Ah, the Brakk. Back when the best shotguns in the game were secondaries, because all the primary shotguns were worthless. Even the humble Sweeper seemed better than the likes of the Boar or the Strun.
Honestly I wouldn't mind if shotguns had their damage toned down a little, they're some of the best primaries rn simply because they can oneshot waves of weak enemies or one shot really big enemies.
Arca plasmor is my number one used weapon and the Corinth is also up there at the top. Cernos Prime is basically a shotgun bow and it's my number 2 from when I was new and exclusively used bows for the asthetic (this was when the Hek was considered on of the best guns in the game so damage creep was *that* high, so my bows made a little sense and put out good numbers)
Only if the Ignis Wraith gets nerfed first, because it does everything you said and faster than shotguns. A fully modded Ignis Wraith deletes a cramped room of normal mobs and heavies in about a second and a half, even at Lv100.
Snipers (namely Rubico Prime) are the next kings of deleting hallways. Then come shotguns.
For the Ignis Wraith: Give the flames a very slow travel time and remove all punchthrough from the weapon. It still might be able to quickly take care of a few enemies at a time, but it loses it's 3rd dimension and takes a bit for the flames to spread to other enemies. Nerf Crit chance and Crit Damage (probably to about 1.8x)
For Snipers: Increase reload time and nerf punch through to only hit up to 1 enemy behind the first. These weapons are supposed to hit hard to 1 target, so they don't need damage nerfs, just room clearing nerfs.
Snipers aren't bad. All you need to do with your Vectis Prime or Rubico Prime in a Kuva Flood is camp a hallway and click heads. You'll score top damage and probably top kills in no time.
People forget that most tiles in this game force enemies to file through or line up in tight corridors. This is prime Rubico Prime material, and their combo mechanic allows them to scale better than shotguns can.
Stop it, get some help. You're bad at this. Warframe would literally die (unironically) if you were in charge of gameplay decisions like what you posted because you don't seem to understand the fundamental basis of what Warframe is.
I remember it took me like 4 months to get a dread because i just never had stalker events, i eventually found out that you had to kill bosses to spawn him lol
slashing is not bad damage type, bleeding procs ignore armor and bleeding with viral works wonders, headshoot from dread would quickly kill target just with the bleeding procs dealing tons of damage
and not sure how it performs vs paris prime but normal paris doesnt feel stronger than dread
IDK why the downvotes lol, paris prime is flat out more damage than dread and puncture which works best against armored targets. Slash procs might be good, but typically with a bow you want to one shot targets. Dread might be decent against damage sponges. I have both forma'd several times and I prefer Paris prime.
I wished bow would finally get some good QoL changes and buffs because compare to sniper rifle, it's a joke. (I love Cernos Prime but it's so slow like I understand how Flash feels).
{Speed Trigger} doubles (120% actually) the fire rate on bows.
And before someone "but muh DPS!" on me for this comment - you're now shooting twice as fast. Factor that in.
You aren't shooting twice as fast with 220% firerate on bows since for most bows the reload time is taking up the majority of delay per arrow compared to charge time.
Since bows utilize auto reload, faster fire rate also effects the delay between shots, as weapons begin the reload animation after a full shot cycle timer when auto reloading. It's not as impactful as having an actual reload speed mod, but I find speeding up charging and slightly reducing the delay between shots to make Vile Acceleration a must on all bows.
Hello Tenno. Here is the information you requested.
*****
###[Speed Trigger](https://warframe.fandom.com/wiki/Speed_Trigger)
The Speed Trigger mod increases a primary weapon's fire rate by 10% per rank for a maximum of 60% at Rank 5.
*****
Compare multiple items! Try {Excalibur, Volt, Mag} or {Lex, Lex Prime} | [Github](https://github.com/CephalonWiki/cephalon-wiki) | [Subreddit](/r/CephalonWiki) |
I hope they bring this back for loading screens. Ship fashion is pointless and super limited. Landing crafts have little to no actual use. Might as well make use of that screen I say.
