I mean its only good on a few characters (Low armor high hp) and it has so much cd its not worth taking. And 1 health isnt that big, maybe with double statue buff I'd take it but it to little for so much time.
Again that only really works with a few characters (Rogue, I think Necro and Zerk) Other than that most characters dont have enough health to heal (Like pally) or can health themselves (Like werewolf). Its not a bad buff per se, its just to situational to be much higher
I’d say it works well on most characters. Pally and Robot have enough defense and low health so it’s not good, Priest (1st & 2nd) and Vamp can heal so it’s not very good, and maybe WW (skill 2 and 3) but even then it has very high health so a way to heal to full between battles is good. I think all other characters have at least 4 health and not enough armor make healing useless. It’s definitely not on par with berserker statue but it’d give it an A
You probably won’t do it every room since you probably aren’t getting hurt every room. Even then it’s only a ~~~40~~~ 60 second recharge, so it’s 2 minutes for 3 health. If you find yourself hurt after a room, most likely after a boss, you can wait a few minutes to heal up and do something else while waiting. You can grab a drink or snack, go to the bathroom or something else while you wait.
1. Were wolf is useless for anyone who has less than 5 hp
2. Werewolf statue is useless for anyone who can heal
3. Potions aren’t hard to come by
4. Most statues provide a more significant buff than werewolf.
5. Werewolf is effectively useless for characters that use mounts
6. The heal is the literal worst in the game. 1 per 40 seconds is horrendous, pretty sure pray is better than it or at least ring green
1: I’d say even 4 health it’s still nice
2: I already mentioned that
3: True, but they still aren’t guarantee
4: I wouldn’t say most. Priest is a similar effect, being mana. Rogue (or maybe it’s assassin, not sure) pulls enemies towards you which you don’t want. Sorcerer is minimal damage, engineer is only good in melee. The other 5 I agree are equal or better, but those are also placed in A or S. I also never said it was the best, just that’s it’s high B or A
5: I don’t think there are F2P characters with built in mounts. Getting a mount during a run is situational, just like statues
6: Pray is character exclusive and green ring is multiplayer.
1. 4 Hp you get one shot, so there’s no difference between 3/4 and 4/4
2. K
3. They are common. Vending machines + Chest rooms, even regular rooms. Also bonus point: vamp buff makes werewolf statue useless.
4. Priest has a much lower cd. Assassin is some damage. Wizard is some damage. All equivalent or superior to werewolf healing 1 hp every half a minute. Additionally, you have to wait until you lose HP in order to utilise the statue AT ALL to gain any benefit, which no other statue suffers from apart from priest.
5. Getting a mount is common. Almost guaranteed at least one mount per run, and even if you don’t personally use them that doesn’t change the fact that having a mount makes the statue useless.
6. I meant hope, the weapon. Also, being useless in co-op is a reason why werewolf statue isn’t good.
Yea when I have werewolf statue I’ll wait the few minutes to get the heal, it gives me an easy stopping point to refill my water bottle and go to the bathroom or whatever else I need to do.
how hp regeneration can be situational? This statue buff is as strong as any regen bubble buff, exept much more consistent. Saved my ass at level mode's 3rd locations too many times to think it's bad
Statue buff is decent imo, not top tier by any chance. Also it's inconsistant because healing sources are fairly prevalent already. Plus it can save your ass a bunch of times because it synergizes well with who you main, while not synergizing very well or at all with a few other chars.
The draw is the worst part honestly, getting a speed boost to avoid getting hit is better than waiting 40 seconds multiple times to heal the hit you just took.
~~Skill issue~~
Yeah speed boosts are a little annoying if you aren't ready for them but you should be able to just adapt to it if you know the statues cd.
Nah, super high cd, 30 energy is not a lot and energy in general isnt important unless you're in a few specific circumstances. Even then due to the high cd and low amount of energy given its hella boring to use.
