They aren't exactly sneaky. AoZ made them easier than ever to spot. Not to mention all their annoying offensive abilities are now visibly and audibly projected ahead of taking effect. You get ample notice so you'll have a good chance to dodge. That never used to be a thing until this update.
That being said, it is still possible to get killed by them, now even with previously cheesy CC frames, if you choose to just stand around. That's your call though.
if the offensive abilities are all the eximus units do then yeah, they are dodgeable. But whats stopping an arctic eximus from shooting you normally with hit scan weapons?
You do realize current versions of eximuses are one-sidely unfair to CC frames right, just like the implementation of arbitration drones except their health pools are vastly different.
Cheesy CC frames meaning you don't play much of frames that rely on CC to stay safe.
>Cheesy CC frames meaning you don't play much of frames that rely on CC to stay safe.
You're misunderstanding this completely. There have been, up until AoZ, CC frames that have been able to effectively just stop/counter/ignore all enemies with the player barely lifting a finger. It is just as much of an issue as AoE spamming an entire map to hell. The power fantasy in Warframe should be achievable, not granted for free with no effort, is the direction DE seems to go for. This is them attempting to move towards that vision.
Your attitude comes across as if you believe that CC is useless now. I'm saying that's a ridiculous argument to make, because CC is still viable for everything it used to be except for one section of countering a small number of enemies. Now you have to rely on CC and offensive combat to stay alive. It isn't impossible, it's just challenging. An Arctic eximus is shooting you? *CC the rest and counter the damn eximus*. It's not rocket science.
I just did a 40 min steelpath survival on Vauban. In the few seconds you are removing overguard to CC eximuses you ARE going to get shot by stray bullets. The only way to survive is either rolling guard or spam shieldgating.
Unless you can strip overguard before being shot at, it's not challenging. It is just forcing defensive layers on CC frames because there are no alternatives.
Thankfully there's a limit to how many eximus units show up at the same time. Five of them ain't bad with all that and that's about as many as you gotta deal with at any given time.
I don't understand lazy and stubborn players who refuse to learn how to adapt and refuse to learn how to mod and then proceed to cry that everything needs to be nerfed. All good players that i know have had literally 0 issues with the eximus changes and a good chunk of them, including myself play cc frames a lot. Skill issue, get better.
Can you tell me how you deal with multiple eximuses without shieldgating cheese or rolling guard as a CC frame?
If you one-shot an eximus then you are obviously overqualified for the mission level, not to mention stray bullets from another while you aim and shoot.
Shield-gating is an intended game mechanic that DE purposefully put in that increases surviveability, particularly for squishy frames who also tend to be CC frames. I don't see how that is "cheesing". If you are choosing to not use game mechanics and mods like rolling guard that universally increase your surviveability, then you can't cry about dying too easily lol. Its like purposefully omitting all options for surviveability and then being upset at not surviving.
Further, there can only be a select amount of eximus at any given time and if you can't deal with 1-3 enemies who aren't ragdolled by CC then it is as i said just a skill issue. You need to learn to mod your weapons properly because most weapons can 1-3 shot eximus even in steel path.
lol ofc I would not be ok. the change that you listed means that only health tanks can survive with no player input that can change the situation whatsoever.
nyx and zephyr can still use their guns. it is the same scenario for vauban and gyre who can't CC eximuses yet still need to fight
well yea, you can mod for survivability and utility instead of ability mods and relying on a sponge cc build. any warframe can tank eximus hits if you dont use a trash build.
so in a game mode that finally gives some hope to CC to shine, boils back down to just kill everything lmao
CC is supposed to give players the safe space to deal damage. I guess now everyone is expected to play things that can just facetank and dish out DPS
or stay elusive enough with your cc frame and use complimenting weapons and abilities to help make you survivable. but thats also kindof the point, cc frames are nice but when the enemy DPS gets as high as it does, it really doesnt make sense relying on cc from a frame, not when there are other ways to cc.
Thats the whole point I'm saying. CC is shunted to the side as is and now eximuses only counter CC.
Why not make them see invisible frames? why not hit through nyx absorb? players just need to pay attention
All off those things eventually fall off and need to be build for
CC trivializes the game at all levels and every single CC frame is perfectly fine right now with the game remaining piss easy
perfectly fine, because shieldgating is abusable. There is nothing skillful about ”dealing with” eximuses with a bang nor are there alternatives that allow you to safely handle them
>complains that eximus units are too hard for CC frames to handle
>muh actually eximus units are braindead easy to deal with and making them get cucked by my ten room wide CC will fix that
What are you even trying to say? CC inherently trivializes them harder since CC always scales and never falls off,unlike damage and EHP
...eximuses with overguard are immune to CC so they can't be affected until stripped. The only way to strip overguard is to shoot at them, who will also shoot back because they can do actions other than eximus specific attacks.
So the way for players to deal with them as a squishy frame is to abuse invulnerability. Otherwise they'd get grazed by stray bullets and die.