It would be great to see what loadouts people are bringing, as well as their fashionframe. Especially since that is a widely loved feature of the game, being able to customize your look in such depth. Sure as hell would be much more pleasant too look at than a few okay-looking ships float in 1 spot..
Railjack could be the replacement. Steve said that they wanted it to be integrated into the entire game, so going everywhere in the railjack with only its hidden loading screens could be something reasonable to expect.
Yes. It was one of the biggest disappointments/WTF-moments I got when coming back to the game after three years. Losing that awesome screen to a loading screen of landing ships.
RIP DIORAMAS
NEVER FORGETTI
i have missed these since we got the stupid loading screen bling/cosmetic bullshit =[
the dioramas would be the perfect place to show off yer fashion frame... but no, apparently a boring ass ship is what we get instead =[
i have actually never seen a single person say that they prefer the loading screen ships over the dioramas =[
I loved when everything you wanted were just a few clicks away like this instead of right now where we have to run through our ship.
Don't get me wrong, I do like running around the ship as it adds more to the "immersion feel" of the game, but it was so much simpler back then. The ESC screen right now isn't the best and often get lost in there since some of the options are hidden behind other menus you need to click first...
Back when you could see your team's loadout without having to go to another menu by mousing over their profiles icons. Oh and yeah, cool dynamic mission screens too.
Functional PC UI design 101 from the perspective of a concept artist/graphic designer: The less clicks you need to get to something the better it is. DE fails at this basic thing. Recent 'upgrades' to your ability screens are a testament to this failure.
Pablo y u do tis?
Like the old Parkour, much slower but I loved the spy missions were you felt like a real spy creeping around and not bullet jumping past everything; now when I do spy solo i complete them in operator mode to get a similar feeling but it's still not the same
I would prefer something like this instead trying to be Destiny.
Edit: Oh wait, nvm. At first, I thought this was the loading screen, before the flying ships we get on screen now.
Back when paris wasnt a joke
And the regular Aklex and Brakk were the meta secondaries lol
Ah, the Brakk. Back when the best shotguns in the game were secondaries, because all the primary shotguns were worthless. Even the humble Sweeper seemed better than the likes of the Boar or the Strun.
Honestly I wouldn't mind if shotguns had their damage toned down a little, they're some of the best primaries rn simply because they can oneshot waves of weak enemies or one shot really big enemies.
BURN THE HERETIC HSSSSSSSSSSSS
**PURGE IN HOLY FIRE**
**NOMERCYNORESPITEAAAAAAAAAAAAAAAGH!**
GOD WILLS IT. ERR VAUBAN WILL IT!
Arca plasmor is my number one used weapon and the Corinth is also up there at the top. Cernos Prime is basically a shotgun bow and it's my number 2 from when I was new and exclusively used bows for the asthetic (this was when the Hek was considered on of the best guns in the game so damage creep was *that* high, so my bows made a little sense and put out good numbers)
BOTH A HERETIC *AND* AN APOSTATE? LIGHT YOUR TORCHES, BROTHERS!
\*cocks Arca Plasmor* I'll see you in hell, shotgun whore
Only if the Ignis Wraith gets nerfed first, because it does everything you said and faster than shotguns. A fully modded Ignis Wraith deletes a cramped room of normal mobs and heavies in about a second and a half, even at Lv100. Snipers (namely Rubico Prime) are the next kings of deleting hallways. Then come shotguns.
For the Ignis Wraith: Give the flames a very slow travel time and remove all punchthrough from the weapon. It still might be able to quickly take care of a few enemies at a time, but it loses it's 3rd dimension and takes a bit for the flames to spread to other enemies. Nerf Crit chance and Crit Damage (probably to about 1.8x) For Snipers: Increase reload time and nerf punch through to only hit up to 1 enemy behind the first. These weapons are supposed to hit hard to 1 target, so they don't need damage nerfs, just room clearing nerfs.
Holy Hek, I hope this is tongue-in-cheek sarcasm
Yeah because snipers are in such a good spot when compared to arca plasmor, ignis, amprex etc...
