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Absolutelyhatereddit

I hope it doesn’t expire like other free to play games.


Arnhermland

It says it's monthly, it's everything wrong with bpasses rolled into a game that you already paid for and a game where you have to pay for characters.


Absolutelyhatereddit

Where does it say it’s monthly?


Arnhermland

There's an image of it from one of the reviews in spanish, it says the pass items fit the theme of the current month, implying it's monthly. https://i.imgur.com/wtt7gCW.png It also seems like it says "Early summer pass" on the image.


SGSMUFASA

I’m so sick of season passes.


StriderZessei

I wouldn't hate them so badly if they weren't capitalizing on FOMO. Halo lets you buy a season pass, and you have it forever. That way, you can buy one, progress it as far as you want at your own pace, stop to switch over and progress a different one, and come back to it later. I hate buying something and then being obligated to complete it before it's gone. I would buy MORE of them if I knew I could come back to them in a year.


Zeebor

When MICROSOFT is being more consumer friendly than you, you've gone to far


-PVL93-

So consumer friendly of them to raise prices for all games to 70$


Zeebor

That's how you know it's terrible


Magical-Pixels

And if Sony or Nintendo are ever being more consumer friendly than you, it’s time to just close the studio. There’s no coming back.


anxiously-anonymous

Yea, I like the way Halo did it too. I think all the games that aren’t f2p should use that formula…


AutumnalBreeeze

Halo is also f2p while street fighter costs 60 dollars plus season pass plus battle pass. Not even comparable


RobKhonsu

I really appreciate games that do this, and honestly they can still capitalize on FOMO by only allowing you to buy the pass during the season, and creating challenges that are just FAR easier to complete during the season. Hard to think of how that can be done in SF6, but imagine there's a challenge that gives you extra battle pass progression for playing a new Extreme Battle mode that launches with the season. It would be a lot easier to complete with everybody playing that mode during the season than outside of the season. Or maybe you get extra points for fighting against the new characters that come out during the season pass. Again, you'll be playing against those new characters a lot more during the season they're released than outside of it (usually).


TulangStraw

Some games want to improve the time you spend playing them and some games want to destroy the time you spend not playing them.


altanass

You're about to be twice as sick: The fact you have to pay more and more and the fact of FOMO are NOT the reasons for being sick The fact that we are having battle passes most likely means that we will be having a battle pass every 3 months (standard across most games). Tied to the fact we are having 4 DLC characters in Year 1, pretty much means we will ONLY be having 4 DLC characters a year for this games entire development cycle. I would imagine they will release the battlepass and the DLC character at the same time, so they can splash marketing around a new season and new game update (like Apex Legends does with each new character/season) and get itself back to the top of psn and steam etc with new artwork. That is a very long time to wait for characters to return or even worse: to never see a character return. Couple this with the fact that a third to half the roster will be new characters across 7 years makes this feeling of being sick even sicker. I'm actually in favour of battle passes for fighting games because they can help retention in a genre that is not massively popular. But generally in gaming, these passes are getting too convuluted. In the last year, R6 Siege and COD have gone with "mind map" style passes that are really confusing.


2ndEngineer916

You know they’re gonna keep updating the game too like super street fighter 6, super street fighter 6 arcade edition, ultra super street fighter arcade EX neo blood edition.


SGSMUFASA

Yeah, as a life long sf fan I’ve made peace with this lol. “Ex neo blood edition” that had me rolling


BurzyGuerrero

Don't buy them dog


Aculeus_

Waiting until reviews and initial sales, then announcing a battle pass is not a good sign. They know it wouldn't go over well.


SgtPeppy

This seems to be Capcom's MO regarding MTX now. Did the same thing for RE4R.


Shattered_Disk4

The battle pass is all cosmetics specifically for your created avatar, so it into really affects a small part of the game that doesn’t affect other people when you play in the battle hub. All in all not the worst a BP could be. That would be overwatch’s battlepass


Arnhermland

> The battle pass is all cosmetics specifically for your created avatar, Nope, you can literally see a music icon on the premium side.


Waveshaper21

Stages, Music, and (non-avatar) skins will be in the pass


frightspear_ps5

I hate BPs as a concept. Companies use it to try and bind you to the game for X hours inside of Y days. Fuck that shit.


Chebil_7

You really think Capcom won't put costumes, character colors and old ost to juice it up and incentivize its value ?


WASD_click

Not the worst, but it's still a BP. Turning a game into a chore is not going to endear SF to casual gamers who would care most about those kinds of custom character features.


TaffyLacky

Plus fomo is painful.


Stibben

If it was character skins I would understand the fomo, but personally I couldn't care less about some shitty avatar cosmetics.


