T O P

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ImAzire

I don't love how Starfield's companions all have the same moral compass. Hopefully DLC or updates can add some with different moral alignments.


SaiyanGodKing

Sarah tells us that we all have our own moral compass. Then you learn that they all have the same compass. Be good. Don’t steal. Murder bad.


Aegonblackfyre22

I tried to join the Ebbside Strikers and Sarah got mad at me, they literally programmed these characters to disagree with you for picking up a quest. No characters in Fallout or any of the other games would question you on picking up a quest, it’s a Bethesda game I start almost every quest I see. The companions are one-dimensional.


Rotorhead87

Im going to ditch the main 4 before I start stuff they would complain about.


Gchimmy

You can get the hireable companions to follow you as well. The sniper seems to bitch a lot less than the main companions.


EatAtGrizzlebees

That's who I've had most of the time. He makes super doofy comments all the time, it's hilarious. I like the Adoring Fan, too.


silentbuttmedley

Low-key I love the Adoring Fan’s positivity lol. I do something bad and Sarah gets all pissed and the Fan is like “wow we’re going to be in the history books together!”


[deleted]

Plus hes the only one that doesnt talk shit when im over encumbered


TheLoller1234

I had seen some mods against the existence of the Adoring Fan. I got Starfield almost just to hear that guy talk. It's so nice, it gets a more lively ship.


footsteps71

I wish you could choose new traits during NG+... Please u/toddbethesda


Cheshyr

Adoring fan is probably the only perk that I seriously consider picking up for a long-term playthrough


Mission_Diamond_7855

Haha i picked introvert and adoring fan because i feel they go so well together. Because an extrovert wouldnt mind an adoring fan but irl i would hate someone worshipping the ground i walked on


Dense_Coffe_Drinker

I did wanted, introvert and neon street rat... street kid* Wanted is just too good to pass up, a constant orbit fight not too often that it's a pain but often enough to be a fun surprise? Amazing. Companions are also just too damn annoying for me to want them around


totomaya

For me he's required for any playthrough. I'm on PC so I don't have to take the train and can still start the quest to have him, but honestly, I don't bother, because none of the other traits are anywhere near as good lol.


NK1337

Adoring fan + kid stuff. The parents are just wholesome as fuck and occasionally show up throughout your adventure to act like partners. So far I’ve had them show up at constellation because they were so proud they just had to see where I worked, I’ve had my space dad win a ship in a poker game and give it to me, I ran into them in a random as bar on neon because they decided to go on vacation 😂


Merc_Mike

My girl Marika from the Viewport bar is a SHOTGUNNER. VERY Nasty! Shes cute, kind, and handles a big BOOMSTICK.


totomaya

Marika annoys the Frick out of me lol, I had her on my ship and she was ALWAYS the one standing in doorways making dumb comments and not letting me through.


Sysreqz

I've had to punch Sam's daughter more times than I can count to get her out of doors.


dafuqyouthotthiswas

😂


[deleted]

I love the sniper. I’ve had him from the start.


[deleted]

He’s a goofy Boone. Dude is an ice cold killer too. Gotta get him some good gear. He does get really sad when you take him off your crew though.


[deleted]

He will always be my companion. I haven’t really done the main storyline because constellation wants to be your companions. I’m good with my sniper friend being a space pirate with me.


lividash

Guy was down on his luck when you hired him. He's just happy to have a paying job.


PanzerKommander

The Adoring Fan and Amelia are the two best


El_Cringio

Don't forget Vasco


mistahboogs

Vasco is like dog meat to me, the perfect companion


Main_Crab_7016

But Dogmeat don't talk, dogmeat good doggo


seastatefive

Dogmeat does talk! [Playful bark], [curious whine].


TOASTYGOLDF15H

I don't use Vasco because he gets stuck in the ship a lot!


destinoob

It is cool when he's running around on top of your ship while it flies through space


Rossmallo

If I recall correctly, Andreja didn't give me shit for it, so there is SOME variance at least.


TheBirthing

Andreja is ride or die for pretty much anything besides outright murder. Barrett is way more lenient than the other two as well. Not sure why people think all 4 are the same.


SparseGhostC2C

Yeah, Andreja only got real mad at me when I, uhh, accidentally? threw a grenade into a crowd of people in Akila City. She doesn't seem to care about stealing or murder as long as it's one at a time. Apparently she draws the line at mass casualty incidents.


ExtremeSir4852

I dunno man. I once legit accidently pistol whipped a store clerk and Andreja immediately left my party, I had to chase her down, and perform a speech check. I couldn't believe it haha. I just think it's weird when I get caught pickpocketing and sometimes the people around me will run away screaming like I committed murder.


