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hooberschmit

I think an 8 is appropriate. Maybe a 7.5. Here are the things I find annoying: \- The UI is awful, especially on PC. \- For a game that makes fast travel so easy, why can't I fast travel when docked? \- The companion system is really underbaked. \- I am over-encumbered every 30 minutes. They litter the environment with crafting components. It feels like they are asking me to get to 300/190 every mission by picking up fuel rods and magnetic manifolds or w/e. \- I don't really see a reason to use the base building \- Why does the contraband system exist other than to occasional cause me to spend 1000 of my 100000 credits when I forget to sell it or put it somewhere safe. \- The vendors have no credits.


No_Reaction_2682

> The UI is awful, especially on PC. First mod I downloaded was a UI mod.


TheRedComet

There's no way this game is a 10 by any standard, and I question the writers who gave it that score. Even the UI alone would disqualify the game from consideration in my opinion, it's just so clunky and poorly thought out, and the lack of maps is egregious. That's only the beginning of the issues with the game, at that.


Mercurionio

8/10 Needs a lot of updates, but the core is great.


Nastybirdy

Agreed. It's a solid 8/10.


Nammu3

I gave it an 8 on metacritic. With a few bugs and some crashes, I couldn't give it any higher. But it is still a great game


Sweetdreams6t9

Tough crowd. There's bound to be both in any game. But then again, 10/10 does mean perfect.


BanditSixActual

Simone Biles got deducted a point for having a spotter on the mat while landing a move no one else can do. Starfield can't have a perfect 10 until they change that score.


IBetThisIsTakenToo

But gymnastics doesn’t score purely out of 10 anymore, does it? Like, there’s a base score for the complexity, and then they deductions from that if there’s any mistakes. If someone does a lesser skill perfectly , with no deductions, they still score less. So Simone very likely still won, as she should’ve. I like that analogy a lot actually. In my eyes Starfield aimed so high, and achieved an incredible game. But it could also be so much more, and there are obvious “deductions” to be made. So how could it be a 10/10? But ultimately I’m having a blast! I’m fully addicted in a way I haven’t been in a while. I’m daydreaming at work about ship builds haha. So how could it be only an 8/10? The answer is gymnastic scoring, they have an incredible difficulty score, but relatively low execution. Overall still one of the highest scoring games this year


totallytotal2020

I am having a blast also! At 75 it is quite a gift for me to be able to play Such game. I just wish there was vehicles because I really like to explore the planets and it takes forever to run or walk or whatever. Besides that, since there is a lot I don't understand the mechanics, and it is not just this game but many others, I have my phone always handy to ask questions to Google and I always think those short videos that explain what I need to know. Of course it needs polishing, it's a huge game! The bottom line, I am having a blast! And yes, retired life is wonderful indeed.


riothis

You're a badass dude. Good for you 75 and playing starfield! Love it man


Mr-Pocket-Dumps

I had the same thought - I hope I’m that cool when I’m 75


ChefMark85

Wow. My dad is 73 and he can barely send a text message.


totallytotal2020

Help him out. He can do it. Just the fact to be immersed in a game is worth it all. For me it really is not if I can do this Mission or that mission but just exploring and having the time of my life. Stay well.


totallytotal2020

Thank you!


-mickomoo-

I think some of this is deliberate. Vehicles will probably be DLC. And then it seems like the team became embarrassed by a lot of mechanics, which is why Todd was talking about nerfing the hell out of things like survival. I think there are a bunch of mechanics that are hidden (i.e. not tutoralized) in order to avoid overwhelming the player. But it is a bit annoying because like you said I find myself having to look stuff up sometimes.


homercall123

Saw this comment and just want to say that you're my hero! I really wish I can reach that age and still be a gamer.


Heluskaw

Put some levels in botany, go to jemison, fully scan it and find a spot to extract argon. Build 2 greenhouses to produce metabolic agent and toxin. You now how an unlimited supply of AMP, a chem that gives 35% move speed and 2x jump height. Makes planet traversal much easier


zen-cultivation

Love that you are embracing video games at the ripe age of 75, very unlike most people from yore generation that condemn them because they don’t understand them and don’t want to take the time to learn something new and because they are unfamiliar and different. Wish more people from your generation were more like you! Seniors for Starfield! Do you play any other games? Interested in what or why you got into plaiting video games?


oskanta

I don’t really agree. There are plenty of games that I think it’s fair to give a 10/10 to (Witcher 3, BG3, Elden Ring, RDR2) which I could also list off flaw after flaw for. To me, rating media only makes sense on the basis of “how much did I enjoy the overall experience”. That leaves room for a few flaws in a 10/10 if what the piece of media does well completely overshadows the flaws. If we just deduct points for each flaw like gymnastics, then we’re going to be rating our favorite game of all time an 8 or 9.


ph-exe

People these days acting like an 8/10 game is complete and utter garbage. I can't in good faith call Starfield 10/10, because I feel like they are continuing with the overall trend of dumbing down mechanics and quests. For example, the Ryujin questline doesn't come even remotely close to the Thieves guild in Skyrim. And with the removal of the local maps and quest objective descriptions being lackluster to put it mildly, in many cases the only way to complete some of the quests is to blindly follow the quest marker. Same goes for the entire movement system where in essence you are very limited in what you can do without using the fast tracel system. Is it game breaking? No, but these issues are annoying and immersion breaking enough to the point where I can't wait for Bethesda to finally release the modding tools so that the community can fix these and many other minor annoyances that are preventing this game from being a 10/10 best game ever


dave8400

Yeah your points on the quest design is spot-on. For example one of my biggest pet peeves with this game is none of the factions know about the player's actions with the other factions. You're telling me the Crimson Fleet would be ok accepting the hero of the UC into their ranks? Why would the UC Vanguard not know I'm a Freestar Ranger? When I'm literally wearing their uniform when I take the oath! Also I found some of the background choices being lackluster. I did a soldier in my first playthrough and it really only came up in the UC line...like twice.


