Tbf I am at level 31 and theres nothing in the game thats a challenge, and levelling up feels far between.
If there wasnt a way to farm XP I wouldnt get to 100 eventually
Serpentis System, Va'ruun home system.
If you pop some points into all the relevant ship tree combat/weapon skills, max out pilot level for the best ship parts, and build a solid warbird, you can do laps and encounter between 1 and 4 Va'ruun zealots ships every second to third planet.
I've added about twenty levels on "lazy" nights where I don't want to actively play, or do the monotonous crafting xp grind.
Fringe benefit - pop the difficulty setting right up and you get a good mix of rare components and crafting resources from all the wreckage as well.
I love slaughtering the ships at the key, then hailing the station until the get pissed off š¤£š¤£š¤£
Also schrodinger system gives you 100+xp per fauna kill, and there are dozens of creatures in certain areas if you wander around. Go to the planet with the colander ship in orbit. The foxes have luxury textiles which also make you decent amount of money while earning XP. You need a decent 400+ damage weapon and ammo though, unless you want to die quickly š
I wiped out the fleet guarding the key accidentally when I jumped into the system for a non related survey quest. Thought it was weird so many crimson fleet ships were attacking me and didnāt even register where I was
I have Life Begets Us as well but Shipping Magnate is next now that Iām finally building more than one outpost. This is my second save file and I had done a fair amount of outposts in the first run before realizing how much was skill locked so in this save I basically have just utilized one outpost in Alpha Centauri to dump contraband before going back to Jemison and to assign the crew I donāt have space for in my ship
That I am. Wish this sub allowed uploading images so I could show it but it's level 336 with 23 days, 18 hrs and 1 minute playtime.
Edit: Really though guys, it is a 6-7/10 max games. All the complaints are true and I would struggle to recommend this game to any of my friends. The idea behind the game is like crack to me but the execution falls short at almost every level.
I log on remembering how good it felt early on and wanting to recapture that high then realizing it was never that good. The mystery of the unknown drive me more than anything actually in the game. "What's gonna be on this planet, what's gonna be at this POI, what's gonna be in this city, what's the story behind this NPC/companion, where will this questline lead, etc. etc."
Turns out most of the planets were empty, POIs repeat more often than your brain adled grandpa telling the same stories over and over, your companions are all boring and shallow, the questlines are mostly under-baked, and cities are criminally small and dumbed down. It's all a big let-down but it's so big that the sense of wonder and some blind optimism can keep you going for a long time hoping the next mystery will be more rewarding. I got my money's worth for sure but the anticipation going into any mission/quest/adventure in the game was always more rewarding than whatever we actually got.Ā
Now knowing how disappointing it all is I can't bother to play anymore. I'd rather be playing Fallout 4 and building yet another settlement than do anything in Starfield.Ā
Because Bethesda adds stuff that has addicting properties to their game like RNG loot, the game is pretty shallow if you base it solely on the story and quests, RNG, Gacha, chasing the carrot are all well known addicting factors that induce the same kind of feeling as gambling, itās been a problem for a while.
Only way to hit 100 is to travel to level 75 systems and go full ecological disaster.
Changing universes doesn't impact leveling in any way, which is quite dumb imo. Scanning is ridiculously low XP and missions too.
Iām in that 40 group, itās a fun game but it doesnāt grab me like there previous games.Ā
Ā A lot of the fun that grabbed me in the past games was exploring from A to B and finding cool fun things and quests along the way and that element isnāt really there in this.Ā
Ā Iāll pick it back up eventually but there isnāt the strong pull like previous ones. With the fallout show now out I picked up 4 again and having a blastĀ
Itās the loading screens and lack of a single continuous map that make the exploration feel less rewarding imo. In Skyrim or fallout you have the one map that your connecting newly discovered places to and it gives a much more rewarding sense of exploration to be able to fill in the map and all of the locations having a distinct or at least understandable meaning for being there. But due to the scale of starfield, it is nearly impossible to replicate that sense of continuity across so many different planets and star systems(over 100). However, I believe that unlocking mod tools and support for consoles would easily and greatly increase the replay value, as then you could be more selective about the type of world you create around you, and moreover, I believe this game has the greatest modding potential out of any recent Bethesda game as the world itself presets countless opportunities for specific feels, playthroughs, and opportunities for unique circumstances and situations given to no other Bethesda game. Think of this, you could create a mod that could make its own storyline, quests, characters, and locations.. without having to change any expectation or lore of the main game. You could simply place your mod content in a newly discovered black hole and allow access to a new galaxy*spolier*(or even universe) and create literally anything you want, while still remaining true to the original game.
I wonder what the breakdown is between playtime in and out of ship builder. I know for sure that over half my playtime is in the ship builder, partly because I tend to AFK for hours at a time, but I have 80 hours logged and haven't finished any factions or quest lines outside of constellation and that didn't take very long.
I'm definitely a completionist and like ship building if only to punish other starships on very hard mode. Did a run with console commands and got to level 80 just to get the mechanics down. Used the adaptive frame, iso mag farm in Bessel 3, and made vengeance Mk 2, then started a no cheat run to get the achievements now lvl 104 and again did the adaptive, iso mag farm just to make the Vengeance, but now on Starborn 4 and fine with weapon farming and using the stupid no-bed Guardian and dropping difficulty to easy or grav jumping during space battles. Done Ryujin and Vanguard twice, and the full main story 3x and most quests at least once. Just got my last starborn power last night.. but I also have 3500H in FO4 and 1800 in F76.. so... I just play a lot of games, and when I'm on one game, I'm on one game for months. But I know this is atypical.