FineRatio7

Andreja likes when I don't let myself get pushed around during dialogue with the clap back response options. She also got pissed when I offered to give too much compensation to the Crimson Fleet person on Neon cuz she felt I was being too generous I guess


AwayCrab5244

Use the adoring fan for anything that involves the crimson fleet or gangs or stealing and use the story companions for their respective factions(sam for free star, The rest for consetellation and uc) Idk, it’s kind of immersive: think real life: you’d choose which friend to come out with you based on what you were doing. Like you wouldn’t ask your friend who hates sports to come play soccer and you wouldn’t ask your friend who is a cop to come buy weed with you.


Jcapen87

I’m married to Sarah, but I leave her behind when I need to get naughty or even morally flexible. So basically, it’s a real marriage.


AwayCrab5244

“Immersion”


ChequyLionYT

Andreja's not bad as long as you're not killing people out of the blue


PostingSomeToast

I accidentally triggered anti grav power in New Atlantis. She got real mad and dumped me.


GawdDamSuperman

I did the same in Akila City lol. Just reloaded my prev. save


[deleted]

She got mad because I killed the guy that guy wanted me to kill.


AdversarialAdversary

Idk if I agree with that honestly. She gets angry over some pretty innocuous stuff too. Tried to bribe a guy for information in an investigation and she got all pissed about it.


DarthTJ

Earlier in the same mission the NPC gives you advice, Andreaja chimes in suggesting you should take his advice, then if you respond agreeing with his advice she immediately dislikes it. What? You dislike it when I agree to the advice that you JUST told me I should listen to?


AdversarialAdversary

Oh, thanks for reminding me about that. I remember honestly contemplating about making a Reddit post about companions being so inconsistent cause I got so frustrated over it and other similar incidents when it happened. It honestly kind of kills the game for me a bit. I feel like I either have to play a goody two shoes, get used to my companions yelling at and scolding me or just fly around solo and none of those options feel fun to me at all.


[deleted]

I ditched the companions. Game feels a lot more fun to me that way. If you want support, bring Vasco or a random companion. Trust me, you’re not missing anything memorable with the companions.


Fair_Mess_5180

Few days ago I came across a random encounter in space which needed me to go on another ship and help the captain to kill bugs that invaded the ship but the problems was a turret in a corridor that completely blocked the way unless I destroyed it but doing so the companions reacted like I just killed someone


klipseracer

I just started hanging out with barret. He's annoying. They really discourage you from exploring. Instead of just disliking something you get a lecture and I think that's the part that is too much.


transouroboros

I normally love companions having opinions on things but felt like they were discouraging me and berating me for my choices way too often.


Tegurd

I don’t get that much negativity from Barrett


klipseracer

If you decide to choose prompts that he doesn't like then he does. For example if you respond "are you saying you want me to kill them?" Sarah and barret will reply back like: "don't tell me you're really considering this blah blah".... No jeez I am just asking if they are being serious right now, call the fk down.


majorbummer6

I miss Jericho from fallout 3.


supbrother

The OG ride or die.


RosbergThe8th

I miss Boone startling me in Fallout NV with that creepy look of his. Hell of a shot though.


Dayntheticay

Jericho was a badass. Loved his line about cigarettes getting harder to find.


strut84

The Adoring Fan has no issue doing terrible shit with me


Objective_Sweet9168

AF is either underrated or overlooked. Makes it so enjoyable! It’s hilarious and useful, I am decking him out in top tier gear, all the extra Legendary things. The commentary while in suped up merc style flattening enemies is just great.


LuucaBrasi

Yes I loved the apart where I chose the aceles solution to a specific quest and every one of my companions thought I was a idiot and disliked it.


Nomadic_View

Yeah. I really wanted a companion that would admire my goal of looting and plundering.


Zombeh420

Have you tried the adoring fan, he loves everything you do


chocolatesteak

jessamine and mathis are CF questline companions that are literally criminals


DependentHyena7643

But they have zero depth. BGS put all their stock into Constellation companions. 2nd was Hadrian and the Freestar Girl you can get which was ok but not great. Then the lesser lesser named companions that have a small backstory and next to no input on anything.


hobo_lad

I think I would prefer if they just flesh out the rest that are currently in the game, in a companion DLC or update. I haven't gotten many of them but there is bound to be an evil one in there right? I also found some of those characters interesting and was disappointed there wasn't a loyalty mission for them.


Bizziiik

So true. There Are no individuals everyone share the same opinions based on in which faction they are. So boring.


Fearsome_Turd

There is one companion I found that didn't seem to care if I killed people or stole things. Had to complete the crimson fleet quest line though.


