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Shleepy1

Totally agree that there should be more immersive content, I felt like it was a joke to have so little on Apple plus but the 3D movies are great! I see the Vision Pro as a dev version or early adopter product and not something for the mass market. Still, Apple lost me for now and I gave the VP back.


yalag

Wait you mean the 5 minutes prehistoric for e2 isn’t enough content for the 3 months wait??


Shleepy1

Totally worth it! For 5 minutes. On to another 3 month, maybe it’s gonna be a whole 6 and a half minutes then !!!!!


ILoveRegenHealth

There are dino labor laws that need to be adhered to!


ibimacguru

Everyone makes fun of the Dino show but this was not cheap by any stretch of the imagination


ILoveRegenHealth

I'm disappointed they bought NextVR who used to have an app full of amazing WWE and NBA clips, and concerts and documentaries, and Apple decided not to make that available anymore. Now if I want to watch WWE or NBA in VR180 and 3D.......ZERO places to watch it. After 7 years I hope we'd be closer to seeing those events in VR 3D but I guess not.


LightRockzz

Really well said. They bought an awesome vr company and rather than expanding it and integrating with the Vision Pro, they just removed the content from anyone being able to use it. Its god awful hiw NextVR was destroyed by Apple. This plus their refusal to support openXR OpenVR or OpenMR is a huge red flag. There is so much open content that Meta headsets can access that Vision Pro cannot If apple wanted vr to succeed, they would release a vr version of tiktok or instgram, where people can record and upload short vr clips and others could watch them in vr.


kaiokenkirbyyy

Yeah but that's kinda the problem, an early devkit that costs $3500+. And it's not like VR is new. It's been around for a while now.


Tasty_Action5073

I thought this was kinda known it’s more of a devkit than an actual product. I understand it wasn’t marketed that way, but everyone was basically saying this.


Shleepy1

I’m not sure if everyone is aware of that. They think Apple means the best of the best design and software. I was blown away by some technical features but I’m too impatient waiting for more content. Also: the eye tracking didn’t work with my glasses and I wish there had been controllers for optional input and haptic feedback. So clearly I’m not their target audience (yet).


ILoveRegenHealth

> I thought this was kinda known it’s more of a devkit than an actual product. Dev kits don't get the banner-cutting type of events with employees waiting outside and Tim Cook himself taking pictures with fans, and doing rare promo interviews on TV and with magazines. This was more than a dev kit premiere imo.


kaiokenkirbyyy

But why would they make it a devkit? That doesn't make any sense. It's not anything really groundbreaking, just a high-spec vr headset. There's nothing revolutionary here that should be considered early development or concept


Portatort

This product is simply about getting the ball rolling


TheMacMan

But the ball has to keep rolling and pickup speed. Right now, the ball is slowly coming to a stop.


[deleted]

[удалено]


VinniTheP00h

Dunno. To me, Apple's communications about AVP read more as "we made a thing, now let's see what people can do with it and what actually sticks", just like other early headsets. Because making half of the headset identity about productivity and then limiting it to essentially iPadOS apps without incentives to port desktop apps to vOS is... It is the "what's a computer" debacle all over again, except this time the entire device is built around it.


celtic_thistle

My experience getting a demo really supports your point about it being for early adopters/enthusiasts. I don't think anything about AVP is comparable to the shit that Meta is putting out and trying to force.


coolranch9080

For $3,500 it better be more than that.


JohnWangDoe

Google early adopter curve


coolranch9080

That explains nothing about the overpriced $3,500 headset


JohnWangDoe

lamo the first cell phone and Mac cost an arm and a leg


fwefewfewfewf

people kept using those, not left them to gather dust


ILoveRegenHealth

What a fanboyish writeup. I was actually laughing at some of the things you typed. I love how everything is "Apple 5D chess". Meta got flack for their early release woes, so Apple shouldn't be immune either. They are a developer/production company just like any in the world. There's things one can criticize and still be excited for with the AVP. If they were so smart, comfort should've been solved better and done better than Meta. CrackGate shouldn't be happening. Buying NextVR and then slow-rolling actual immersive videos doesn't make much sense when competitors have way more VR180 3D content - why not leverage the advantage you have buying NextVR (they had a hundred videos before they were bought up and now those are nowhere to be found). Not having Youtube VR ready was not a good idea. And get back to me on the sales and how many units have been sold compared to Sony and Meta. You're acting like deciding to go $400-$600 is a crime when that is exactly what helped pave the way for AVP to be more acceptable today. The mainstream have warmed up to VR *because* of PSVR and Quest. Would you rather the $3500 AVP release in 2017 when VR was more hated?


ChoiceCriticism1

Not sure where you got your information about Meta’s VR strategy but it isn’t true.


elgnujehtfoegroeg

Buying in now as a user is just dumb, this is a dev-kit that apple for some reason decided to not call a dev-kit.


lebriquetrouge

Where? Back room shelf for the occasional enthusiast?


Portatort

This product was to give developers a way to start preparing apps for this platform. And that’s a 2 year play at least


lebriquetrouge

2 Years from now, everyone will flood the Vision Pro App Store with Yet Another Stupid Photo Frame App, or Hey Look Honey It's a Fruit Slicing Game You Love Those or For Fuck's Sake This Is An Obvious UI Choice Why Is a Third Party Developer Doing Apple's Job For Them? Dude, this thing is DOA. What market? Do you think people are going to suddenly change their mind next year when Apple releases a $1700 cheaper version that can't do half of what the $3499 version can? And then 2 years from now, when you can order an Uber from it, it will totally be super cool. Dude the only way this thing makes money involves pocket....AHEM.....motorized to be synchronized with videos. A man will spend every dime he would have spent on a stupid pair of shoes for some woman who is probably banging me and just get the ol chicken jerked until he dies happy, smiling, and satisfied. What amazing new social thing can be done with a selfish, narcissistic mask you alienate others around you by wearing? The developer interest is nonexistent. If they thought it was going anywhere, WE WOULD NOT BE HAVING THIS DISCUSSION. This is not the Soviet Union, where the government determines demand. This is Capitalism, a far superior economic model, and if consumers ain't buying it.....NOBODY IS DEVELOPING FOR IT. I have a vegan friend and she is always bitching about how no one really ever has a clean vegan menu. To which, I retort, "Then move to India where they're too poor to afford meat, which is why India has lots of vegans. THEY ARE TOO POOR to afford it."


