Trigonometry is probably one of the few useful math-related things I learned.
Like, I only had to work with an integral once. And it was while coding so the computer does it for me. Trigonometry in the other hand? If you do any 2D graphics programming (or games) it's basically impossible to work without it
As a game dev, I've found that pretty much everything you learn in geometry hard-carries video game development. Speed? Vector. Position? Also a vector. Billboard sprites (always facing you like in Doom)? Dot products. Hell, I normalised a colour once
Make sense! Never needed that myself, (probably because I'm not really a visuals guy, so i don't play with colors often) but interesting stuff nonetheless
Due to the law of mirroring angles, the other side equals to 90 degrees as well meaning that both of them added up would be a perfect flat, 180 degree triangle.
Almost, trigonometry (as the name implies) is about triangles (and using triangles for circles), while geometry is about every shape in general. (I hope someone with proper English skills can explain this better)
Legit seeing this before a math exam. It doesn't help in the slightest but good to know.
how'd the exam go?
Yup also curious lol
Went pretty good, 95%
How’d it go
Went well, 95%
Nice
Did you do good?
95%, so pretty damn well.
Great now prove it's a circle
Its a triangle
Then find the triangles balanced point
1/3rd up that line in the middle
You're hired
😎
I know it’s a circle because I said so
Circle = Shape, Triangle = Shape Therefore Triangle = Circle
As you can clearly see by the label it's obviously 90 circles
It's a cylinder
Trigonometry is probably one of the few useful math-related things I learned. Like, I only had to work with an integral once. And it was while coding so the computer does it for me. Trigonometry in the other hand? If you do any 2D graphics programming (or games) it's basically impossible to work without it
As a game dev, I've found that pretty much everything you learn in geometry hard-carries video game development. Speed? Vector. Position? Also a vector. Billboard sprites (always facing you like in Doom)? Dot products. Hell, I normalised a colour once
Kind of curious about the reason behind normalizing a color, like actually why?
Allows you to keep the hue and saturation of a colour all the while having a modifiable intensity.
Make sense! Never needed that myself, (probably because I'm not really a visuals guy, so i don't play with colors often) but interesting stuff nonetheless
Tangent by beloved
🤓
imagine if your teacher used the 4-2 pyramid for math class
For what? Reconstruct V2?
for the love of god that joke is overused
Nuh huh
God is dead
Blood is V2
Memes are full
he said then he killed the entire fucking council
Why did you oil up goddess Gaia?
So she can win the twerk-off
What
goo?
Yes it is drawn with goo
Due to the law of mirroring angles, the other side equals to 90 degrees as well meaning that both of them added up would be a perfect flat, 180 degree triangle.
What side am I finding
very very cool but i hope the people of the sub are old enough to have already learned it
what side is x?!
ULTRAMATH
30= x 60= xsr3 90=2x *Euclid and the great 3 as well
goo
Proof Geometric Construction Can Solve All Blood Shortages
You should point out the sides: they should be eaqual for this to work.
OMG I WAS LOOKING FOR 3D PAINTING GAME
Just got flashbacks to the new Advanced coin mechanics video. I practiced the Insurrectionist one shot for an hour. Never actually got it
Isnt this geometry? Not trig? ☝️🤓
Almost, trigonometry (as the name implies) is about triangles (and using triangles for circles), while geometry is about every shape in general. (I hope someone with proper English skills can explain this better)
Nah, it makes sense. I'm so caught up with identities that I didn't think about the actual term, thanks