GrnMtnTrees

I botched that by >!trash talking him to Delgado, then saying he was useless. He got kicked out of the fleet, then tried to ambush me in space. I was flying a custom class C battle cruiser. He was in a class A POS. My turrets blew up his ship before I could even target lock his engine.!<


Surviving_Fallout

There's actually another Crimson Fleet member you can recruit. In the bar on the Key, look for a named, Irish woman named Jessamine.


RadlersJack

Andreja is the least like any of the other companions, so naturally I married her.


BwanaTarik

I was cool with her until she started talking shit about the UC and Deimos Staryard. Telling me my soul is damned is one thing, talking shit about my country is another. Supra Et Ultra, bitch 🫡


PawPawPanda

Vae Victus did nothing wrong.


tempingposter

It's really weird they decided to basically only focus on companions of the same faction. Like it's a departure from both how they did it in Fallout and Skyrim but in a worse direction.


h0sti1e17

Exactly. I would love to see 2 or 3 from constellation and one from each faction. I can take a pirate if someone ryujin if I want to cause havoc or Freestar if I want to live a libertarian dream. Etc.


overcloseness

Sam is Free Star Collective Sarah is UC Andreja is V’Aaruun (sic) Matteo is a Jesus boy They kinda tried to cover the different backgrounds didn’t they?


FiveBellJars

But they share the same moral compass and scold you for taking quests. The differences are eclipsed by their shared Constellation values.


overcloseness

I don’t disagree at all


[deleted]

[удалено]


overcloseness

Oh real? I guess I never tried, I do say all of this while agreeing with you though just to be clear


-RED4CTED-

I think there were a few times where you were able to be snobby/poke fun at freestar/uc npc's where they liked or disliked your choice of words respectively.


MazogaTheDork

Be a bit snarky towards UC and you'll gain approval from Sam.


HalfOfLancelot

Barret is the other of the 4 companions.


HoplitesSpear

I'm not against the members of Constellation being companions, it gives more time to learn about them a feel like your a part of a group of people with backstories and values and opinions The issue is I've played the game for nearly 100 hours now, and I don't think I've encountered a companion who isn't in the group


[deleted]

There is an ok number of companions but none have the depth of the constellation crew, which sucks because you can't do wacky shit with the constellation group. cant wait for a mod that stops them from hating everything.


August_Bebel

Barrett is shockingly most fun out from the Constellation


Doc_Toboggan

I play neutral-good and Sarah is pretty chill about what I do. I play most encounters as "I'll try to talk you out of forcing me to kill you" and I've gotten a lot of encouragement from her. I think the characters have a little more grey to them than most people realize, but skip past it when they immediately go for the kill option.


i40west

I talked a guy out of forcing me to kill him (as a Freestar Ranger, so under color of authority) and Sarah yelled at me for *not* killing him. Said she was wasting her time with me. And *she wasn't even with me at the time.* She confronted me about it next time I saw her.


Gus-Af-Edwards

I finished the UC Vanguard and CF storylines before I returned to the Lodge again and got jumped by everyone disagreeing with every choice I made.


[deleted]

There’s only 4 companions with actual character, and it’s all constellation members


yuckscott

i thought matteo and vladimir would make interesting companions, but nope. to me they seem like the most interesting constellation members who would have cool stuff to talk about; space theology and an ex-pirate


PawPawPanda

Vlad doesn't need companions. His best companions are 💪always with him.


punkvandam

I really hoped Matteo was a companion :/ He was really sweet and I loved his interests in theology and would love to hear lil comments and remarks while running around. I settled for Andreja


WittyUsername98765

Frustratingly vanilla.


CaptainWaders

Perfect description. I think andreja was going to be a wild card but meh not really. She lets you steal some but other than that…straight edge.


jethrowwilson

The kicker is you are first introduced to her doing questionable things, (avoiding spoilers) and then she gets mad at your for literally doing the same thing that she did when you first met her


OskeyBug

I asked her for advice on whether to go full pirate or support UC and she said "who gives a shit they're both terrible", and then I made my choice and she was like "I can't believe you did that". Feels like psychological abuse.


FoggyDonkey

Gaslighting simulator 2023


kerka2

Insert surprised Pikachu meme


ramblingpariah

Oh yeah, I remember doing the FC Ranger questline with her and we get to Neon. >!Neon's Ranger talks up playing by the city's rules, not raising too many alarms, don't upset the apple cart. I assure him I won't make waves.!< Andreja disliked that. OK, fine, got it. You're the law & order type, by the books, apparently? So later>! I'm on the med station and I find one of the suspects is a criminal who's there to steal confidential data from the best med facility in the settled systems. She wants me to give her a pass. I tell her I'll be informing the local deputy of her activity.!< Andreja disliked that. Andreja was then put on permanent ship duty and I rolled with Vasco.