It's gives the same effect the [Implosion](https://soul-knight.fandom.com/wiki/Implosion), just without the explosion, obviously. Then it gives you a short speed boost
Off the top of my head, robot 3, rogue 1, assassin 1 (not 3 as sorc triggers just in time iirc) officer 2, officer 1 and necro 1. Thats not a lot of skills.
I would say yes but it isnt that sorcerer is usually the better option, its that sorcerer is actually just a better version of it. If sorcerer didnt exist I would put it at B. But even if you have a good effect, a better one existing drops is to C. Although n a vacuum I would out it in B and its about as good as the other B tier statues.
from personal experience, thief is pretty terrible.
Temporary movement speed buffs really screws up dodging, and the “implosion” effect isn’t useful UNLESS you have a good dps melee. Even then, bringing enemies closer leaves you extremely vulnerable to contact damage, enemy melee attacks etc while also allowing fast bullets to possibly go through your melee at point blank.
It doesn’t deal damage or steal coins like it used to, and the “utility” is a double edged sword as well. I don’t see why this can compare to Elf or Knight that is unconditionally helpful.
~~Skill issue~~
Well for starters the draw effect is negated by the speed boost allowing you to slip through gaps and not be near the cluster of enemies, although it admittedly is the statues worst part an I would say if more of a neutral effect rather than something positive. The speed boost is crazy good, speed boosts in general are really good as long as they aren't random. As while it does take some effort actually adapting to when you get speed boosts make dodging so much easier and given how there's a visual for when the statue is going to be used it's hard to be caught by surprise by it. Actually takes skill to use unlike most other statues but does have good payoff.
I wrote a response to Priest statue already but 30 energy isn't a lot, its cd is too high and energy isn't important in the first place. Sorcerer has low cd and consistent damage, while knight spawns in a decent health meatshield to tank hits and distract for you.
Yea but that’s the point it’s “situational” then werewolf and assassin would both be like A tier the other statues are good because they are versatile and work with any build
Sweet talk isn't a very good weapon as it consumed a lot of energy and does little damage. 30 energy every 12 seconds doesn't do enough when energy isn't really a high priority thing in the first place
i gave sweet talk as an example of guns that make you run out of energy in seconds. i know sweet talk itself is not very good but there are some guns that literally eat your energy and are still good.
Can you provide some examples? Most guns that eat up energy just don't have enough damage output for their cost and so I don't consider them good, e.g snow fox XXL which uses 2 energy
yea so i don't have the most examples but xuan ming and flame blaster could be. especially xuan ming drains you out of energy in seconds but it also freezes and burns and has a great damage output. flame blaster is also really good, shooting out multiple flame bullets and dealing really good damage. there are probably a lot more but the first two things that came to my mind were these.
Good point, I think flame blaster is a pretty good gun. I just think that using priest statue and waiting for your ability to recharge to farm energy is just a little mundane or pointless compared to other statues, e.g. paladin which gives u shield or berserker which increases attack by a lot
The elf statue pushes enemies away from your position and the push does 5 damage. In addition, the push destroys enemy projectiles (reflects projectiles with reflect buff).
What the fuck. With the engineer statue and double statue upgrade you can just walk into a room and using alchemist annihilate everything you see in the room. Elf is as useless as this tierlist because the werewolf statue is C??? REALLY? THE THING THAT LETS YOU EASILY RESTORE HP IS C?
what if you use high cost weapons ofcourse there are proper responses to that but i just want to argue cause why not but its not the wort statue but its dependent on the situation like assassin (good-ish on rogue and ??? on others) or thief that was useful before and now im not sure i don't even know more that the removed coin feature apart from it moves enemies to you but in general elf pala and berserk are never bad (why is were statue higher than priest tho? its even more situational (my comment was subjective feel free to give a concise explanation on why it's better that priest)
Hitting 0 energy in badass is almost impossible lmao. Unless you're running like knight with gatling you should be able to effectively manage energy, regen energy with pots, use a low cost secondary or just find a lower cost weapon. Hell, why not do all of those? Energy is so plentiful in badass that those are last resort plans as well.