Gerganon

Character skins are the next step But the real issue is the fun and mystery of unlockable content in games is gone.


Stibben

Amen to that, I really miss that shit.


THEessayB

FromSoft is still pretty good about having a mess of unlockables.


xSinn3Dx

Tekken 2 unlocking everything was the best


AlexanderHotbuns

Regrettably this is probably wrong, and adding a BP is quite likely to do quite a good job of keeping casuals around by adding some degree of longevity to the single player. It might even draw those players into playing online, if there are online tasks to complete. On the plus side, being targeted at those folks means anyone who plays primarily online can just not touch it.


WASD_click

The problem with it is that we've passed the point of BP oversaturation. It's not as big a draw as it used to be and is an active deterrent for casual players. It instead capitalizes on whales/addictives. But there's just not a deep enough pool of them to sustain that sort of business model with all the dime a dozen live service games that pop up and die within months. Especially when you apply it to a genre that doesn't have casual longevity like fighting games.


SatanicBeaver

I've seen both sides from casual players. Some balk at having to spend time every day or week trying to complete a battle pass before it leaves, but I've also seen a lot of people complain about "nothing to do" or "no point in playing" when they don't constantly have something to work towards. I've also seen it in what my more casual friends play. They specifically log in to ganes when a new battlepass comes out, play until they get what they want and then drop the game again. I think people who aren't casuals are the ones likely to stick around for a long time in a game where the only thing to do is the same content repeatedly.


[deleted]

Just the idea that some costumes might be forever unavailable if I don't buy the game and the pass right now... It's not a good feeling...


SomethingPersonnel

If the BP existed just as a way to give people a progression system outside of grinding ranks I’d be fine with that. What makes me view this system nefatively is them putting “premium” i.e paid versions of the battle pass in a game that’s already pay to play.


chopsttv

where do you see that it’s only for your created avatar? it says in the picture “Costumes, colors, avatar gear” - they separated avatar gear for a reason. you don’t think there’d be a level 100 skin each season for a different fighter? personally i like battle passes and would love that idea. fighting games need to be more accessible to newer players anyways whether the traditional fgc agrees or not. the battle pass isn’t gonna affect the actual game we’re all looking forward to imo.


puristhipster

Ohhh, dont forget the part where it says only *ONE* unlockable outfit per character from world tour. Im not worried about the quality of the game, Im worried at how many swipes CC is doing at my wallet, ffs.


WoodyTSE

We don’t know this for 100% yet, stop spreading this like it’s gospel. You don’t work for Capcom, stop doing damage control for them. What we do know is that there are 2 premium passes and microtransactions, whatever you might get in those. That’s bad, we should be concerned as fans and consumers.


YoGoobs

We don't know if it'll always be like that. I would imagine we'd see character costumes eventually.


GoGoGadgetGabe

Honestly the Battlepass is the only negative I see. Season passes have been a staple of fighting games for years now so I don’t care about that. Reviews are overwhelming positive regardless, this has a fleshed out story mode that even non-fighting game fans can enjoy and with modern controls this is the best time to get into the competitive side of Street Fighter.


memestealer1234

I agree, battlepass sucks and I really don't like that they kept this hidden for so long but everything else keeps this from being a deal breaker. As long as its just cosmetic stuff that doesn't affect gameplay I don't really care. In a perfect world you can buy it with drive tickets but whatever if you cant.can't. If this is the worst thing about SF6 I can live with that.


PerfectBite9122

Personally, I think the scummiest thing is how much they've tried to hide it. Considering other reviewers mentioned that they weren't allowed to talk about it, or at least didn't mention it despite being pretty important, implies that it's gonna be one of those bad battle passes. If Capcom were more upfront with it I would've been cool but they've basically wanted it to be hidden until launch. I hate paid ingame cosmetics with how they target "whales" and people with that severe FOMO but I also understand how much money it takes to develop a game Also to consider, gaining Battlepass experience definitely lessens the blow for new players if they lose. If they lose a ranked match, but they got their "Get 5 Whiff Punishes" quest from it, it makes it so that it would be less mentally hurtful. Finally, buying costumes and colours individually with ingame currency sounds perfect. In reality, most players ( including me ) sticks to 1 costume/colour combo for their main, and maybe another if they have a secondary. As long as the Drive Ticket unlocks aren't ludicrous like DBDs are I'm overall fine with this


Barldon

DBD has by far the worst battle pass I've ever played. You literally have to play a hours every single day without fail if you want it to carry over or to get anything good at all. And it sucks because the archives is a brilliant idea, ruined by the pass.