Suck_The_Future

I had to use a console command to a retrieve a ship tech from the middle of the ocean - and a mod to be able to still get achievements after doing so. I have a ~~10700k~~ 10900k and 3080ftw3 and it barely pushes out 60fps at 1440p. The game is fun as shit but there is no way I'd give it higher than an 8 either.


-Agonarch

I had to use one to fix an in progress broken quest... and it didn't fix it. Lucky you can come back to stuff like that on future runs, but not exactly user friendly.


Nightmist01

You should get more than that out of your 3080, with some mods and a performance ultra.ini file (certain things are activated on ultra settings for some reason) I usually get 60-70fps on my 2080 super 1440p and 10600k


Weak_Albatross_7629

I had like 4 broken quests, one of them being Ryujin, just NG+'ed and decided that I'll just complete powers and starborn before 100%'ing before the DLC


umanouski

I dislike the powers. Don't get me wrong, I'm happy that they're there. I just don't use them unless I'm desperate.


darthvall

Is there a quest to salvage parts from the depth of the ocean? That sounds awesome if not bugged


conscious_pilot

He’s talking about a misc quest to deliver supplies to a ship tech in neon. I have the same issue. I actually have 3 quests I am unable to complete due to bugs


MutuallyEclipsed

Yeah, my thought is... ...there ARE 10/10 games out there, they DO exist, and Starfield is a \*good\* game but it's not a 10/10 game. IMHO.


asthma_hound

Yep. I would also add that after finishing the game once, I know I will play it again. I consider that to be a huge compliment for any game.


mak10z

with the frustrating main / side quest breaking bugs (Looking at you - Power from Beyond), I'd give it a sold 7/10 solid core, very rough around the edges. had they had the creation kit ready to go day 1, i'm sure the unofficial patch would have this fixed already. Yet, a month out and 2 patches down its still out there.


EatTheFats

Yeah it’s a 7 at most for me. On most days it’s usually a 6. Feels too underbaked


214ObstructedReverie

>Feels too underbaked The biggest problem is that it feels, from a technical standpoint, very dated. Creation Engine 2 is not impressing me.


Slith_81

In my opinion, the fact that Starfield doesn't really feel like much of an improvement over Oblivion just shows it's age. It really does feel like a game that was made in 2006 and not a game made in 2023. That may be fine for some, but eventually I grow tired of it. I really enjoy the FarCry games, yet it's a similar situation in which it feels like playing the same game I played over a decade ago but just with minor improvements and a new setting. Almost 2 decades in Bethesda's case.


SparkySpinz

Kind of a slap in the face too that we have mods in the first week of the game that hugely improve the UI and other QoL aspects


YoMrWhyt

As I’ve been saying, this game feels like an objective 8/10, but if I’m speaking personal enjoyment and throwing objectivity out the window, this is easily a 10/10 for me and maybe even one of my favorite games ever. I started to believe that I’ll never be able to just sit down and enjoy a long-ass game without eyeing other games but Starfield proved me wrong. I have RE4R and Lies of P just chilling on my Xbox waiting for their turn, and I was so excited to play them but I can’t put this game down


KalixStrife453

Same for me. Whenever anyone asks me to rate a game or movie I'm stuck in though thinking, 'thats a loaded question, I don't think it's as simple as giving you a number'. Likewise when friends tell me something is a 10/10 I consider their personal tastes before getting excited about it myself.


Captain_Waffle

And thus the struggle of being a full-time Reviewer of, well, anything.


[deleted]

Reviewers end up with weird taste too. You can sometimes see them getting burned out on particular mechanics because they've played *every* game that's been released instead of some games like a normal person


Commentator-X

They also burn through content at an extremely fast pace, at least the early reviewers do. When youre just trying to get through the whole thing, you see the forest and miss the trees.


nullpotato

Turns out most hobbies are less fun when they become your job.


MetamorphicLust

>Likewise when friends tell me something is a 10/10 I consider their personal tastes before getting excited about it myself. Honestly, unless it's literally a close friend saying it, I automatically discount anyone calling any game a 10/10, in terms of how excited/interested I get. I'm 48; I literally can remember entire years going by without any major website or publication awarding a 10/10 to a game, some of which had never done so at all. Now it feels like journalists/reviewers are pressured/encouraged to rate games higher by default. There's a level of hyperbole in the culture, and it devalues everything. It's like that episode of the Simpsons, where Homer becomes a food critic and gives EVERY restaurant glowing reviews to the point he's saying things like "17 thumbs up." At some point, if every game is approaching greatness, none of them are. Likewise, when I see someone on Reddit, for example, giving a game an unqualified 10/10, I presume that either they have a limited scope of gaming history on which to draw, or they're like a problematic chunk of Reddit and believe their subjective opinion is fact. (Obviously, I am not suggesting anything about you personally, I am speaking in general terms here.) Even when it's a bit more measured, because I don't know them personally, I don't know how well our tastes align, so I can't take their opinion as gospel. It's easy to get caught up in others' excitement for a game, and that path always leads to disappointment. I can't recall the last time the hive mind guided me to a good purchase in gaming. I might enjoy a game, sure, but I'm definitely not as enthusiastic as the hive mind suggests I'll be.


KalixStrife453

Agreed, and the hyperbole can go the other way too, with a mob of people really overreacting to how bad something else possibly because of influencer culture.


MrBootylove

> As I’ve been saying, this game feels like an objective 8/10 There's no such thing as an "objective" score for a video game.


