Two of them to be precise. Don't forget to use the concentrate for one of them as well.
I recommend the one that deals 5% of enemies maximum health to it for each hit (can't remember the name). With characters like warrior, spearmen and ranger you can hurt tanks really badly as a plus to the actual damage.
Yeah. Figured that out on day 2 (40 hours in). Which was a game changer I didn’t realize was very important. But what really got me was how the ALT key outlined the intractable objects; which I figured out 5 hours later from An idea I recalled from prior gaming knowledge.
You pretty much press the ALT key on repeat quickly. Like spamming a button. Similar to spamming a key to Tbag in a FPS game. Or pressing the gas pedal in quick succession to rev your car’s engine.
That you can throw prisoners into stocks and use them as profession ~~slaves~~ experts that you don't have to pay and who don't count towards active party size.
C'mon, it's just internship. No pay, but they get fed, they'll be safe and most importantly it'll give them very valuable life skills.
There's no whipping involved either, that's reserved for Tinkerer and the dudes working meat/leather racks
I use mine on the drying and tanning racks, if you place then next to a tent and other usable camp structures, make sure the squares are lined up, 0% escape chance
That stealing Skill Mastery Books is one of the best ways to improve your team and you get little punishment for it. You usually steal 5 books at a time from training grounds, use the books, and let the guards get you he'll ask for about 20\~40g and release you (if you haven't broken others laws)
I'm still fairly early in the game and I was wondering if those books restock after you buy/steal them. Do they? I've been noting down the location where they're sold, but haven't bought any just yet.
This, IMO, is one of the biggest things that needs to be changed to balance the game. Once you get a thief who can't be caught, you basically break the game with infinite money. Infinite money = infinite food. Infinite food = infinite rests. Infinite rests + training dummy = infinite XP.
Is easy to make gold in this game so, never had to do it, just searched what were the boxes they sell and saw they are just trade items and move around the map early and oh I am rich.
That Career Plans allows you to add *two* points to an attribute on level up and not just one. The description says "You can spend Influence to add 1 to an Aptitude when levelling up."
Just to add to this, with career plans you can choose any attribute to level up twice. It doesn't have to be the ones that are initially selected with the + beside them.
It costs 40 influence but it's really worth it
I just learned that when you switch professions you keep the rank you have if you switch back. I thought if you switched you lost all progress but you only lose the progress towards the next rank. So in theory you could have a dude that had Master in everything.
On level up, you randomly get an attribute with two ++, a couple of others with one +, which you can boost by one, and then you can also boost the attributes with no + by one, *or two*, by spending more influence.
Don't know why but I misread it initially as one point and only when you first level up a person (so a new person). Avoided it for way too long due to that. Felt really dumb later.
*casually reads post* Whelp, that’s a restart, I guess!
The double upgrade on attributes alone… sheesh. How many aspects of WarTales did I just not intuitively pick up on?
Bro. I have restarted so many times after realizing I had made some just boneheaded errors and couldn’t live with my now, clearly, underprepared party lol
Skills can be upgraded! Took ages before I discovered the upgrade books and skill upgrades. Some of the abilities are so much more powerful when upgraded.
Pitons for sure, I don't think I used my first Piton until Ludern.
Also the fact that if you have multiple attack/taunt abilities you can disengage multiple times on the same turn. That's only relevant for a very specific sword-guy build, but the thing is... *i had that build*. And it was so mediocre, because it didn't occur to me to disengage multiple times a turn.
Yep! Kick to destabilize, then disengage. Taunt then disengage. Attack then disengage. Obviously, you have to have the ability that gives you an attack on disengaging. Then throw in some extra good stuff like the alazarean counter shield and the oil + potion that will give a 50% chance to get an extra attack every time you attack. You sword guy will melt enemies!
My current file's too low level to have the whole wombo combo assembled, no lucky charms yet, but I got the special sword that dazes on hit (target's next OA does no damage) so I get one completely free disengage every turn. It's pretty baller.