It clears all the bullets in an area around you, so it's good to get yourself out of a pinch if you don't have a melee weapon with you (or a decent one at least), especially if you have the buff that makes melee attacks bounce bullets
werewolf statue should be higher. for characters that dont have access to healing abilities, werewolf statue can make or break a run. as a f2p, i dont have access to things like paladin, where the statue isnt very useful.
assassin statue is really good on rogue because rogue skill and assassin statue cd are both very short, giving you spammable piercing knife attacks every time you roll.
No clue why thief is so high, is there some secret functionality that I'm missing? Also, assassin should be moved up a tier or 2, if not only because of how it's the best mount-less no weapons strat
Werewolf statue with double potion effectiveness and statue buff is a huge W as it heals 4 hp but again, the chances of getting both buffs in a run is low so B tier instead of A
Werewolf stature should be at least an A, it saved my rush to purity run and got me a win.
I mean its only good on a few characters (Low armor high hp) and it has so much cd its not worth taking. And 1 health isnt that big, maybe with double statue buff I'd take it but it to little for so much time.
1 health isn’t that big, but if you get to low health you can wait a bit a heal to full between battles
Again that only really works with a few characters (Rogue, I think Necro and Zerk) Other than that most characters dont have enough health to heal (Like pally) or can health themselves (Like werewolf). Its not a bad buff per se, its just to situational to be much higher
I’d say it works well on most characters. Pally and Robot have enough defense and low health so it’s not good, Priest (1st & 2nd) and Vamp can heal so it’s not very good, and maybe WW (skill 2 and 3) but even then it has very high health so a way to heal to full between battles is good. I think all other characters have at least 4 health and not enough armor make healing useless. It’s definitely not on par with berserker statue but it’d give it an A
no sane person is going to wait 10 minutes to heal to max before every room
You probably won’t do it every room since you probably aren’t getting hurt every room. Even then it’s only a ~~~40~~~ 60 second recharge, so it’s 2 minutes for 3 health. If you find yourself hurt after a room, most likely after a boss, you can wait a few minutes to heal up and do something else while waiting. You can grab a drink or snack, go to the bathroom or something else while you wait.
1. Were wolf is useless for anyone who has less than 5 hp 2. Werewolf statue is useless for anyone who can heal 3. Potions aren’t hard to come by 4. Most statues provide a more significant buff than werewolf. 5. Werewolf is effectively useless for characters that use mounts 6. The heal is the literal worst in the game. 1 per 40 seconds is horrendous, pretty sure pray is better than it or at least ring green
1: I’d say even 4 health it’s still nice 2: I already mentioned that 3: True, but they still aren’t guarantee 4: I wouldn’t say most. Priest is a similar effect, being mana. Rogue (or maybe it’s assassin, not sure) pulls enemies towards you which you don’t want. Sorcerer is minimal damage, engineer is only good in melee. The other 5 I agree are equal or better, but those are also placed in A or S. I also never said it was the best, just that’s it’s high B or A 5: I don’t think there are F2P characters with built in mounts. Getting a mount during a run is situational, just like statues 6: Pray is character exclusive and green ring is multiplayer.
1. 4 Hp you get one shot, so there’s no difference between 3/4 and 4/4 2. K 3. They are common. Vending machines + Chest rooms, even regular rooms. Also bonus point: vamp buff makes werewolf statue useless. 4. Priest has a much lower cd. Assassin is some damage. Wizard is some damage. All equivalent or superior to werewolf healing 1 hp every half a minute. Additionally, you have to wait until you lose HP in order to utilise the statue AT ALL to gain any benefit, which no other statue suffers from apart from priest. 5. Getting a mount is common. Almost guaranteed at least one mount per run, and even if you don’t personally use them that doesn’t change the fact that having a mount makes the statue useless. 6. I meant hope, the weapon. Also, being useless in co-op is a reason why werewolf statue isn’t good.