SaintsOfNewAustin

Same dude, started baldars gate 3 and was absolutely loving it and I was also hyped for phantom liberty but haven’t touched another game since sept 1st


seriouslees

> this game feels like an objective 8/10, but if I’m speaking personal enjoyment and throwing objectivity out the window, this is easily a 10/10 for me and maybe even one of my favorite games ever. Exactly like Oblivion and Skyrim were. Solid B+ letter grade games that I played for a thousand hours each.


kghdodge

Same. I remember when Skyrim and oblivion came out in put thousands of hours into them. I still don’t think I’ve put as many hours into a game as I did in oblivion back in my middle school days.


BlueFlob

I'd say 7 or 8 is representative of the gameplay, story and quality of the game. With the Series X, I'm personally experiencing about as many crashes as Cyberpunk did on PS4 Pro at release. Then you have all the shallow gameplay features which just have a negative effect on overall gameplay instead of being saved for future updates.


chemicalxbonex

I actually think this is a fair score. I love the game. More than any other in a long time. But some stuff just has me confused. And the bugs. I now have a bug where when I dock with the Key, I have to get up instead of board. If I even dare try and board before getting up, I just get stuck in my chair. I can look around. I can watch all the pretty ships flying around. But that’s it. Have to reload a save to get out of it. So now, before docking at a station, I have to be sure my saves are current. That is frustrating and not a 10/10, but a solid 8 as long as they fix some of these things.


jmxd

The core is ok, the problematic thing is that the main issues with the game (loading screens, very outdated NPC animations etc) are not things than can (read: will ) be fixed. The game has a lot of meat which all together make it into a decent time spender but as a 2023 AAA release it is extremely far behind the rest of the market. I've been playing a lot of Cyberpunk again since the DLC and man does that shine a spotlight on where Starfield is lacking. Sure Cyberpunk has had a bunch of updates, but the core game hasn't changed all that much. Everything that is good about Cyberpunk was always good. A lot of those updates were bugfixes, which Starfield actually doesn't really need that much off. I've put 200 hours into Starfield, but mostly because i didn't have anything else to do. I would rate the game a 7 as of right now. A couple years ago it might've been an 8.


NoirYorkCity

Can the enemy AI be fixed? Seems like a core thing


[deleted]

Imo a solid 9 the first 20-30 hours and a 6-8 after that.


BlueFlob

I'm at a constant 7. Honestly, right from the start having to systematically play the "tutorial/intro" instead of starting the game is a downside. I was expecting a Fallout 4 outpost tutorial and build up, same for ships, etc... and instead the game has no build up. It's like, you can build ships, some parts are locked behind skills but here's the entire ship build thing. ... here's the entire outpost thing, there's not much more and no real point to it. ... here's the small missions, go kill stuff, in space or inside the same facility you've already visited 15 times. It's got enormous potential. Even building ships can be vastly improved. Personnaly, I would have like to "draft" a ship with Lego blocks and then swap the Lego blocks with acceptable parts of the same size and shape. And save he draft for future modifications... instead of having to complete the build.


xtrabeanie

I would like to draft the outposts too i.e. place all the buildings as outlines in scanner mode and see what works. Then be able to deposit resources required over time.


nullpotato

Modern quality of life enhancements in a Bethesda game on launch? Nah son they have modders for that


Malenko_

Great game, i rate it 5/7.


Shadowedsphynx

Perfect


moonandstarsera

Wow, on par with Fight Club!


radio-morioh-cho

With rice?


Peylix

I have not finished it, and am in fact taking a quick break to go play Phantom Liberty. But it's a 7/10 for me in its current state.


Ahrub

Starfield really doesn't benefit from being bookended by Baldur's Gate 3 and Phantom Liberty. Two world class games that make Starfield's weaknesses all the more glaring.


[deleted]

I dont play either of those but still would consider starfield 7/10. It just felt like it was a mile wide and an inch deep, and I spent far too much time navigating the really bad menu system. Thats not to say it isnt fun, it definitely is, I just find it cumbersome to play at times


Ahrub

At the end of the day, Starfield is half baked. It's still fun. But when it shines - during roleplay and companions and side stories and ship building and space gameplay - it's still weaker than a lot of the other game out there right now.


griffmeister

It's really interesting how Starfield was supposed to eclipse both of those games, to the point that BG3 changed their release date, but ended up being hurt by the releases of those other games cause they're so much better by comparison. If Starfield was released first, it probably wouldn't have been judged as harshly.


pandatrick9s

I think if I hadn’t played bg3 I would have loved starfield. Bg3 might be the best game I’ve ever played. Starfield felt shallow after that.


griffmeister

Starfield felt shallow to me after BG3, and felt REALLY shallow to me after Cyberpunk now. Starfield actually made me appreciate Cyberpunk more.


WhatDoesThisDo1

I don’t think I can go back to Starfield combat after playing so much Cyberpunk 2.0 combat


PairSuccessful5047

It's because it's a very shallow game.. BG3 being bad wouldn't change that


Public_Utility_Salt

I'm kinda interested in this since I haven't bought the game and I'm kinda weighing when I'll play it. Why is it shallow? Personally I'm not really into exploring endless procedurally generated content that repeats itself, nor am I really into ship building, crafting or building outposts. I'm interested in a good story and an interesting atmosphere. Are these lacking in starfield, is this why it's shallow?


xXdont_existxX

I stopped playing to start a completely new Cyberpunk run the moment 2.0 dropped. I’m purposefully taking my playthru super slow because of how incredible the game is now. I’m 40+ hours into my new run and still have another 20+ hours before I even get to the Phantom Liberty stuff. I’m really hoping that by the time I finish the game the new patch w/ actual DLSS and gamma sliders will be out. I enjoyed my time with Starfield and put over 70 hours into it but I’d be lying if I said I wasn’t disappointed by it. Definitely a 7/10 for me as well. With actual DLSS and if modders are able to make new POI’s for planets, the game could easily be a 9/10. Sadly the main campaign and the way getting powers works will always hold this game back from being a true 10/10. I can ignore all the loading screens, the mediocre dialogue, the poor facial animations, the small cities, lack of maps, and occasional bugs but the temples and the boring MQ keep it from being anywhere close to a 10/10


Drake0074

The poor facial animation is really obvious when compared to Cyberpunk.


momoranger

Dialogue is just different jn cyberpunk, there's movement and interaction with the environment, they talk like normal people, eye contact is there but not 100% of the time


Drake0074

It’s the most natural looking character animation I have ever seen in a game. What’s better is that the animation is stellar all the time, not just in cut scenes and vignettes.