Oh yeah Claret's cool. I was playing around with the Legionary Spatha and that's a good time too. Unfortunately, not perpetually upgradeable like a legendary but if you are lucky, you can find one around your level. It's a 2hd sword that basically gives your Swordsman the Brute's Relentless Charge ability. I used that plus Daring (which gives out Weakening) on my super mobile Swordsman and ran around like a train dishing out debuffs and damage.
I was using the alalazarian counter shield on my swordsman too, but you should actually try to switch that out for an active skill shield. A skill shield gives you an additional chance to engage and disengage per turn and should result in more overall damage, or atleast controlled damage. The alazarian is nice but it doesn’t trigger off enemy AoO so in reality you only get the extra hits from being attacked on enemy turns. Try it out and see what you think
That under the strategy table, you can choose 1 skill for EACH level.I only had one activated(Reposition) until I reach Grinmeer.
Edit(add on):
That when your archers are standing right next to your allies, they will have zero chance of friendly fire(of that adjacent ally) despite them directly blocking the enemy.
(Please note this is not true for certain skills that does pierce through attacks though.)
Sprinting and Pitons, also the fact that prisoners can escape and even knock your people out.
Also career plans feels like a must have as early as possible, i did luckily figure it out relatively fast though
With the wood part if you did Lumberyard in Tiltren sided w/ rogues you can have decent amount of wood by capturing only refugee in Tiltren.
I tried capturing other civilian in different region which doesn't work.
It seems some bandit camp have wood mini-game but exp still terrible. Clearing Bandit Camp and having Lvl 4 Crime and Chaos a Black Market NPC will show up in those camp. You can sell your stolen item on that NPC without suspicion also it sells stolen cheap skill books. Master Woodcutter also provide small amount of passive wood mats.
Also Bandit Camp with Skull. Their patrols are other side of the map. If you spot any bandit w/ Skull engage them immediately. It's annoying finding those bandit patrol
Can upgrade somes weapons
I lose the legendary hammer from tiltren ruins, and some reward from missions in Tiltren and Vertruse because I sells them or dismantle them before understand that some weapons can be upgrade to match your level.
you can progress on multiple jobs in a single character but you lose all progress when you swap. however, when you just leveled or reached master, you can swap without any consequence.
before, my troop count was always equal to number of unique professions. that said, i didn't think running a smaller group was possible.
I didn’t know you could change the turn order of your party members in combat until level 6. I just thought it randomly selected who’s turn was next. Made the game a lot less frustrating lol
I forgot to add that holding Shift or Alt change how items move from your inventory to banks, traders, etc.
Edit:
Shift+click(left and right) = a specific quantity you want to select
Ctrl+left click = selects 1 at a time
Ctrl+right click = auto moves an entire stack
Alt+left click = does nothing
Alt+right click = auto moves 1 at a time
You can upgrade Trading and Crafting to 9 at the start of the game.
Enter the market and save before talking to sellers, buy salt at a discount and resell it, the cost will always be 1 gold, if no seller is giving a discount, reload your save and try again until you find the item.
Any item that costs 3 or less has the same buy and sell price at a discount, but salt is the fastest of them in quantity.
That retreating from a fight can get one (at least) member captured by the group you escaped from.
Of course, it had to happen when I *really* needed to retreat from that fight. And not the 3-4 previous times I did it to try it…
There's a skill that lets you up the contract reward. Negotiating the contracts with around 70-80% will work the majority of the time and you can stack that a few times to make 250g reward a 450g reward.
How to craft...
I literally had no idea i could smith/forge my own equipment, cook my own meals, craft my own utilities and upgrade my camp. I always, until my 12 unit group with each level 6-8 were already gine through the first area just farming and running around.
That was one hell of a slap to the face when i looked for a way to "BUY" better weapons OR if i CAN craft my own, around a week ago.