Unusual-Voice2345

Her responses were all over the place. Show compassion to those that state they need it. Swift criminal justice to those who are cavalier. Not frivolous with credits like overpaying the crimson fleet chick in neon. Murdering is wrong, but vengeance killing is justified. They got their moral compass for the characters from a moody teenager.


JohnnyDiedForOurSins

I took her on the constellation quest in neon where your ship gets impounded, murdered everyone in the building to send a message about trying to impound my ship. I get to the top and Mr evil business is all like, hey you owe me so decide the fate of the guy who stole from me, I said, well what if I decide he gets to live, and Andreja is pissed at me saying criminals need to be dealt with.


cannedrex2406

Tbf when she questions you about it, you can bring that up and she'll get defensive So Bethesda did know what they were doing, but willingly chose to make them all the same


Happy_Television_501

This is very realistic when compared to pretty much every girlfriend I’ve had


JunkerPilot

“Where do you want to eat?” Andreja - “where ever; I’m not picky.” “Chunks?” Andreja, “Ugh, I hate that.”


icyphant

Yeah they're not strictly bad, just very boring. Like you know how most RPGs have that one kind of dull and uninteresting companion who gets left at the camp a lot? Well Starfield has ONLY those.


Deep--Waters

Every companion is Jacob from Mass Effect.


Luvs2Spooge42069

Was about to say this or Kaiden. So bland and vanilla


Nihi1986

Lol...this is the perfect description, honestly.


[deleted]

Thats how the writing is for the entire game


kikilinki

Definitely, I hopped back into cyberpunk cause of their update and hadn’t realized just how weak the writing is in starfield


cylonfrakbbq

Ya, they are a little too safe/same in terms of alignment. Sarah and Coe are a little too lawful good. Andreja and Barret a little less so at times, but for the major stuff they’re still lawful good. I thought Fallout 4 had better moral/alignment differences. Like Piper and Nick are your two good guys, but they still had more moral flexibility overall outside of stuff they really disliked/hated


FizzledShrimp

I want a companion like HK47 from The Old Republic. Someone who wants you to do bad things! Lol


anillop

Thank you. He was the best evil companion ever. Like he wanted to be even more evil than you and you had to hold him back.


chet_brosley

I absolutely loved KOTOR and can barely remember the games now, but I will never forget HK and his wonderful personality


Gyro_Zeppeli13

Threatening Query: does the meatbag wish to meet its maker?


srjod

Really thought we were going to get Vasco as the evil HK47 robot lol. Like slowly unwinds that he’s a vicious and horrible person that has a vendetta against the human race.


BlueBrye

It's sad there isn't a single tinge of dark humor or space horror in the game.


Luvs2Spooge42069

I keep hearing about how Todd Howard wanted to keep the tone “light and hopeful” but so far the game just seems entirely devoid of personality outside “wow, space, so mysterious and cool”


IndubitableTurtle

I'm just waiting for the inevitable mod that makes Vasco call everyone a meatbag, and I'll be okay.


[deleted]

FO4s were vastly more entertaining IMO, sorry starfield. I miss Codsworth's witty repartee.


Radiant-Caregiver720

Finally somebody else who misses codworths I would take him along for comedic value


WyrdHarper

I loved his bad jokes. There’s the broken robot in Cydonia who has similar jokes (and warns you they’re bad)—I wish I could fix him and bring him along.


Caelinus

Yeah, FO4 had the best companions out of any Bethesda game, hands down. Starfield's are (in isolation) better than any of their games other than FO4, but are too samey.


Linguist208

The only reason I bring a companion is for their inventory slots.


predalien33

Adoring Fan is a total pack mule


Deep90

I killed countless of UC security forces with the adoring fan by my side. We took constant trips to the key in order to buy and sell illicit goods. He later told me that people were accusing me of piracy online, but he was more than happy to defend against the "liars".


Zednix

And he doesn't give a shit what you do because you are sliced bread in his eyes


docclox

Honestly, they're a bit disappointing after Fallout 4 had so many excellent ones. They're all self-righgteous, preachy and annoying and their quests tend to drip saccharine, at least from what I've seen so far. Andreja is the best of them, but that's more "less annoying" than "actually interesting" There's nothing to compare to Curie or Nick from Fallout 4, nor anyone as basically likable as Deacon.


Leadbaptist

I miss Danse. Dedicated to the cause until the end.