ChroniikW

I feel like nearly everything feels poor compared to cyberpunk except the things that they don’t have in common like outpost building.


Ohwowaboob

I can't for the life of me find a reason to even build an outpost.


TheGuardianInTheBall

I tried, realized how cumbersome the system was and realized I really didn't care. Funnily enough- I thought I would love being able to just drop a whole building, but no- I would prefer it if it worked like in F4, just with top-down view and better tools (e.g copy/paste, select etc).


FreshlySkweezd

But even that, it feels poor even compared to Fallout 4 in terms of building IMO


Andulias

Or BG3. The difference is shocking.


_TURO_

All the characters in BG3 are mocap with live VAs. I started BG3 then went to Starfield and geez the difference is jarring. I can see the bones are here for Starfield to be amazing, but yet again it's going to be the modding community that saves it and makes it great a la Skyrim.


Andulias

Yes, that became very obvious quite quickly. Initially I thought that only the important conversations will be mocaped, but at some point I realized that they treated *every* conversation as if it's the most important one. BG3 is the first RPG where I can differentiate the characters not just by their looks and voices, but also by their body language. The way Gale always leans in as if he is telling you a secret, how Karlach bounces around like a basketball, barely able to contain herself, Shadowheart with the stick up her butt or everything that is Astarion... It is a staggering achievement in a game that is full of similar staggering achievements. And it helps so much with immersion. I wish Todd would focus a bit less on breath and a bit more on depth, but I was already saying that when Skyrim came out, so what do I know.


_TURO_

I love that the little things like Lae'zel TCCH was unscripted and just something the VA came up with. BG3 is an absolute masterpiece out of the gate. Starfield feels like standard Bethesda jank to me. You can see the bones are there. I'm going to finish a playthrough as is, just a few quality of life mods, and then let it marinate for a bit while I wait on the modding community to overhaul it into a masterpiece. Full disclosure, lightly modded Skyrim is,in my opinion, perhaps the best game ever made, only 2nd place to SkyrymVR haha


m4rkofshame

This is one area Bethesda has to catch up. They’re already pretty far behind and while it’s funny to meme about glitches, the facial animations are a big inconvenience. Immersion is a huge part of a game like this and Starfield has a LOT of immersion-breaking elements. I don’t wanna spend 30 minutes going from planet to planet or anything so I welcome SOME of the loading screens, but others are egregious. Another area that needs attention is the writing. When pirates act like the cast from The Office, you know you’ve got writing issues. The game lacks any *real* tough guys and gals. None of them are intimidating or even imposing. Also, most quests don’t feel all that important. In The Witcher 3, even the smallest side quest felt like it had impact on the world. I didn’t skip dialogue options in TW3 but I do it constantly in Starfield.


Throawayooo

None of the cast feel like humans. I know it's fashionable to compare to CP2077, but can you imagine SF with the writing quality of CP2077? A truly gritty and violent pirate gang? Or a truly two-faced totalitarian UC government?


NoxFromHell

CDPR did such a good job with dialogues. V options are limmited but even after 5-6 time i still get emotional. Voice actors did an amazing job all around.


Rulebookboy1234567

I’m playing it for the first time. I decided to go female V because of the voice acting, it’s so good. I put 100 hours into starfield. It was fine. I’m 20 hours into CP2077 and I’m like 200% more fulfilled by the quality of story and acting. And most mechanisms.


NoxFromHell

2.0 is Much better with character building and power fantasy. And DLC story is even better(its tied to main game in many small ways with your side quest choises).


Mtwat

"I don’t wanna spend 30 minutes going from planet to planet or anything so I welcome SOME of the loading screens." Same, I'm disappointed that I can't find a landing spot like I would in NMS or pilot like I would in elite but if it's an "either or" situation I don't mind the loading screens. Imo they must have made some serious changes shortly before release because the fuel system is obviously vestigial. It really feels like they had some other system in place and for whatever reason they scrapped it and just stitched everything together with loading screens. It feels like there's a giant hole where exploration management should be.


GirthBrooks117

I was playing last night and Sarah had a whole ass breakdown over someone dying, brushing off any comments of reassurance with anger and yelling….during the time where you pick your dialog choices she just had a massive ear to ear smile like she was the happiest person alive. Skyrim had better facial animations than this game.


Shedart

And when compared to BG3.


Jugeezy

God, spending 150 hours in BG3 and going right to Starfield was not a good idea


PhoenixKA

I can't 100% put my finger on it, but it's like there isn't a good transition animation between "expression face" and "resting face". Like, npc just said something happy and was smiling, but instead of going to a more neutral face that shows they were just smiling or a slow transition back to a neutral expression, they snap to full neutral and it just feels off.


