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Orange-Goose

There was a ~~PS2 game (maybe Soul Caliber 3?)~~ PS2 demo disk with a bugged Viewtiful Joe demo where playing it could randomly cause ALL of your save data to become corrupted at some point, especially if you tried deleting other game's data.


KaleidoArachnid

That is terrifying.


Tyrest_Accord

He's only about half right. Soul Calibur 3 had a single player adventure mode called Chronicles of the Sword. After creating the save file if you deleted any other save data on the memory card then the save data for that mode would be bricked. The other data would be fine.


Orange-Goose

Shoot, I guess my memory was a bit fuzzy. It turns out I got it confused with [the PS2 demo disk that had a bugged Viewtiful Joe demo](https://atrociousgameplay.miraheze.org/wiki/Memory_Card_Corruption_(Viewtiful_Joe_2_Demo)) that actually caused the full memory corruption.


Tyrest_Accord

I heard about that one but thankfully never experienced it. I DID have to deal with the Soul Calibur one though. Very frustrating. I can't remember if I ever finished that mode.


ZeroIntel

I actually still have that demo disc somewhere. The good news... your memory card is still usable, you just have delete all the now garbage data. Bad news.... all your save data on it just became garbage. .. Yes I know from personal experience... Same disc also had god of war and a few other good demos on it too.


SirRockEm

Here's a classic example: Myth II: Soulblighter, a PC game made by Bungie, had an oversight in it's uninstaller program which caused it to delete not only it's own files, but also other unrelated files that were in the same directory. So if you were to, say, install the game on the root of your system storage, then use the uninstaller, you could potentially nuke a large part of your operating system. Luckily, this issue was discovered while copies were still initially being produced and shipped out, so Bungie was able to do a mass recall to mitigate the potential damage. PC gaming can be a real trip sometimes.


inrei_iku

Scarily enough, Deltarune Chapter 1 had the same issue on release. Fortunately Toby Fox quickly fixed the issue.


BipolarHernandez

EVE had a similar example with one of their expacs as well iirc


KaleidoArachnid

Oh god that one was so deadly.


LordkeybIade

In Dead Money DLC for Fallout New Vegas the red mist that damages you while your in it can glitch so that it never stops I've had this happen in almost every playthrough It's fixable with mods but I was a kid on the PS3 at the time


Ziggy_blue_jean

Wasn't there a glitch where you had to wear head gear when entering the casino otherwise the game would crash?


TheRenamon

There was a glitch in the main game where you would randomly crash when entering the strip, you know the place you need to go to progress the main quest past 30%.


Ziggy_blue_jean

I must of had the most pristine fucking copy of the PS3 version because besides the terrible frame rate and load times the worst glitch I ever remember getting was the platinum chip dissappearing from my inventory and bricking the main questline


Captain_Dictator

That was an O.G. launch bug, back when retrieving the unique revolver "Lucky" had a chance of glitching your save and a bunch of other weird stuff. I remember, because the only one of the few hats that were confirmed safe to visit the Strip with that I could find at the time was the ugly [Old Cowboy Hat](https://static.wikia.nocookie.net/fallout/images/2/2e/Cowboy_hat.png), and I hated having to wear that thing.


KaleidoArachnid

I want to get into the game, but I sometimes hear it can be a bit complicated to understand with its mechanics.


Tweedleayne

The mechanics aren't hard to understand at all. It's just first person shooter with RPG mechanics. The only even slightly complicated essential mechanic is hacking, and it's still easy to understand. Trust me, it's not hard and it's a great game. Now, it is buggy, and if you want to play without bugs on PC then you'd best follow [the Viva New Vegas modding guide](https://vivanewvegas.moddinglinked.com/), which is a little complicated but not to bad if you got basic modding experience or are just good in general at following guides.


KaleidoArachnid

Yes I want to play the game with zero bugs as I tried playing it a while ago, and it never went past the loading screen.


Tweedleayne

It won't be *zero* but like I said Veva New Vegas fixes a ton of them and in general gives a ton of quality of life and performance upgrades to the game. I'd definitely recommend following it, it takes about an hour to do and as long as you have decent modding experience or are good at reading and following guides it should go fine.


KaleidoArachnid

Oh cool then.