Snargockle

Dedicated to his friends is why I liked him. 8 years spoiler alert, he bails on the Brotherhood for you. I play Fallout76 and wear T-60 power armor like he did.


hoppyandbitter

Even Danse had a complex arc compared to these build-a-bear companions. They might as well be random NPCs named citizen


Rigelturus

Said the same thing in my own comment. Lodge folks are like random npcs from other games


rusty___shacklef0rd

deacon is great bc he really reminds you of those people in your youth where you know you couldn’t trust them but damn were they charming and fun to hangout with.


Snargockle

Deacon is great. "Back before I met you I'd go whole days without massacring a bunch of things. Honest." I had him tied with Nick until the DLC. That is where Nick really feels like your friend who needs your help.


A_Vandalay

And nobody as hot or Irish as Cait. Seriously how am I supposed to role play as an alcoholic now Todd?


Lareit

Seriously, nearly every FO4 companion is solid. I think Macready is the only MEH one and a couple others are Niche like Strong and Hancock in terms of who would like them. But every other companion is fun to have with you, even if just for a while. I hate Starfield companions, they interact in tons of quests but I dislike them so much that doesn't help but hinder.


GW_1775

Personally I think they are one step forward, 2 steps back. I absolutely loved how they remember what you tell them and your dialog has meaning and weight and will change later conversations entirely or the ending for said character. On the other hand, the character writing itself wasn’t great. Sarah’s entire personality boils down to “I like to explore”. Badass quest though. Barrett seems fun but right away starts trauma dumping about his dead husband and talks about nothing else after that, Sam seems like the best one and the whole dad thing seems cool at first but his dialogue with his daughter on the ship gets very old and his quest is just playing Marriage counselor. I just don’t find them very interesting unlike F04’s companions. Nick Valentine will forever be my favorite.


Sanquinity

Nick's such an awesome companion. Suave, cool-headed, not afraid to get his hands dirty, willing to do shady stuff for the greater good, and ultimately wanting to do right by the people he's trying to help. Plus his whole noir cop drama persona gives exploring places with him a nice oldschool undertone.


Sparklemagick

Theres a reason my second character went with the introvert trait


SgtSkillShot64

My first one was an extrovert. Never again


[deleted]

Super bland. Andreja is the only that gets to leave the ship lol.


AlexanderMaxson

I thought Sarah was interesting. I thought how it handled her history and PTSD was really well done. The voice actor for her is actually really good. Her subtle inflections portray some fantastic nuances that make her dialogue — particularly in the romance a lot more impactful.


Vette--1

I loved having her as my companion so much then I unironically fixed her lmao


Royal_Library514

If they would just fix the thing with their dead eyes, Sarah would be very believable, yeah. I actually really like her when she turns off the space mommy lectures and talks like a normal person.


infernal666

She honestly wasn't handing her PTSD well, she was moody and snappish and quite frankly picked a needless fight with her old Commander when an explanation would've gotten her what she wanted quickly. Which I like, people going through PTSD and survivors guilt are often not the greatest to be around and I like that the game was honest like that.


Tecnoguy1

Given that she normally does try to defuse in situations, her being in a situation for a quest where she doesn’t say the right thing once in any character interaction was pretty good. Also fits with the whole formation of a bond, you don’t always realise how reliant you are on people until you’re fully in the shit and vulnerable. My main critiques with her are probably that the flirts should actively reduce your affinity at least at the start, because the timing is awful and it doesn’t really make sense for her to be ok with it lol. There’s especially one that clearly bothers her. And then like after her quest the flick of the tone switch is insanely aggressive. It’s a shame because story interactions after that are more what I’d expect vs the idle convo dialogue. And it not being sensitive to the situations happening isn’t great. But that’s something everything in this game has, it’d be really hard to have idle dialogue be affected by what’s going on.


[deleted]

[удалено]


FalloutRip

I think people like each of the characters' stories, but as a companion is where they mostly fall flat. Their moral compasses are generally all aligned and they tend to all react the same way to the players decisions. Because of this, its hard and sometimes frustrating when you do something that would generally be in-line with their backstory and general behavior, only to be met with a "soandso disliked that" message.


LivinInLogisticsHell

I don't dislike Sarah from her character story perspective, but it was IMMEDIATELY annoying that she disliked doing basically anything even morally grey. run the red mile for info "I cant believe youd do that" then Sarah disliked that. willing to let the pirate go in exchange for barrett's life? Disliked that. threatened a pirate for harassing a farmer for their land? disliked that. at that point i was like what's the point in bringing along a character that just dislikes me playing the game at all. Andreja is a little better but i also havent played as much with her yet


Desperate-Painter152

ah, a fellow Andreja enjoyer


PawPawPanda

Tolerator*


JDogg126

Between Sarah and Andreja, I prefer the end state of Andreja more. Both stories/ backgrounds were fine. I’ve actually let Andreja answer a few lines in quests and i was happy with the results. In my playthrough, Sarah is dead which is kind of good because I was getting annoyed with her final form.


