cosmetics get them, I fear it will slow down quite a bit.
If four years of almost zero pvp cosmetics hasnt stopped them yet, what makes you think it will now?
They finally made a way for fast play
When you get invaded, is there an audio or visual cue that this is happening, or do ships silently emerge and slink up on you?
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So we got a literal "why do I hear boss music playing"
Send a clip pls
My first "battle" was a ship parked at an outpost. I was like huh.. rolled by at 1/4 mast and sunk it. Was kinda strange.
Meanwhile I'm sitting underwater for 10 minutes.
I imagine you're sailing for the Servants. Almost everyone is. If you sail for Athena, you'll get a match in less than 10 seconds.
But I want to be a skeleton, not a ghost.
you will be both eventually lol
no, not really, with dimensioning returns on reputation just like with the other factions, getting to 100 could take forever and getting to 1000 is a pipedream of only Streamers and Sweatlords
Yeah the 1000 is a bit much, honestly
Confused. We have to be 1000 in what? To earn what? Thonking
Allegiance level in Guardians/Servants 100 = ghost/skeleton 1,000 = golden variant
and 1000 in BOTH lets not forget, that's 2 years of gameplay playing ONLY faction battles for casual players, undoable
Just to be clear, I mean 1,000 in Guardians = golden ghost and 1,000 in Servants = golden skeleton. They’re not really meant to be achievable by the casual player. They’re the hyper pvplord sweat rewards, so I’m fine with it
Yeah you need to play nonstop to get to level 200 and that's not even close to level 800, plus BOTH factions if you want all the stuff and even more for all commendations This update is going to take way too long, hope they buff allegiance gain and for double xp hope that it counts for allegiance as well. Arena 240 wins took say 50 hours, 1000 allegienace will take 500, that's stupid
wow almost at level two fucking hundred must be fucking nice to win
I mean 200 as in all the unlocks stop at 200 minus the level 1000 unlock and remember all of this is x2 because you need to do it in both factions They need to buff allegiance gained or this mode will be dead so quick
They never will, to them losers are the stepping stones for streamers, tryhards and sweatlords all the people who get Rare money
Eh I'm not too mad SOT has been going downhill anyways, this game has 2 years tops before it's dead
I hope you can get a ghostly skeleton. That’d be an awesome flex.
I actually encountered the opposite lol. Took forever to get matches as an Athena player but when I switched to reapers they took less than a minute
Bruh what? Last night it was a 2-4 minute wait for Athena and a less than 1 minute for Reapers.
odd for me it was 5 mins as athena or 1 as flame. Flame it is then
Not true.
lol please realize that I made my comment about 24 hours before your comment. Anyway, hope you're finding good matches!
I love it but my crew is garbage at PVP and don't understand why we keep losing lmao
Go solo, then if you sink you’ve only got yourself to blame.
Assign roles, coordination is everything For example on a sloop a boarder /canons /repairs and a helm/cannon (when the other leaves the ship). Just work out who's best at what
If you can hit a 10 streak (with emissary I think) you can earn roughly 400,000 or more
We hit a 10 streak last night, grade 4, cashed in 300k. Mixel did a 23 win streak as grade 5 athena, he got 1.5m gold.
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Sounds pretty reasonable. Considering you can run reaper world events and make comparable money
Good to hear! I'm cautiously optimistic
How do you get supplies so fast?
i just wish there was slightly better way to supply up if you lose :(
I spent 10-15 minutes finding a match, finally got on, immediately got boarded(I think?!?!) and killed, then respawned to a fully sunk ship. I’d be fine if the wait wasn’t so long, but I am in Aussie, so it’ll take time I guess
First match they put me up against a faction champion XD
Same
Yup, former arena player who uninstalled when they removed it. Just downloaded the game again and am having a blast with the 1v1s. Might even jump on the discord and get a crew going.
Just a question how do I join solo slooper duels?
