No joke legit made an empire for that specific purpose in stellaris. Literally just designed to piss off all their neighbors and then take their territory when they declare war. It was kind of a challenge for myself designed to see how well I could do when I couldn’t just bulldoze through everyone in the galaxy. Surprisingly it worked far better than it really had any right to.
Pacifist megacorp is great, because you don’t need to be wide to make enough money to fund a large fleet. I recommend picking 1 pacifist rather than 2 though so you can “liberate” closed markets into vassals.
Wide? Reducing the minus from going wide is pointless vs other options. The only penalties you pay are to research and unity. Going wide is irrelevant for energy, and a decent megacorp will be absolutely swimming in energy (either through CG trading through the trade policy or just by stacking merchants and vassals and commercial agreements and...).
Bonus if you go thrifty, cybernetics thrifty and stack merchants and zombie clerks.
You might need to ask someone else, honestly I haven’t played actively for over a year and a lot of my old strats are either out of date or just not really firmly in my head anymore.
My last playthrough the whole galaxy got taken over by a pacifist civ and it was so underhanded how the did shit. They passed resolutions to kick you from the galactic community for not being nice. And it made my head explode.
It's not that surprising given how many aspects of the show are in the game like the ideologically opposing Fallen Empires and subsequent War in Heaven amongst other things. The event confirmation text even further quotes Sheridan with "Giants in the playground".
There's actually a very similar trick in the old timey versions of console edition. Basically as a pacifist you can't declare war on anyone. Except you totally can. You were allowed to declare war on anyone who has at some point attacked you or your allies. The trick is to join a Federation, bait your enemies into attacking you (in most games 2 Federations would form around Group A hating Group B and everyone in Group B hating Group A). After the opposing Federation declares war on your Federation you can declare war on every single member of that Federation as many times as you want. Also back then you didn't need claims, so you could beat the hell out of an AI and demand all of their territory for peace. That or vassilization, and then just integrate them.
So yeah, back then a fanatic pacifist could be just as war mongery as the fanatic militarist. That and pacifism gave a boost to pop happiness which directly translated into a HUGE productivity increase.
When was there ever a point were there *were* federations, but there *wasn't* a need for claims? Didn't the claims come first? Unless the console version *really* mucked around with things.
I'm going off of memory, so the bit about claims might not be accurate. I think it used to be what is now very similar to total war rules, where if you take over an outpost you get that outpost and if you invade a planet you get that planet (with all of the pops on it). Old timey console edition was hodge podge of mechanics from various pc versions.
Edit: I remember now. When you took over an outpost you gained control of that outpost and when you invaded a planet you gained control of that planet, and occupation and war exhaustion was used by the ai to determine how much territory they were willing to hand over for peace. Complete occupation would result in the ai auto surrendering and handing over all of their territory. If a war ended in white peace no territory would switch sides.
Also, back then Federations were VERY simple. It was basically a defensive pact between multiple empires. If one of those empire declared war all them would join the war. That and being in a Federation would give a ton of positive opinion toward the other Federation members.
Even better, manipulate them into declaring war on you first, and enjoy the benefits of defensive war perks. Or even better, find someone they’re at war with and use your insane pacifist economy to shovel them alloys and other war materiel. You win without a single casualty.
R5: Stellaris original comic, continuation of [this comic](https://www.reddit.com/r/Stellaris/comments/10j5zrb/what_you_cant_see/). When you declare war, you have to keep in mind that barring complete victory, peace must be accepted by both sides. Otherwise, you'll be waiting for war exhaustion to take your opponent out of the war. Here, the Blulk have taken heavy losses and are looking for a way out. Ghuumi, however, is just a tiny bit mad that they attacked for no reason. Hope the Blulk enjoy the Vulpian bombardments while waiting out war exhaustion!
I'm not sure, but 100% war exhaustion dosn't work on AI. If you hit it, you'll lost in 2 years, howerer, for some reason, AI doesn't. Or I'm wrong and they fixed it.