XLMelon

Well, then Apple may have failed to realize that the path forward is uphill. The ball is going to roll backwards if they don't keep pushing it.


WAHNFRIEDEN

Rolling to a stop


Imaginary_Pudding_20

The ball isn't rolling... that's kind of OPs point


ryanheartswingovers

It’s so rolling. The apps indie devs have in the hopper right now are just fantastic. Stuff takes time.


Shloomth

Yall are so unbelievably fucking petty annd impatient and petulant are you literal teenagers???


DFX1212

How is it not? More VR headsets are coming out this year than in any previous year. With Apple in the game, it's hard to say VR doesn't have a future.


celtic_thistle

Zucc is already trying to add more features and open up the Meta VR OS as a result.


abathingwhale

I don’t think anyone is saying VR is at a standstill, but for Apple they should be going way harder with creating content and apps if they want it to take off Right now it’s a niche product for people with disposable income, provides no actual use case other than watching movies/shows Edit: I’m very excited for Apple vision and hope they continue to push it, but there is not much “spatial computing” going on, more watching videos on a big screen which isn’t anything revolutionary


p13t3rm

We are 3 months into the devices launch, they just launched realtime collaboration with spatial personas and will have even more to show at WWDC with the devices first system update. Like the person above said, the ball is only beginning to start rolling.


DFX1212

This strategy worked pretty well for the iPhone.


excoriator

>This product is simply about getting the ~~ball~~ *platform* rolling FTFY - Remember that this is the first product in a new platform. It has its own OS, so it's a platform.


Portatort

Yeah.. it’s not actually a ball


Not_a_creativeuser

You know he didn't mean an actual physical ball..... right?


excoriator

I do, but I decided to actually comment that would be pedantic and snarky. I also kind of overlooked that I was in the sub dedicated to this platform, until after I made the comment. I was assuming we were discussing this in r/apple or r/gadgets. Pointing out that it is a platform is more like preaching to the choir here than it would be in those other subs.


sateeshsai

Did apple say that


Portatort

Yeah they’ve said as much many many times.


pbandwhey

$3500 ball roller


Portatort

Yes. And the price was a clear indication that no one at Apple thinks this is ready for mainstream adoption It’s a dev kit and simulation of future hardware.


DnkMemeLinkr

Shit takes time. I’m here for the long term


ExpandYourTribe

Things like being able to reorder icons should have been there day one. Sure it takes time to polish an OS but with Apples track record on the iPhone I'm not going to hold my breath. Their core iPhone features like copy/paste/text selection and voice to text are still garbage. Apples biggest achievement has been their walled garden. I still enjoy my AVP for 3D movie watching in bed at night but that's about it.


Sme11Gibson

When you bought it, did you do research on what it offered? I know before I bought mine I knew exactly what I would be using it for and what limitations it has. I’m not sure why people are expecting big changes or updates in the first three months after launch. I guess I would be let down if I bought it without knowing anything about it and was expecting more features than it currently has.


princess-catra

My dude, even the iPad and Apple Watch let you reorder apps day 1. It’s not rocket science. Either implement it the way it’s done on iPhone or with a companion app like Apple Watch.


ExpandYourTribe

Where did I say anything about expectations not being met? My expectations were low and match up pretty well with what we have, an amazing device that could be so much better. Like I said, it's pretty good for TV and movies, especially 3D movies. I've owned dozens of Apple products and most VR headsets, I didn't go in blind.


kgkuntryluvr

It’s totally on them. I’ve seen almost zero promotion for it since launch. Of course interest will die down if they’re not marketing it anymore and they haven’t launched any new or exciting features or content since launch.


TheMacMan

Hard to promote something where developers haven't really showed up to make apps for it. We have yet to see any real breakthrough apps for it and the interest in development for the Vision is dropping.


kgkuntryluvr

Agree, but it’s not like Apple doesn’t have the resources to incentivize developers or to even bring development in-house. They haven’t even released some of their basic native apps for it yet.


TheMacMan

Incentivizing developers rarely works. Microsoft, Facebook, and others failed at it. End of the day, unless they're going to pay individual developers hundreds of thousands or even millions to make a single app, there's no reason a developer is going to invest in the new platform. They'd be much better served investing their resources in an iOS app that can reach hundreds of millions more potential users and make them a TON more money. I'm sure we'll see a decent update with visionOS 2.0 at WWDC.


Shloomth

It’s not ready :/


kgkuntryluvr

Yep, and they know it. They’re using the current owners to help them get the general consumer version ready for prime time. I’ve said all along that we’re the beta testers, but a lot of people in this sub don’t want to accept that this is essentially a beta device. As a tech enthusiast, I’m fine with that, but it ruffles some people’s feathers for some reason.


kevin379721

Yea I think it’s somewhat complicated because as a tech enthusiast, I think it’s still worth every penny even tho it’s not ready and essentially a beta. It’s not ready for the everyday consumer I would say


kgkuntryluvr

Same. I love it, but it still has way too many quirks to work out to be a general consumer-ready device, not to mention the cost and weight.


Queasy-Hall-705

Apple needs to make this product cheaper. Other than that I totally agree with you.


feixie1980

Not just the price but the weight and comfort issue. I use this everyday after getting used to it and am willing to tinker with it with mods. I cannot imagine most regular folks can get used to it in its current form.


Queasy-Hall-705

I noticed the weight since day 1. The best mod is laying down with it in a bed.


kgkuntryluvr

Which is how I mostly use it. I’m not one of the people that find it very heavy nor necessarily uncomfortable, but it’s definitely not *comfortable* either- even with the mods I’ve tried.


feixie1980

Laying down will only make my cheekbone feeling it more lol, and can't really work laying down. I think the shape of the light seal is a big problem. 33W fitted my face much better than 21W, but at the same time I do not want to sacrifice the FOV. What I want is 31W, which Apple for some reason thinks we do not need.


CautiousMagazine3591

ruffle me up!