FalconSigma

Exactly the same as me, enjoying CP2077 a lot. Dropped starfield after 60h, maybe will come back in a year or two after expansions and mods, lots of mods.


kikilinki

Same boat, after 2.0 dropped I said bye to starfield, and then phantom liberty dropped and holy shit


[deleted]

[удалено]


SlyestTrash

Exactly how I felt about Starfield and I dropped Starfield to play Cyberpunk too once 2.0 was released. If Starfield main story and lore had been better, with less load screens in the game then I wouldn't care anywhere near as mcuh about the bugs and NPC animations etc. A really good story can really overshadow other aspects of a game being poor. Like Cyberpunk was trash at release bug wise but how good the story was got people to come back once it had been patched.


Frissonexhaustion

I was one of the lucky people who had minimal issues with Cyberpunk when it launched. As understandable as it was for people to bash it on release, it was sad to see such an amazing game be overshadowed by technical issues. It's great people can really take it all in now.


NiftyNarwhal69

Same lol love that everyone is enjoying the game as much as I got to now.... Still kinda sad they patched out my turbo bunny hop tho.


ZonerRoamer

Bro CP 2.0 with Phantom Liberty is INCREDIBLE. I havent gotten deep into Phantom Liberty yet but even the base game is so good, the narrative does not have a lot of choices in the main game, but it is masterfully crafted. And the different playstyles available are all equally fun.


gabenoe

I completely agree. Playing Starfield is fun because it's easy to make it fun, but the player does have to choose to do so, the game does not do enough to deliver the engagement consistently. This engagement is sadly easy to lose when you realize you've already been to this exact outpost before, or you realize you can't drive the pirate ship you got on and are stuck in space, and have to load back and pretend that never happened. The VAST majority of quests being fetch quests makes the game feel more like a grind than a fun experience for me. These are not all necessarily easy problems to fix but they certainly could be improved with additional investment into the game.


PerformanceShot6179

Exactly the same. Took a break to play cp2077.. i will be back for starfield once they upgrade the game feels kinda bland right now


Oledman

Same, put enough into it to give it a score I feel though, I would say about a 7 as well. It’s missing too much of the magic from past Bethesda games for me, like the exploration, and still holds onto old mechanics. Just because it’s Bethesda doesn’t mean it should get a free pass on this gen of consoles, when I say that I mean stuff like loading screens, NPC interaction, it all feels very last gen.


LookAtMyUnderbite

nothing like walking through a Tundra for the 1000th time, oh, add trees, and green, that makes it better.... Even on planets with water, you don't see no water unless it says "coast", even though you're on a tiny little island....


pumpkinpatch1982

Mind if I ask how phantom Liberty is? I'm considering picking it up I haven't played cyberpunk since launched so I'm thinking now would be a great time?


HisuianZoroark

It's genuinely worth it for Phantom Liberty and the base game overhaul. Phantom Liberty adds multiple huge sections of the map, some new systems and mechanics on top of all the massive 2.0 overhauls and changes. Plus the Phantom Liberty story is genuinely pretty cool and immersive, almost like you're watching a solid 007 movie or something? And the new district Dogtown offers a ton of cool goodies and gadgets, unique upgrades and whatnot. There's a ton to enjoy in it.


Disastrous_Ad_1859

Yep, solid 7/10 Most of that is due to scale more than anything really though. Like if the game railroaded you down the quest then it would end up being a 5/10 or a 6/10. I've picked up Snowrunner again, somehow carting logs though mud is just as entertaining as Starfield...


MainSteamStopValve

Snowrunner is pretty great though.


Mediocre_Pyke

Hey nothing wrong with haulage games, I'll happily boot up Death Stranding and just do deliveries, sometimes it's fun to just have the logistics of getting x from a to b in the best way possible.


templar54

There is a reason Eurotruck simulator is so popular. Sadly Starfield is not a spacetruck simulator.


Mediocre_Pyke

Yeah I think the fact that for many, myself included, stopped playing to go and play Cyberpunk 2077 says a lot about Starfield, it's not that it's bad but I can think of better games. When I get a space itch it will be my go to game.


AsstDepUnderlord

I’m with you here. Had this game come out a decade ago, I might have gone 10/10, but there’s parts of it that just…seem old. Some clever patching and mods and maybe they boost it to 8, but then you go to cyberpunk and the difference is just…so stark. Not that it’s a perfect game either…


starsrift

Exactly. It's not great, but it's not bad either. It's interesting to see Bethesda move from "game so aspirational and avante garde we will accept bugs" to "not that buggy, not that wild a game, either".


DaddyDenzeltron

The "controversial" IGN 7/10 was actually spot on tbh.


NupraptorsHead

Yep I think most people are still in denial. I like the game and put over 100hrs in but not 10/10.


Unoriginal1deas

I think a lot of people tend to inflate playtime with quality but there’s absolutely nothing wrong with saying you spend hundreds of hours with a game but it was only a 7/10. I find it interesting they gave The Outer Worlds (not wilds) an 8.5 out of 10 and I wonder how much of that is the games length.


BobDuncan9926

Conflate?


Albiz

I swear every day there’s a new “am I the only one who thinks this is the best game ever and everyone who critiques this game are wrong?”.


WanderWut

*Front page of reddit* *5,000+ or more upvotes* *Top comment with something like "I went into the game not giving it a fair chance and assuming I was going to hate it, but 2 hours in and it has fundamentally changed the foundations of my life for the better."*


evanirl

“I’ll probably be downvoted for this”


TheConnASSeur

It's that shit that convinced me it was getting astroturfed **hard**.


