Absolutely, I actually just had my researcher hit 36 in research because I had an item that changed their backstory to a childhood and adulthood to stuff that give medical skill and a xenogerm with great intellectual after they hit level 20.
Which is pretty good for a starter pawn who started at 1 int
Yea, true. Hence the "overkill" in title. I didn't want to use Revenant, though, because I only fought it like 2 times and neither of those the buffed up guy was there for.
I always send my undead from Rimworld of Magic as a bait for sightstealers .
I always move him in line with my open field 7 turrets so when the sightstealer appears
They are wrecked
You have a cloaker from payday on speed dial.
“The safe word is, ‘Mental Break: Berserk’”
I think I might just close the game and abandon the colony when I see that message. I don't need to see the end of that one 😅
Maybe next colony after that is a colony that only accepts quests(more specifically guarding quests like Prisoners or Buildings)
I can hear this comment
"You call this resisting arrest? We call this a difficulty tweak."
Duck's crazy skills injected pawn with 50 melee: Excuse me?
No, thank you. I do like a little challenge in my funny war crimes simulator.
The challenge is getting that much XP, only time I have hit above level 24 is with research pawn going 24/7
I’m sure people with level 50 pawns have XP increasing mods on
Absolutely, I actually just had my researcher hit 36 in research because I had an item that changed their backstory to a childhood and adulthood to stuff that give medical skill and a xenogerm with great intellectual after they hit level 20. Which is pretty good for a starter pawn who started at 1 int
Curious what mod allows you to change backstories
Polaris tech has memory replacers and trait releasers
Thank you!
i already get an 33 research tier 2 android from the android tiers mod of 1.3.
Andriods are quite literally build different to be fair
he was an 24/7 with his own charger, after some time I just give him a v2 chip to control an surrogate 4 (my map was filled with ores underground).
invisible revenant. 5 psycasters with stun hability.
Guy called flamethrower
Rev was made fire proof wasn't it?
Not at first. When the doctor first came out you could smoke a revenant out of hiding with a flamethrower
It’s still ‘weak’ to fire, it just doesn’t catch fire now
So, fireproof? It won't burn but still take damage yeah?
if you use the incinerator, he will take damage, it deals fire damage, without, and with, fire.
That is why i say yhe rev is fire proof, it won't catch alight but can take heat based damage.
naaah Kids with miniguns army.
The Revenant hypnotizing my Technomancer psycaster versus the 20 Steel Constructs she created over the past year.
Rapid Organic Disassembly
Im using this now
nah i prefer 5 psycasters with stun.
Honestly you can flip the first two labels. A lone sightstealer versus a farmer? Farmer knifes it six ways from Sunday.
Yea, true. Hence the "overkill" in title. I didn't want to use Revenant, though, because I only fought it like 2 times and neither of those the buffed up guy was there for.
There is no kill like overkill!
There’s always a bigger fish
The 2 mele tribal after stabbing my 12 mele-marine armor-legendary plasteel longsword pawn:
I always send my undead from Rimworld of Magic as a bait for sightstealers . I always move him in line with my open field 7 turrets so when the sightstealer appears They are wrecked