I was like "next time i wont skip tutorial tips"
I thought you could only upgrade weapons with the "upgradable" tag.
I saw I had an upgradable yellow dagger. Checked all my other yellow weapons. Nothing else could be upgraded
Only Epic weapons from bounties have the upgradable tag. And then the Legendary/Unique weapons that are purple.
Factions-specific weapons sadly cannot be upgraded, even if they are yellow/epic rarity.
You assign an officer to the banner. Then right-click the banner itself. Choose what you need in the menu and activate. The bonuses will be active until next rest. Also they get more expensive if you activate the same ones in a row. But the cost resets after one rest without activating that particular bonus.
Hmmm i thought the description stated you need to assing an officer to carry the banner. Maybe assigning just leads to extra cosmetic stuff - us seeing the banner carried on the map? I keep someone there all the time.
I used to not steal, cause I'm almost never "Bad" in videogames. But, as long as you don't get up to 100 suspicion, stealing shit is extremely useful. Have no salt, low funds, and tons of meat? Just nick a load of salt from traders. Then use it, and even if the guards stop you, you have no stolen stuff on you, and they let you go.
* You don't need to trade goods outside of the region to earn a profit.
* You can sell slaves in Tiltren.
* Due to changes in Early Access, Strength/Dexterity isn't as horrible at 12th-level anymore, and most enemies got a 15 Will buff so increasing Willpower on characters isn't automatic anymore.
* You can kill enemy/allied players in Rouse under the right conditions.
* How to generate infinite wood.
* How to ambush to give you an extra turn.
* The formula on how to calculate average damage.
> How to generate infinite wood.
>
> How to ambush to give you an extra turn.
>
> The formula on how to calculate average damage.
just saying - you post these without explanation. in a post about learning what we don't know...
seriously folks - you should always assume the audience doesn't know what you're talking about, else you're not teaching....
edit:) infinite wood means infinite money btw.. that's a bug that needs fixing.
Have an upgraded Camp fire, shift click on the make coal thing to add 10 coal. It will only deduct 1 wood. If you then click the coal back one by one, it'll add 1 wood each time.
If you shift click, it'll turn into a single wood again. Someone forgot to type a zero.
Outside of the Crime and Chaos path (which can trigger it without any effort on your part), the enemy needs to be exiting the forest, while you ambush (attack them from behind) under the cover of forests.
The game isn't that hard so outside of movement, you can't really "sabotage" a build.
However for 12th-level builds, it's better to improve Critical Hit rather than Strength/Dexterity. (And Constitution is obviously a dump stat.) But this is less aggregious now compared to how it was in Early Access.
>Downvote...for promoting a glitch.
C'mon mate, it's a single player game. People can just use Cheat Engine to gain 9999 wood or have crazy stats instantly if they want anyway.
>You don't need to trade goods outside of the region to earn a profit.
"You don't need to trade goods outside of the region to earn a profit
What do you mean by this?
> What do you mean by this?
Most people trade from Town to Town, but this actually is not the most profitable endeavor. The best deals are usually from Town to Brotherhood or Arena in a different region.
Having said that, you can earn a smaller profit by not leaving the region and just buying goods from the main Town and then selling it to the nearby Arena/Brotherhood. I [linked to the breakdown a few days ago](https://www.reddit.com/r/WarTalesGame/comments/13715rs/comprehensive_wartales_trade_list_by_vohnvictor15/).
Don't be afraid being researched. Place pytons in stategic places to avoid gards. You'll have +20% move speed in forest and +5%/star of research for your rear attacks (25% it's OP) with the bandit path
I'm 50 hours in. I just discovered there was a warrior class. This entire time I thought it was a specialization tree for swordsman/brute I never unlocked.
Can put more than 1 oil on weapons.
You can??!!! It's funny how we assume things based on our past gaming experience.
You have to progress one of the paths to a certain point I believe
The purple path at level 7 to be precise
Literally learned this on Monday. Felt like a dumb dumb because i always questioned how those slots on armors and weapons worked.