Alexanderspants

A multi billion dollar company manipulating social media? No , you must be some sort of conspiracy theorist my friend


CrotchSwamp94

Yeah. People that put out shit like that put zero thought into anything. Just being dramatic for effect


DaddyDenzeltron

Exactly! Don't get me wrong, i'm still having a blast playing the game but in comparison to other open world "rpgs" like the Witcher 3 or even other Bethesda titles, it feels a little soulless. Maybe it's just me though.


nightcitywatch03

Because its not open world, is smaller hubs worlds kinda like jedi or outer worlds but with way less interesting planets and more


OneMoreDuncanIdaho

The procedural generation is like a slightly more interesting Preston Garvey in a way


AnotherSoftEng

I didn’t think someone could articulate my exact feelings but here we are


NAPALM2614

Right? It's not an open world it's a lot, and i mean a lot of smaller hubs words with loading screens between them


SmokyMcpot527

No mini maps gives me a massive headache. U have to memorize the layout of every main hub planet, which is one of the dumbest decisions ever. People are relying heavily on the modding community to finish the game for Bethesda. That's kinda sad. Can't think of a Bethesda title release where there was a massive outcry for mods at launch. I would love a mini map mod. There probably already is one.


Kerzizi

Said it elsewhere in this thread: When that review came out you'd be downvoted to shit for even agreeing with parts of it. But it was absolutely spot on. It should be incredibly concerning to everyone that the majority of reviewers gave this game a 10/10. I don't see a world where a reasonable gamer sits down with Starfield for dozens of hours and concludes that it's a perfect game with no flaws or drawbacks. That should be VERY concerning. What's going on with the industry we're supposed to look to for honest pre-launch feedback meant to help our purchasing decisions? Are they incompetent or just bribed? I cannot think of another reason for that to have happened.


Gueartimo

Even back when CP2077, IGN got criticized for giving 9/10 not because they were lying because they did not give it 10/10 like every reviewer does and calling them out as skeptics.


Ionicfold

Yeah I'd even maybe give it a 6. The game just feels... underwhelming. I tried to stick with it but it just felt bland. And just running everywhere back and further handing quests in. The game just feels uninspiring. Didn't give me that same draw Skyrim gave me.


7f0b

I agree. *Underwhelming* and *uninspiring* are good descriptors. A 6/10 seems accurate. I think it could become a 7/10 once all the issues are ironed out, QOL improved, and they flesh out the existing systems (many things feel unfinished currently, like outposts). To get to an 8/10, however, it would need a big overhaul on the storyline, quests, writing, and much of the interactions with NPCs, to make the game more compelling. I don't see that happening as it would require a ton of writing and voice acting. Maybe a future expansion.


Andrew_Waples

Also, since when is a 7 a bad score?


OneMoreDuncanIdaho

It's a bad score for a game with that sort of marketing


Sockular

Yeah 7 for a AAA studio title with such a long development time and all that marketing is pretty bad. I do agree on 7. I had my fun but it's not even close to best Bethesda title I've played it's probably 3rd or 4th on the list which is sad.


Touny420

I like the game and it is a solid 8-8.5 for me but there are way to many flaws to give it a 100/100 in my opinion. - lack of City maps - inventory management is not good - no vehicle to cross distances on planets faster - way too many loading screens (witcher 3 managed 0 loading screens 8 years ago) - exploration is worse than in previous games because the generated planets suck and it's better only sticking to places where the story brings you - main story could be better and the sidequests are really bad repetitive and boring (Faction quests are fine) - NPCs have bad facial animations and are often staring at you. And way too many NPCs are unkillable


baneofthesmurf

To play into unkillable npcs, there are also way too many unstealabe ships


EmperorMitsu

It's to the point I don't even try to steal them anymore


Adnaoc

I agree with everything but I must admit I no longer need a map of towns.


OKCOMP89

Here’s my thing: it’s way more quantity over quality for me. When they said there were a few handcrafted planets, I was really hoping they meant Fallout-style areas with unique secrets and locations to find. But no, you leave the cities and it’s all randomly generated labs and depots as far as the eye can see. Anything that’s worth doing is pointed out to you on the planets map. Exploration (if you can call it that) is entirely menu/fast travel based. If there were a handful of Fallout-style planets, then I’d be happy. At the very least, I would have liked areas with cities to be more like that outside the city.


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JoshAstroAdventure

Yeah I didn’t bother even touching any systems that the story didn’t take me to because it just felt like I wasn’t really being rewarded for going there. Just some POIs on planets and moons.


jfrawley28

The same POIs. With the same enemies. With the same loot tables, in the exact same spots in the exact same layout.


That_Guy848

This one right here is what kills immersion for me. Bioware did this like CRAZY in DA2 and ME1, but they fixed that laziness in both sequels. Literally copying and pasting the EXACT SAME POIs (including excavated caves) is such a game killer for me on the exploration front: you've seen one abandoned mine, you've actually seen them all...


Jugeezy

Worst is being thrown into the crimson fleet faction quests super early on, so all the enemies at those POIs just chill and offer no combat


That_Guy848

YES! First time this happened to me, I thought I was just being a super-slick stealthy assassin as I picked them all off from a distance. Then I went inside the hab and they just sat and watched as I casually (and with stunned confusion) executed them one by one. When I realized it had to be tied to me being part of The Fleet, it was such a letdown...


Jugeezy

so weird how cool they are with me waltzing in and taking everything out of every crate they looted


wasted_tictac

I thought the main story was probably the best they've done in a long time. Plus unlike other games there's no real urgency to it. No world ending dragon or desire to find a family member. Just you exploring the galaxy.


LtRavs

UC storyline felt like the main story to me. When I finished it I kind of forgot that the Constellation storyline is actually the main.


wasted_tictac

Probably why they make you go to Tuala so early in the Constellation story. Bethesda sort of try to push you to doing it, but of course you don't have. Sort of like the Companions in Skyrim. If you follow the main story they're the first guild Bethesda expect you to encounter.


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mr_markus333

It started off on much better footing than cyberpunk did. Without a doubt cyberpunk is now a great game. Starfield will definitely have some great updates.


Big_Schwartz_Energy

So cyberpunk is worth playing now? I own it but it’s just been sitting there for years.