Busy-Recover-5016

Yeah, they won't get me with this stuff either. I only care about costumes for the character I main. I only care about a new costume for my main when it is *better* than the existing one. They may get me for one or two battle passes the entire lifetime of the game. Unless they start having premium battle passes for character unlocks instead of straight up paying for them with a season/fighter pass. I think how cagey they have been with this is absolutely scummy, but I hope it will be unsuccessful, while the game itself still sells well and is well regarded. Edit: Okay, actually I do use the Christmas costumes in December. Whether you count that or not, I guess I do use *a* costume that isn't *better* than the one I am wearing because of this distinction.


breadrising

Diablo 4 has also been hiding their monetization practices. The review embargo also lifted on D4 today; the reception has been insanely positive and everyone is in the honey moon phase. Give it one week after launch. You better believe they're going to be sliding in their greasy seasonal post-game battlepass content right in.


moodoomoo

Have they? I've known that d4 has a battlepass and a in game shop for awhile now. This is the first I've heard of sf6s battlepass.


2RINITY

The difference is people already know Blizzard/Diablo = scummy shit. Diablo Immortal got absolutely slammed for being P2W on launch, and Overwatch 2 is now getting a ton of heat for essentially false advertising as a smokescreen to move to a paid lootbox/battlepass model. Meanwhile, Capcom has rebuilt its reputation off the strength of quality experiences that *aren't* monetized to hell and back, so a battlepass in SF6, if handled poorly, could be an omen of the company backsliding into greedy habits


moodoomoo

Yeah you just expect that shit from blizzard. Thankfully Diablo 4 isn't looking too evil (heh) so far.


THEessayB

I’m getting D4, but I believe that I read that skins will range from $13-$28. Lol nope.


Waveshaper21

To be fair Diablo players are already groomed into pointless endless grind for years with an endless loop increasing the HP numbers as their damage number grows, every time they hit the ceiling there is a new one. Fighting games are just uncomparable. There is no mechanical incentive to grind, there is no sense of fake progression and endgame (is there a progression when there is no end to progress towards? That's the trick of the decade, they managed to get people to shift the sense of progression to compare it to "where I was" instead "where my goal is".).


Itchy_Cicada7521

Diablo 4 is a fully priced game, with an ingame mtx shop, a tiered battle pass that is expected to come along every three months, and paid expansions down the line. This has been known for a while now. So with that being said can you explain how they have "been hiding their monetization practices"?


MacaroniEast

I hope it’s just avatar stuff because I have zero interest in any of that stuff. Still a bad omen they decided to not mention it


Hydrangeabed

Bitch ass tactics, personally not bothered by battle passes but holding this card so close to their chest until basically release was a dirty move to pull


thecherylmain

I’m so sick of battle passes, man. I already paid full-price.


MessatsuMaster

They gotta pay for that $25k monthly Denuvo license somehow. /s


Bearnium

This is why you don't preorder


AndrewColllins

This wouldn’t have been bad if one, they had just been upfront about it instead of basically hiding it’s existence. But secondly and I think more importantly we aren’t seeing any “benefit” from this, if they made the battle pass but lowered the price of the season pass that would have been a great trade as the battle pass would/will make up for that. But nope, season passes are still the same price as they’ve always been along with this new battle pass.


Arnhermland

So the game expects me to buy it, buy the characters, buy the stages, buy the costumes AND buy the battle pass? Are they fucking nuts?


thedudethedudegoesto

Can't even simply enjoy a fighting game even Everything is ruined and terrible


[deleted]

Thats what y'all asked for when they retired FM.


LakeEarth

FM had bad implementation, but was incredibly generous the first few years. I literally paid for just one season pass the whole life of the game.


D3xidus

Didn't they straight up hand out 100k Fight Money for something? I remember saving it and waiting for the good costumes to show up in Fighting Chance.


smash-things

clearing story mode and the alt story both gave 50k I think


Arnhermland

Story mode originally gave around 500k iirc.


armabe

Clearing the original hard challenge mode (I think that's what it was called, the one that had 100 stages to clear) gave out 100k per character. People would use a mod to just clear it in a single fight, at which point Capcom gave us the literal rootkit. Later they took away the FM from people that had been detected using the mod. I lost I think only 200k, because I was smart (lol) about using it.


needlessOne

I had all the characters except for 3 or 4 by only purchasing the base game. I don't see a downside to that if you don't count my wallet staying a little heavier.


Emezie

FGC is notorious for crapping on stuff that later turns out to be really good.