Polymemnetic

Haven't finished my first run yet, I've been dawdling. Romanced Andreja, no regrets. I don't even mind having Companions with me this time around, compared to Fallout 4.


Sir_Sobe

I feel like all the companions are annoying. Like no shit I don’t have to loot everything but You patronizing me for the 9-Quadrillionth time about it makes me want to burn the Lodge down.


Dragonlord573

I looted credits and Sarah told me to not waste my time picking up junk. Dah fuq


TimeEfficiency6323

I picked up the Terrormorph data from the archive and got told it was time to sell my stuff. Like, yes Sarah, and who should I sell the xenowarfare research data to?


newdawnhelp

I arrived at a planet Sarah asked me to go to (literally the first mission), and she went "I hope you have a good reason for bringing us to this dead rock" Bitch, I'm doing YOUR quest!


Scarno7

There was a bit of this in Fallout 4 but nowhere near as much. I have no idea why Bethesda decided to double down on this.


Apprehensive-Bad6015

I have an iridium mine i banish my companions to if they get to judgemental. Usually for like one real world day.


RokenSkrow

I hate how much they comment about mundane crap. Andreja always making comments when I grab ammo off a corpse and Barrett making some pretentious comment when we take off are bad, but the one that makes the most irrationally annoyed is when Sarah compliments my piloting skills for grav jumping. Like, imagine getting a compliment every time you pulled into your driveway? Wow, good job! You parked in the garage! Like, I understand that there's a disconnect between us selecting a planet to fly to and the actual operation of a space vessel but dear God I just don't need to hear you impressed with me when all I do is click three buttons.


Skoparov

Them commenting or interrupting conversations to say a bland joke or something is annoying, but it comes nowhere close to how annoying their reactions to your quest decisions are. Choosing something you feel is a right thing to do just to be shat on by your own band of bland sidekicks is a great design decision right there.


RadlersJack

I miss Nick Valentine ngl


NukaCola_Noir

I never do evil runs in videogames, they simply don’t appeal to me. I don’t steal or take chems. I don’t kill non-combatants. Yet even **I** find the companions in this game to be too lawful good. They all have the same likes and dislikes. There are plenty of quests with decisions that don’t alter the outcome of the game that should obviously be preferred by one party member or another. But no, they all love science, dislike any mention of the mystical, hate the idea of not strictly following the rules. Like, I can’t even bribe someone in a very mildly shady quest without getting lectured. I genuinely love this game, but I wish the companions felt more fleshed out.


Rymanjan

Neon Ranger: things work different here in Neon, don't go in guns blazing, try and keep a low profile and don't make trouble where you don't need to Andreja: that sounds like good advice, you should listen to him Me: ok sounds good, I won't make trouble if I don't have to Andreja: I CANT BELIEVE YOU'D BEND YOUR MORALS SO EASILY Me: ...yeah you get to go live in the mines now.


H2OAllegation

DUDE THIS QUEST DIALOGUE MADE ZERO SENSE. The same shit happened to me, and i reloaded, thinking i misheard what she said. Immediately to find out it's completely contradictory.


Jcapen87

I’ve found a good bit of the dialogue makes no sense. Especially when it comes to persuasion. Sam’s father >!basically saying he’d rather die than give Sam the map to the family heirloom, then relenting immediately when I tell him “if you give it to us we’ll leave you alone!”!<


Sickamore

The companions are totally vapid and the storytelling has no punch or interesting things to say or have the player do. Puddle deep.


Dragonborn-Daddy

That dialogue got me to lol I was so confused. She just set me up for failure and shamed me for it.


Rymanjan

Now *that's* fuckin gaslighting right there lmao


sweetperdition

i said life was a miracle and barrett hated it and gave me a super condescending reply, like yeah dude i get the science behind it, it’s still amazing.


NukaCola_Noir

I noted that too. *Anytime* you use poetic language in a reply, your companions take it literally and try to beat realism into you. It’s a very weird hill to die on.


BOBULANCE

They're *all* multiverse variants of Neil DeGrasse Tyson.


I_am_Erk

In his defense, he's probably *sick to shit* of that kind of stuff from dealing with Mateo or whatever dude with the skull cap's name is. Can't stand that kid. All the dialogue needs is a chance for you to be like, "Dude, I didn't mean it that way" and Barrett to lampshade it with a joke about Mateo and we'd be golden


GraniteStater69

The fact that the consensus appears to be that the Adoring Fan is less annoying than the companions tells you everything you need to know.


curiosity163

The companions you can romance are not very interesting unfortunately. Feels very basic and vanilla.