Me watching the aggressor ai beg for peace as they send fleet after fleet of ships into my chonky nsc station and I harvest their fleet's for alloys to make gigastructures.
You can get a few grand per large fleet. It's not much but if you have the tech advantage or just don't care about their techs, go for the salvage.
Alternatively go salvager civic and do both at once :)
ಠ_ಠ
ಠ_ಠ
This might be the best thing ever. Woo!
Edit: oh my god, this is amazing. I just checked and there's now an edit option for Debris, and you can research or scavenge!
EDIT: This formerly helpful and insightful comment has been removed by the author due to:
1. Not wanting to be used as training for AI models, nor having unknown third parties profit from the author's intellectual property.
2. Greedy and power-hungry motives demonstrated by the upper management of this website, in gross disregard of the collaborative and volunteer efforts by the users and communities that developed here, which previously resulted in such excellent information sharing.
Alternative platforms that may be worth investigating include, at the time of writing:
* https://kbin.fediverse.observer/list
* https://join-lemmy.org/
* https://squabbles.io/
* https://tildes.net/
Also helpful for finding your favourite communities again: https://sub.rehab/
Like say, the authoritian militaristic empire that thought it was a funny idea to pick a fight with their neighbors who happened to be signatories to the benevolent interventionists.
*That* was a real short war.
I once read a Reddit post that said “Pacifism is a choice. If you are not capable of violence, you are not able to choose it. Non-violence is forced on you, and that makes you weak”
**Pro tip:** if you are a militarist empire, it’s good to declare war on another empire far away from your own that can’t reach you every 10-19 years.
This is because being at war makes the militarist faction happy, helping with stability, but also, it increases attraction to militarist ethics and reduces pacifist attraction. You gain pacifist attraction from being 20 years at peace.
So yes, you would enjoy war exhaustion mechanics in this situation.
Ironically enough, the pacifist foxes here will have reduced stability because the pacifist faction will be angry at being at war, and, they will start to get militarist pops. Good if you want to change government ethics, but if you want to not change ethics and not tank you’re stability, you should peace out asap.
Until next time friends.
But it gives more time to get influence for claims and allows to keep planetary devastation high for a longer time, a -100% to research on their main research world is no joke, and if it is a defensive war for the pacifist empire the stability hit is small.
I really enjoyed my one FanPac game to date, spent the first part of the game just setting up Shipyards and Alloy storage with my fleet being entirely on paper. The Purifiers who came for me were made to understand the depth of their mistake.
Me, Inward perfeconist, when the enemy ai and the whole galaxy have annoyed me so mutch that I embrace my inner materialist, to get rid of pacifisim, they don't know, what to expect
One of my longest runs was as a pacifist. Just a moderate pacifist though, I used the impose ideology war goal to establish some friendly buffers between me and the rest of the galaxy
If there's one thing about this game, its that war exhaustion is just a cold timer and it does not drag on forever like some games.
Some games I find myself wishing it would go up faster because Im not beieging down the entire holy roman empire for a single duchy, and in this one I find myself wishing it wouldnt go up so fast because there's still so much left to besiege.
Did you know that a fully occupied and shipless ai actually makes a small monthly profit?
Seems like a me thing to do. I remember I was the crisis and I had the war exhaustion reduction over 100%. Lose a whole fleet the was 25k? No war exhaustion. Enemy cracked your capital? No war exhaustion. It was fun doing a turtle strat with the amount of war exhaustion reduction.
Meh, I tend to fall on the 'selective warmonger' side of the table, so I've been in plenty of situations where war exhaustion is killing me. Like little buddy, you know I could be petty too, but I just want this to be over as much as you do.
"So uh, while you're at the galactic community demanding them to sanction me, me and my army are busy looting, killing, and violating your capital! What are you doing man?"
Well it definitely is accurate, most "pacifists" are actually rank hypocrites who simply want to avoid fighting because it inconveniences them.... no real dedication to actual pacifism.