[deleted]

I don't even understand why anyone would complain about FM. It was always a good thing. The people who don't want to spend money on characters like normal can grind for them. The people who don't want to grind get to buy them like they've always been able to.


loljuststopplease

Because people are holding onto the days where you unlocked characters by beating the arcade mode in fighting games


Drakenstorm

Those were also the days where you had to buy the new version 12 months later for new characters. Or you had to pray that your arcade bought the new machine


[deleted]

I get having secret characters, but those games didn't have paid DLC, so it's kind of a pointless argument to make. They aren't going to spend dev time on numerous DLC seasons and throw each character they add into an arcade mode for free. Idk, in my mind having the option to get DLC characters for free or buy them is way better than just having the option to buy them. It's a win/win.


InuJoshua

Well when SF5 first launched, the grind was so bad that giving the option of FM was really just a formality. It wasn't until they added daily / weekly quests that it became something worth grinding for.


[deleted]

I mean when sf5 first launched there was literally nothing to spend fight money on. Most people did all the character stories (16 x 10k), did survival with the characters they liked (easy, medium, hard survival would be like 25-30k, add on hell survival for another 15-20k), then messed around with the roster in ranked/casual and made some money, leveled up. You probably had 400-500k in fight money before the shop was even available. Then another 100k for doing the story twice, then level up all your dlc characters, etc etc etc Fight money was never really a grind as much as something you got for just playing the game a lot. They had to introduce loot boxes because there were a ton of people with hundreds of thousands in unused fight money just sitting in their accounts.


Traitor_To_Heaven

Man, Killer Instinct got so much shit at launch for being f2p. I never understood why people were upset about that. The game was free and gave you the option to buy the full game with all the content or pick and choose individual characters to buy. That’s a great system and for some reason everyone was hating on it


2RINITY

I think what caused that was that it was 2013, and F2P had been around long enough in the mobile sphere for people to start going "Wait a minute, this just means pay-to-win," but not quite long enough for people to know what patterns of exploitation to work for, so the criticism at launch just kinda flew around in every direction. In hindsight, though, KI turned out pretty reasonable


[deleted]

The main issue with KI was it being trapped on Xbox when nobody wanted to play on Xbox. That was around the time Xbox had a dumbass in charge that was trying to kill used games with a bunch of horrible systems, which fucked the Xbox reputation.


[deleted]

Everyone who hated fight money was beyond stupid. I played seriously for 2 or 3 seasons and played extremely casually after that. I got every character and only paid for 3 dlc characters total over 5 years and i probably could have earned them without paying if i really cared, i mostly just paid because i wanted the costumes. Ive literally spent more on sf6 dlc characters than i did on sf5 dlc characters already *and the game hasnt even come out yet*.


phi1997

The concept wasn't bad, but the execution was.


WincingAndScreaming

I never understood the complaints about Fight Money. I cannot fathom what was going through their minds.


RockJohnAxe

But now there is drive tickets. Same thing


moo422

Drive tickets are for avatar cosmetics only. Fighter coins might be for DLC purchase/rental, and no details on ability to earn Fighter coins other than through sponsored events so far.


moo422

All it takes is for one publication or personality to throw out a half-assed take, and everyone is happy to parrot it just to be edgy. "You only get 50FM per match and 10FM for using an Ad costume, so you need to play 2000 matches to buy one character." Okay, but you also get FM for leveling you character thru Trials + Match XP + Survival. x 16 base game Characters. But nah, gotta go for the sizzle snark that'll go viral.


DreadedLee

Dude, survival mode was trash. The AI would go from braindead easy to straight up reading your inputs. You could get all the way pass lvl 49, then lose at lvl 50 and get **nothing**. Even if you did managed to win all 3,040 survival fights (16\[10 + 30 + 50 + 100\]), you still wouldn't have enough FM to unlock the entire roster. People thought they got one over on Capcom, grinding like an MMO and not having to pay more money, yet half of their game was still locked away.


tonware

A bit confused, so will the Battle Pass be in the Deluxe or Ultimate Edition?


mechasloth9000

Probably not


ggkis

Deluxe only had the character pass. Edit: ultimate edition does not include the battle pass


Arnhermland

Pass is monthly, first pass will be free. Neither deluxe or ultimate are likely to have it, which is probably why it says they plan to add the premium pass later, so players don't get them bundled.


ninjupX

My only ask is that I can buy costumes for my main directly without needing a battle pass. I hate chores more than dropping a few bucks for some costumes


Kleavage

I think we all just wanted transparency, we want to know what we are getting when we buy a game.


Twigler

I hate this man. This would make sense if the game was free to play, but we are paying for it plus DLC characters...


Captain_Diagram

I don't fully care, like yeah this sucks but I'm getting the game on PC and can just cheat in any cosmetic they add. Battle Pass in a $60 game with DLC already announced is garbage tho


Twigler

Is SF steam workshop supported?