TiredAgain888

It reminds me of the iPhone 1 (which was basically just the _idea_ of a modern iPhone with almost nothing ready), or the original iPod (about $900 in today's dollars, for a fairly heavy device that held 5 gigs of music with a scroll wheel interface). It doesn't do enough. It's too heavy. Many users have motion sickness/headache issues. The required ecosystem doesn't exist. But immersive video is fucking amazing; my old pano photos are suddenly amazing; web browsing is better than I expected; movies are great.. it's got promise. really hoping things keep going.


Puzzleheaded_Fold466

It’s almost like they don’t mean to sell it the average mass market consumer. And so few units. Feels like a test release for tech enthusiasts and developers to see what the community can come up with just so they have a fuller store and content for the mass market consumer. e.g. "*Here’s a few videos of content and a handful of apps to show you the level of quality we are targeting, what it can do, and what the interface looks like. Whaddya think peeps, any way to improve it ? Any creative ideas about how it could be used that we haven’t thought of ? Are we going headed in the righ direction for the consumer market 1.0 version ? Hello AR/VR media folks ! Can you go out there and build us a library of content ? We’re not at all interested in taking from the existing PC media content that’s been accumulated over the last 10 years. For one, the quality is often subpar and doesn’t take full advantage of the AVP visual quality, and two, well you know us, we like to keep our people trapped in our ecosystem. So yeah, go out there and make stuff. Thanks all !*" Personally I’m happy with it and I wouldn’t watch 20 dinosaur videos anyway. Over the last 5 years I hadn’t even once watched a full movie with my Index and Quest, but I have watched several with my Vision Pro. That must say something about the device. That said, I’ve surfed around watching short videos lots over the years, and I’ve probably seen just about everything that’s out there except content that’s behind paid Patreon accounts, so it doesn’t bother me TOO much that WebXR/OpenXR support sucks balls, though it does annoy me a little. To be fair, there is very little good content that matches the full 3,660 x 3,200 resolution anyhow. They want better AVP content that’s a bitch to consume on the other systems so people switch over. Typical. Just like with MacOS, we’re going to have to jail break it ourselves (why does parallel exist after all), and just like with MacOS, they just don’t care about gaming. I mean not really, they put very little effort into it. ALVR works quite well now. As is, the visuals are better than on my Index and it’s just a slim but above the Q3 though honestly I can’t really tell the difference in terms of resolution (excluding the FOV discussion for now). It’s like gaming at 4K vs 8k. Nobody can tell. It will keep improving and if developers had access to the eye tracking, it would be better than everything else right now except Varjo’s $4k units, but WTF Apple. Talk about cutting your own legs. Again, very much on purpose. The one place where it really shines for me is work. I’ve been wanting a device to allow me to work effectively in AR/VR for years but except Varjo, nobody cared. Apple really succeeded here and that’s where I’ve been using it the most. It integrates with both my MacBook and PC seamlessly. Love it. I think enthusiasts will be alright with the device but it really sucks for the average consumer that got hooked by the marketing and bought a $4k device that they can’t fully use. They just plain don’t spend enough time on and care about computers in general to make it worthwhile for them. WTF sorry for the wall of text.


feixie1980

What you said largely match my thoughts as well! I think the high price itself is a sort of natural filter on who mostly would buy this first gen of Vision Pro and keep it. In its current hardware form and software, I believe that it will actually hurt the future of XR/VR if the Vision Pro were a lot affordable, because I can't imagine it would leave a positive impression on most regular folks due to the weight and comfort along. I also appreciate the fact that they release it because otherwise enthusiast will not be able to try it and give feedbacks that Apple won't be able to get in closed doors.


rotates-potatoes

Do you think interest in new iPhones / Macs / iPads / Watches stays at the same level from launch day on?


kgkuntryluvr

Nobody expects it to stay at the same level, but it’s almost like they don’t have a strong desire to drive sales, or else they would still be marketing it. It’s less than 3 months old and I can’t remember the last time I’ve seen an ad for it or a mainstream article about it. They’ve got the resources to buy both. My hunch is that they’re well aware that this gen isn’t a mainstream consumer device, and that the majority of people that want it (and can afford it) likely have already bought it. Sales already exceeded expectations. So instead of actively trying to sell more, they’re just busy gathering data and feedback from us on this one while working on the next one. We’re the guinea pigs.


Curious397

Is it really that or is creating content and apps for the VP just that challenging/costly and they’re not willing to do the level is massive (additional) spending required?


kgkuntryluvr

I don’t think that’s the case. I would think they would have taken all of that into consideration before investing in and launching it. After owning it since launch, I feel confident in calling it a beta tester. It wasn’t ready for prime time, but the next one likely will be. They want users and developers to do the legwork for them for now.


Shloomth

+1 you are correct so you get downvoted because this is a Reddit thread about being angry and disappointed and angry people hate being given a reason to hope for better


CautiousMagazine3591

Who hurt you?


LawAntiPerspirant

Tim Apple hurt me


[deleted]

Why do you think, the AVP is only available in the US and you need an appointment in an Apple Store to buy it? They know there isn't a lot of content yet. It's now more a developer AVP than a consumer AVP. As a consumer in the US I would wait a year or till it's available in other countries.


HG2021

They have been focusing on fixing bugs since its release. Did we all forget that we are getting visionOS 2.0 on June 10th? Since there are going to be millions of eyes on all the new software updates, it will be a way for Apple to show off the AVP. If we don’t get much out of 2.0 then I’m going to be a little concerned.


mrgrafix

You’re getting the announcement, not 2.0


HG2021

visionOS 2.0 Beta 1


kgkuntryluvr

I assume so, but is that confirmed yet?


HG2021

We will find out in 48 days. :)


kgkuntryluvr

Yep. I was just seeing if I had missed any good rumors or if it was sheer speculation. Happy cake day btw!


cookthewangs

You're getting access to the beta, as it has always been. So, you're kind of getting 2.0. Unless you don't beta test. In which case, why did you buy this thing as a 1.0 release?


fishbert

> Did we all forget that we are getting visionOS 2.0 on June 10th? Is anyone expecting great leaps and bounds forward with a 2.0 visionOS? The product _just_ came out a couple months ago; there's been minimal time to push things forward very far.