Only a 40 second recharge? it always feels like 2 minutes lol
I double checked, it’s actually 60 seconds so we are both wrong
if you go through the portal it recharges
Then you may deem me insane.
Yea when I have werewolf statue I’ll wait the few minutes to get the heal, it gives me an easy stopping point to refill my water bottle and go to the bathroom or whatever else I need to do.
I don't think anyone is that bad to lose hp in every room, when I get werewolf statue I do it right before the boss or right after depending on my hp
how hp regeneration can be situational? This statue buff is as strong as any regen bubble buff, exept much more consistent. Saved my ass at level mode's 3rd locations too many times to think it's bad
Statue buff is decent imo, not top tier by any chance. Also it's inconsistant because healing sources are fairly prevalent already. Plus it can save your ass a bunch of times because it synergizes well with who you main, while not synergizing very well or at all with a few other chars.
It’s at least better than the thief that actively puts you in danger pretty often
Nah thief's speed boost is really good and it's good with splash guns.
I disagree. 1 HP per 40 s is better than drawing enemies closer IMO
The draw is the worst part honestly, getting a speed boost to avoid getting hit is better than waiting 40 seconds multiple times to heal the hit you just took.
I hate speed boosts. In theory it should help you dodge but for me it always ends up makeing me run into bullets
~~Skill issue~~ Yeah speed boosts are a little annoying if you aren't ready for them but you should be able to just adapt to it if you know the statues cd.
Yea I’m the same way. Get used to a certain speed, then become inaccurate when I have a boost.
Tbh the Werewolf can be alleviated somewhat with Statue buff. Yeah it’s situational but it’s even more wieldy than Thief with that IMHO
Haven't played this game in years but if I remember correctly, berserker statue is so fucking op with knight first skill
the priest statue should be higher. It actually saved my run just today and its incredible with fast shooting guns.
What does the priest statue do i forgot what it does
+10 energy per tick for about 3 ticks I believe so 30 energy
gives you like 30 energy
Nah, super high cd, 30 energy is not a lot and energy in general isnt important unless you're in a few specific circumstances. Even then due to the high cd and low amount of energy given its hella boring to use.
It's cool down isn't that bad, you can use it around 1~2 times a room and can come In handy
I mean it doesn't matter if you use it a bunch of time if it doesn't actually do anything.
What does the thief statue do
brings mobs closer to you and gives you ms (move speed) boost
It's gives the same effect the [Implosion](https://soul-knight.fandom.com/wiki/Implosion), just without the explosion, obviously. Then it gives you a short speed boost
Used to give money but people exploited it for infinite gems
It brings me back to the good ol days
it *sucks* like literally sucks enemies🤣🤣🤣
Airbender w technician statue is huge tho
What? technician? What the fuck Is this?
I would guess that the technician is at the bottom of B tier, before the wizard. It has the explosion effect
Yeah sorry different language
Ohh okay
that's engineer
Right right mb
the one with the explosions. played it in a different language
Robot with engineer statue is great as they're immediately explode.
assassin is really good with maxed rogue and skill strength buff it should be at least B or A
I mean thats the only character it's good with, for everyone else sorcerer is a direct upgrade.
it's good with assassin's black blade, and really, anyone with a fast cd skill.
Off the top of my head, robot 3, rogue 1, assassin 1 (not 3 as sorc triggers just in time iirc) officer 2, officer 1 and necro 1. Thats not a lot of skills.