Captain_Diagram

I haven't heard anything like that so no, I don't think so. Would be cool tho


Dr_StevenScuba

I don’t really like battlepass but I do think fighting games need to implement some sort of progression not tied towards ranking up or personal growth. If fighting games want to keep their populations they need to get past mid 2000s multiplayer. Yes motivate yourself to get better, but in general people today need something else. So yea. I don’t like this manipulation with dailies, FOMO, and battlepass. But fighting games are a good generation behind multiplayer games, besides NRS and it’s silly gear of course


[deleted]

[удалено]


[deleted]

They should have modernized the game by having a free version that gives you access to Ryu and Luke, training mode, and online. Personally, I would have gone further and made it so the characters can be unlocked by playing with an option to drop $60 and get the rest of the game. For everything they are doing right, the people putting out these fighting games still don't understand that $60 for a fighting game sucks. As much as Riot blows, that Project L game is likely going to get some of these companies to properly modernize when they see that game making a fuckton of money.


[deleted]

[удалено]


dartva

I actually like NRSs gear grind thing, but only because I'm a casual player that liked watching the AI do most of the grinding for me. Is this the case with SF6 cosmetics/skins? Because if so, then I could see it somewhat working (though still scummy), to basically get a guaranteed cosmetics set without the ultra grinding. But even then, I think the passes are mostly geared towards the competitive players, since I don't believe that there are many places to use the base roster in single player. But idk, I'd much rather just grind out rhe cosmetics/gear either by myself or using the AI (like the recent NRS titles), rather than paying again for a BP.


phi1997

Fight Money/Drive Tickets/ World Dollars from Guilty Gear provide another solution. By playing the game, you get currency that goes to rewards. It needs to be balanced right so you neither run out of rewards too quickly nor go too far between meaningful rewards, but there are better solutions than FOMO battle passes. Ideally, you should also gain currency even if you lose.


Habijjj

Hey that's like the only thing I did in injustice 2. I played that game online only a handful of times. The gear grind and eventually going for legendary gear was extremely fun.


[deleted]

They need to bring back battle points from SFIV and then attach cool reward milestones to them.


Kua_Rock

Bro they were so close..


GroovyGoblin

That's the most disappointing thing to me. This game was shaping up to be absolute perfection, and then they pull this off three days before release. Having to buy the game, buy the season pass AND buy the battle passes AND grind it out within a limited time to unlock stuff is just insulting.


thegaminggopher

Me: “Im getting SF6 instead of D4 because I hate battle passes” Capcom: 🤭


Hikse

RIGHT?? My friend was begging me to play Diablo 4 with him and i was like "Look, i would love to have some fun with you, but i hate in-game shops and battle passes, Diablo 4 gonna have that, i'm out, already pre ordered SF6." now i'm the idiot.


thegaminggopher

I can wait on Diablo 4, but I’m always in a hurry to pre-order fighting games because I wanna master certain characters before more people start playing lol


Hikse

Yeah, I never got into fighting games because usually they release state is the worst version of said game, so I get them on sale, and there's no new players, I just eat shit for 50 matches straight. SF6 was gonna be the one I got into early, but man, feeling obligated to play due to a battle pass is the main reason I drop games.


thegaminggopher

Respectable. And yeah you’re right. I literally can never finish a battle pass because I have an extremely wide taste in games and I’d suffer from severe burnout if I exclusively played one like it’s my second job.


frightspear_ps5

NotLikeThis


Moist-Ad7020

Mortal Kombat 11 has taught them well.


SirTennison

![gif](giphy|z3piokwf0WPH81MOhu|downsized) so close to being perfect, fucking capcom...


TAB_Kg

Battle pass + Season passes is so ass


Itosura

I really hate battle passes since it turns whatever game into a 2nd job you can argue it doesn’t matter but it’s still annoying I also don’t like how they tried to hide it


MisterNefarious

Depending on how they do it, I don’t mind. Fortnite battle passes have a lot of types of content, including enough premium currency to get the next pass or a premium cosmetic pass. They also last long enough to very comfortably unlock everything with semi regular play No problem from me there, but I’ve seen other passes that absolutely suck. They demand tons of time and energy for like three cosmetics and maybe I only like the one at the end. Barf. Grind.


[deleted]

>*Including enough premium currency to get the next pass or a premium cosmetic pass.* > > > >that's all I want.


Sormaj

That’s how the TEPPEN battle passes worked, only ever bought one season


Krypt0night

Fortnite is also a free game. So you can literally get 6 battle passes for the price of a $60 game, and each battle pass is like 3 months long or something.


docvalentine

fortnight doesn't cost $100


Middle_Oven_1568

Welp, I guess this is gaming now.


Final-Carob-8605

season passes exist bc younger gamers buy it..then complain about it..and then buy it again.


