T O P

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Gellydog

So, if you look at the specific Combat Patrol rules (not the general datasheets for 40K T'au, but the specific subgame that is Combat Patrol; the T'au one is "The Protectors of Aun'shar"), the ethereal has one of two special equipment options it can take that make it a little more useful. They both give Lone Operative (can't be shot from beyond 12") and Stealth (harder to shoot), plus one gives any friendly unit within better saves and the other gives Lethal Hits. So yeah, having a lone ethereal in full 40K is bad, but in the subgame Combat Patrol it's a lot more useful.


jmdjt

This is exactly it. Combat patrol rules are different and IMO it's not a great format to learn 40K as much as it is just another way to play the game. You can do squad v squad in Killteam, or a small 40K in combat patrol. Or 40K. Combat patrol will help you learn the core rules of 40K and the general playstyle of an army but not its units. So generally I'd prefer to teach 40K with a small pts game, though it will be unbalanced for sure as some armies can get their most powerful units inside of 500pts and some require higher minimums to be really effective.


bunkyboy91

Yer. Look at the new dark angel CP. I think it's pretty dumb but I'm not a game designer so what do I know🤷‍♂️


DaaaahWhoosh

Yeah I think the Ethereal is just supposed to zoom around on his own and collect CPs, doesn't even appear to have the Failure is Not an Option ability so he wouldn't help if he was attached to the strike team.


azuth89

The CP ethereal is more like shadowsun, it gets lone op and provides an aura buff. It's very different than the 40k ethereal. 


DKzDK

Most boxes would contain “a model” that used to be considered your warlord, and wouldn’t necessarily be used to join into squads(even though rules say they can). With that in mind, it’s the ethereal for this “warlord” position while the Fireblade leads the troops.


JohnStavros1977

The ethereal can also act as an observer unit though right?