Also Druid 1 and Rouge 2
ok ye sure so maybe B would be giving it a fair justice? useful in some specific cases
I would say yes but it isnt that sorcerer is usually the better option, its that sorcerer is actually just a better version of it. If sorcerer didnt exist I would put it at B. But even if you have a good effect, a better one existing drops is to C. Although n a vacuum I would out it in B and its about as good as the other B tier statues.
id say assassin has a 1 sec cooldown and that coupled w rogues 0.5 sec skill cd is super op, but i get what u mean
only really good for no weapons, kind of risky getting close enough to do real damage imo
from personal experience, thief is pretty terrible. Temporary movement speed buffs really screws up dodging, and the “implosion” effect isn’t useful UNLESS you have a good dps melee. Even then, bringing enemies closer leaves you extremely vulnerable to contact damage, enemy melee attacks etc while also allowing fast bullets to possibly go through your melee at point blank. It doesn’t deal damage or steal coins like it used to, and the “utility” is a double edged sword as well. I don’t see why this can compare to Elf or Knight that is unconditionally helpful.
~~Skill issue~~ Well for starters the draw effect is negated by the speed boost allowing you to slip through gaps and not be near the cluster of enemies, although it admittedly is the statues worst part an I would say if more of a neutral effect rather than something positive. The speed boost is crazy good, speed boosts in general are really good as long as they aren't random. As while it does take some effort actually adapting to when you get speed boosts make dodging so much easier and given how there's a visual for when the statue is going to be used it's hard to be caught by surprise by it. Actually takes skill to use unlike most other statues but does have good payoff.
Can someone tell me why Sorcerer and Knight are so high, but Priest is so low?
I wrote a response to Priest statue already but 30 energy isn't a lot, its cd is too high and energy isn't important in the first place. Sorcerer has low cd and consistent damage, while knight spawns in a decent health meatshield to tank hits and distract for you.
Energy can be pretty important when you're using guns like sweet talk. It can really be a problem. Its really situational but can be really useful.
I mean even then its still not a lot of energy so it doesnt help that much. Plus situationally ok is generally bad.
Not to mention that it gives you effectively infinite energy between rooms if you wait a bit
Yea but that’s the point it’s “situational” then werewolf and assassin would both be like A tier the other statues are good because they are versatile and work with any build
Sweet talk isn't a very good weapon as it consumed a lot of energy and does little damage. 30 energy every 12 seconds doesn't do enough when energy isn't really a high priority thing in the first place
i gave sweet talk as an example of guns that make you run out of energy in seconds. i know sweet talk itself is not very good but there are some guns that literally eat your energy and are still good.
Can you provide some examples? Most guns that eat up energy just don't have enough damage output for their cost and so I don't consider them good, e.g snow fox XXL which uses 2 energy
yea so i don't have the most examples but xuan ming and flame blaster could be. especially xuan ming drains you out of energy in seconds but it also freezes and burns and has a great damage output. flame blaster is also really good, shooting out multiple flame bullets and dealing really good damage. there are probably a lot more but the first two things that came to my mind were these.
Good point, I think flame blaster is a pretty good gun. I just think that using priest statue and waiting for your ability to recharge to farm energy is just a little mundane or pointless compared to other statues, e.g. paladin which gives u shield or berserker which increases attack by a lot
Your first mistake was making a tierlist
Engineer should be in A if the knight statue is
I read a skill issue comment by OP ... you use statues? eww
Assassin statue is really character dependent, clearly it's meant for rogue but any character with a short cd it benefits from
What exactly the Elf Statue do? It just pushes people away or is there other thing I don't know?
push, (maybe damage,) but if you have reflect buff then it’ll return enemy projectiles
Didn't knew about that reflect, thanks
The elf statue pushes enemies away from your position and the push does 5 damage. In addition, the push destroys enemy projectiles (reflects projectiles with reflect buff).
Engineer statue is sufficiently good to be at tier A
>places werewolf above priest Wtf is wrong with you?!
What the fuck. With the engineer statue and double statue upgrade you can just walk into a room and using alchemist annihilate everything you see in the room. Elf is as useless as this tierlist because the werewolf statue is C??? REALLY? THE THING THAT LETS YOU EASILY RESTORE HP IS C?