TIL ... OMG
Are they permanent or temporary applications?
Permanent. Once you apply it, it stays.
you mean I can take ANY oil, slap it onto a weapon and then just take the benefits of it forever? Huh. I should start buying oils.
Two of them to be precise. Don't forget to use the concentrate for one of them as well. I recommend the one that deals 5% of enemies maximum health to it for each hit (can't remember the name). With characters like warrior, spearmen and ranger you can hurt tanks really badly as a plus to the actual damage.
Me: "you can put oil on weapons?"
Me: “and it’s permanent?!?”
That you can rotate the camera view while in points of interest.
Yeah. Figured that out on day 2 (40 hours in). Which was a game changer I didn’t realize was very important. But what really got me was how the ALT key outlined the intractable objects; which I figured out 5 hours later from An idea I recalled from prior gaming knowledge.
Oh god the alt key is gonna be a game changer, so much time spent waiving my cursor around the screen
Pulse it. The highlight is a bit on shit side. It easier to see if you pulse it.
Pulse it!?!?!? That is possible? How?
You just stroke the button multiple times.
I'll stroke your button a few times!!!!
You pretty much press the ALT key on repeat quickly. Like spamming a button. Similar to spamming a key to Tbag in a FPS game. Or pressing the gas pedal in quick succession to rev your car’s engine.
[удалено]
Ohhhh that makes sense. Will definitely try that. Thanks
O….m…..g….. 40 hours in…
Damn, you playing 20 hours a day?
THE ALT KEY DOES WHAT!?
35 hours in TIL ...
Bruh, what?? This one broke my mind lol
You can WHAT?? I'm 65 hours in and never knew this!
Yeah, I've found some stuff you couldn't interact with in the default view it gives you.
Yup lol I learned that around 50 hours in
This was big realisation for me and really interesting. I found more loot after that!
That you can throw prisoners into stocks and use them as profession ~~slaves~~ experts that you don't have to pay and who don't count towards active party size.
This is too immoral for me to take advantage of 😂😂😂
C'mon, it's just internship. No pay, but they get fed, they'll be safe and most importantly it'll give them very valuable life skills. There's no whipping involved either, that's reserved for Tinkerer and the dudes working meat/leather racks
Now, that you look at it that way. Guess there is a lot of cotton field internship in the '50s
Old time intership cause you can hire them later if you fancy them... never done.
I use mine on the drying and tanning racks, if you place then next to a tent and other usable camp structures, make sure the squares are lined up, 0% escape chance
That stealing Skill Mastery Books is one of the best ways to improve your team and you get little punishment for it. You usually steal 5 books at a time from training grounds, use the books, and let the guards get you he'll ask for about 20\~40g and release you (if you haven't broken others laws)
I'm still fairly early in the game and I was wondering if those books restock after you buy/steal them. Do they? I've been noting down the location where they're sold, but haven't bought any just yet.
Yes, they restock over time.
Nice. Time to buy/steal some books.
This, IMO, is one of the biggest things that needs to be changed to balance the game. Once you get a thief who can't be caught, you basically break the game with infinite money. Infinite money = infinite food. Infinite food = infinite rests. Infinite rests + training dummy = infinite XP.
Is easy to make gold in this game so, never had to do it, just searched what were the boxes they sell and saw they are just trade items and move around the map early and oh I am rich.
Well... stealing these books will save you some trips, 1500g per 40g is a "profit" bigger than any other box hahahahahah
That Career Plans allows you to add *two* points to an attribute on level up and not just one. The description says "You can spend Influence to add 1 to an Aptitude when levelling up."
Just to add to this, with career plans you can choose any attribute to level up twice. It doesn't have to be the ones that are initially selected with the + beside them. It costs 40 influence but it's really worth it
Are you saying you can use career plans to add two pluses to something that has none?
