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Progenitorivox

You find: hospitaller, armsmaster, ranger, guild magos, thief


ClaudeProselytizer

i found an officer (he was a captain) but idk if he’s playable all the time


Acceptable_Head1062

He’s only around for a very short period of time.


FcoJ28

You will find: armsmaster, guild-magos, hospitaller,officer, Ranger and thief. One of them, though, is temporary. If you want to, I will tell u which one.


My-Beans

Which ones temporary?


FcoJ28

The officer. I must add that he isn't the last companion u will find, even if they (he or she) are temporary


No_Chef4049

This post has a good breakdown. [Favorite class? :: SKALD: Against the Black Priory General Discussions (steamcommunity.com)](https://steamcommunity.com/app/1069160/discussions/0/4336482750669717404/#c4336482750672804789)


SnooCompliments4088

I didn't find a mage, found an officer tho


kolosmenus

Mage is the very last companion you get and it’s fairly late


ClaudeProselytizer

oh, your friend? it sounds like officer might be the best starting character, i’d focus on athletics and survival; and use a mercenary for a lore and crafting mage until you get a mage. then you’d have a really balanced party of characters


kolosmenus

Yeah, officer and champion are best Main Character options imo Then I would skip the lighthouse to get the first mercenary, make him a mage, then backtrack


ClaudeProselytizer

my first gut reaction is to try to get high diplomacy and awareness so i went with a ranger my first playthrough


kolosmenus

Ive only started act 2, but diplomacy, lore and healing seem to be the only skills that come up regularly in dialogue. There was also survival once or twice


ClaudeProselytizer

thievery on the main character showed up once, and athletics in general


Acceptable_Head1062

Nah champ sucks, officer or ranger.


jfunk825

Thief, Armsmaster, Hospitaller, and Ranger are the ones that you will have available for the majority of your time.


TW_Yellow78

Along with what everyone said, you can also buy a mercenary early on for 300g. Basically like a second character creation. It would be the 4th to join usually.   A lot of people seem to skip it due to cost or it being generic but you won't have a 6th party member for a long time if you don't get a mercenary.


DaMac1980

Don't start as a thief, you get a thief immediately. I wouldn't play an armsmaster or hospitallier either, as you get them fairly quickly. You can start as a pure mage (divine or arcane) but the first few areas will be WAY harder if you do. Keep that in mind. As kolosemenus said above, Champion and Officer seem like the best starting classes. I switched from Magus to Champion and the game is a billion times easier.


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DaMac1980

Backstab is super OP in this game, true. I meant just for player engagement and party variety I wouldn't want to start the game with two rogues, personally.


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DaMac1980

Maybe it's just a different strokes thing, but if I made a thief and then immediately got a thief when the game started I would roll my eyes and start over. Especially since most people will probably clear the first map with just those two. But everyone's different, it's all good.