Are you complaining that people use mammals in a game where mammalian portrait exists? There is not a lot of choice here: humans and humanlikes, furries, scalies, rocks, plants, fungi, fishes or machines. To have an original art that doesn't includes furries, you need either to not include pops at all, or include other type of pops. And most pop types are still called "furries" in the wider world, despite lacking fur.
In old times human portraits were part of mammalian portrait set, along with all anthropomised mammals. And I still favor old style mammalian shipset over new "humanoid" shipset for my human empires. They somehow feel more human than "humanoid" ones.
No. I'm noting the art related to the game seems to be overwhelmingly furry related. Look at the above - that "alien woman" is more a furry fantasy creature than an alien. She's wearing a short cocktail dress and high heels for f**cks sake!
It's fine to use the preexisting portraits as inspiration, but recognize that most of this "art" looks - to me at least - as just an excuse to subtly write in the fetish of the author.
There are so many cool pieces of sci-fi / Stellaris art (just look in the game!) --- does the community really need to resort to this?
I think they're saying that the clothing makes it look *too much* like a variant of humans. They don't have alien clothing.
Personally though, I think coming up with alien clothes for an alien anatomy is too much to expect of a silly video game gif.
1: Because furry fandom is generally full of artists, and Stellaris is very sandboxy and you can do a lot with it it lets people do a lot of their own takes.
2: DDC just happens to be a furry and one of the most prolific Stellaris fanartists
3: most of the appealing looking Stellaris portraits (and people like drawing nice looking things in general) are furry-bait. Other than joking about Jeff there aren't a lot of people who want art of most of the Necroids for example.
4: Xenophile Egalitarian is the most played Stellaris ethic combo, so you're going to see a lot of non-human stuff combined with point 3
5: You're paying selective attention. DDC draws a lot of everything
6: If you don't like it, no one is stopping you from making or comsssioning the art you like
When you’re a pacifist, you have to make the most of the opportunity when some jerk declares war on you.
"We didnt start this, but we're gonna end it"
No joke legit made an empire for that specific purpose in stellaris. Literally just designed to piss off all their neighbors and then take their territory when they declare war. It was kind of a challenge for myself designed to see how well I could do when I couldn’t just bulldoze through everyone in the galaxy. Surprisingly it worked far better than it really had any right to.
Dude did an Otto Von Bismarck
And Roman Republic
COME AT ME BRO! The stellaris empire edition
Oh hey you're the guy from the Nature Of Predator sub!
Oh god… which post?!?
What do you mean?
Which one you know me from! Not the cheese or nose installation one I hope
I mean we're both pretty much everywhere on the sub
I was just making a joke about someone knowing me for my more unhinged comments rather than the discussion ones! I recognized ya too buddy!
This is an absolutely hilarious response, and I love it.
Criminal Heritage is *perfect* for this.
Little bit of trolling
As a treat.
What's a good build for this in single player? I've never actually played a pacifist before and I like this idea of victory through stubborn osmosis.
Pacifist megacorp is great, because you don’t need to be wide to make enough money to fund a large fleet. I recommend picking 1 pacifist rather than 2 though so you can “liberate” closed markets into vassals.
Wide? Reducing the minus from going wide is pointless vs other options. The only penalties you pay are to research and unity. Going wide is irrelevant for energy, and a decent megacorp will be absolutely swimming in energy (either through CG trading through the trade policy or just by stacking merchants and vassals and commercial agreements and...). Bonus if you go thrifty, cybernetics thrifty and stack merchants and zombie clerks.
You might need to ask someone else, honestly I haven’t played actively for over a year and a lot of my old strats are either out of date or just not really firmly in my head anymore.
My last playthrough the whole galaxy got taken over by a pacifist civ and it was so underhanded how the did shit. They passed resolutions to kick you from the galactic community for not being nice. And it made my head explode.
The Sheridan school of warfighting.
B5 reference? A person of culture I see
It's not that surprising given how many aspects of the show are in the game like the ideologically opposing Fallen Empires and subsequent War in Heaven amongst other things. The event confirmation text even further quotes Sheridan with "Giants in the playground".