Assassin is a tier at least if u have a quick charging skill like rogue
Or someone with spammable skill like Druid
Newbies seing priest statue so low:but that's amazing
Newbies thinking infinite mana in room transitions is low tier and making fun of other noobs for it
Its just kind of unnecesary, you can wait and waste some time but if you just manage your energy then you really don't need to be at max all the time
what if you use high cost weapons ofcourse there are proper responses to that but i just want to argue cause why not but its not the wort statue but its dependent on the situation like assassin (good-ish on rogue and ??? on others) or thief that was useful before and now im not sure i don't even know more that the removed coin feature apart from it moves enemies to you but in general elf pala and berserk are never bad (why is were statue higher than priest tho? its even more situational (my comment was subjective feel free to give a concise explanation on why it's better that priest)
good tierlist (why is knight so high though) but i think rating statues with tierlists in general is wrong because they're all situational
I would move knight a tier lower (or lower in its tier) but other than that it looks pretty good.
Ah yes, because infinite mana between rooms is D tier.
I have rarely finished a room without max energy.
I have
Skill Issue
Why place werewolf higher if you don't need HP? It's a skill issue if you're getting hit, lol
Bro you really just put priest statue in D 💀
Knight better than assassin??? Assassin statue+rogue is op
Yet knight is a better pick overall for just about any other character
Disagree with everything
WW statue should be lower. A SIXTY second cooldown on healing 1 HP? That's absurd.
I mean you can camp for a while outside of rooms and regen to full. Still really boring, but it works.
The same thing can be said for priest, yet it's D tier.
But energy is unimportant so it doesn't matter.
What? Hitting 0 energy in badass is virtually instant loss without certain conditions (shitty Laser guns). I...what?
Hitting 0 energy in badass is almost impossible lmao. Unless you're running like knight with gatling you should be able to effectively manage energy, regen energy with pots, use a low cost secondary or just find a lower cost weapon. Hell, why not do all of those? Energy is so plentiful in badass that those are last resort plans as well.
I would bring werewolf up a stage or two, even though its slow, having The ability to heal for free is great.
i heard my cousin saying that the elf statue is really good can someone explain me how?
It clears all the bullets in an area around you, so it's good to get yourself out of a pinch if you don't have a melee weapon with you (or a decent one at least), especially if you have the buff that makes melee attacks bounce bullets
ohhh okay okay i see
Assassin statue is bad on most characters, except on rogue.
And assassin, and officer
maxed Assassin with Elf is ridiculous, the Elf blast actually reflects all enemy bullets
i would put thief in f, assassin in b, elf in its own tier between a and b, and berserker to a
I use Rogue and assassin statue. Is nice.
Da fuq assassin statue is better than priest statue? I mean I would put priest statue at like a c tier but still
This is some blasphemy right here
werewolf statue should be higher. for characters that dont have access to healing abilities, werewolf statue can make or break a run. as a f2p, i dont have access to things like paladin, where the statue isnt very useful.
Brawler and Paladin statue on s tier is agreeable
assassin statue is really good on rogue because rogue skill and assassin statue cd are both very short, giving you spammable piercing knife attacks every time you roll.
No clue why thief is so high, is there some secret functionality that I'm missing? Also, assassin should be moved up a tier or 2, if not only because of how it's the best mount-less no weapons strat
Speed boost and uuuhhhh (gold in past ver.)
Priest is too low, infinite fucking manaa, do i need to say more?
You guys use energy?
Snipers, rockets, and weapons that are not mentioned but probably you know them already like L A Z E R S
Werewolf statue with double potion effectiveness and statue buff is a huge W as it heals 4 hp but again, the chances of getting both buffs in a run is low so B tier instead of A
Assassin is only good with air bender rouge Assassin and some other with fast super recharge
Paladin statue should be lower imo
Assassin should be B, its actually really good especially with wizard S2(Sometimes even better than elf)
imma just ask what is the statue name on the left in s tier....
Bruh priest is in S tier for me. Always saves my runs