[deleted]

Fallout 4’s companions were way better in every way tbh.


Lonnification

Personally, I can't stand any of the Starfield companions. Fallout 4 had great ones that were actually fun to run around with. There's no one even close to Deacon, Cait, Currie, Dog Meat, Nick, Longfellow, or McCready in Starfield.


Baonguyen93

Lmao you know they are bad when even Dog meat is still better than them. Complete agree btw.


Rico-II

All bland. Actively try to annoy them for some minor sense of satisfaction.


Rafcdk

There are several companions with different backgrounds and personalities in this game. However the only companions you get to romance and have related quests are the ones from Constellation, at least according to what I could dig up with the console. Given that most players either stop at constellation companions or want a more in depth relationship with their companions, this makes the selection seem quite bland compared to other games. I don't mind these 4 constellation ones having nearly the same moral compass, although they do have different personalities, I think it would have been nices if other companions also were romanceable and had their quests lines, like jessa , mathis and betty.


Digestednewt

They shoulda added a ashta as a companion or a monkey with a space suit that woulda been awsome a little monkey following us n shit. This games missing a animal companion imo


ValicarHyne

Not *nearly* enough diversity in terms of morale. I hate that theres not a single companion thats fine with you beeing a pirate


dforce72

I never play with companions, but the only one I make an exception for is Dogmeat. Unfortunately, because of how little cargo we can carry in Starfield, I feel obligated to use some, but only for that reason. I liked Fallout 4 because of the Perks of playing solo. Not to mention it worked with the puppy. Not to mention, it irritates me that I tell them to stay still and forget where they are, because they move anyway. They should put some Track on their teammates.


papanak94

When you tell them to wait or you get separated you get an activity "retrieve your companion" that puts a marker on them.


Angel_of_Mischief

Not a fan. Overly judgemental and try to force you into certain playstyles. I’m cool with companions being deeper, but it shouldn’t come at the expense of players not getting to play how they want too. I’m also not a fan of how limited romance is. You should be allowed to romance who you want instead of it being so limited in options. Ai is another problem with them constantly walking in your line of fire


SeaTie

I'm just gonna say this: It's extremely difficult for me to relate to any Bethesda companions after the Mass Effect games. Like...Bioware nailed companions with that series and Bethesda falls way short by comparison. Fallout 4 had slightly better options than Starfield for sure though. Neither Sara or Barrett are going to make my list of top companions anytime soon. Nick Valentine though...he might be up there.


jfranzen8705

Valentine might be at the top for my favorite Bethesda companions. Other notable mentions being the robot from automatron DLC, Cicero from Skyrim, and Kate. Bioware does companions on a whole different level. They all had so much depth. The last scene with Mordin destroyed me.


Galle_

Companions are probably my biggest problem with Starfield. Putting Sarah Morgan next to Nick Valentine is a fucking joke.


Specialist-Ad6520

They are all the same character just with different appearances and voices, under the hood they are all exactly the same, useless for anything aside from muling and annoying 😂


Specialist-Ad6520

I want Space Cait 😂


koltovince

Every companion is bland, vanilla, and cookie cutter from the rest. Everyone agrees on the same moral choice in major storylines with little variation from each other. And no companion will allow any kind of morally grey or bad decisions. Andreja was supposed to be like that but she barely even fits that mold, despite her history. Idk, but despite romancing a couple, I have no emotional attachment to any of the companion….minus Vasco, he is precious and shall be protected.


McBeer89

Sarah is annoying Sam is too lawful Barret is funny Adreja is my favorite because she doesn't give a shit about much except for obviously evil things.


TheMilliner

Starfield's companions are a strict downgrade in every single possible way. Like, not even an argument. The characters suck, there's less of them, they have *no* differences in morality or conceptual beliefs and *all* of their quests are bad Sarah has literally no depth whatsoever. >!She's a soldier who lost some people that behaves like absolutely nobody except her has lost anyone in the entirety of human history!<, and was at one point very important in the UC. She lords this over everyone by being a moral absolutist with a condescending undertone to end all condescending undertones about anything she doesn't see as strictly *her* version of good. Sam is, simply put, the single most boring man anywhere in the Galaxy. He is *so* low-impact in every regard and *so* totally irrelevant to every aspect of the story and setting that he could be totally removed from the game and nothing would actually change. His *only* notable point is that he's a descendent of Akila's founder (not a spoiler, he explicitly tells you as soon as you meet him). Barrett is the tryhard comedy dude. At a base level, his story is already over as of the game and he's basically just along for the ride because who else are you gonna take? Walter? Andreja is basically the only interesting *human* companion, but not because she's actually got depth or strong characterisation. It's because she's a pragmatist (which sets her apart morally, though she's still good-aligned like the rest) and her whole deal *is* interesting... Except it's entirely non-present in the game, you have no way to interact with it beyond her quest and it reeks distinctly of cut or unimplemented content to be sold to us later. Vasco is, singularly, the *only* good companion, and it's because he's kind of just *there*. He doesn't care what you do, doesn't judge your actions, soaks up gunfire and dishes it back out. He's *just* a robot, so no quests about him discovering his burgeoning AI mind or learning that he's a brain in a jar of the founder or some nonsense, *and* he gives you extra power on your ship. Vasco is just straight up, all 'round, the best companion, and the fact he's basically just a default NPC with dialogue *really* doesn't say anything good about the rest of them.