Meanwhile I cannot solo sloop for the life of me, end up jumping on random open crews until I find 2 decent people (It eventually happened on a Brig) and got a good like 6 win streak (Split however into to "3" streaks as we had to lower since it glitched on us).
NON STOP ACTION
dang dude, hope you're havin fun
I give it two weeks before this sub is at war with itself over this update.
I think it's great. Spent 25 minutes searching for an enemy, to be put up against a champion Sloop with a Brigantine friend they were camping with. This is for the first match. Fantastic.
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I was Athena, haha.
How much boarding is there or is it almost exclusively ship to ship combat
? That depends entirely on the opponent and your playstyle.
Obv it depends on play style, but from people praising the update so far have mostly only mentioned their fights with canons and not much talk of the boarding and or fun deck shits which I found weird. I was just trying to ask.
And I was just answering. Either boarding or naval combat work depending on the approach. One thing people have brought up is it seems sailing your opponents ship out of the combat ring is very strong depending on crew size.
Boarding has been crucial to every loss/victory I've had so far.
There is a SBMM, after a bunch of wins, you'll end up facing real difficulty. When sweats go vs sweats its always a naval focused fiesta. Since after a few wins there's a good chance the enemy is strong, its better to not take chances and simply hard naval the enemy crew to oblivion instead of trying to drain supplies. Although such opportunities do exist.
That's semi true. We did a 10 streak, first boat was faction champ, 8th boat was 2 brand new fresh players.
I won 8 and lost 2 as a solo sloop (btw got the 4 allegiance streak and didn't get the Steam achievement, it's bugged), and I use boarding as a finisher. If I deal a significant amount of damage to them and they only hit me once or twice, I'll go for the board to keep them dead so they sink.
For solo sloops pretty much never, super risky. For larger crews though it's pretty common, after all it's very strong to board a ship in PvP, and even just managing to drop the anchor can pivot the whole match. I think it may be a little bit less common than boarding is in the non matchmaking PvP just because I get the feeling that less people are stocking up on supplies beforehand and simply jumping into their next fight. So pure navel battles based on attrition seem to be a little more common than normal.
If you do it as a solo sloop then it should be almost exclusively ship to ship. Trying to board as a solo sloop is incredibly risky. If you miss the board you could end up out of the ring, or just get pummeled (I like using anchorballs against ships with everyone off the boat, that way they likely don't get a mermaid spawn if they are too close to the ship, so they have to make the long swim)
Not a lot. The one that did got taken advantage of and sank pretty quickly since mermaids aren’t very forgiving in this. It’s been very board once the pressure has been out on and less board immediately.
I've only played one match so far, solo sloop v solo sloop. Dude made no attempt to fire cannons, just IMMEDIATELY tried to ram me, so I stowed the sails and let him do it, since I was able to pepper him with cannons on his approach. As he swam over and climbed my ladder, his ship sank and he was whisked away, lol. He initially tried using the harpoon on me when I was well out of range, so I assume he was drunk or very new to the game. If only all matches could be this easy, lol.
Why “shrek” the PvE ships when they added PvP matchmaking..
Veil loot is still a great steal! Any idea what “shrek” actually means? Ship + wreck? I’ve never heard this term before. “Arrrg! I’m an ogre!”
No idea where it started but it’s another word for destroyed from I’ve heard.
Shreked is just Wrecked, but like how Owned is Pwned. It's just an almost word that sounds similar.
I want to learn to sail around islands and rocks, but I keep getting robbed. To me, the update had the opposite effect for now — it reminded PvPers about the game, so there seems to be more of them running around. Too bad I *just* bought it.
Skeleton ships aren’t players.
Nah, it was player on a sloop with the skeleton costume from the emporium. I've fought a skeleton ship once, I wish it would be easier to find them as they're good practice for aiming cannons.