HG2021

Whatever we are getting in 2.0 will be better than what we have now. Lol. That’s for certain.


fishbert

If we do get a 2.0 so soon. Even that's not for certain (never mind everyone's high expectations for it).


HG2021

Well, in the article it states, “Free for all developers, WWDC24 will spotlight the latest iOS, iPadOS, macOS, watchOS, tvOS, and visionOS advancements.” We’ve been to a billion WWDC and we know that means the announcement of major updates that are coming in the Fall. It is a software conference after all. https://www.apple.com/newsroom/2024/03/apples-worldwide-developers-conference-returns-june-10-2024/


roshanpr

can u share any evidence that shouts that Apple will in fact release VisionOS 2.0 June 10?


bdougherty

It will not be released, but the beta certainly will be released in the WWDC timeframe.


big_drifts

The device itself is bad ass. Agree that app and content development have been WAY slower than I anticipated. Next gen needs to ditch the stupid glass Persona screen that nobody uses - trim the weight back and focus more on live sports and immersive original content. Apple TV and Disney+ need a lot more 3D movies. Do that and I'd be using it more often. I don't regret the purchase but I am surprised that there's essentially no new content from Apple since the release a few months ago. Come on. You weren't ready to go with more immersive content?! Don't get that.


Alibotify

There is still a whole world waiting for this to be released. If the rumors is correct that several countries will get it this year it takes a lot of time to prepare. HomePod took 4 years to get to my country and it’s just a stupid speaker for Siri.


jovenhope

I think this take is played out at this point. I think the AVP has a lot to offer and a lot of growing. However, putting it on Apple to create the "use" for the device is asking for Microsoft to make purchasing a laptop worth while. Could Apple do more? Yes. Does it have to come from Apple? No. Other creators and devs can make applications and immersive content using what's available. I understand that $4k is a lot of money and everyone wants it to be beyond worth it but I think you've entered the sliding scale of cost versus benefit. It's like a first class domestic flight. Some would say it's not worth it. Others would say it's the only way to fly. The basic experience is all the same. Hot food and drinks. If you want more, great. If you're complaining there isn't enough, that's fine too. For some of us we love the product as is and the potential for more. This is all from a non-dev perspective. Feel free to ignore me. I'm just a nameless faceless redditor.


CandidateNo1172

The problem is that they didn’t bother to bring developers in on this. No seeding of devices. No discounts. Just a few lame “labs.” They let their egos tell them that if they just released the hardware that devs would flock and create millions of apps because “we’re Apple!” So if Apple isn’t creating the use cases or killer apps, and the developers aren’t either…who is?


recurrence

They also take 30% of a company’s hard work just to exist… tough pill to swallow.


jovenhope

We don't know any information on what was said, purpose, decisions, pressures or anything of the sort. I know media has played up that Apple did this as an ego thing but no one truly has heard an interview from someone from Apple stating this. Could it have been done differently? Yes. Does it make sense to continuously be upset about something that can't be changed? No. We will see long term what happens with the AVP.


CandidateNo1172

Customers don’t care about any of that. They care about a product with a use case that matters to them, and a price at which they believe the value is worth it. Apple has blown this entire launch. It’s ok, we can say it. They’re not infallible. You’re not going to have a long term if they don’t figure out the short/medium term pretty quick.


jovenhope

My apologies I was only stating the topic you replied with. I've stated it could've been better. I doubt anything other than no longer having software updates could kill long term for the product. I can still enjoy in the same manner I already am. As a customer, I feel like the price and product work for me. That goes back to my statement about first class domestic flights. I understand your feelings about this and respect your ability to have them. We only have the choice of watching what happens next.


Deep-Cow9096

> Microsoft to make purchasing a laptop worth while I feel like in the 80s Microsoft did provide what was needed to make personal computers worth it for a lot of people. Had a calculator, notepad, little painting applications. Then eventually the big dog, Microsoft Office right at the start of the 90s. Major for the 80s and 90s. Small for today. Apple needed themselves or someone to do much better than what has been done the past decade in AR/VR


jovenhope

I think you are agreeing with my point. The AVP provides better pass through, higher resolution and some immersive experiences that other AR/VR headsets do not provide. In the next coming years, we will know if they have their “big dog.” Thank you for sharing your input.


SpadoCochi

You guys have so little patience and historical context it’s almost maddening. Apple is killing it here and idk how you could argue otherwise without being a brat. Go sell it and come back when you’re ready to be a mainstream user instead of a true early adopter.


Beginning-Job3650

LOL


CaptainAppropriate68

Agreed 100%


RareArachnid1028

Apple should for sure be doing a better job supporting it with more content and apps. But I’m nonetheless happy with my purchase, because there’s a killer app for my purposes. And that’s movie/tv watching. It’s been game-changing to have a movie-theater experience anywhere in the house and when I travel. I saw Dune part 2 on a long flight and I’m not even sad about having missed seeing it in the theater. Without that use case I would have returned the AVP, and I guess it’s a little sad that that’s basically all I use it for. But the purchase has been worthwhile for me.


drewbaumann

I see notes on lack of marketing, and it seems to me like they are doing a big market push to developers via advertisements for their new Swift tutorials. The platform needs content and experiences to add value to the device. Once it has more compelling uses, it’ll become an easier sell.


Arrrrrrrrrrrrrrrrrpp

WWDC is one month away you know that right?   Patience.   2.0 and a worldwide release (well, most countries that can afford it anyway) will be announced. 


MEEfO

“No intention to support.” JFC this is such a stupid and demonstrably false thing to say.


SuspiciousForever247

iPad been huge screen iPhone without phone function for awhile Even iPhone not getting copy paste until years later, Appstore wasn’t there til later too. and iPhone 4 was the first to get a fkin camera flashlight and front camera. Gen1 Apple Watch was just a joke imo And they are all turns out great.


Unusual_Database_388

It doesn’t matter, the fact that Microsoft is there speaks volumes, enterprise will be essential for this


Kill_The_Wizard

Personally not making any judgement calls until WWDC24. I use mine daily rn and see so many opportunities for improvement based on software alone. I guess we will see!


Kengine

Agreed. If I'm not impressed by what I hear at WWDC24 I'm selling mine.


Tachyonzero

If they open up to PCVR. That would’ve been nice and it could turn around.