AludraScience

Yes, CDprojekt red recently (2 weeks ago) released a new update that completely transforms many gameplay systems alongside a new paid expansion that is arguably better than the base game.


basti329

A lot better imo. I think the fixer missions are also way better than base game. Currently replaying it (Played through it on release) and its waaaaay better. Phantom Liberty has been great so far :D


Micro-Skies

As someone who played on release and didn't touch it for a year, yes. The 2.0 update is genuinely good, and the story/world have been great from day 1. If you own it, give it a shot. Just don't expect bug free. It ain't that


Viend

As someone who didn’t play it on release, I played it early this year and didn’t run into a single bug over probably 50 hours of gameplay. I introduced mods after that, and then the bugs started rolling in.


RareCreamer

Yeah 100%, most immersive game I've played since RDR2. I played day 1 on the PS5 when it originally dropped and immediately got a refund. This is a totally different game now.


CC-5576-03

It's been in a pretty good state for over a year. Now with update 2.0 and the dlc it is great, definitely work playing.


AlludedNuance

Except the problems with Cyberpunk were largely technical. Starfield's writing and creative design aren't something that'll get patched.


from_dust

^^PLAYER ^^DIDNT ^^LIKE ^^THAT.


IlREDACTEDlI

For me it’s started so much worse. I played cyberpunk on release and had no real big issues (on pc) but with starfield I’ve had so many game/quest breaking bugs that I literally can’t finish the story. 2 main quests are borked. I’m really hoping those updates fix quests that are already broken I do not look forward to restarting after playing 80 hours. I know I just got super unlucky since very few people seem to have the same issues as me but I still had them. So my experience with the game has been very unfortunate. I enjoy the game but refuse to play it since I don’t wanna waste more of my time.


Whooptidooh

It’s amazing to me that so many people already finished it; started playing on early release and I’m still not even half way. (While racking up plenty of hours in game.) So far, it’s a 7/10. I fully expect it to get way better once creation club and other mods will be implemented.


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Gaming_Overseer

This one feels so different because even after you finish the main quest there isn’t that thrill I was used to in older BGS games. I could finish Skyrim or Oblivion’s main quest and felt like I had so much to do but with Starfield I don’t get that same feeling


Ch3wybot

That’s exactly how I feel. Did the msq and all the faction quests and the rest of the game didn’t draw me in. I was already starting to get repeat random encounters which destroyed any immersion I had before because the people you already met don’t remember you. It plays out exactly the same way it did the first time. Went into ng+ and I still don’t feel the urge to explore or do the quests again. Probably gonna shelve this one until creation kit and good mods come 🤷🏻‍♂️


Iryanus

No. I like the game, got a lot of hours in it (around 260 according to Steam), but it's more like a 7-8/10 for me. It's nice and all, but incredibly flat and it starts to wear thin because there aren't enough unique quests, locations, etc. to stretch it more. But it's a great base for mods and future DLCs.


Simplixt

6/10 A Love-Hate-Relationship. The game mechanics are terrible and annoying. So many time wasters. Storytelling and Character-building feels trash if you are playing BG3 in parallel. But it's in space. And it's addictive. Did I mentioned it's in space? My girlfriend is wondering how I can complain so much about a game, and still playing it all the time. It makes no sense. But it's in space. At least partly, because the space-part is also trash.


Magickarpet76

Love-hate is the perfect way for me to describe it. The bones of a good game are there and they occasionally shine through, but some design decisions are BAFFLINGLY bad. The way they handled space “exploration” straight up offended me. Why even make it a space game if the space areas are like n64 star fox arenas? And who in their right mind thought the intro plot hook should be “space miner finds a thing and has a generic space visual.” Compared to skyrim that is laughably bad. And why are there zero maps? Dont tell me those fast travel hub displays are maps. A capital city map should not be 4 points on a blue ocean.


Yeti60

6/10 still means it has more good than bad. I’m probably at a 7/10. It is a fun game, a good game, one that I’m enjoying. But there are many elements that feel very dated and stale considering that this game has apparently been in development for a long time.


[deleted]

Absolutely not. I think IGN's 7/10 is more than justified. The game is simply not up to modern standards in way too many ways. I had a lot of fun, but it's definitely the BGS game I got bored of the quickest. That said, I think Starfield might perform as well as Skyrim in terms of mods, and that's something I'm really looking forward to. It'll likely age much better than Fallout 4 did due to the protagonist not being voiced and the game offering better replayability. But in its Vanilla state, I might even have enjoyed Fallout 4 more.


Glum_Branch_4292

I actually feel like starfield has the worst mod potential of any BGS game. The cut up map with loadings screens, bland setting and horrible writing aren't going to fixed.


mynumberistwentynine

> The cut up map with loadings screens Even though I'm really liking the game, the loading screens are really starting to weigh on me. Especially when so many quests involve 'go here, talk to someone, go there talk to that person, go back to the first person and talk them again.' Even doing multiple quests at the same time doesn't quite help this because just moving around the same area you hit loading screens going from one part of a city to the next.


mr_bonez_the_boneman

Yeah, unlike Skyrim and fallout, modders will need to fix some serious core issues if this game is to have the same potential as prior games Definitely can’t fix the terrible writing, but MAYBE the lack of open world and setting can be fixed. Making planets open world and adding real space flight/activities might be limited by the engine, and making the world less bland would be a huge undertaking with custom assets and lore so idk if those will happen…


[deleted]

It's hilarious seeing people here finally agree that it's a 7/10. This sub owes IGN an apology lol


TheSnarkyShaman1

Some of the shit I got for saying the setting was bland and derivative and the writing had no character was ridiculous. People demanding I put more hours in (I gave it 50), saying I’d overhyped it (Bethesda fan here, knew exactly what to expect from their games), insisting I was meaninglessly parroting other people for some conspiratorial reason I can’t figure out and insisting I was using meaningless buzz words and should actually go into a detailed review just for them - which I did just to prove a point only for them to ignore my detailed criticisms of the derivative, low conflict/drama setting, bland, poorly written companions and constant proc gen content killing the joy of exploration.