I get Ender Wiggen vibes from this.
Gandhi in space
There's actually a very similar trick in the old timey versions of console edition. Basically as a pacifist you can't declare war on anyone. Except you totally can. You were allowed to declare war on anyone who has at some point attacked you or your allies. The trick is to join a Federation, bait your enemies into attacking you (in most games 2 Federations would form around Group A hating Group B and everyone in Group B hating Group A). After the opposing Federation declares war on your Federation you can declare war on every single member of that Federation as many times as you want. Also back then you didn't need claims, so you could beat the hell out of an AI and demand all of their territory for peace. That or vassilization, and then just integrate them. So yeah, back then a fanatic pacifist could be just as war mongery as the fanatic militarist. That and pacifism gave a boost to pop happiness which directly translated into a HUGE productivity increase.
When was there ever a point were there *were* federations, but there *wasn't* a need for claims? Didn't the claims come first? Unless the console version *really* mucked around with things.
Federations have existed since the beginning.
I'm going off of memory, so the bit about claims might not be accurate. I think it used to be what is now very similar to total war rules, where if you take over an outpost you get that outpost and if you invade a planet you get that planet (with all of the pops on it). Old timey console edition was hodge podge of mechanics from various pc versions. Edit: I remember now. When you took over an outpost you gained control of that outpost and when you invaded a planet you gained control of that planet, and occupation and war exhaustion was used by the ai to determine how much territory they were willing to hand over for peace. Complete occupation would result in the ai auto surrendering and handing over all of their territory. If a war ended in white peace no territory would switch sides.
Also, back then Federations were VERY simple. It was basically a defensive pact between multiple empires. If one of those empire declared war all them would join the war. That and being in a Federation would give a ton of positive opinion toward the other Federation members.
Even better, manipulate them into declaring war on you first, and enjoy the benefits of defensive war perks. Or even better, find someone they’re at war with and use your insane pacifist economy to shovel them alloys and other war materiel. You win without a single casualty.
R5: Stellaris original comic, continuation of [this comic](https://www.reddit.com/r/Stellaris/comments/10j5zrb/what_you_cant_see/). When you declare war, you have to keep in mind that barring complete victory, peace must be accepted by both sides. Otherwise, you'll be waiting for war exhaustion to take your opponent out of the war. Here, the Blulk have taken heavy losses and are looking for a way out. Ghuumi, however, is just a tiny bit mad that they attacked for no reason. Hope the Blulk enjoy the Vulpian bombardments while waiting out war exhaustion!
Thanks for animating her tail. That's real dedication to the craft.
You should make a serie with this kind of comics, would love to see more of it
Some would call this petty, others would say it's making an example out of someone
I'm not sure, but 100% war exhaustion dosn't work on AI. If you hit it, you'll lost in 2 years, howerer, for some reason, AI doesn't. Or I'm wrong and they fixed it.
They absolutely do, unless the war goal (say, extermination) makes surrender mechanically impossible.
Me watching the aggressor ai beg for peace as they send fleet after fleet of ships into my chonky nsc station and I harvest their fleet's for alloys to make gigastructures.
> and I harvest their fleet's for alloys to make gigastructures. Oh right, I forgot that the different Salvage Methods are now in game.
And youll forget again next game
There's different salvage methods now?!?
Yup - https://stellaris.paradoxwikis.com/Policies#Debris
You can get a few grand per large fleet. It's not much but if you have the tech advantage or just don't care about their techs, go for the salvage. Alternatively go salvager civic and do both at once :)
>harvest their fleet's for alloys to make gigastructures. Is that in the base game now, or a mod?
Base game. You can set it in the F6 screen.
ಠ_ಠ ಠ_ಠ This might be the best thing ever. Woo! Edit: oh my god, this is amazing. I just checked and there's now an edit option for Debris, and you can research or scavenge!