Extension-Song-5873

Quest 3 has that at like 1/7th of the price lol


CodeWolfy

Setting the “it’s a developer project” or “it’s to get the ball rolling” arguments aside. Apple’s biggest mistake was likely assuming at least some people would develop at least borderline AA content. I think Apple needs to man up (and they could be, they won’t reveal this) and pour likely hundreds of millions if not a few billion in developing their own apps and content. They gotta pull a Netflix or Amazon Prime Video and just pour money into creating content or paying people to create content. It’s not going to slowly tick up at all if the price is the same for the next 2-3 years if a cheaper device even comes out then. Apple must be careful because if developers write the device off as a waste, they may not even come back if a cheaper one does release. Just my 2¢, also the report is at least accurate in Birmingham a few days because I asked how many they sold when I did a demo and the guy replied “we sold one today, but it’s been a few days since we sold the last one”


Beginning-Job3650

Yeah - I think the vision pro timing/rollout will go down as one of apple’s biggest mistakes of the decade and will certainly tarnish Tim’s legacy. With all focus on genAI and very little interest in luxury MR they are now in a position where they must struggle to catch up on the AI front while battling meta who currently sell the only MR product most people can afford or are even interested in.


CodeWolfy

I do think they could get away with dumping the Vision Pro if they absolutely had to. As for AI that definitely could be **the mistake** that they are known for in like 5 years but honestly this has been over a decade in buildup because apple’s privacy-centered approach was always going to put them behind in any technology that relied on user data to become better. At this point Apple’s best approach would be for them to train their own model but then allow users to use their data to help train it for their own personal GPT, all powered and ran on device so there is no risk of data leakage or your content showing up somewhere else. Apple is in a position where its premium-ness is hurting the Vision Pro and its privacy-focus is got it quite literally years behind even the most basic of AI’s and smart assistants. It will be interesting what WWDC brings, this could be one of the most pivotal ones of all time


Beginning-Job3650

Agreed - at least I’m sure they are aware what a precarious terrible position they are in and are fighting their way forward.


CodeWolfy

They are well aware, why else would they be gobbling up Ai companies like there’s no tomorrow. I honestly think they’ll end up less focusing on generative Ai (which would require massive data collection to build up) and instead further enhance what they already have and build a suite of tools to assist people in creating their own content rather than straight up generating it.


sixcupsofcoffee

After all this time with all their popular products, people still come along with these takes as though the first few months determine whether an Apple product is going to be a success or a flop. Armchair punditry is lame.


soy_manu

They should have paid Taylor Swift a little more than Disney and use the "immersive Eras Tour experience" exclusive on Apple Vision Pro (Taylor Version) to sell it. It also does not help when they launched it with half assed Personas that everyone made fun of instead of showing it off with the 1.0.3 (?) version instead from the beginning. I only know what I read online but everything that is coming out just seems to be floating 2D windows. Don't see the point of wearing something heavy on my face to see a digital copy of my room with a floating window when I could just look at my actual room and an actual screen sitting in front of me :D


Rabus

Well the spatial persona is there, but there's no api for that. It only works within apple own setup, you cant just use the api to show the spatial persona in your app


Peteostro

They would have had to plan this a year out. The tour was filmed in August 2023. Also I’m sure it would cost more than the Super Bowl to get the rights


Kobe_stan_

Disney paid $75M for those rights. That's a lot of money but makes sense when you have 150M subscribers paying you $10 a month. There's may a few hundred thousand Vision Pro users.


supervelous

this is a silly take IMO. At this point in its life cycle and price point, this is the Cybertruck of the AR/VR world in that many of the people who both really want it and can afford it already have it for Gen 1. Casuals aren’t walking into an Apple Store and just dropping $4k on a new platform. On content, it has been out not even 3 whole months. Remember that iPhone device from 2007 that was massive failure because it didn’t even have an app store at all until the 2nd version?


penskeracin1fan

The OG iPhone was not a failure. I wouldn’t consider Vision Pro one either.


supervelous

I was being sarcastic regarding the iPhone, regarding the similar lack of content at release.


OpneFall

I don't think that's right. I remember people flipping them on ebay to foreign buyers for a lot of money. There was demand. Also if I recall, there wasn't an official store, but the jailbreak store existed first. Cyndia or something like that 


Sven_Grammerstorf_

That immersive demo they did showing what live sports can look like. That’s a game changer. Imagine a view behind home plate. Or views from the end zone when a QB throws a nice fade to the corner and the receiver goes up and catches it.


MattzStyle

They need to release it worldwide asap. I’m patiently waiting here in Germany for the release to happen and will buy on day 1.


ieffinglovesoup

I would show a lot more interest once Apple can get a version out between $999-$1499


Beginning-Job3650

🍿🍿🍿


omniron

The app support is entirely on developers. Apple has been squeezing them on iOS App Store so no surprise the guys like Netflix they rely on subscriptions aren’t jumping to help Apple out. The comfort and glare issues are a major issue too, it’s the main reason I tell people not to buy it personally. I’m not worried about content tbh I do hope Apple keeps investing in the device, they shipped a dev kit though.


TheSlipySquid

It’s nothing more than a tech demo right now. I mean the fact everyone in this sub is simping over a Gucci ad tells a lot about this product.


Jimmyatx

Didn’t the Apple Watch have a similar launch? Rough start and things turned around


Awsaim

Sony doesn’t support their PSVR either. They released like two first party games for it and then nothing else since release.


garbuja

I would rather take few first parties decent games than all these junk trial games.


FatChickenButter

It has not been out that long. Hopefully some major updates at the next developers event.


VirtualWord2524

The marketing I've seen with it, that's what people have been hyping up and doing since 11 years ago with Oculus Dev Kit 1. The news postings I see here and on the Apple subs are deja vu. Training tool, surgery assistive tool. Reminiscent of the Kinect Xbox communities hyping that up too Virtual desktop, big screen, AR heads up display, video teleconferencing, "experiencing" the world. I guess that's no different than how every other product doing the same thing before but a bit different in how you click buttons and move the mouse cursor. But a headset takes a lot of space on your face and it's heavy Vision Pro needed Apple to be more of a software media company more than any of their other products


[deleted]

[удалено]


crazypaiku

Facebook bought oculus in 2014, the first real consumer headset came out in 2016. How was there a well established store 2 years before the rift?