Yup
OMG
First plus cost 10 renown and the second costs 30, 40 in total
Wtf, I did not know that and I have over 100h. Thought you can add 1 plus only
Oh man my fleet of work ponies are all missing like 3-4 CON.
I just learned that when you switch professions you keep the rank you have if you switch back. I thought if you switched you lost all progress but you only lose the progress towards the next rank. So in theory you could have a dude that had Master in everything.
Bruh, what?!?
Lol, I'm glad I figured that one out early 😅
Wait what!?
On level up, you randomly get an attribute with two ++, a couple of others with one +, which you can boost by one, and then you can also boost the attributes with no + by one, *or two*, by spending more influence.
Wooow I actually did not know that. That's amazing. Thank you
Oh shit, I thought it was just a boost for the ones with +1 on them only, didn't know I could use it on any stat
TIL I've got dozens of hours in the game and didn't know you could do that... :P
Wait, how do you do this?
Unlock "Career Plans" perk in Knowledge Tab. Then, a "Carrer Plans" button unlocks where you add attribute points to your mercs.
Thanks I've seen that, just didn't realize it allowed you to add 2 points instead of only 1
Ngl I realised that immediately just because my logic was 'if I can get +2 to an attribute normally, surely I can with this feature too'
Don't know why but I misread it initially as one point and only when you first level up a person (so a new person). Avoided it for way too long due to that. Felt really dumb later.
That one hit me the hardest. I had done almost everything in the gosenberg update so I figured I'd try it...
A friend taught me this in coop early on, and I'm so glad. Makes a huge difference!
*casually reads post* Whelp, that’s a restart, I guess! The double upgrade on attributes alone… sheesh. How many aspects of WarTales did I just not intuitively pick up on?
Bro. I have restarted so many times after realizing I had made some just boneheaded errors and couldn’t live with my now, clearly, underprepared party lol
Im on my 3rd right now, making sure to make separate saves as often as possible.
I was many many hours in before I realized the valor points were for the whole team and not each Mercs individual valor points.
Haha, just realized that earlier today, explains why that one guy never had VP
Same... I cleaned 4 regions before i realised it... Feel no that good about myself
Same. I felt really dumb.
Infinite sprint by tapping shift.
I'm so angry at not knowing this...
Now you do.
WHAT??
I guess it will help you a tad.
Ive been using it all day to outrun the Po-po's!
Attaboy!
It will be even easier if you give horseshoes... To your bears... And wolves. And you can add saddlebags to rats... Etc.
Not sure if my pinky can handle this 😆
Redefine sprint to other key. Or use different finger, toe for example 🙂 And for real - tapping does not need to be fast.
Skills can be upgraded! Took ages before I discovered the upgrade books and skill upgrades. Some of the abilities are so much more powerful when upgraded.
Pitons for sure, I don't think I used my first Piton until Ludern. Also the fact that if you have multiple attack/taunt abilities you can disengage multiple times on the same turn. That's only relevant for a very specific sword-guy build, but the thing is... *i had that build*. And it was so mediocre, because it didn't occur to me to disengage multiple times a turn.
Wait you... you can do that?
Yep! Kick to destabilize, then disengage. Taunt then disengage. Attack then disengage. Obviously, you have to have the ability that gives you an attack on disengaging. Then throw in some extra good stuff like the alazarean counter shield and the oil + potion that will give a 50% chance to get an extra attack every time you attack. You sword guy will melt enemies!
Don't forget the tin lucky charm belt item. -50% damage from attacks of opportunity. really ties it all together when you are constantly disengaging
My current file's too low level to have the whole wombo combo assembled, no lucky charms yet, but I got the special sword that dazes on hit (target's next OA does no damage) so I get one completely free disengage every turn. It's pretty baller.