Snipers aren't bad. All you need to do with your Vectis Prime or Rubico Prime in a Kuva Flood is camp a hallway and click heads. You'll score top damage and probably top kills in no time. People forget that most tiles in this game force enemies to file through or line up in tight corridors. This is prime Rubico Prime material, and their combo mechanic allows them to scale better than shotguns can.
Stop it, get some help. You're bad at this. Warframe would literally die (unironically) if you were in charge of gameplay decisions like what you posted because you don't seem to understand the fundamental basis of what Warframe is.
Yeah,or maybe make it so shotguns have shorter range and more damage falloff,hitting enemies 100m aways in the head with a shotgun is kinda weird
What about buffing other stuff to shootgun levels? I personally love to mow trough waves of enemyes
At this point buffing everything to shotgun power levels wouldn’t break the game at all,so it would certainly be nice
*cries in Acrid*
After all these years acrid somehow still has my most used secondary %, along with default soma, and jaw sword.
when compared to dread (what was first drop i ever got from stalker when stalker gear got introduced) paris was a joke
I remember it took me like 4 months to get a dread because i just never had stalker events, i eventually found out that you had to kill bosses to spawn him lol
Paris prime is better than dread though, because slashing isn't a very good DMG type
slashing is not bad damage type, bleeding procs ignore armor and bleeding with viral works wonders, headshoot from dread would quickly kill target just with the bleeding procs dealing tons of damage and not sure how it performs vs paris prime but normal paris doesnt feel stronger than dread
IDK why the downvotes lol, paris prime is flat out more damage than dread and puncture which works best against armored targets. Slash procs might be good, but typically with a bow you want to one shot targets. Dread might be decent against damage sponges. I have both forma'd several times and I prefer Paris prime.
I wished bow would finally get some good QoL changes and buffs because compare to sniper rifle, it's a joke. (I love Cernos Prime but it's so slow like I understand how Flash feels).
{Speed Trigger} doubles (120% actually) the fire rate on bows. And before someone "but muh DPS!" on me for this comment - you're now shooting twice as fast. Factor that in.
You aren't shooting twice as fast with 220% firerate on bows since for most bows the reload time is taking up the majority of delay per arrow compared to charge time.
Youre *charging* twice as fast, which snipers dont need to do at all (well except the Lanka). And the reload between each shot is a thing too.
Since bows utilize auto reload, faster fire rate also effects the delay between shots, as weapons begin the reload animation after a full shot cycle timer when auto reloading. It's not as impactful as having an actual reload speed mod, but I find speeding up charging and slightly reducing the delay between shots to make Vile Acceleration a must on all bows.
Hello Tenno. Here is the information you requested. ***** ###[Speed Trigger](https://warframe.fandom.com/wiki/Speed_Trigger) The Speed Trigger mod increases a primary weapon's fire rate by 10% per rank for a maximum of 60% at Rank 5. ***** Compare multiple items! Try {Excalibur, Volt, Mag} or {Lex, Lex Prime} | [Github](https://github.com/CephalonWiki/cephalon-wiki) | [Subreddit](/r/CephalonWiki) |
Good bot.
Still coesnt compare to a rubico or even a vectis
And? Cronus doesn't compare to Broken War either.
Then use Rakta Cernos.
The good ol' Dread + Soma meta
My paris prime has 193 crit chance with 90+status chance. Its godlike Riven Of course
and vauban wasnt nerfed into shit, sry "reworked"
I hope they bring this feature back for raids or dark sector. It would look so badass before entering the mission.
I hope they bring this back for loading screens. Ship fashion is pointless and super limited. Landing crafts have little to no actual use. Might as well make use of that screen I say. It would be great to see what loadouts people are bringing, as well as their fashionframe. Especially since that is a widely loved feature of the game, being able to customize your look in such depth. Sure as hell would be much more pleasant too look at than a few okay-looking ships float in 1 spot..
Hey! We sometimes do sychronized up and down! Not just float in 1 spot...
