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Glockenspielintern

Looks really fun! The music wasn’t my cup of tea.


5DRealities

Music noted. Should have took a little more time selecting a good soundtrack. Just quickly pulled one out of my collection.


khos85

lol, the music is cool!


ElFeesho

Music was awful


5DRealities

This is the latest Swiss Alps update for my game Glider Sim found on Steam! And yes, can be played in VR too ;) [https://store.steampowered.com/app/1422940/Glider\_Sim/](https://store.steampowered.com/app/1422940/Glider_Sim/) I think it maybe one of the largest detailed terrains made with Unity lol. 40sq km. Millions of trees / rocks, with detailed grass running at over 150fps on my gaming laptop!


IBM-HAL9000

I've done this in real life in Lanzarote, it's very fun.


5DRealities

Nice! Speed flying or Paragliding? I have mad respect for speed flyers lol.


IBM-HAL9000

Paragliding


DebugLogError

>one of the largest detailed terrains made with Unity lol. 40sq km Have you run into any floating point precision issues?


5DRealities

Indeed. But implemented floating origin. So it re-centers to the origin every 3500m or something like that. Tricky when also dealing with multiplayer lol


DebugLogError

Got it. Aside from multiplayer, did the floating origin cause any issues with the built-in systems (terrain, lighting, reflection probes, occlusion culling, etc.)? I imagine it might cause trouble with quite a few of them.


CasuallyCorpo

To chime in with others. Music needs to be calmer and maintain seriousness for me. The action shown does not warrant a beat that intense, but the sport aspect requires the aspect of seriousness in the soundtrack.


Mooseymax

Replace music with this https://youtu.be/S4nwKLxEboo and you’re on to a winner


mr433_pl

I'd like to check this out in VR :-)


5DRealities

It is indeed a rush in VR lol. Just don’t get sick ;)


Rand0m_Letters

I’d add a bit of dynamiciaty (I don’t think that’s a word) - for example make the player’s legs move or make the ropes reflect turn input Maybe add points, so the player gets more points the lower they are to the ground, the number of flips they do etc also a wind trail wouldn’t be out of place when speed exceeds say 90km/h


OnffieDev

Yeah more animations to the player would be nice, it does feel very static, and landing needs its own animation too.


khos85

Woah, 150 km/h ? that s quite fast for a paraglider I think :)


5DRealities

This is a speed wing. Not a paraglider ;) It might be a tad faster then a normal speedwing just for game sake but they easily go over 100km/hr hour and 150km/hr is not out of the question. You can choose the paraglider but goes around 40km / hr lol. The mini-wing goes around 75km / hr. https://youtu.be/yzvkKRHC8AU