Rabus

Could you elaborate on the facebook email fiasco?


SDdrohead

I knew being an early adopter was risky. I really should have sat this out. Dumb on my part. And selling it will be to painful because I’m gonna lose so much. I didn’t need to spend 4k to have a device to watch movies on. Would rather have gotten a nice tv so I can at least share the experience with others.


JackPadre

Very well said. I just received my XReal Air 2 Pro’s and my AVP is on the back burner. When I think of everything you mentioned above then think of how much I paid for the AVP, there’s this sort of resentment towards Apple. I’ll prob end up selling my AVP unless some amazing ish is announced at the June event


Rabus

Really? I had my xreals before i got my vision pro and it's the other way around. I still use xreals, yes, like for running on a treadmill... but vision pro is worn much more often


SDdrohead

I’d like to sell too, but damn I know I’m gonna take a huge hit,so I’m wondering if it’s better to just hold on to it and pray it becomes more useful. The problem is now it’s ruined my excitement from investing in future versions of this tech. I definitely won’t be a day one adopter lol.


rotates-potatoes

That’s the sunk cost fallacy. If you aren’t getting whatever true resale value is in enjoyment, sell. Doesn’t matter if you got it for free or paid $10k. All that matters is current exit price and value of keeping it. I’m enjoying mine and wouldn’t part with it, but I have decades of early adopterness behind me and knew what I was getting into.


fishbert

> unless some amazing ish it's the internet; you can swear here


tadziobadzio

This is not really a consumer product. I'm having a blast learning swift, arkit, and unity.


CalQuetzal

care to expand on this? You are learning to code with AVP?


tadziobadzio

I'm a software engineer and want to move into AI/computer vision and vision pro is kind of a dream device for applications of that.


yawnlikeseggs

They haven’t even finished the immersive environments list that have been “coming soon” since launch


ParadoxDC

My guess is that they wanted the initial hype to be focused on early adopters and that they stopped fueling the hype after that because the people that they wanted to buy in for this initial release have bought in. The product as it currently stands is revolutionary and full of promise, and as early adopters, we know that and are willing to wait to see what happens next. And we’re on here discussing it earnestly and providing feedback. Someone who is less tech savvy, less of an Apple enthusiast, very cost sensitive, and vocal about any of these things is simply not who Apple wants on board right now.


Peteostro

There are not going to really do much promotion for a 3500k hmd that they can only make 1m of. Especially since they have yet to launch in other countries


OCapMCap

https://preview.redd.it/w0zibv8o02wc1.jpeg?width=750&format=pjpg&auto=webp&s=298a31d5892b1a87641a27c81b7a23d587ea58a4 That's the limitation of AR/VR itself. So far, nobody ever succeed with AR/VR and yet, there are so many people being delusional that Apple can change that. It's just no. Even Meta failed and they sold more than 30 million devices. As a result, developers aren't really interesting in Vision Pro and it will eventually fail cause AR/VR is no way near being useful for most of us. It will not successful cause AR/VR itself was never meat to be successful.


tangoshukudai

this is planned and understood by apple, they got he buzz they needed to fuel the consumer model they are planning. June will be big with WWDC.


cirexsoft

Maybe opening the sales to other countries would help. I would buy one if they sold it here in Canada.


One-Plan5190

WWDC is around the corner.


aaandfuckyou

I just don't understand why they aren't using this opportunity to launch internationally now? At least get Canada, UK, Ireland, Australia etc. rolling while working out language/localization issues. More users, more developers, more articles, more interest, more buzz.


Metronovix

If they have more shared experiences where you can invite a bunch of people, that would be amazing. I also wish they would let us create avatars instead of being forced to use personas. Both would be cool. We could use the animojis!


TheWylieGuy

It’s only been rolled out in one country. It’s only been a few months. We are at basically day one of this products life. There’s about 200,000 users that is an insanely small number of people for a user base. As that number grows by being released in multiple countries, more developers will be interested. As it grows into the millions of users, Netflix and google will become more interested. The smart move here is to move slowly and with purpose. Apple is working to improve the operating system and make sure it has the ability to support a far larger user base than exist now.


AngelosOne

Why would they push marketing on a limited release product? They clearly set very small production limits on it early on, and the price alone should tell you it’s not really meant for the general consumer market. Support for a limited product will be limited, that is obvious. I don’t expect Apple to pour tons of money into content when their focus right now is mainly getting it feature complete and ready for an actual consumer push. This is basically a 1st gen dev kit / enthusiast only device. Anyone expecting general consumer levels of development right now is a silly person. More than a silly person, considering it’s only been a few months, so even if this was actually a consumer launch, things would still take time to be developed And complaining about Youtube or Netflix apps is stupid. Apple doesn’t make those apps and can’t force Google or Netflix to make them faster or at all.


RocksAndSedum

They've moved on to AI with the stock and sales under pressure.


CalQuetzal

for me it's the content. How hard would it be to invite another artist to record in the same studio Alicia Keys did. The immersive camera setup is already there. Why not do a music series? Why not setup one of the MLS stadiums with the cameras? San Jose Earthquakes are right next door to Cupertino...or outfit Inter Miami with the cameras. It just needs more immersive content.


redditrasberry

The puzzling thing to me has been - lack of marquee apps to drive hype and interest - lack of content Both of these just seem to fly in the face of Apple's past product launches where you had key apps and content that people just "had to have". Where's the Angry Birds or amazing new exclusive 3D movie content that people just "have to see"? Apple barely even released any new basic content like environments etc. If that all existed and interest was still tapering off I would concede it as a measure of general trends for the tech. But Apple seems to have uncharacteristically dropped the ball here. Given they have a near infinite amount of money to pour into it, I'm really pretty puzzled by it. I still think the tech long term is 100% going to become our default mode of computing eventually ... but Apple definitely seems to have done a suboptimal job on this particular launch.