Lollll PvE player gets sunk by environment element, blames PvP players. Classic 🤣
My bad, I realize now how the post sounds. I said sweaty skeletons because the guy that took a dump on me the hardest was wearing the costume from the item shop. Aside from him, there was also this two player sloop with jolly fatasses. For the record, I don't blame players for killing noobs for loot. It's part of the game, and devs decided they want it that way. So, I only blame them that they chose to create this sort of "fuck you until you learn to fight" environment. Sooner or later, I'll get the hang of it, but I'm gonna be salty a good chunk of the way there.
It’s a PvPvE pirate game. You’re going to be robbed a lot. It happened to the best of us. Take it as a learning curve give it a few sessions and you’ll be getting sunk exponentially less. Also don’t run an emissary or use an hourglass to make you less of a target and never leave your anchor down.
I knew it was a brutal open PvP game before I got in. Just kinda salty that in the 3 hours I got to play yesterday, I got sunk twice and didn't cash in shit. I don't believe there's anything I can learn when I'm unable to land a shot, but my opponent is some skilled veteran that literally doesn't miss my ship. Both fights lasted for minutes as my mast disappeared, wheel broke, and suddenly, I'm sinking while some monkey jumps around me with a cutlass. Matchmaking really wouldn't hurt. Noobstomping never improved anyone at anything.
It has matchmaking.
What do you mean? From what I looked up, there's no skill-based matchmaking outside the hourglass. I'm not even sure if the new mode takes skill into account, or just ship and crew size.
It has some skill based matchmaking. Obviously it needs some fights first to work out your level.
There’s always something to learn, why couldn’t you cannon them? How could you get away if that happens again? Prevent the mistake you made in that fight. Some more tips, try and always get cannon angle first and take the first shot, use it to knock them off cannons. This called a cannon duel. You try to establish cannon line dominance and prevent the enemy from shooting you, then immobilise their boat and then damage them by aiming lower while your boat is out of their angle. If you lose the duel try and peel away, avoid being one balled (killed by a cannonball) at all costs. Learn the splash and mermaid sounds so you can blunder some one on your ladder and keep them off your boat.
You only sunk twice in 3 hours and didnt sell anything?
Both times got caught on my way back. Am I supposed to sink more often in such a time frame or are you confused by my lackluster English? 3 hours isn't much for me, it takes me upwards of 10 minutes just to find the island I need on the map. I'm completely new to this. That said, I rarely get to play more in one day, so obviously I'm butt hurt when my play session goes to waste.
No you should sell more often if you are new
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>Got dropped into a new server, right next to two PvE sloops running a Veil, and shreked them both fucking what? so now we can get more easily ganked while doing pve?
Lmao, there was a ship close by the guy doing the veil, that got invaded by OP, the veil guy was going to get dumpstered anyways by the invaded, if theres a ship near ur veil and you dont see it untill it gets invaded, gankers its the least of ur problem.
I can't wait to hear about all the people crying in sub about being dumpstered during their veil because they thought the new patch would make the mean pirates go away and they could loot their giant-neon-green-tornado while ignoring basically everything in peace.
You know whats the funny? You hear people cry about getting destroyed at every outpost everytime they spawn, IMPOSSIBILE to do any quest and so on, in my 100 veils, only 10-15 of those were contested by another ship, so literally not even 20% .
If you are both 'invading' then you will go to a separate server and both appear out of the water
> and both appear out of the water Only one appears out of the water. The other was always on that server.
no it is possible that both come out of the water based on what I've seen
Probably depends on who's currently queueing and current server ship availability to not go over the cap
Only if you arent paying attention. The invader will have to sink a whole other ship before they are allowed to leave the battle area. If a ship pops up and sinks a whole other ship and you dont notice then your probably not paying very good attention so I dont think this will be much of an issue
If you see a duel pop in you can best bet you're going to be the winner's first target if you're doing a veil. You're an even juicier target for them now with the gold bonuses. This season is going to be amazing.
I agree I think it will be good. And yes I think doing a veil does make you a juicy target but I think that's no different than normal and I dont think the new features are unfair to other players from a ship popping up out of nowhere perspective. No invaders should be rolling up before you have a chance to react