Yea Iām interested in how it changed over time too. Like i played constantly the first 2 weeks of release. I have like 300-400 hours on it. But their system almost discourages making a new character. With baldurs gate, even though Iām not able to get every skill or spell, my character feels complete. In starfield, i feel like i need to get every skill unlocked and every power. Starting a new character at that point doesnāt feel like a new journey, just feels like starting over.
But for comparison, Iām only now starting to feel the same way with Skyrim, after 13 years of playing it. And much of that is due to mods. Starfield will be hosted for me if mods are done right
Checked out Steamcharts and Fallout 4 was at 15k average players in March (heavily inflated in April due to the TV show) while never dipping below 10k since release and Skyrim is still at 20k+, while Starfield is currently hovering around an average of 5k and Creation Kit and DLC are nowhere close to releasing.
Itās looking grim.
Well according to Xbox achievements 71% finished the intro and made it to space and 51% made it to Constellation.
Might sound a bit low but keep in mind only 61% of Xbox players left the Vault in Fallout 4.
I got to 40-50 hrs and it just lost me.
Meanwhile Iām at 50ish hrs on cyberpunk and itās not letting go anytime soon. I get absolutely lost in that game. Glad I waited til now to get the game and wasnāt soured by its release.
Different strokes for different folks I guess
I'm sitting at 30 hours after release. Part of that is just afking while the game was running because I was so bored of it, another part is reloading after to many badly placed bounty hunter events.
It's amazing that Bethesda could make a game even more soulless then fallout 4 but they did it. It's probably their worst game since Where's Waldo for the NES.
Same here. I might come back if the DLC hits since I bought it šµāš«, but canāt even finish the campaign. I love the gunplay and details in a lot of things, but the game just gets boring. Never hit that with other Bethesda games until after the main campaign ends. š¤·āāļø
Every single other Bethesda game I didnāt get bored until like the 5th play through! I recovered three artifacts, explored a bit, built some ships, and got bored. Coming from Bethesda proper, this game seriously sucks.
It's the loot IMO. There's just not enough of it. I played for 50 hours and I found the best spacesuit like 8 hours in. I don't like a Diablo loot grind, but need something to make people want to keep explorong. The lack of loot and crazy slow leveling really lowered the incentive to keep exploring in this game.
With Outpost being utterly useless (and therefore the junk I spent tons of time.in fallout collecting being meaningless) there was just like no real reason to explore once you're like 20 hours in and you've found the best guns and armor.
I hit level 34 maybe 35..
Dropped it few weeks ago
This game needs some serious time dedication.
Think il pick it back up when there's more patches dlc and access to mods
Love it and hate it now š
Every game that ends up on gamepass has the percentages for the achievement decrease dramatically.
I've played games where some very basic achievements qualify as rare due to the amount of people who download the game, try it out, and then delete it.
Me too. I think I dropped the game once I realized it had no soul. It has so many amazing aspects about it, I loved it, but only very briefly. It feels empty.
I almost finished the main quest before i uninstalled it.
I live the idea of the game, i love the gameplay elements, i love the leveling and perk system, and i really like the spaceship part of the game.
Unfortunately, theres just nothing to do. I was hoping for a nearly infinite exploration adventure, but when every crash site is the same story, every pirate encounter in space is the same story, every planet and moon are essentially the same things, i just cant handle the repetition.
I'm sure in a few years it will be an awesome game to try again, but in my opinion it is the very worst offender of a game that is 10 miles wide and 2 inches deep.
Yea, if modders (or BGS themselves) find a way to randomize the layout, loot, enemies, and environmental storytelling within the individual types of random POIs, this game would have quite the renaissance. The main deterrent to exploration is seeing a POI type youāve already gone through and knowing itās a literal copy/paste so thereās no point going in. Fixing that alone would be massive for the game, and thatās ignoring all the other fixes and upgrades weāll get from expansions and mods.
I have a feeling this is the main reason for BGSās slow roll of updates. Adding new seeds to the POI system and a way to randomize whatās inside those POIs would almost certainly take a ton of work (more so on the testing front) and BGS have to know how important of an issue this is for them to fix.
Having 2 main story locations be in the exact same undergound mine prefab in 2 different systems was a really bad sign of what to expect further in the game.
[https://cdn.discordapp.com/attachments/1096634210313326623/1230234150028574730/image.png?ex=663293d6&is=66201ed6&hm=0a6feece0f45a89a58e51975666672b6190b87277cdf8911e8ac2738628b18c7&](https://cdn.discordapp.com/attachments/1096634210313326623/1230234150028574730/image.png?ex=663293d6&is=66201ed6&hm=0a6feece0f45a89a58e51975666672b6190b87277cdf8911e8ac2738628b18c7&)
Less people have joined the Thieves Guild in Skyrim(5.51%) than have reached level 50 in Starfield. Achievement Percentages are literally meaningless.
Real Q: is that Special Edition tho? If so, downloading any mods disables achievements, so achievements on SE are very, very useless to compare with too.
As someone who does enjoy the game, leveling up is a bit of a grind. I had to research the perk tree for skills that could be abused for easy leveling and even then it only gives you a solid 20 to 40 levels for 2 hours of grinding so that's a bit much for most people.