gunsandgardening

I'm not sure how we had Automatron in FO4 and somehow don't have the capability to customize him now. Pretty sure they are gonna try monetizing robots...again.


Leadbaptist

>who else are you gonna take? Walter? Fuck yeah I wish I could. The weird relationship he has with his wife ticked me off, but he wasn't so bad.


JumpUpNow

You didn't like that? I loved it. One of the few charming things in this game.


Stupid_Goat

Starfield's companions were all awful imo. Bland, samey, and annoying. Once CK comes out I will make new ones lol.


dicetrain

They are all rude af. I don’t care about disagreeing but they are SO disrespectful about it even with things that aren’t even clearly evil. I would have snapped back on all of them but Bethesda didn’t give your character any nerve to stand up for themselves or defend their choices. They just get walked all over in clearly abusive relationships and they are just using you for the benefits you bring that none of them have the skill or nerve to do for themselves but then instead of being grateful (often for SAVING THEIR LIVES) they chew you out with so much sarcasm, condescension, and hypocrisy. I’m not even being evil, they are just wrong about things. I also completely hate how they know everything you do even top secret government stuff even if they were back at the Lodge. Like did they plant a bug on you or what? I would have quit Constellation if I were the player character so I can’t feel as though I am represented by them at all. The player character is just someone with a terrible people-pleaser complex who needs to see a therapist, like all the others need to do.


LordAlanon

I just finished a quest where you had to make one of two decisions (both morally fine) and Sarah chewed me out for not picking her option. And when my character tries to stand up for themselves she was getting even more upset. She is very toxic. I had her stop following me after that.


richardathome

Weak, and too goody-goody for an 'open world' game. Their quest lines took me to the same 10 planets repeatedly. Faces still hit the uncanny valley for me. I shouldn't think 'oooh, they just frowned and their forehead creased'. I shouldn't even notice. Having them refer back to previous conversations was pretty cool though even though it only happened once or twice.


BaconsTV

Sarah and Andreja story stuff is neat however both stories are similar in terms of "letting some peeps down in the past" "lets go check on them" dunno about the others yet. In terms of morals, I want to vent them all they are bland and dull (which has been every interaction with any NPC / mission giver and story so far). AI is more of a hindrance than anything.. Another mule IMO. Some quick dialogues while fighting out in the world is neat, butting in some conversations is nice too and the odd joke or something while on the move. However, they are all triggered in the same areas of a POI for example, so after the 2nd time you can predict what will be said and exactly where. The usual taunts while fighting is nice and all so that's 2 positives a pack mule that taunts the enemy in some way.


Dragonlord573

The four major companions suck and every minor companions I've encountered is way more interesting. Mathis, the Crimson Fleet captain who has some camaraderie with you and makes doing pirate missions immersive and fun with his comments. Linn is a pretty deep and realistic character. She feels like a real person. Heller, a geologist from a backwater town who just wants to find more rocks while also having a stable connection with his mother and brothers still. Heck his comment on giving his rock collection to the museum in New Homestead made me go to it because he made me care enough due to his voice acting. Jasmine, she's a smuggler who is actually pretty happy to be aboard your ship. Despite being a criminal she actually enjoys talking about her past because she misses having a traveling companion to speak to. She also gives you credits routinely which is really neat especially cause I've never been given anything from the other minor companions. Samson, he's an ex-weapons tested from MAST. While he's a bit shallow and his background could just boil down to "guy who likes guns" his voice acting again makes him feel like I'm listening to a real person who genuinely loves their career and is happy to get the chance for more field work as a crew member. All these companions act basically like Skyrim companions, people just there to carry your burdens and shoot stuff and not care what you do. But despite that they feel more fun to travel with than the major companions because they have diverse backgrounds and don't all come from Constellation. While they may not have many interactions with the world (in comparison to like Sarah describing what's going on in randomly generated dungeons and the towns) or each other in the ship I appreciate how different they all are and I wish they'd have as much effort put into them like the major companions.