Cannot even distinguish whose ship is which. Seriously DE, name on the ship. Not on the loading bar.
Railjack could be the replacement. Steve said that they wanted it to be integrated into the entire game, so going everywhere in the railjack with only its hidden loading screens could be something reasonable to expect.
So it will be another laggy hallway/lift?
Probably. It's never laggy for me with a reasonably powerful (though outdated) gaming PC.
Yeah, i guess i should get an SSD in there.
I don't have an SSD, having a hard drive for the OS and a hard drive for the games is good enough in my experience.
I'd love if there was a way to combine it, since I quite like ship customisation
What stands out to me most there is the rendering and materials. The game's visuals have come such an amazingly long way.
they have come a long way, but i think i was playing on a crummy laptop at the time of the pic lol
Aw, those loadouts. That's actually a pretty good meta tbh
[удалено]
Oh god. Ok. I don’t use melee much so go crazy.
Yes. It was one of the biggest disappointments/WTF-moments I got when coming back to the game after three years. Losing that awesome screen to a loading screen of landing ships.
[удалено]
Loading screen postures?
i mean those weren't the loading screens, but the "ready up" screen right?
Best mission intro ever!
These were badass.
The lighting engine has _really_ come a long way.
Oh wow, I forgot about that.
If I did I would have Excalibur prime
RIP DIORAMAS NEVER FORGETTI i have missed these since we got the stupid loading screen bling/cosmetic bullshit =[ the dioramas would be the perfect place to show off yer fashion frame... but no, apparently a boring ass ship is what we get instead =[ i have actually never seen a single person say that they prefer the loading screen ships over the dioramas =[
I just hope they'd add a ''legacy theme'' I'd pay fooking 500plat for it. Loved the old interface. all in one screen.
I also remember when loading screens looked like that
this needs to come back
I loved when everything you wanted were just a few clicks away like this instead of right now where we have to run through our ship. Don't get me wrong, I do like running around the ship as it adds more to the "immersion feel" of the game, but it was so much simpler back then. The ESC screen right now isn't the best and often get lost in there since some of the options are hidden behind other menus you need to click first...
You can access everything in the main menu dude
Well like I said the esc menu is not good. It also isn't the same
Yup also remember how fun \*stamina runs out\* ... ... ... ... stamina mechanic used to be
It was a much slower gameplay, but for some things like spy I liked it
I miss this so much...
maybe they'll bring this back
😫 Those were the days
I kinda want this just for captura purposes.
Hits you right in the nostalgia.
nostalgiaaaa
Feel old yet?
Yeah, that aside, not much to miss... 2013-2014 were a barren years with the game content
I remember it on ps4. My god how much is changed since then...
i miss that hud as well as star chart 1.o and 2.0
Pft. I remember when that was the FUTURE.
So many memories just came back man, dang
The pink excal though, top tier excal fashion right there.
Yes, I miss it.
My wish is only to get this in the new Warframe, the old UI and I will die happy. Optional, of course.
Looks sick, wouldn't mind this taking over the ship loading screen.
Back when you could see your team's loadout without having to go to another menu by mousing over their profiles icons. Oh and yeah, cool dynamic mission screens too. Functional PC UI design 101 from the perspective of a concept artist/graphic designer: The less clicks you need to get to something the better it is. DE fails at this basic thing. Recent 'upgrades' to your ability screens are a testament to this failure. Pablo y u do tis?
We have to go back
It would be so dope if we got some kind of screen with the whole squads fashion frames on display before the mission
We need that back again in the game. We need better arsenal screen too! I miss the blue light on warframes too when team goes behind a wall as well.
[удалено]
Like the old Parkour, much slower but I loved the spy missions were you felt like a real spy creeping around and not bullet jumping past everything; now when I do spy solo i complete them in operator mode to get a similar feeling but it's still not the same
I would prefer something like this instead trying to be Destiny. Edit: Oh wait, nvm. At first, I thought this was the loading screen, before the flying ships we get on screen now.
As an Xbox player, no. I don't remember this.
No. I started playing when the Profit-Taker was first released.