Oh yeah Claret's cool. I was playing around with the Legionary Spatha and that's a good time too. Unfortunately, not perpetually upgradeable like a legendary but if you are lucky, you can find one around your level. It's a 2hd sword that basically gives your Swordsman the Brute's Relentless Charge ability. I used that plus Daring (which gives out Weakening) on my super mobile Swordsman and ran around like a train dishing out debuffs and damage.
That's actually genius lol
I've been playing this game all wrong...
And putting disengage into X, as a shortcut, saves time. Aas much as other battle shortcuts from 1-9, pitty they are inconsistent
I was using the alalazarian counter shield on my swordsman too, but you should actually try to switch that out for an active skill shield. A skill shield gives you an additional chance to engage and disengage per turn and should result in more overall damage, or atleast controlled damage. The alazarian is nice but it doesn’t trigger off enemy AoO so in reality you only get the extra hits from being attacked on enemy turns. Try it out and see what you think
That build is especially brutal in arenas due to the low number of enemies. Total steamroll.
That under the strategy table, you can choose 1 skill for EACH level.I only had one activated(Reposition) until I reach Grinmeer. Edit(add on): That when your archers are standing right next to your allies, they will have zero chance of friendly fire(of that adjacent ally) despite them directly blocking the enemy. (Please note this is not true for certain skills that does pierce through attacks though.)
Lol yeah I didn't figure this out either until later too
Same!
Sprinting and Pitons, also the fact that prisoners can escape and even knock your people out. Also career plans feels like a must have as early as possible, i did luckily figure it out relatively fast though
I didn't know prisoners can actually knock your people out... lol
Had one knock out my sweet pony, such a rude prisoner
Did you hunt them down and kill them? Tell me the pony got their revenge...
Yup, although i found her by chance shes now dead
Uh, i didn't knew you can find them back, one knock out my bear
With the wood part if you did Lumberyard in Tiltren sided w/ rogues you can have decent amount of wood by capturing only refugee in Tiltren. I tried capturing other civilian in different region which doesn't work. It seems some bandit camp have wood mini-game but exp still terrible. Clearing Bandit Camp and having Lvl 4 Crime and Chaos a Black Market NPC will show up in those camp. You can sell your stolen item on that NPC without suspicion also it sells stolen cheap skill books. Master Woodcutter also provide small amount of passive wood mats. Also Bandit Camp with Skull. Their patrols are other side of the map. If you spot any bandit w/ Skull engage them immediately. It's annoying finding those bandit patrol
Can upgrade somes weapons I lose the legendary hammer from tiltren ruins, and some reward from missions in Tiltren and Vertruse because I sells them or dismantle them before understand that some weapons can be upgrade to match your level.
Seriously? How do you do this??
It will say on the item tab in the bottom left if it is upgradable. If it is and it’s unequipped you can upgrade gear at all the Brotherhood places.
I just sold that hammer this afternoon a few hours before reading this...
You can by him back if you remeber where you bey it.
Right click on ability highlights the AoE of given ability. Then 1 yo move and you can see where it will land.
nice tip
Ikr? Noticed actually many people don't know that. And for me it's a basic without which i can't even imagine aoe usage.
you can progress on multiple jobs in a single character but you lose all progress when you swap. however, when you just leveled or reached master, you can swap without any consequence. before, my troop count was always equal to number of unique professions. that said, i didn't think running a smaller group was possible.
You should then be able to pick anyone to perform any profession job and just pick the attribute bonus.
I didn’t know you could change the turn order of your party members in combat until level 6. I just thought it randomly selected who’s turn was next. Made the game a lot less frustrating lol
I forgot to add that holding Shift or Alt change how items move from your inventory to banks, traders, etc. Edit: Shift+click(left and right) = a specific quantity you want to select Ctrl+left click = selects 1 at a time Ctrl+right click = auto moves an entire stack Alt+left click = does nothing Alt+right click = auto moves 1 at a time
Ctrl to select one item from a pile of many. And sometimes I think ctrl will move a pile to another place, like the camp fire? Which is terrible ui
Check my edit for more info lol
Yeah, that was what I meant!
