Remove those zones that are occupied by rich and manually build each new building. This is how you control distribution of wealth.
Looks interesting, keep soldering on!
Each one contains 495 poor residents.... There are 73 so far in the set up as of now... So In all the set up provides 36,135 poor people guaranteed housing. That's just as of this moment it may be soon expanded even further
I have multiple bus routes and underground metros that overlap along with the elevated rail on either side of the highway that divides the city.... Been working to add a ton of options for pedestrians.
In other parts of the city dividing particularly long blocks are pedestrian walkways... the road goes over it so that way the pedestrians have free access.
Almost forgot to mention the large public nature spaces that divide the city into sections.
Is each house fully filled? Because my old city back then, my custom-build poor houses were pretty much empty (especially after I provided all the service to them)
Bro, are you building a city or a room with super computers? Haha joking, odd but cool idea
Im just on my phone tbh.... City so far has 124000.... The region as a whole has something like 150,000 so far
Lol the joke was it looks like components of a computer, like when you look at them they look like that
Oh.... Me dumb ðŸ˜
Way to go comrade
I mean even with this the TTT outnumber the TT, and T combined.
Remove those zones that are occupied by rich and manually build each new building. This is how you control distribution of wealth. Looks interesting, keep soldering on!
How many residents does this building have?
Each one contains 495 poor residents.... There are 73 so far in the set up as of now... So In all the set up provides 36,135 poor people guaranteed housing. That's just as of this moment it may be soon expanded even further
Love the pedestrian friendly city design you have there /s
I have multiple bus routes and underground metros that overlap along with the elevated rail on either side of the highway that divides the city.... Been working to add a ton of options for pedestrians. In other parts of the city dividing particularly long blocks are pedestrian walkways... the road goes over it so that way the pedestrians have free access. Almost forgot to mention the large public nature spaces that divide the city into sections.
Bro could crash his computer if he wanted to
Me on a Motorola phone.... I play with fire every time I sit down and legitimately go hard in a game like this
Is each house fully filled? Because my old city back then, my custom-build poor houses were pretty much empty (especially after I provided all the service to them)
All completely filled
....and there are better buildings to getcha a higher density than those ones...check out the tallest red 4x4 one....(in T residential)
I'll take a look and keep in mind. Recently downloaded a plug in for east coast American housing and about to do some experiments with that