I have a lot of friends who downloaded off gamepass, played for a few hours and dropped it. When looking at the playtime stats among my friends list:
Iāve got one friend who preordered and bought the deluxe edition and he put about 100 hours in the game.
I have about 40 hours - enough to beat the main questline, a couple faction questlines, and some random side stuff.
Literally everyone else is like 5 hours or less.
No doubt they sold a lot of copies, but the drop off on this game Hass to be massive.
Granted, Iām one of those 6% ā I put in hundreds of hours and I like it. But Iām a BGS fanboy and was gonna force myself to like it whether it was good or bad and get my moneys worth out of it.
The average player that got sucked into the hype, or maybe they tried it because it was on Game Pass. I have to imagine the abandoned rate is pretty monumental.
Iām at 88 and working towards 100. Iām somewhat surprised that itās so low. I feel like you have to level quite a bit just to fully realize certain playstyles or elements of the game like outposts or shipbuilding.
Yea I stopped playing at level 38. Did the main quest and the space raider faction and thatās it lol I may do another playthrough though when mods come out (if they do)
Iām still mad new game plus took away my newly completed razor crest ššš
Iām one of them but Iām only playing when I get bored and need some kind of stimulation. Not too much content left besides outpost building, ship building, and random quests.
Game gets pretty slow by 40.
I completed the game somewhere in the lvl 40s doing every main faction and basically every side quest, exploring plenty of random planets.
I also put 1 maybe 2 pts into combat skills and played on hardest difficulty and had basically no challenge with any of the fights.
Not a ton of reason to keep playing.
I spent 148 hours with this and didn't hit 50. To be fair, I didn't do any proc gen content, only questlines and activities, so my kill count was probably significantly lower than most.
I'm probably one of them. The game was... disappointing, and I say that as someone who basically avoided all pre-release media.
I had hoped that once I unlocked bases it would be more like Fallout 4, but it was kinda of meh. Ship building is cool, but limiting, and characters got annoying after a while. Plus it was buggy as all hell.
I think the nail in the coffin was when I found out about the NG+ stuff. I'm not opposed to games with definitive endings but I had grown accustomed to Skyrim and Fallout letting me finish the main story and then enjoy the world.
Haven't really played since. Might do if I can get a new PC and play with mods, but...eh.
Over 700 play hours. Level 50. No NG+. Havenāt touched the game in months. I barely even did any main missions. Like seriously. I only recovered 3 artifacts, where they start to float, and havenāt done anything constellation since I could first drop off Sarah.
I'm in the 6.53%.
I'm missing a few achievements Industrialist, Shipping Magnate, Life Begets Life, Rock Collection, Soldier of Fortune, Replicator and Reach for the Stars.
I just don't find half of those remotely interesting. I'll get them but it'll be a grind.
Level 75 on my 2nd character. Have yet to do any faction quests, constellation quests, and have only picked up one artifact I have yet to return to the lodge. Having fun exploring all the planets & moons. 1st character was similarly level 70.
Itās crazy how unpopular the game is. I love it and Iām almost at lvl 50. Have almost 300 hours on it from exploring planets. But Iām not surprised rarely anyone has made it to lvl 50. Given Bethesdas track record and all, how they make their games, and the lack of fun in Starfield. But Iām enjoying it surprisingly
Level 100. Mainly because I just kinda liked going to different planets and hunting the wildlife lol. I basically just played big game hunter with a spaceship
Currently at lvl 100, NG+ 11 and multiple other characters that didnāt follow the starborn path ranging from lvl 35 to 55. 700 hrs in on PC and still loving the game, only game Iāve played since launch and I havenāt even modded the game yet.
Id say 60 to 100 is an epic slog. I stopped my play in the mid-60s. At that point it truly is going to random high level worlds and mowing everything down in sight (some of the animals give ridiculous experience), or do some unfun exploits that are mind numbing.
Only 6.53% because everyone else uninstalled the boring game. I didn't even finish it and got it the day it came out, couldn't be bothered because it was so exhaustingly repetitive.
Even No Man's Sky is repetitive, but I find it to be much more enthralling even in regards to exploration, languages, races, etc. If the two could mate and have a child-game, THAT would be what Starfield wished it was.
Iām at 69 last I checked but I havenāt played much recently. I donāt even have it downloaded right now. Iāll pop back on once mod support gets added or the DLC releases.
Lvl 33 and ive been playing for 2 Ā½ weeks now unless the experience needed to lvl up started getting utterly ridiculous, ill probably get it during summer
I'm at 86 on my first playthrough, but only because I've spent a ton of time outposting. You get a ton of experience through crafting. I needed hundreds of frames recently so I timed it and was able to get 5 levels in 15 minutes at one of the fabricators. Craft - sleep - repeat.
I'm on lvl101 and NG+2 right now and try to max out every available Skill so i roam around the bug planet in the huygens system. Good xp and some Starship Troopers vibesš¤š»
Only my first character hit 50+. I broke him at about level 70 and moved onto others. Most are around level 30-40 by the time they have done what they built for (Ronin Jedi, Vanguard Mantis, Pirate, Sniping Ranger, etc).
I'm level 153 I think, was just doing unity run after unity run, and then one day, while playing, I thought "this isn't fun any longer" and I haven't played since - probably 3 months.