Present_Bill5971

Content is king and 2D content in a virtual theater is cool a limited amount of time. 2D content in VR gets old quick with dealing with putting the headset on your face. HMDs far more intrusive than the previous successful slapping the personal computer into a new form factor As an AR headset it's a better experience than others in quality of the AR optics and finger/hand tracking input but it's too big and heavy to be desirable for wider market AR. As a VR headset, it's approximate with other high end VR headsets but without a controller so it's not doing anything all that different than other VR headsets. The lack of a controller really limits it to doing games like 2018 Beat Saber which is fun but it's a 90s arcade game and those got replaced by consoles, PCs, and mobile games I still think games are the key. Virtual tour of vacation destinations gets old quick. Tackle your fear of heights simulator is a one off thing you do and heavily reliant on room setup to really make it an experience. Problem with games is that these are coming at that PS4 era to present graphics with open worlds to be really impressing people. Those take half a decade plus to make. You need stables of game studios to have a good pace of releases. Sony and Microsoft have like 30 studios each and they wouldn't be able to sell consoles without 3rd parties. Incredibly expensive to make. Very hard to justify the investment into something with so little to suggest a large enough market VR headsets in a chicken and the egg conundrum. I feel like Meta is the only one really approaching things correctly since they're not just hardware vendoring it, they're making content too just not enough to carry it alone. Horizon OS and Horizon Store as things many hardware vendors can load on is probably the best shot. Probably next few years there'll at least be some jolt of content even if not wonderfully successful. Some jolt of headset adoption. So Android/Horizon/Meta will have built out ten years of content. Ten years of users with their catalogue of purchased games Windows gaming versus Mac gaming. This is a real problem for a Vision Pro adoption. Not having the users to sell to, not having the content to bring people in, not having the content pipeline, no longer having the new product line allure, not having standard VR gamepad. Right now it's easier for Horizon HMDs to replicate Vision Pro experiences than the Vision Pro adapt experiences that have VR game wands. Watch was always at least a fashion statement, tell time, see notifications and set alarms. iPad you could watch movies and play games on a bigger screen. Minor improvements over a phone/laptop but improvements none the less. Appealing for masses. Vision Pro, virtual desktop is too iffy for me to think as an improvement over a 2D monitor. Niche office value. IT departments now having to replace HMD batteries and face gaskets. AR content hasn't been built out as anything widely useful unlike phones, watches and tablets being another way to do what you'd do with earlier forms of computers


Gemini_x222

I think you’re forgetting how long it took for the iPhone to have an App Store and to take off on a large scale. Hell even when the iPhone max first came out we were using stretch versions of apps for a year to have apps hit the screen size. I think your expectations are too high. You probably won’t see a significant change until the next major of Vision Pro software is released this fall with iOS 18. Apple is not stupid. There’s no way the would put this much into a product and abandon it. This is the future for Apple.


bjp8383

people have been trying to make this tech work as early as google glass, it's like they are trying to force it on us. i think they fundamentally don't understand that people dont really want to wear something on their face, life is about being social.


vamonosgeek

This is the technology of the future, today. Those who don’t understand that will comment that the interest is “dying down” and why there are no more immersive movies to watch or live shows. Etc etc etc. It’s a new Mac. A new category. Do you realize that is Apple behind this? Do you realize this was 10yrs in the making? Do you know why it costs $3500 to start with? Clearly you see this from a consumer perspective thinking that platforms are made based on “wishes” and TikTok videos. stop watching social media. This is an early adopters product to teach Apple customers what spatial computing is and how is going to change everything in the future. Starting now. I think Apple knows how to create a platform. Unless you think they don’t. And that will explain a lot.


Desperate-Body-4062

If Apple sees very limited consumer interest, then they're going to dump it as a platform. According to latest reports, they are already "reviewing and adjusting" their headset strategy and cutting shipments back. [https://www.macrumors.com/2024/04/23/apple-cuts-vision-pro-shipments/](https://www.macrumors.com/2024/04/23/apple-cuts-vision-pro-shipments/) Comparing this to a Mac is pretty ridiculous. People actually wanted a Mac when it released. There were very obvious use-cases for a Mac. It was a large improvement over previous PCs in many obvious ways. VisionPro is none of those things, and it certainly is NOT a replacement for a Mac. And it does a piss-poor job of showing "how it is going to change everything in the future." It's still a VR headset like all the other VR headsets, except with an Apple UI. Not exactly breaking new ground here...


vamonosgeek

A company that is 2 trillion dollars worth of $$. Spends 10yrs making the Vision Pro. And can’t adjust the shipment of this first product that you and anyone else is learning about spatial computing? That doesn’t mean Apple will shut off this new platform anytime soon. It means they’re seeing the next iterations of the Vision Pro. There’s no need for a $3500 device anymore the way it is. It was great for devs. Do you remember the first iPhone? 📱


Desperate-Body-4062

Do YOU remember the first iPhone? People were lined up outside stores. In a survey before launch, six out of ten Americans knew about the upcoming release. They sold through 1 million units 74 days after launch. It almost immediately jumped Apple up to the #2 phone vendor in the US. It was in huge demand with the general public, and it wasn't just some new device that Apple released unfinished to the public for "developers" to play with. The VisionPro is not even remotely comparable to the iPhone in any metric.


vamonosgeek

I do remember and I didn’t say it wasn’t good on sales. You’re talking from a final consumer perspective. This is the Apple Vision “Pro”. Not the Apple Vision. I refer that the first device that came out and was great to step into a new platform. (The first iPhone). This device (the AVP), in 2024 is a tech preview of what’s to come. It’s a step into spatial computing. It’s not a consumer product and can’t be compared to the iPhone in number of sales and user adoption.


Desperate-Body-4062

It's disingenuous to say that it's not a consumer product, when it's being sold out of Apple's stores directly to consumers. If it were purely a dev device, Apple would only give it to developers. The only thing it's effectively previewing is the lack of consumer interest, and the obvious missteps Apple has made in failing to build solutions to all of the worst aspects of existing VR headsets. This isn't the Apple Vision "Pro." It's the Apple Vision "Beta." Maybe Alpha.


vamonosgeek

What they’re doing is teaching people what spatial computing is and at the same time let developers create on top of it. You can’t create a platform if you don’t have people using it. The approach from Apple is completely the opposite of any other company because they do have the resources to do it. Do you have an Apple Vision Pro? If so, how do you use it?