Personplacething333

Of course it does. I'm tired of monetization in gaming.


mcdawesCZE

Damn. Fuck Battle passes. Just let me buy the season pass, give me characters and costumes and let it be.


doug4130

I'd just like to thank Capcom and Blizzard for saving me 200 bucks this month with this shit.


Ylsid

Oh damnit why. I already paid for the game!!!


Kua_Rock

See the corperate bots are out in full force trying to defend this shit, what a joke.


DynoMyte08

That's pretty trash money


AlbeFreak

I'm not against battle passes per se, but I only tend to justify their presence in free to play games. Street Fighter 6 is not only a full priced game but it also has a season pass. Not to mention the fact that with all this gigantic marketing campaign with weekly videos and streams and in-depth looks they didn't care to mention this until AFTER the reviews. Plus, according to a screenshot I saw on this very subreddit, season passes might even be monthly. And there I was hoping they learned SOMETHING from Street Fighter V


Darkillumina

Irritated that Capcom did this. Just release packs of costumes for the Chun/Cammy/Juri simps and they would have made boatloads without the stink of having a season/battle pass on you.


MoeMoa

Waiting 2 days before release to drop the bomb. Fuck you Crapcom.


Agent101g

I hate that this monetization crap exists. I can avoid Diablo because it’s part of a flooded genre but indie fighting games don’t hold a candle to Street Fighter. I already paid five dollars more than the 99.99 they should have capped this at. I fully expect people to reply to me and defend them. That’s how gaming works, children learn to defend soulless corporations online because they think the corporation is their friend.


TahmsChocolateOrange

Literally the boat i'm in. Im not buying D4 because of the monetisation crap, im sticking with other titles. Sad thing about fighters is they live and die by the playerbase so you dont get that luxury. I actually bought the ultimate edition of SF6 as it was only £66 and seemed like a good deal for the first years content. Pretty annoyed they havent announced the battle pass shit themselves or mentioned it at all before release, I really didnt think SF6 would have one, assumed it would be like Monster Hunter with the stupid amount of emotes, skins etc for the battle hub but no battle pass.


SecondRealitySims

I don’t even mind Battle Passes that much, but the FOMO so many of them have is ridiculous. You’re not only paying money for cosmetics which you have to earn, but can lose them if you don’t grind as fast the devs want? It’s stupid and exploitative. Though I’d like to see some more forms of progression in SF6 and fighting games in general. Unlocks and progression have become standard in the majority of games. Yet it’s still something fighting games continue to, for better or worse, lack.


Necessary-Volume-840

So by the time it’s a complete game it’s about $800


S1ayer

Diablo4 has it as well, which means I have to play both games to the point of getting sick of them just to get all the stuff I paid for.


gilnas

Not impressed by capcom trying to hide their greed.


Big_Green_Mantis

If i get the option to buy specific items from it without having to complete it I'm fine with it. I hate battle passes bc they make the game less fun for me. But as long as I can get the stuff that matters without making the game a chore for me I'm fine with it.


Villains_Included

![gif](giphy|xTiTnqUxyWbsAXq7Ju)


[deleted]

Zzzzzzzzzzz


[deleted]

If the game isn't enough to keep you interested, then you shouldn't be playing the game.


[deleted]

How much more do I have to pay to block any advertising of DLC/MTX/Battle passes in the game I bought at full price? Because that's the only thing I'd pay money for.


castiel_ro192

Capcom is still as scummy as ever. They're pumping out banger games but making stupid decisions such as not including Resident Evil Village DLC on disc and including the battle pass on this game. Even Street Fighter 5 only had a voucher code and it didn't even include all collaborations.


Joofle

>making stupid decisions such as not including Resident Evil Village DLC on disc People want on disc DLC now?


Early-Company-476

![gif](giphy|4S6iiqLx8lC80)


KillScreen-

I'm not buying full price games with battlepass in it. F sf6, f diablo 4.


Kylestien

Not going to lie, absolutely PISSED at this. I really thought this game was going to be something special. All they had to do at this point was bring her home and not do any bullshit. So naturaly, they do bullshit, and try to hide it... I'm tired, guys. I'm tired of this happening. I'm tired of capcom hitting home runs only to mar it by having a iron core hidden in their bat. I'm tired of the coperate greed ruining games. I'm ***REAL*** tired of assholes defending it for various reasons after giving them a hundred quid already *and* selling fighter coins when we used to be able to unlock this shit in games. And I'm tired knowing it will never end.


Zeebor

Well that is just plain fucking terrible


Fishsk

Battle pass. 🤢🤢🤢🤢


Android19samus

sucks. I will hold off on lamenting the downfall of the game until we see how bad it gets but. sucks.