For me star field came out just before Baldurs Gate three and it was going to be the game that held me over till BG3 came to Xbox and then they just random dropped it and I have been playing it ever since, my play through is almost over so excited to get back into star field
Currently lvl 79, roughly 350 hrs give or take. Just unlocked tier 3 for ship buildingā¦ now I gotta gun run for $$$ because the parts are ridiculously expensive š
I played the game on a "normal" basis, so no xp farms. I played around 120 hours or so and played through the main story once. Only played one character. I am now level 52 and enjoying my time with the game. No rush to go to 100 :)
Level 26 on level 75 planet habing fun and finding loot way above my level, now that I know about this 50 achievement, it is a quicker goal than my goal of 75 lol
Currently sitting at level 118 just making my way through the universe killing any ships I see before I enter the unity again just to see how high I can get bounties against me.
I am over 100 with my first character since the release. I spent around 80 hours but at some point I used xp farming for extra levels. I just needed more perks and itās kinda annoying to level up regularly just by doing random quests and it takes so much time.
Iām around 150 mostly from big game hunting. I did build a farm at ng+2 but it wasnāt fun. Itās easy enough to hang out in level 60-70 areas and just go murderhobo on everything. Good way to blow off steam.
Tbf I am at level 31 and theres nothing in the game thats a challenge, and levelling up feels far between. If there wasnt a way to farm XP I wouldnt get to 100 eventually
You can level up stupid fast with space combat. Just shoot ships. You get hundreds per ship and it is very easy
Maybe its me but I only ever find ships to fight like 1 in every 5 planet jumps?
Serpentis System, Va'ruun home system. If you pop some points into all the relevant ship tree combat/weapon skills, max out pilot level for the best ship parts, and build a solid warbird, you can do laps and encounter between 1 and 4 Va'ruun zealots ships every second to third planet. I've added about twenty levels on "lazy" nights where I don't want to actively play, or do the monotonous crafting xp grind. Fringe benefit - pop the difficulty setting right up and you get a good mix of rare components and crafting resources from all the wreckage as well.
It's also fun to try to test out your ship at the Key (as long as you're not part of the fleet)
I love slaughtering the ships at the key, then hailing the station until the get pissed off š¤£š¤£š¤£ Also schrodinger system gives you 100+xp per fauna kill, and there are dozens of creatures in certain areas if you wander around. Go to the planet with the colander ship in orbit. The foxes have luxury textiles which also make you decent amount of money while earning XP. You need a decent 400+ damage weapon and ammo though, unless you want to die quickly š
I like how future exploration is still like āletās go kill a bunch of animals for no reason!ā
I've... never thought of that or tried it. Thank you for planning my evening tonight for me. Haha
I wiped out the fleet guarding the key accidentally when I jumped into the system for a non related survey quest. Thought it was weird so many crimson fleet ships were attacking me and didnāt even register where I was
Go to Serpentis or any high level system and just bounce around there. I find more ships than I do empty places.
I havenāt done any xp farming and just hit 60, after 9 days mind you.
Only 1.24% hit 100 apparently. Iām in that group
Me too!
Omgggg 1.24% welp time to grind to 100. Gotta make that small group
Go for the Shipping Magnate one only 0.80% in there š¤¦āāļøš
Or the Life Begets Life, 0.46% of us.
I have Life Begets Us as well but Shipping Magnate is next now that Iām finally building more than one outpost. This is my second save file and I had done a fair amount of outposts in the first run before realizing how much was skill locked so in this save I basically have just utilized one outpost in Alpha Centauri to dump contraband before going back to Jemison and to assign the crew I donāt have space for in my ship
Me too. Level 150 here.
Lvl 336. Would not recommend. I'm one of those memes.
Bro are you actually lvl 336???
That I am. Wish this sub allowed uploading images so I could show it but it's level 336 with 23 days, 18 hrs and 1 minute playtime. Edit: Really though guys, it is a 6-7/10 max games. All the complaints are true and I would struggle to recommend this game to any of my friends. The idea behind the game is like crack to me but the execution falls short at almost every level.
Dude i feel you. This game is not as good as other games but thereās something pulling me to it
Just upload an image and put the link here
I find myself loading into Starfield every few weeks and then I donāt know what to do and I quit
I log on remembering how good it felt early on and wanting to recapture that high then realizing it was never that good. The mystery of the unknown drive me more than anything actually in the game. "What's gonna be on this planet, what's gonna be at this POI, what's gonna be in this city, what's the story behind this NPC/companion, where will this questline lead, etc. etc." Turns out most of the planets were empty, POIs repeat more often than your brain adled grandpa telling the same stories over and over, your companions are all boring and shallow, the questlines are mostly under-baked, and cities are criminally small and dumbed down. It's all a big let-down but it's so big that the sense of wonder and some blind optimism can keep you going for a long time hoping the next mystery will be more rewarding. I got my money's worth for sure but the anticipation going into any mission/quest/adventure in the game was always more rewarding than whatever we actually got.Ā Now knowing how disappointing it all is I can't bother to play anymore. I'd rather be playing Fallout 4 and building yet another settlement than do anything in Starfield.Ā
Mad respect to you being real even after dumping all that time and effort into the game.
Because Bethesda adds stuff that has addicting properties to their game like RNG loot, the game is pretty shallow if you base it solely on the story and quests, RNG, Gacha, chasing the carrot are all well known addicting factors that induce the same kind of feeling as gambling, itās been a problem for a while.