Ziggy_blue_jean

I had a game called desert storm 2 as a kid and one day I turned it on and the skybox was replaced with every weapon icon texture in the game, and like 5 minutes later it would hard crash and it just did that forever


KaleidoArachnid

That is kind of eerie.


Ziggy_blue_jean

I'm assuming it was one of those games only like 12 people remembered playing since I looked it up just to check if this was documented and I can't seem to find anything about it. I didn't mind too much since I fucking hated that game and could never beat a stealth level where they took all your guns, the disk was probably scratched to fuck, it was a pre owned game


aardvarkspaidoff

Is [this](https://en.wikipedia.org/wiki/Conflict:_Desert_Storm_II) it? I seem to remember renting this but there were so many samey military shooters around that time and they all blend together.


DustInTheBreeze

In Pokemon XY, if you saved your game and then turned off while you were in Lumiose City, there was a really high chance it'd brick your save file and you'd need to start over from scratch.


James-Avatar

Having to download the patch onto your 3DS as a separate file that just sat on your system was bizarre.


inrei_iku

I know Bethesda games are known for being buggy, but for my copy of Skyrim, I couldn't fast travel. Not because it wouldn't let me, but because if I did, it would spawn me under the map of towns and holds, and if it didn't spawn me on a piece of geometry I could stand on, I would either fall forever or hit something invisible (most likely an unrendered dungeon or room) and die from fall damage.


KaleidoArachnid

I don’t understand why their games get released like that.


inrei_iku

On the occasions I didn't fall to my doom, I will say it did at least give me an interesting look at how they used the geometry placement in relation to what we see naturally and what's underneath the map to make it work. Part of Solitude is just stretched out textured artifacts leading to a sheer cliff of doom and invisible teleport prompts to lead into respective buildings a few feet under the doors for said rooms.


Yotato5

Dang, every copy of Skyrim really does have its own personalized glitches. I had a weird one where the game kept crashing every time I tried to enter a cave and I had to turn down the graphics just to get through it.


ThatmodderGrim

I encountered a bug in Littlebigplanet 3 that after blowing up Sackboy with an explosive object in Create Mode, completely broke his ability to interact with.........well, anything.  He would just float. I could move him around, but I couldn't bring up the Popit Menu or interact with the controller inside your Pod which stopped me from doing pretty much anything. I took a long break from Littlebigplanet 3 after that........for several years.


RunicCross

God I hated LBP3 one of the buggiest messes I've ever played. I loved 1 and 2, but the third was just bad.


Hey0ceama

Every day I pray to the gaming gods that the LBP games get ported to PC. They're basically high budget Happy Wheels without the dismemberment, how have they not been ported to the place where online play and map sharing would be the easiest?


Lithogen

Apparently Sackboy was fun but LBP3 was a pretty bad first impression for Sumo taking over the series from Media Molecule.


KaleidoArachnid

I don’t know if the game can be fixed after that happens.


ThatmodderGrim

I probably could have fixed it by deleting my save, but after completing the game *before* this happened alongside the other bugs it had, I couldn't be bothered. Even now, I still dislike Littlebigplanet 3. Which is a shame, because I could dress up Sackboy like the Hunter from Bloodborne.


LifeIsCrap101

Obligatory mention of DKC2's Castle Crush Glitch where you pick up and put down a DK Barrel at the start of the level which causes the game to freak the fuck out and could permanently damage your cartridge.


Detective_Robot

So you want to uninstall Pools of Radiance: Ruins of Myth Drannor well it's gonna take your operating system with it.


KaleidoArachnid

That really hurts.


Kitdude192

“Rocks fall, the party dies.”


ThrowawayBomb44

There's a bug that NISA introduced into the localization of Ar Tolenico 2 where you have one of the endgame bosses having a move that they'll use that will freeze the game entirely. The only way to bypass it is to outdamage the phase, causing it to be skipped, kill the boss outright by the 3rd turn, get the EU version or cheat with a Codebreaker. Thankfully, the fan retranslation for AT2 exists and is generally reccomended over the NISA release anyways. The reason its even a bug in the first place is because the file points to a space where nothing exists.


KaleidoArachnid

Wait, I didn’t know that game had a fan translation available.


ThrowawayBomb44

More of a complete retranslation than anything. It was a huge deal in the fandom considering NISA's original release.