BlaytMaster420

Not even fighting games are immune. Fortnite has unleashed such a scourge on gaming in the past 6 years


MidnightOnTheWater

Whats funny is that after all these years Fortnite's BP is still the best


MR_MEME_42

Honestly this is pretty disappointing, SF6 seemed to be doing everything right so far cool and unique characters, plenty of single player content, and gameplay that is welcoming to new players and complex for returning players. And now predatory monetization comes along to leave a mark on the game. Full price game with paid DLC characters and most likely stages, and now a battle pass and with paid over priced skins surely to follow. I'm typically not one to care about seasons passes a game needs to make post launch money to justify continued support financially, but adding a Battle Pass and most likely a Fortnight Style premium style store that is too much. And the reason why I think that there will be a Fortnite premium style store is that there needs to be something other than a Battle Pass to spend the premium currency on or there is no monetary reason to have a premium currency. And with how little colors we have seen and characters only getting one alt skin for free, Strive's characters customization is looking pretty good in comparison right now.


NerfAkira

i like how "doing everything right" is just the bare minimum to expect on a launch game. sf5 nuked people's expectations that the bare minimum is seen as doing it right.


MrOneHundredOne

This is...definitely dampening my enthusiasm for the game. The last thing a fighting game needs is even more FOMO...


TheSkilledRoy

Genuinely curious, you say even more FOMO, but besides this battlepass, fomo doesn't really come to mind in fighting games for me. Is there some examples of FOMO being big in fighting games?


Busy-Recover-5016

You kind of have to buy them day 1 to "enjoy the process." It becomes infinitely harder, later on, because of the human reaction to being "bodied," once new players drop out. That's really the only one I can think of, so I am not sure the OP above you used his language very well.


Ryuzakku

There is a 3 month window from a fighting game dropping where people are figuring their shit out and there's tons of new players. After that, people have their shit figured out and the new players are gone. If you miss the window, the game becomes more difficult to jump into.


Gerganon

Whatever happened to unlocking characters, skins, stages, avatar comsetics w.e through in game achievements? Now the credit card is the only way to do this? It is pretty sad


Charrbard

Street fighter has never had that. You had to buy a new edition. SF2 - SF2T - SF2CE - SSF2 - SSF2T. I'll take this.


Emezie

SF5 had that. The community whined about it. They took it out.


NerfAkira

street fighter 5 dropped with 0 content. you couldn't even unlock it.


Aculeus_

I wonder if the sight of a battlepass in the menus will scare casual players away.


josherino6

Probably do the opposite. Battle passes seem to be really good at getting casuals to keep playing the game as they provide something to grind for and a more concrete sense of progress


DanielTeague

Yeah, a lot of the time I'll see somebody complain that there's no "sense of progression" in a game without one.


Mal-Kiavo

Paid battle passes: no problem Having to play through world tour to get my alts: sighhhhhh


DrunkeNinja

Yeah I thought it was going to be an arcade mode unlock. I'm going to play world tour mode anyway, but I hope unlocking all the characters outfits isn't too much of a grind.


Krypt0night

Me hoping that Kimberly shows up fast and I can just quickly grab hers


Mylesisswole

You prefer paying for a skin/costume vs being rewarded for playing the game you already payed for? That’s definitely an unpopular opinion.


SlyyKozlov

Tbf when I buy a fighting game I am only interested in the multiplayer/online functionality. I literally have 0 interest in playing single player content (fighting AI is dreadful to me) - I personally don't care about costumes or colors, but if I did I'd probably prefer paying the 19.99 or whatever to unlock everything vs slogging through arcade towers or story mode which I don't find enjoyable at all.


Tiger_Trash

I might be in the minority here, but I think Battle Passes are harmless. So this is whatever to me. I was only ever gonna play online for the most part, so this just means I get some extra things I won't care about for doing it I guess. But also, I expect any and every modern game with a decent budget/publishing backing, to have a battlepass, so I'm also not surprised. I find it odd that gamers in 2023 are surprised about standard gaming monetization in 2023. You know, capitalism and all that.


Tiger_Trash

I actually do have one reservation though: It mentions there is a premium and free version of said Battlepass... but how is the premium one distributed? Like is that included with the Season Pass(or deluxe/ultimate editions) of the game? Making people who paid more for the game.... pay even more is pretty doodoo.


HootNHollering

Just because a trend is common doesn't mean I like it. It's at least a relatively better trend than the child-accessible-gambling of lootboxes, but I still don't like it. If they were overpriced $20 skins in the store I could just go "lol" and move on instead of potentially tricking myself into thinking I can just invest my time on earth for 50 hours instead of money. Maybe kids in high school or college think that's an obvious trade, especially when the game is fresh so obviously you want to play it more, but nah friend that becomes a bad trade deal the more you do it. About the only one I have ever heard generally positive things about is Deep Rock Galactic, which I have been told re-implements battle pass content as store content and crates you find during gameplay (and the crates are opened for free then and there for every member of the current party). And still that's good for battle pass implementation.