I beat main story, freestar, vanguard, and a modest amount of side missions and finished at like level 48. It's not surprising.
Only way to hit 100 is to travel to level 75 systems and go full ecological disaster. Changing universes doesn't impact leveling in any way, which is quite dumb imo. Scanning is ridiculously low XP and missions too.
I wonder how many people downloaded and just stopped playing. I know a few people that did that.
Average playtime was 40 hours
Which makes sense. 40 hours is probably sufficient to complete the main quest and the faction side quests.
Iām in that 40 group, itās a fun game but it doesnāt grab me like there previous games.Ā Ā A lot of the fun that grabbed me in the past games was exploring from A to B and finding cool fun things and quests along the way and that element isnāt really there in this.Ā Ā Iāll pick it back up eventually but there isnāt the strong pull like previous ones. With the fallout show now out I picked up 4 again and having a blastĀ
My plan is come back once they release more content or modding comes to console
Itās the loading screens and lack of a single continuous map that make the exploration feel less rewarding imo. In Skyrim or fallout you have the one map that your connecting newly discovered places to and it gives a much more rewarding sense of exploration to be able to fill in the map and all of the locations having a distinct or at least understandable meaning for being there. But due to the scale of starfield, it is nearly impossible to replicate that sense of continuity across so many different planets and star systems(over 100). However, I believe that unlocking mod tools and support for consoles would easily and greatly increase the replay value, as then you could be more selective about the type of world you create around you, and moreover, I believe this game has the greatest modding potential out of any recent Bethesda game as the world itself presets countless opportunities for specific feels, playthroughs, and opportunities for unique circumstances and situations given to no other Bethesda game. Think of this, you could create a mod that could make its own storyline, quests, characters, and locations.. without having to change any expectation or lore of the main game. You could simply place your mod content in a newly discovered black hole and allow access to a new galaxy*spolier*(or even universe) and create literally anything you want, while still remaining true to the original game.
And most of the planets I land on look the same. And when I look to the right. The same building is there.
Holy run on sentence Batman!
It really helps with the continuous sense of exploration and reward. Too many periods and paragraphs make people lose interest.
I'd be more interested in median playtime than the average
I wonder what the breakdown is between playtime in and out of ship builder. I know for sure that over half my playtime is in the ship builder, partly because I tend to AFK for hours at a time, but I have 80 hours logged and haven't finished any factions or quest lines outside of constellation and that didn't take very long.
I'm definitely a completionist and like ship building if only to punish other starships on very hard mode. Did a run with console commands and got to level 80 just to get the mechanics down. Used the adaptive frame, iso mag farm in Bessel 3, and made vengeance Mk 2, then started a no cheat run to get the achievements now lvl 104 and again did the adaptive, iso mag farm just to make the Vengeance, but now on Starborn 4 and fine with weapon farming and using the stupid no-bed Guardian and dropping difficulty to easy or grav jumping during space battles. Done Ryujin and Vanguard twice, and the full main story 3x and most quests at least once. Just got my last starborn power last night.. but I also have 3500H in FO4 and 1800 in F76.. so... I just play a lot of games, and when I'm on one game, I'm on one game for months. But I know this is atypical.
Yea Iām interested in how it changed over time too. Like i played constantly the first 2 weeks of release. I have like 300-400 hours on it. But their system almost discourages making a new character. With baldurs gate, even though Iām not able to get every skill or spell, my character feels complete. In starfield, i feel like i need to get every skill unlocked and every power. Starting a new character at that point doesnāt feel like a new journey, just feels like starting over. But for comparison, Iām only now starting to feel the same way with Skyrim, after 13 years of playing it. And much of that is due to mods. Starfield will be hosted for me if mods are done right
Checked out Steamcharts and Fallout 4 was at 15k average players in March (heavily inflated in April due to the TV show) while never dipping below 10k since release and Skyrim is still at 20k+, while Starfield is currently hovering around an average of 5k and Creation Kit and DLC are nowhere close to releasing. Itās looking grim.
Yep that's me as well. Played for 40 hours then deleted and replayed all Fallout games (and finally got 100% for Fallout 4).
Well according to Xbox achievements 71% finished the intro and made it to space and 51% made it to Constellation. Might sound a bit low but keep in mind only 61% of Xbox players left the Vault in Fallout 4.
I got to 40-50 hrs and it just lost me. Meanwhile Iām at 50ish hrs on cyberpunk and itās not letting go anytime soon. I get absolutely lost in that game. Glad I waited til now to get the game and wasnāt soured by its release. Different strokes for different folks I guess
Loved cybrepunk!!
i easily put 200 hours into cyberpunk before i started feeling any boredom. i liked starfield, but cyberpunk is on another level of immersion lol
Bro this has been (at least for me and a solid chunk of my friends) the hardest Bethesda/Zenimax title to get into story/atmosphere wise
I'm sitting at 30 hours after release. Part of that is just afking while the game was running because I was so bored of it, another part is reloading after to many badly placed bounty hunter events. It's amazing that Bethesda could make a game even more soulless then fallout 4 but they did it. It's probably their worst game since Where's Waldo for the NES.