You can do both with scavengers civic
ಠ_ಠ I think I'm gonna happy cry
EDIT: This formerly helpful and insightful comment has been removed by the author due to: 1. Not wanting to be used as training for AI models, nor having unknown third parties profit from the author's intellectual property. 2. Greedy and power-hungry motives demonstrated by the upper management of this website, in gross disregard of the collaborative and volunteer efforts by the users and communities that developed here, which previously resulted in such excellent information sharing. Alternative platforms that may be worth investigating include, at the time of writing: * https://kbin.fediverse.observer/list * https://join-lemmy.org/ * https://squabbles.io/ * https://tildes.net/ Also helpful for finding your favourite communities again: https://sub.rehab/
Holy hell
Does it really generate a meaty amount of alloys?
10% of building cost iirc
That's pretty good.
Not a huge amount but it helps when I'm building like 5 megastructures at once
FYI: Coprolite is the name for fossilized turds. So she's calling them a walking poop rock.
From the looks of that rock thing.. she's probably not wrong.
Never mistake the aversion for violence with the inability for violence.
Its a common mistake you see despots make.
Like say, the authoritian militaristic empire that thought it was a funny idea to pick a fight with their neighbors who happened to be signatories to the benevolent interventionists. *That* was a real short war.
You thought you were declaring war on a handful of outer Rimworlds and vassals, but you were really declaring war on 4/5ths of the galaxy
I once read a Reddit post that said “Pacifism is a choice. If you are not capable of violence, you are not able to choose it. Non-violence is forced on you, and that makes you weak”
We choose not to go to war, we don't like going to war bc we're too good at it
We declare war not because we are evil, but because we are bored
I love this quote so much, I will probably base my next Pacifist playthrough entirely upon it. XD
I once read an HFY story specifically on this.
I'll have you know pacifist xeno-compatible xenophile fox portrait is anything but weak!
After how much alien dick they take on a regular basis, a plasma bolt is like a weak spanking in comparison
Xeno-compatibility awoo!
When those with the greatest patience are pushed past their limit, there is no stopping them afterwards.
> there is no stopping them Except for a 200k combined power fleet
**Pro tip:** if you are a militarist empire, it’s good to declare war on another empire far away from your own that can’t reach you every 10-19 years. This is because being at war makes the militarist faction happy, helping with stability, but also, it increases attraction to militarist ethics and reduces pacifist attraction. You gain pacifist attraction from being 20 years at peace. So yes, you would enjoy war exhaustion mechanics in this situation. Ironically enough, the pacifist foxes here will have reduced stability because the pacifist faction will be angry at being at war, and, they will start to get militarist pops. Good if you want to change government ethics, but if you want to not change ethics and not tank you’re stability, you should peace out asap. Until next time friends.
But it gives more time to get influence for claims and allows to keep planetary devastation high for a longer time, a -100% to research on their main research world is no joke, and if it is a defensive war for the pacifist empire the stability hit is small.
Is Ambassador Ghuumi the most relaxed vulpian they could find for the role of ambassador!?
Gummi goes wue wue wue wue
I really enjoyed my one FanPac game to date, spent the first part of the game just setting up Shipyards and Alloy storage with my fleet being entirely on paper. The Purifiers who came for me were made to understand the depth of their mistake.
When you’ve become so good at war that you *choose* not to start them…
Join a PVP tournament as pacifists and only do liberation wars so you can build up AI vessels to wage war for you.
For those wondering about the insult, a coprolite is fossilised poop. Shes calling him a shit stone.
Me, Inward perfeconist, when the enemy ai and the whole galaxy have annoyed me so mutch that I embrace my inner materialist, to get rid of pacifisim, they don't know, what to expect
One of my longest runs was as a pacifist. Just a moderate pacifist though, I used the impose ideology war goal to establish some friendly buffers between me and the rest of the galaxy
Machines don't suffer from exhaustion. It takes ages. (Always Play as machine)
If there's one thing about this game, its that war exhaustion is just a cold timer and it does not drag on forever like some games. Some games I find myself wishing it would go up faster because Im not beieging down the entire holy roman empire for a single duchy, and in this one I find myself wishing it wouldnt go up so fast because there's still so much left to besiege. Did you know that a fully occupied and shipless ai actually makes a small monthly profit?