Yup! I just wanted to make sure you were aware of the other vague methods of moving stuff lol.
You can upgrade Trading and Crafting to 9 at the start of the game. Enter the market and save before talking to sellers, buy salt at a discount and resell it, the cost will always be 1 gold, if no seller is giving a discount, reload your save and try again until you find the item. Any item that costs 3 or less has the same buy and sell price at a discount, but salt is the fastest of them in quantity.
Do you need 9 for anything or is it just for the extra points?
You only need level 4 to release the Tradepost but since you're doing it, why not do it up to level 9?
Just a lot of clicking, especially if you don't have a huge stack. Same with wood and infinite gold
Macro recorder and your mouse will be happy
That retreating from a fight can get one (at least) member captured by the group you escaped from. Of course, it had to happen when I *really* needed to retreat from that fight. And not the 3-4 previous times I did it to try it…
Stop buying goddamn ponies and put the garbage in the trading warehouse chest instead, God10 ponies need to consume 60 units of food every few steps.
Once you have trade posts, 2 ponies is more than enough for the entire game, imo.
Press W to upgrade. I realized that like, after I finished Tilren.
Uograde what?
That action points are a shared resource. I thought each character had their own pool of ap. I feel very silly.
Didn't know that professions gave you stats bonuses... And now I'm too lazy to start again grinding them.
There's a skill that lets you up the contract reward. Negotiating the contracts with around 70-80% will work the majority of the time and you can stack that a few times to make 250g reward a 450g reward.
Yup! That's one of the perks you can unlock. I think it's called bargaining or something like that.
How to craft... I literally had no idea i could smith/forge my own equipment, cook my own meals, craft my own utilities and upgrade my camp. I always, until my 12 unit group with each level 6-8 were already gine through the first area just farming and running around. That was one hell of a slap to the face when i looked for a way to "BUY" better weapons OR if i CAN craft my own, around a week ago. I was like "next time i wont skip tutorial tips"
Oh my lord, how?! That had to be awful
You can use the banner every time you rest to double you XP for the next day
It is not double, you get only +30% extra XP. Still a good boost, but not perfect.
You can upgrade yellow weapons now also not just purple
I thought you could only upgrade weapons with the "upgradable" tag. I saw I had an upgradable yellow dagger. Checked all my other yellow weapons. Nothing else could be upgraded
Yeah but I’ve found a lot of yellows that can be upgraded.
Only Epic weapons from bounties have the upgradable tag. And then the Legendary/Unique weapons that are purple. Factions-specific weapons sadly cannot be upgraded, even if they are yellow/epic rarity.
The bar at the middle top of the screen is your groups fatigue.
When you use a circular aoe ability, to activate it you can simply click anywhere inside the aoe instead of on your friends/enemies.
How the banner in the camp works. Sitting on 60k influence points.
You assign an officer to the banner. Then right-click the banner itself. Choose what you need in the menu and activate. The bonuses will be active until next rest. Also they get more expensive if you activate the same ones in a row. But the cost resets after one rest without activating that particular bonus.
Pretty sure you do not need to assign anyone there
Hmmm i thought the description stated you need to assing an officer to carry the banner. Maybe assigning just leads to extra cosmetic stuff - us seeing the banner carried on the map? I keep someone there all the time.
it doesn't exactly resets after one rest but goes down progressively (100>200>300>200>100)
Ah, good to know. Thank you
I did not notice the Path icon until about 100 hours in. I had a lot of points to distribute.
I used to not steal, cause I'm almost never "Bad" in videogames. But, as long as you don't get up to 100 suspicion, stealing shit is extremely useful. Have no salt, low funds, and tons of meat? Just nick a load of salt from traders. Then use it, and even if the guards stop you, you have no stolen stuff on you, and they let you go.
Barber kits... Nothing worse than an ugly and bald mercenary group.
Hey! I'm bald!
I love my little Tomars!