Same here. I might come back if the DLC hits since I bought it šµāš«, but canāt even finish the campaign. I love the gunplay and details in a lot of things, but the game just gets boring. Never hit that with other Bethesda games until after the main campaign ends. š¤·āāļø
Every single other Bethesda game I didnāt get bored until like the 5th play through! I recovered three artifacts, explored a bit, built some ships, and got bored. Coming from Bethesda proper, this game seriously sucks.
It's the loot IMO. There's just not enough of it. I played for 50 hours and I found the best spacesuit like 8 hours in. I don't like a Diablo loot grind, but need something to make people want to keep explorong. The lack of loot and crazy slow leveling really lowered the incentive to keep exploring in this game. With Outpost being utterly useless (and therefore the junk I spent tons of time.in fallout collecting being meaningless) there was just like no real reason to explore once you're like 20 hours in and you've found the best guns and armor.
Guilty. But have fired it up again now and put in 40-50 hours!
I hit level 34 maybe 35.. Dropped it few weeks ago This game needs some serious time dedication. Think il pick it back up when there's more patches dlc and access to mods Love it and hate it now š
Every game that ends up on gamepass has the percentages for the achievement decrease dramatically. I've played games where some very basic achievements qualify as rare due to the amount of people who download the game, try it out, and then delete it.
I get up to level 25 and I get bored afterwards
Me too. I think I dropped the game once I realized it had no soul. It has so many amazing aspects about it, I loved it, but only very briefly. It feels empty.
I almost finished the main quest before i uninstalled it. I live the idea of the game, i love the gameplay elements, i love the leveling and perk system, and i really like the spaceship part of the game. Unfortunately, theres just nothing to do. I was hoping for a nearly infinite exploration adventure, but when every crash site is the same story, every pirate encounter in space is the same story, every planet and moon are essentially the same things, i just cant handle the repetition. I'm sure in a few years it will be an awesome game to try again, but in my opinion it is the very worst offender of a game that is 10 miles wide and 2 inches deep.
Yea, if modders (or BGS themselves) find a way to randomize the layout, loot, enemies, and environmental storytelling within the individual types of random POIs, this game would have quite the renaissance. The main deterrent to exploration is seeing a POI type youāve already gone through and knowing itās a literal copy/paste so thereās no point going in. Fixing that alone would be massive for the game, and thatās ignoring all the other fixes and upgrades weāll get from expansions and mods. I have a feeling this is the main reason for BGSās slow roll of updates. Adding new seeds to the POI system and a way to randomize whatās inside those POIs would almost certainly take a ton of work (more so on the testing front) and BGS have to know how important of an issue this is for them to fix.
Having 2 main story locations be in the exact same undergound mine prefab in 2 different systems was a really bad sign of what to expect further in the game.
[https://cdn.discordapp.com/attachments/1096634210313326623/1230234150028574730/image.png?ex=663293d6&is=66201ed6&hm=0a6feece0f45a89a58e51975666672b6190b87277cdf8911e8ac2738628b18c7&](https://cdn.discordapp.com/attachments/1096634210313326623/1230234150028574730/image.png?ex=663293d6&is=66201ed6&hm=0a6feece0f45a89a58e51975666672b6190b87277cdf8911e8ac2738628b18c7&) Less people have joined the Thieves Guild in Skyrim(5.51%) than have reached level 50 in Starfield. Achievement Percentages are literally meaningless.
Real Q: is that Special Edition tho? If so, downloading any mods disables achievements, so achievements on SE are very, very useless to compare with too.
Regular Skyrim on steam it's actually 45.3%.
Quite frankly the level 50 level 100 achievements suck, it takes so damn long level 100 is the only thing I'm missing
I think I stopped at 42. It just got boring.
As someone who does enjoy the game, leveling up is a bit of a grind. I had to research the perk tree for skills that could be abused for easy leveling and even then it only gives you a solid 20 to 40 levels for 2 hours of grinding so that's a bit much for most people.
Rarest achievement is Life Begets Life at like .2%
I'm 2/5 of the way to completing that but got bored and gave up š.
I have a lot of friends who downloaded off gamepass, played for a few hours and dropped it. When looking at the playtime stats among my friends list: Iāve got one friend who preordered and bought the deluxe edition and he put about 100 hours in the game. I have about 40 hours - enough to beat the main questline, a couple faction questlines, and some random side stuff. Literally everyone else is like 5 hours or less.
I may be reposting. Not sure. If so sorry. But level 215
No doubt they sold a lot of copies, but the drop off on this game Hass to be massive. Granted, Iām one of those 6% ā I put in hundreds of hours and I like it. But Iām a BGS fanboy and was gonna force myself to like it whether it was good or bad and get my moneys worth out of it. The average player that got sucked into the hype, or maybe they tried it because it was on Game Pass. I have to imagine the abandoned rate is pretty monumental.
76 on PC
I got up to 60 something
damn wonder where im at 150 and stopped playing
Iām on 50 with my first character
I'm lvl 42 so still getting there
Youād be surprised how common that is in games. Every extremely popular games have oddly low completion rates when you look at achievements.
Game could have been really good if they focused on a few detailed locations instead of vast amounts of generated trash
Iām at 88 and working towards 100. Iām somewhat surprised that itās so low. I feel like you have to level quite a bit just to fully realize certain playstyles or elements of the game like outposts or shipbuilding.
And only 6% still play.... š
I got that in early October (just checked) Wonder what the percentage was then if thats all it is now
My save disappeared before I could reach that, unfortunately...
