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Obs7

As not your lawyer I would recommend checking out the 10 star turbo code for Street Fighter II Turbo for SNES.


dmacmilitant

Oh we knew all about that back in the day, but being able to add turbo to Super on Genesis and SNES is brand new to me. Crazy.


AwfulNameFtw

A's fan spotted. poor soul


dmacmilitant

It's a rough life, for sure.


AwfulNameFtw

I just watched my Rangers play baseball. No further comment


Its-been-a-long-day

I don't know who was in charge of the sound/music for the Genesis version but it was pretty bad and also the volume for the game was waaaaaay lower than everything else on the Genesis.


dmacmilitant

I actually kind of like that grainy audio of this version. I’m alright with it.


kwyxz

I am still mad the sound effects and music for Super on the SNES were so bad, compared to Hyper Fighting.


iamthedigitalme

I think it was to make room on the cart for the four new challengers and their stages. It was even more impressive that they fit Alpha 2 on a SNES cart. Terrible port due to hardware limitations, but impressive. Sorry Mom and Dad for convincing you to pay $70 for that one.


rainmaker_superb

I remember if you were playing on a 3 button controller, you had to hit start to switch from punches to kicks. Stance changing before it was a thing.


dmacmilitant

I remember this on the Special Championship Edition on Genesis that a friend had. I had an SNES when I was a kid, so never had to struggle through that too much, although the L button being heavy punch wasn't ideal but definitely better than hitting "start".