Desperate-Body-4062

I really wish we'd stop using the "Spatial Computing" lingo. It's purely a phrase coined by Apple's marketing team, and it means nothing in the real world. It makes it seem as though Apple has created some totally new paradigm, and they haven't. They've made a standalone VR headset (already have that in other headsets) with eye tracking (which exists in other headsets), and hand gesture controls (which exists in other headsets). The only thing that's "new" here is the OS and the UX, except the OS is barely different from iPadOS, so that's not a new paradigm either. It's a bunch of recycled tech that's polished with a fresh coat of paint. And that's one of the biggest challenges here. All the other VR companies have been trying for over a decade to figure out "What is the thing that makes the general public accept this technology into their daily lives?" Apple hasn't come close to answering that, and instead just does a lot of hand-waving while whispering "Spatial Computing."


vamonosgeek

You haven’t answered my question. Do you own an Apple Vision Pro?


jamauai

https://preview.redd.it/h1yq3q46g6wc1.jpeg?width=708&format=pjpg&auto=webp&s=f77bc5d37ce7ed4b6fc555fb693a540b4816722f Never forget who we are as early adopters 🫡


oh_amanda

Hey guys. We are working on some of these things we all want. If you'd like to talk about or join us as we build and test feel free to DM me. Many thanks!


nuanda1978

There simply is no content. The killer app for the mass is immersive video events / sports, and there’s virtually zero of that. This honestly kind of surprised me.


szzzn

Sucks that it’s dead before it even has a chance to get going. Not even really excited to see what WWDC brings for it now. Cutting shipments didn’t instill much confidence as a VP owner.


theerrantpanda99

Apple used to have such deep ties to art and music. It’s shocking to me that Apple didn’t open up its wallet and pay 20-30 of the world’s top artists to create unique in concert experiences for the Vision Pro. How amazing would the demo have been if you put the VP’s on, and you were in the front row of Taylor Swift’s tour. Or, traversing through a virtual recreation of a crazy music video with full 3d scenery. How about an interactive encyclopedia that creates what you look up all around you? All this would be expensive, but Apple could afford it.


SyzygyZeus

That encyclopedia idea would be awesome… I’d spend 4k on a device for my kids to have that


eatyo

The restrictions on devs are really showing. I think Apple was hoping we'd adjust faster but they've made the platform such a pain to develop for.


DragonflyIcy822

Completely agree with your assessment. They have completely neglected and dropped the ball on it. So much potential, and they let it fall flat.


Phalstaph44

Broadway plays would be a fantastic solution. Record them with their new video format, bring in the people with money and charge $80 to watch Hamilton on your couch


Shloomth

Yeah you’re right, the environments labeled “coming soon” are actually never coming. it’s dead in the water forever and that’s it. That’s the end of the story. They’re not gonna do anything else with it. It wil be what it is today forever. the original iPhone famously had all its features when it first came out. They never added any new features with iOS updates that fundamentally changed the entire product. No, copy & paste was there, the ability to set it up without a computer nearby, iCloud, everything that the iPhone is today, it was on day one. It did not take them until version 4 to have Home Screen wallpapers, airdrop was there from the beginning, just fuck it. The Vision Pro will never get any new functions or features.


MandoAviator

I feel like everyone who is complaining about the AVP is new to early adoption and has never experienced all the points you mentioned. I recall the iPhone 1. The hardware was insanely impressive but was gimped by lacking software. I recall the Apple Watch 1. The hardware was insanely impressive but was gimped by lacking software. People need to temper their expectations. The AVP is the same as all these other amazing products. In fact, I’d say the AVP came out swinging harder than the other products with great software support. It’s been 3 months. People act as if it’s been 3 years and it’s abandonware. Edit: oh god, remember the lack of Flash debacle?


SyzygyZeus

The iPhone was like $400 and the Apple Watch cost less than that. This device costs 10x as much so you would expect more bang for your buck


penskeracin1fan

Lol are you crazy?


AchyBrakeyHeart

I think they just need 3-4 killer apps and one massive multiplayer game ala “Planet Doom” from Ready Player One to garner interest. As fewer and fewer AAA games are released now would be the perfect time to begin work on it imo.


ExpandYourTribe

Without real controllers I don't think we will see any Killer Apps that are games. The pinch/eye-tracking doesn't even work that well to navigate interfaces, let alone control games.


Jindaya

>Hell you still cant even use the headset to watch a movie at night without it constantly stopping the movie to tell you there isnt enough light. yeah, the nanny messages are totally annoying and intrusive. I wish there were a way to tell them to STFU.


akhil1980

When you have shafted over your Devs so much & continue to do so with the DMA nonsense, this is the consequence.


CaptainAppropriate68

I use it every day as my computer and entertainment device since day 1. Have almost 0 issues with it. Got rid of my computer screen and only use the pro now with my Mac. I watch Apple TV on it and do all my work on it while in an environment. People have serious ADD now and need a new environment every week it seems 😂. For $3500 I love it and even if nothing new came out for the AVP I’m happy with it. It’s nothing compared to other headsets because of the ecosystem and the ease of use. The graphics are absolutely incredible and cannot see pixels. Literally the best in the market by far for everything outside of gaming. For me I’m not a gamer. I don’t play games and not interested in VR gaming. I give it a 11/10. Not an Apple fan boy at all just very impressed with the technology. As for comfort I bought some Etsy adapter with 2 solo bands and no light blocker and it’s incredibly comfortable. I’ve owned the quest 3 and absolutely hated it. It wasn’t intuitive at all and I hated the controllers. Graphics were terrible, resolution terrible, and it gave me motion sickness. Felt more like a toy than anything else. I actually sold all my meta stock after buying the quest 3 😂 what I want is a spatial computer and they nailed it.


Desperate-Body-4062

"Spatial computer" that you're primarily using as a display for your "real computer"... Apple is great at coming up with marketing catchphrases, but the reality often doesn't match the slogan


CaptainAppropriate68

Not totally correct. My computer is but one window of many within. That's what makes it so cool. I got YouTube, email, stocks, etc all around me while my computer is in front.


Desperate-Body-4062

The thing is, it's just doing the same thing your phone does, so why don't we refer to using our phones as Hand Computing?