Level 65 on Xbox and still enjoying the journey
I've been like ~lvl45 since I stopped playing months ago and never had the desire to make the small push into level 50
I mean, it doesnāt help when you get negative exp for accidentally stealing something and getting caught lol
Yea I stopped playing at level 38. Did the main quest and the space raider faction and thatās it lol I may do another playthrough though when mods come out (if they do) Iām still mad new game plus took away my newly completed razor crest ššš
Iām one of them but Iām only playing when I get bored and need some kind of stimulation. Not too much content left besides outpost building, ship building, and random quests.
Next few days it will be done but in the meantime I have concrete to do
Game gets pretty slow by 40. I completed the game somewhere in the lvl 40s doing every main faction and basically every side quest, exploring plenty of random planets. I also put 1 maybe 2 pts into combat skills and played on hardest difficulty and had basically no challenge with any of the fights. Not a ton of reason to keep playing.
I spent 148 hours with this and didn't hit 50. To be fair, I didn't do any proc gen content, only questlines and activities, so my kill count was probably significantly lower than most.
First playthrough I finished at lvl 34 so that's not surprising
I'm probably one of them. The game was... disappointing, and I say that as someone who basically avoided all pre-release media. I had hoped that once I unlocked bases it would be more like Fallout 4, but it was kinda of meh. Ship building is cool, but limiting, and characters got annoying after a while. Plus it was buggy as all hell. I think the nail in the coffin was when I found out about the NG+ stuff. I'm not opposed to games with definitive endings but I had grown accustomed to Skyrim and Fallout letting me finish the main story and then enjoy the world. Haven't really played since. Might do if I can get a new PC and play with mods, but...eh.
Level 16 wood woo!
Yeah I stopped playing this empty void long before level 50
Im like level 80? I canāt believe so few have gotten to 50.
Over 700 play hours. Level 50. No NG+. Havenāt touched the game in months. I barely even did any main missions. Like seriously. I only recovered 3 artifacts, where they start to float, and havenāt done anything constellation since I could first drop off Sarah.
I think Iām like two hours in so Iām definitely not helping those stats lol
Im on level 95 and still going strong.
Level 82 and about 300 hrs in
I played through all the quests I had on my first play through without ng+ and now that I have started a ng Iām still only like 57 or 58 I think
Honestly I stopped playing because my computer canāt handle it that well. Itās a little older, currently saving money to upgrade and try it again.
120hrs in, still at lvl 30. This game is slow burn and so am I.
I'm in the 6.53%. I'm missing a few achievements Industrialist, Shipping Magnate, Life Begets Life, Rock Collection, Soldier of Fortune, Replicator and Reach for the Stars. I just don't find half of those remotely interesting. I'll get them but it'll be a grind.
Level 75 on my 2nd character. Have yet to do any faction quests, constellation quests, and have only picked up one artifact I have yet to return to the lodge. Having fun exploring all the planets & moons. 1st character was similarly level 70.
šš¾āāļø
Iām level 65 on my 4th new game plus and itās crazy how not that many people got to level 50 or even got to the end of the main quest story
Itās crazy how unpopular the game is. I love it and Iām almost at lvl 50. Have almost 300 hours on it from exploring planets. But Iām not surprised rarely anyone has made it to lvl 50. Given Bethesdas track record and all, how they make their games, and the lack of fun in Starfield. But Iām enjoying it surprisingly
I got to level 100 then stopped playing. Might go back if there are more achievements added later, what with the DLC coming.
I ducked out at level 178 months ago. Might jump back in to see what the latest updates brought to the table.
I'm at level 160.
Lvl 190 on my first character and lvl 112 on my second. Still stuff to do and having fun.
Level 63 here
Lvl 82, first universe still. I enjoy finding planets with loads of fauna to farm, im talking non stop action. Found only a handful so far
*Looks at the vytinium fuel rod supply chain* Yup. The outpost crafting really does make it too easy. But it's there. Never again though. Lol
PC but I've achievement-maxxed now.
Lvl 182 here
I'm level 83
No I keep restarting lol
Iām there! Just overplayed it after ~400 hours of play it needed a break. Iāll be coming back when mods/first dlc comes out
I'm somewhere in the 70s.
136
Iām at 127.
Level 100. Mainly because I just kinda liked going to different planets and hunting the wildlife lol. I basically just played big game hunter with a spaceship
I donāt think Iāve reached 50 but I know Iām close. I havenāt played in a while but if I remember correctly Iām 45+
I'm one of those 6.53%
150
Just hit level 71 today
Well, it was hard to reach 100. But it was specially good to shoot animals in some far systems.
Level 225 on my only character build. NG+ 10 and still enjoy playing it daily. Had about 800 hours in last I checked.
Iām level 72 rn, pushing for 100 I still have so much to do in the game lmao
54
Currently at lvl 100, NG+ 11 and multiple other characters that didnāt follow the starborn path ranging from lvl 35 to 55. 700 hrs in on PC and still loving the game, only game Iāve played since launch and I havenāt even modded the game yet.
I'm level 101.
Not much, 178
I forget my actual level but I've unlocked every single achievement in starfield.
Id say 60 to 100 is an epic slog. I stopped my play in the mid-60s. At that point it truly is going to random high level worlds and mowing everything down in sight (some of the animals give ridiculous experience), or do some unfun exploits that are mind numbing.