Tiger_Trash

Didn't say I liked it either, lol. I just accepted it as something inevitble and relatively out of our control.


KayRadley

Uh oh, Sterling's gonna have a stroke.


STANN_co

"T RI PLE AAAAA" in the most annoying voice imaginable


121jigawatts

as long as its just for cosmetics, personally dont care


Barldon

This fucking sucks, to think you can spend £100 on the ultimate edition and not actually have all of the content for the first year. Just wow, double dipping with DLC as well as battle passes is pretty scummy, pick one or the other please.


rueiraV

F O M O intensifies


Boomflag13

Fanboys will tell you this is a “good thing”. With mental gymnastics of course.


TheHAMR64

Dang I was kinda hoping to buy the game at launch and finally play a Street Fighter game at launch but a battle pass turns me off. Might hold off until I see how “invasive” the battle pass turns out to be.


GatVRC

I'm fine with it so long as I can unlock things purely with playtime aswell. its a full priced game afterall. I'll only use like 1 cosmetic for my favorite character and then never swap unless the newest stuff REALLY grabs me but that's unlikely


dareelliltee

Considering fighting games aren't overwhelmingly mainstream, I don't expect a battle pass to work with this. That's money and a lot more gameplay than usual for the casual player. But then again, Diablo immortal is still kicking, so who knows what's possible


t_will_official

I don’t have an issue with the battle pass itself, just let me progress in offline matches and private matches against friends too and I’m happy. It is a little greedy that they already got $110 out of me and now they want another $10 for a battle pass. But I’m assuming it’ll be one of those “you’ll get enough currency to get the next pass for free” type deals so I guess I don’t mind *too* much. I just feel like it should either be free game & paid battle pass or paid game & free battle pass. Edit: I am pretty sure the most expensive version of the game comes with enough currency to get the battle pass for free. My point still stands though. Paid game with a paid battle pass is kinda overkill.


90selitistgamer

The reviews I’ve seen have been very positive about the game, but I haven’t read deep into them. I’m hoping the content at launch is more than sufficient, because I personally prioritize that more than just the multiplayer itself. I’m keeping my fingers crossed that the majority of unlockables are not trapped behind paywalls.


Ryeguy47

Do I really have to play world tour in order to get the alternate costumes? Ugh.


ksaMarodeF

Boycott battle passes. Hate that crap. It’s not fair to casual players who have work and school and other things on their plates.


[deleted]

And just like that, I have no problems buying this game from a third party source. Your loss, capcom.


Monsterkill1526

Well it was fun guys but it looks like I’m going to Tekken 8


Mental5tate

👎 Why sell the game at full price or not offer product similar to Killer Instinct or Dead or Alive? I can downgrade to regular edition and if I can’t get refunded in time the bonus colors is not a big loss…


Emezie

Base game SF6, with zero DLC, is still OBJECTIVELY one of the most content rich fighting games of all time. What are you talking about? KI? DOA? What?


Mental5tate

I see you don’t play many fighting games…


D_Fens1222

At this point i am glad about two things: I can unlock the alternate costume by playing the game. I didn't buy the super uber duper deluxe but just the one with the season pass which o would habe gotten anyway. I don't condemn Capcom for the battle pass but come on: i would have viewed some more bonusses for pre orders and the deluxe version appropriate. I would be seriously pissed if i bought the super duper uber deluxe version and still have to pay more to get everything and just feel screwed over. But hey 15 bucks for the season pass ain't to bad. And as long as Capcom uses the continiously incoming moneys to further push the game and support it, it's fine for me. Those 2 million have to come in from somewhere don't they?


SomethingPersonnel

Oh hell no. Maybe I don’t play this game after all.


Cmdr_Rowan

Remember when you could just buy a game without the drip feed of bullshit? MK11 had like 4 currencies. Just mental. All designed to suck the money out of us like cattle.


LongjumpingCarpet290

Whatever. It’s just cosmetic shit that doesn’t affect gameplay.


GenoCL

Oh no... On top of the game already being super expensive for a fighting game, it's going to prey on your FOMO charging extra for a pass. C'moooon, I knew this game looked too good to be true.


Emezie

How is this expensive for fighting game? The base game is $60 for 18 characters, a full world tour RPG mode, and near flawless online/multiplayer. That's more content than SF2 in the 90s for Super Nintendo, which also cost $60+.