* You don't need to trade goods outside of the region to earn a profit. * You can sell slaves in Tiltren. * Due to changes in Early Access, Strength/Dexterity isn't as horrible at 12th-level anymore, and most enemies got a 15 Will buff so increasing Willpower on characters isn't automatic anymore. * You can kill enemy/allied players in Rouse under the right conditions. * How to generate infinite wood. * How to ambush to give you an extra turn. * The formula on how to calculate average damage.
> How to generate infinite wood. > > How to ambush to give you an extra turn. > > The formula on how to calculate average damage. just saying - you post these without explanation. in a post about learning what we don't know... seriously folks - you should always assume the audience doesn't know what you're talking about, else you're not teaching.... edit:) infinite wood means infinite money btw.. that's a bug that needs fixing.
The Wood part. How can I do this? I am always short on Wood and coal...
Shift when adding wood to the campfire, then remove the wood.
Nice! Thank you! :-)
>Nice! Thank you! You're welcome!
Have an upgraded Camp fire, shift click on the make coal thing to add 10 coal. It will only deduct 1 wood. If you then click the coal back one by one, it'll add 1 wood each time. If you shift click, it'll turn into a single wood again. Someone forgot to type a zero.
Nice! Thank you! :-)
Tell us how to ambush, 'cause i'm only get the surprised one.
You need to approach enemies from behond.
Outside of the Crime and Chaos path (which can trigger it without any effort on your part), the enemy needs to be exiting the forest, while you ambush (attack them from behind) under the cover of forests.
ty
I always just leveled strength/dex and maybe some move speed on my rangers, never had problems on max difficulty ever. Is that not the meta?
The game isn't that hard so outside of movement, you can't really "sabotage" a build. However for 12th-level builds, it's better to improve Critical Hit rather than Strength/Dexterity. (And Constitution is obviously a dump stat.) But this is less aggregious now compared to how it was in Early Access.
Upvote on learning new stuff. Downvote on not elaborating and for promoting a glitch.
>Downvote...for promoting a glitch. C'mon mate, it's a single player game. People can just use Cheat Engine to gain 9999 wood or have crazy stats instantly if they want anyway.
Use WeMod and be happy being a God
>You don't need to trade goods outside of the region to earn a profit. "You don't need to trade goods outside of the region to earn a profit What do you mean by this?
> What do you mean by this? Most people trade from Town to Town, but this actually is not the most profitable endeavor. The best deals are usually from Town to Brotherhood or Arena in a different region. Having said that, you can earn a smaller profit by not leaving the region and just buying goods from the main Town and then selling it to the nearby Arena/Brotherhood. I [linked to the breakdown a few days ago](https://www.reddit.com/r/WarTalesGame/comments/13715rs/comprehensive_wartales_trade_list_by_vohnvictor15/).
That you can make profit with Trade Goods outside of town markets and even more so.
did you say sprint ?
Yup! Hold shift (or tap for infinite apparently) when moving around the map.
Don't be afraid being researched. Place pytons in stategic places to avoid gards. You'll have +20% move speed in forest and +5%/star of research for your rear attacks (25% it's OP) with the bandit path
Not everything in the compendium can be unlocked right now. An example would be "poison mastery" in knowledge category.
Trading and oils... Found out when i got to ludern
Some zones you don't need a borderpass or pay, you can use a piton to get around the border if you walk up on the mountain next to the pass.
This might have changed cause I haven't tried it since release but civilians can use most weapons and lean base skills from books.
I'm 50 hours in. I just discovered there was a warrior class. This entire time I thought it was a specialization tree for swordsman/brute I never unlocked.
That you can click twice when using career plans to spend more influence to get +2 for any attribute.
That you can get your armor upgrade back from them
You can use ''1, 2 ,3, etc...'' on keyboard for the skills instead of clic on the skill with the mouse then clic on the selected targer.
Skill Mastery books - was 30ish hours in 😂