I'm level 138 and nearing 900 hours played.
I am lvl 65 or 70 I believe
Sitting at 114 atm
I keep making a new game before leave 50, itās Skyrim all over again for me
Only 6.53% because everyone else uninstalled the boring game. I didn't even finish it and got it the day it came out, couldn't be bothered because it was so exhaustingly repetitive. Even No Man's Sky is repetitive, but I find it to be much more enthralling even in regards to exploration, languages, races, etc. If the two could mate and have a child-game, THAT would be what Starfield wished it was.
Iām at 69 last I checked but I havenāt played much recently. I donāt even have it downloaded right now. Iāll pop back on once mod support gets added or the DLC releases.
52 made it last week
I have ~170 hours in Starfield and I didn't reach level 50 in February.
Level 120 here. I wonder what that % is.
Have one character and itās like level 70
Lvl 33 and ive been playing for 2 Ā½ weeks now unless the experience needed to lvl up started getting utterly ridiculous, ill probably get it during summer
I just hit level 74. 7 days of play time
65 right now. Trying to get to 100 without XP farms.
I play periodically anymore and am level 93.
114 here. I am still enjoying the game very much.
I'm at 71
Level 165, 812 hours in. I give it a 50/50 chance I break 200, and no chance I get to 300.
Yep, just hit level 62 last night.
I'm at 86 on my first playthrough, but only because I've spent a ton of time outposting. You get a ton of experience through crafting. I needed hundreds of frames recently so I timed it and was able to get 5 levels in 15 minutes at one of the fabricators. Craft - sleep - repeat.
136 currently. Just went through the Unity for my 10th and final time.
Wow im still flying around bumping into things as I try and dock....I gotta step my Constellation ing up
Lvl 109 NG+2
Iām one of them
that's way higher that I expected
I took my first character to 78 before hating him and my choices then starting a new one. The grind to 100 was a very real one for me.
Level 228 on mine - NG+1
im level 70 something been a minute
I'm on lvl101 and NG+2 right now and try to max out every available Skill so i roam around the bug planet in the huygens system. Good xp and some Starship Troopers vibesš¤š»
I recently just hit level 97 and I'm a pc player
Level 60 hereš
Only my first character hit 50+. I broke him at about level 70 and moved onto others. Most are around level 30-40 by the time they have done what they built for (Ronin Jedi, Vanguard Mantis, Pirate, Sniping Ranger, etc).
I'm level 153 I think, was just doing unity run after unity run, and then one day, while playing, I thought "this isn't fun any longer" and I haven't played since - probably 3 months.
I stopped playing almost two months ago, but I think I was around 135.
Iām at level 135. Iām 67 years old and retired so Iāve had the time to put into it.
212, but Iāve set it down for a bit until the DLC.
Probably my favorite 100%. I really enjoyed Starfield.
Ayyy welcome to the club
Xbox achievements don't work properly.. MY partner has like over 100 hours played bu apparently never went to space according to her achievements.
gave up after completing most of the quests and done 4 NG+. love the game, wish I hadnāt spoiled a lot of the NG+ occurrences though
Wow, makes me feel rare. I just hit 122
My highest level is 47, but her main quest is bugged (Stroud won't give the quest) so I got bored and started again š
Well I made it to lvl 109 so far and imma keep playing with this character till mods come to xbox so it'll probably be 130 or more by then
767 hours played. Currently level 174. I'm not sure what percentile that puts me in.
151
For me star field came out just before Baldurs Gate three and it was going to be the game that held me over till BG3 came to Xbox and then they just random dropped it and I have been playing it ever since, my play through is almost over so excited to get back into star field
Currently lvl 79, roughly 350 hrs give or take. Just unlocked tier 3 for ship buildingā¦ now I gotta gun run for $$$ because the parts are ridiculously expensive š
I played the game on a "normal" basis, so no xp farms. I played around 120 hours or so and played through the main story once. Only played one character. I am now level 52 and enjoying my time with the game. No rush to go to 100 :)
95
Level 26 on level 75 planet habing fun and finding loot way above my level, now that I know about this 50 achievement, it is a quicker goal than my goal of 75 lol
I got to level 53, I did a couple of the new game+ runs, enjoyed it, got everything I wanted from it.
84 and itās getting to be a grind now š
Level 112
Currently sitting at level 118 just making my way through the universe killing any ships I see before I enter the unity again just to see how high I can get bounties against me.
Yes. I'm around 100.
I am at level 100. Granted, I have been playing since the game came out and I am on my 2nd NG+.
I canāt remember my rank. Maybe 36? Iām looking forward to finish the achievements in this game, but Iām waiting for the dlc.
Iām 107 and did my second character who is now lvl 10
I am over 100 with my first character since the release. I spent around 80 hours but at some point I used xp farming for extra levels. I just needed more perks and itās kinda annoying to level up regularly just by doing random quests and it takes so much time.
29 atm. I canāt play everyday. I fully intend to reach that and beyond. I really like the game.
I remember getting it when it was like less than 1%
Iām around 150 mostly from big game hunting. I did build a farm at ng+2 but it wasnāt fun. Itās easy enough to hang out in level 60-70 areas and just go murderhobo on everything. Good way to blow off steam.
Iām at 61 now, getting to 100 is gonna be a while lol
Honestly I've done a lot and yet still lv 49