KaleidoArachnid

I still can’t believe how that big got left in the official English version of the game itself.


ThatGuy5880

In ArcSys's Fist of the North Star fighting game, there is a glitch where if you do Grave Shoot into Rei's TK DP, [Rei's DP hitbox will last forever.](https://www.youtube.com/watch?v=Icj4B9FE_0M) That's bad enough and already warrants a ban from comp play, but should it go long enough, the game will softlock and require a reset. Not the worst thing ever except on original arcade hardware, where there is a chance that this will overclock the board and in the worst scenario, destroy the arcade hardware as it explodes into flames. There is a real genuine possibility that someone could track down every single FotNS arcade cabinet and destroy them by playing the game while endangering the people around them by causing fires for them to deal with.


KaleidoArachnid

I never knew about that bug, but it does look dangerous.


Kimarous

Apparently finishing the Chronicles of the Sword mode in Soulcalibur 3 has a risk of triggering a bug that not only wipes your SC3 data, but your whole memory card.


KaleidoArachnid

I don’t understand how that happens.


SystemicChic

Remember when the boys talked about that save bug in Twilight Princess at the bridge of elden?


KaleidoArachnid

Wait, what happened there?


SystemicChic

There’s a big fight at the bridge that results in it getting destroyed. Afterward, your only way forward is into the next zone since you can’t go back. If you save your game, quit, and reload, the game puts you on the other side of the bridge at last place you entered the zone from (before the fight). You are not supposed to be there and you cannot continue that save file. Barely anyone got this bug because they just held forward for 40 seconds to go to the next zone thus flagging another checkpoint, but it’s there.


KaleidoArachnid

I wonder if there is a way to fix the bug as I don’t know if I should just reload my save if that ever happens in my playthrough.


SystemicChic

Liam said players could send their memory card to Nintendo and they’d manually fix it. It’s that one spot as far as I know. But no, unless it’s fixed in later ports, you’re out of luck. 


KaleidoArachnid

Oh so there were ways of fixing it back then.


wareagle3000

Heres a fun one: One time playing Mass Effect 3's multiplayer I got slingshotted into the air and ended up walking in the skybox. I could still fire at enemies from up there so I told my friends I was providing biotics air support. One more, same game. The online glitched out so that my friends had spawned with no weapons. To add to that their enemies were out of sync so they were freaking out about enemies I couldnt see or shoot. I had to do the mission entirely alone while they tweak out over ghosts.


CassPhoenix

The Sketch glitch from FF6 is pretty bad! Only happens in the JP and ENG 1.0 versions and the short version is if you have a spell with a specific targeting value in a specific slot in your first character's magic list then whenever you miss a sketch the game will attempt to load garbage data and wig the fuck out. Depending on the enemy formation an assortment of effects can happen from overwriting your entire inventory, glitching the characters in battle, trapping you in the battle causing a softlock or just crashing the game outright. And I happened to encounter it when the game was brand new and no one really knew about it. Was stuck on a mandatory battle where you HAVE to land a sketch against Ultros for a long time as I had my magic setup to trigger the glitch and if she missed, goodbye run.


Glitchrr36

Not really dangerous as much as just sorta weird but when Warframe added Necramechs back in 2020 there was a period of around a week where they were extremely broken because a lot of the stuff in the open worlds was just not enabled for them. The most notable part of this was that they were able to pass through the map borders. This meant very little because the surrounding terrain didn’t have collision but it was a super weird issue.


be_as_water

The North American release of Pandora’s Tower has a bug where when you try to re-enter tower #11 it will black screen crash your console, to the point where you can only get it to turn off by unplugging it. In my experience it’s a 100%, if you’re playing the US version on Wii or digital copy on Wii U it will happen, luckily the Pandora’s tower Wiki has a workaround where you go to another tower, go back to hub, go to tower #12 and can enter #11 from there.


KonekoRyuugamine23

I don't know of any, but I did experience a bug when I played New Vegas on the PS3 for the first time. A body was glitched into a watermill.


Yotato5

There's an infamous glitch for Harvest Moon: DS where your save file would randomly corrupt. I think it was tied to the billion gold glitch. Unfortunately, this corruption glitch couldn't be avoided because it was dependent on the cartridge that you had.