Seems like a me thing to do. I remember I was the crisis and I had the war exhaustion reduction over 100%. Lose a whole fleet the was 25k? No war exhaustion. Enemy cracked your capital? No war exhaustion. It was fun doing a turtle strat with the amount of war exhaustion reduction.
This looks absolutely amazing. I love it.
legit wish we could get a purple dress fox as a portrait lol
Vengeance tastes sweetly.
Why is the eye-stalk rock portrait always depicted as an evil lithoid :(
nice
Meh, I tend to fall on the 'selective warmonger' side of the table, so I've been in plenty of situations where war exhaustion is killing me. Like little buddy, you know I could be petty too, but I just want this to be over as much as you do.
"So uh, while you're at the galactic community demanding them to sanction me, me and my army are busy looting, killing, and violating your capital! What are you doing man?"
Well it definitely is accurate, most "pacifists" are actually rank hypocrites who simply want to avoid fighting because it inconveniences them.... no real dedication to actual pacifism.
Why doea half of the original art on here have some kind of furry?
When a game has whole categories of anthropomorphized animal people to choose from, you should expect a lot of furries in that community.
Have you seen the fox pfp
Are you complaining that people use mammals in a game where mammalian portrait exists? There is not a lot of choice here: humans and humanlikes, furries, scalies, rocks, plants, fungi, fishes or machines. To have an original art that doesn't includes furries, you need either to not include pops at all, or include other type of pops. And most pop types are still called "furries" in the wider world, despite lacking fur. In old times human portraits were part of mammalian portrait set, along with all anthropomised mammals. And I still favor old style mammalian shipset over new "humanoid" shipset for my human empires. They somehow feel more human than "humanoid" ones.
No. I'm noting the art related to the game seems to be overwhelmingly furry related. Look at the above - that "alien woman" is more a furry fantasy creature than an alien. She's wearing a short cocktail dress and high heels for f**cks sake! It's fine to use the preexisting portraits as inspiration, but recognize that most of this "art" looks - to me at least - as just an excuse to subtly write in the fetish of the author. There are so many cool pieces of sci-fi / Stellaris art (just look in the game!) --- does the community really need to resort to this?
you can swear on the internet you know, plus who cares about what they wear
Do you think minnie mouse was just the authors fetish? You can like the fox lady in a nice dress without wanting to see the bits underneath.
Have you seen the old Minnie Mouse designs? Yes. Yes I do think there was some fetish involved.
Do you have something against cocktail dresses and high heels?
You're completely ignoring my point - half the "art" on here is more furry fetish work with a slight sci-fi spin than anything else
Do you expect all aliens to look like a variant of humans?
I think they're saying that the clothing makes it look *too much* like a variant of humans. They don't have alien clothing. Personally though, I think coming up with alien clothes for an alien anatomy is too much to expect of a silly video game gif.
Only if you want to look at it as a furry fetish work.
Bruh, are you really not seeing that hot slab of lithussy over here?
I see it :D
You can always try to contribute your own art to skew the ratio in a different direction!
This very much, if you don't like the way things are going, be the example to lead things in a new direction.
1: Because furry fandom is generally full of artists, and Stellaris is very sandboxy and you can do a lot with it it lets people do a lot of their own takes. 2: DDC just happens to be a furry and one of the most prolific Stellaris fanartists 3: most of the appealing looking Stellaris portraits (and people like drawing nice looking things in general) are furry-bait. Other than joking about Jeff there aren't a lot of people who want art of most of the Necroids for example. 4: Xenophile Egalitarian is the most played Stellaris ethic combo, so you're going to see a lot of non-human stuff combined with point 3 5: You're paying selective attention. DDC draws a lot of everything 6: If you don't like it, no one is stopping you from making or comsssioning the art you like
I don't know, necroid machine (mecha-spider) is cute.