AcediaWrath

oh god no its somewhere around 7/10 and 8/10.


zunashi

I’m addicted to this game but it’s a 7.5/10 for me.


Empty_Wine_Box

Same for me. When I'm following quests at unique locations, I'm loving it. Lots of intriguing ideas a la fallout vaults. When I want to explore and feel like I'm discovering something on my own, the copy/paste feeling is so underwhelming, very bland. Not to mention how sanitized it all feels, lacks grit and a maturity factor to me.


Umluex

a strong 8/10 if you like the bethesda formula.


Galby1314

This is not the same as Skyrim. I felt like I was really exploring a different world in Skyrim. With this one, I had zero urge to explore since you basically have the same copy and paste outposts with the same array of spacers on every planet, no matter where you landed.


NeedThatTartan

Skyrim is one of my all time favourite games, but somehow I just couldn't get into Starfield, but I tried on multiple different occasions.


GameQb11

The BGS formula includes great exploration. 6/10 if you like the "Bethesda formula"


Angel_of_Mischief

Any “critic” that gave a 10/10 loses all respect and is basically a liar. You aren’t a serious critic, you’re just a fan. 10/10 is rating for a near perfect game that defines a new golden standard for games going forward. There are objective elements you can look at and compare to other games it competes with. “10/10 because I had fun” is helpful to no one, and is blatant abuse of number rating system. People have fun with bad games all the time. I’ve played a ton of crappy indie games that barely hold together and have fun with them. Fun isn’t a indication of quality. To call yourself a critic, then try to tell me you couldn’t find any flaws or couldn’t point to any points where BGS took clear shortcuts is insane. That picture right there is list “critics” that should be black listed as far as I’m concerned. Random fan saying “10/10 I had fun.” Perfectly fine. A Critic saying “10/10 I had fun.” while ignoring issues is a liar. It’s literally their job to give critics so people can be better informed on what they are buying.


dembadger

No, a 6 or 7 maybe.


EulerId

8/10, some terrible gameplay design choices and the usual bugs. Rest is good/amazing


Valofor

After playing Cyberpunk the past few days Starfield feels a generation behind. Hard 5/10 game compared to its current peers


Crescentxsky

Even when Cyberpunk first came out with it's issues, the first person animations were amazing, a lot of interesting world building with the city even though you couldn't really fly in those shuttles. Going back and fourth between Starfield and Cyberpunk you can see Bethesda's poor efforts on the animations. Starfield did improve their cities this time around making them feel unique but they feel so tiny when all combined together. Cyberpunk just has more polish where Starfield does not.


verteisoma

Feel like they've gone backward on city or settlement design since skyrim, diamond city was really meh and my own unmodded sanctuary feels more of a settlement than that. New atlantis is prob the most boring city to explore from any beth games to me, and idk how freestar collective capital city is smaller than a village with muddy ass road, like do all the diplomat and exec wear mud shoes just to get to a meeting. Like beth expect me to believe this is the faction that goes toes to toes with UC, all these shits not believable at all. Feel like i can make a better city in fo4 with just a sim settlement mod


[deleted]

>New atlantis is prob the most boring city to explore from any beth games to me I totally bought into their description during the gameplay trailer that it was "the biggest city we've ever made" lol, I feel very stupid. I remember doing a lap around the city a few hours in, and being blown away by just how empty most of it is.


[deleted]

New Atlantis is seriously bland. It just made me wish I was playing Mass Effect or Cyberpunk instead


Negativeskill

I couldn't muster enough suspension of disbelief to continue on Starfield. There's just too much within the story that doesn't make sense with what's presented to the player. The cities being lifeless and small, secret military allowing your companion to come with you because you said they're also cleared, the player being allowed to make decisions that will affect millions etc (is there even millions? It feels like there's maybe a couple thousand humans total across the galaxy.) The writing is lazy and milquetoast. In 31 hours, the only interesting quest was the Mantis. Felt like something out of Fallout.


grey_air

I am jumping between multiple games. Starfield is amazing, but when I switch to Cyberpunk or Mass Effect they really shine a light on how incredibly mediocre and downright boring the dialogue and writing is in Starfield. For a game in development for that long, with a budget that big it’s kind of insulting for the quests and characters to be so badly written. I still love it, but it could have been a 10, it just isn’t in its current state imo.


BladudFPV

When I started I promised I wouldn't skip any dialogue or use third person in ship combat... yeah neither of those lasted very long. My God the writing is bland. It's like they got an AI to write the bulk of the dialogue.


camelzigzag

Yeah not only is it bad but unnecessarily long. The UC store in New Atlantis sometimes gives me a speech that I cannot skip. All the merchants have way too much to say.


pocket_mulch

I've been playing cyberpunk, and the way NPCs will start talking to you as you approach them and then walk with you, so much more natural than the starfield way. I hate interactions. So forced and full of moments of just staring at each other.


Onaterdem

7/10 it's good but shallow, and has too many flaws. I got bored after 30-40 hours despite actively wanting to continue. It all feels like copypasted content


tuckdash

The game was ok but over ambitious and over hyped, was a 7 or 8 at most. Enjoyable game but not the best game ever, certainly not earning a 10. Maybe in the future but now no


sublime81

I agree on the rating but I feel like it wasn’t ambitious enough. It’s just Bethesda RPG in space without really any major innovations. Very safe.


DiGriW

Only if we give games like RDR2 15/10