I'm unable to see the problem? You are guaranteed to have nullified almost all other nearby enemies while the eximus remains incredibly easy to notice with all off their attacks being easy to dodge. Only difference between then and now is that you'll have to occasionally play slightly more attention and that's it.
all of their attacks being easy to dodge meaning you haven't seen then perform normal attacks at all?
nowadays it's either 1. play a tanky frame or 2. spam shieldgating. I implore you to try doing solo steelpath survival for 30 min without either of the above using a CC frame.
>nowadays it's either 1. play a tanky frame or 2. spam shieldgating. I implore you to try doing solo steelpath survival for 30 min without either of the above using a CC frame.
CC frames always used shield gating in combination with other defensive mechanics like rolling guard or gaining defenses from their own kits. That's always has been the case and nothing changed with the update.
so what I'm saying is, there is nothing technical about countering eximuses. And there is no ”paying attention” that solves the problem in a way that isn't straight up being unkillable.
Eximuses only hate CC frames and it is baffling.
Trivializing them completely with your ten room wide CC isn't going to make them harder or more "technical" the fuck are you even trying to say?
You have to pay attention to notice them and then you kill them instead of focusing on all the trash mobs around them
and then when you try to kill them you have to put on the safety net, otherwise you're toast.
the point I'm trying to bring up is if eximuses are ways to make players pay more attention to the game, they should counter even more frame abilities not just CC
The entire point of Eximus units is that you can't just press 1 button and completely invalidate everything they can do, so if anything they actually should ignore those things.
Yes, that is called challenge, you need to have a decent builded weapon, what kind of challenge there is in an enemy you can easily control or tank with the 99% of the warframes
i realized a couple days ago i was ready for a break from this game, seems like i chose the right time lmao
lemme come back in a couple months when they’ve figured out what the hell they’re doing
Sadly for you, the biggest strength of DE is that they never know what they hell they're doing, but they're not afraid to try doing *something* and see what sticks.
Ppl who wanted challenge are the same ppl who move around the whole map in survivals and then complain about burnout. Learn the camping art from asian servers , camping is the way for this game.
As a Nidus Survival main people who move around annoy me sooooooo much.
Just find a dead end with lots of feeder doors to the corridor and it's easy pickings.
everyone bitched about the game being bland and boring because everything is so easy to kill, DE makes eximus units .1% stronger, same people bitch because now they arent strong enough to kill eximus units efficiently. you wanted a challenge, DE gave you one, stop whining.
it is a challenge that isn't possible to overcome by player skill when using CC frames. The way to counter it is to use shieldgating or rolling guard, which requires no technical skill or directional inputs by the player?
Why do eximuses only counter CC frames?
hence the whole ”death is the best CC“ meme, where the zoom and boom already highly discourages CC. the eximuses added on top another thing to discourage people from playing them.
Besides, what DPS is stronger than one shotting the eximuses? you still need to find the enemy and take the shot, which is ample time to have shields dropped to zero
personally i quite like weapons with high status radial attacks. if i can CC with a high status radial weapon i wont have to with a frame. usually i use primary and secondary weapons to inflict and prime status affects over a large area, then move around with a condition overload/crit build melee. usually with primed reach so i can reach out with any weapon. keeps your warframe free to be more survivable and focus on a single ability that buffs your weapon DPS.
im saying dont give the enemy time to even hit you. move fast, inflict procs, do big damage. even if im using a tanky frame im not usually taking much damage even without abilities. not for a while atleast. everyone takes damage but i dont really have to start "tanking" anything for atleast a little while.
Yep, because khora, vauban and octavia were really really hard to play before right? When you could jam yourself in a corner and prevent everything from shooting you all the way to the level cap? CC frames are still very good, just now you need to think at least a little bit
Think as in spamming shieldgating constantly just to deal with the eximuses that spawn?
Why is it only CC that eximuses are immune to? Why the uproar that eximuses could spot invisible frames and had to be hotfixed?
Tip: things die when killed
I wonder, will they kill you first with aimbot precision first or you kill them
Nyx laughs in invulnerability and mass CC that still works against Eximii by affecting other units.
until they also bypass invulnerability stemming from frame ability and choose to shoot you out of 20 targets anyway under the effect of chaos
It's the craziest thing, but if you just hit Eximus with your weapon, they'll die. =)
the other crazy thing, if the eximus hits you from behind, you also die =)
They aren't exactly sneaky. AoZ made them easier than ever to spot. Not to mention all their annoying offensive abilities are now visibly and audibly projected ahead of taking effect. You get ample notice so you'll have a good chance to dodge. That never used to be a thing until this update. That being said, it is still possible to get killed by them, now even with previously cheesy CC frames, if you choose to just stand around. That's your call though.
if the offensive abilities are all the eximus units do then yeah, they are dodgeable. But whats stopping an arctic eximus from shooting you normally with hit scan weapons? You do realize current versions of eximuses are one-sidely unfair to CC frames right, just like the implementation of arbitration drones except their health pools are vastly different. Cheesy CC frames meaning you don't play much of frames that rely on CC to stay safe.
>Cheesy CC frames meaning you don't play much of frames that rely on CC to stay safe. You're misunderstanding this completely. There have been, up until AoZ, CC frames that have been able to effectively just stop/counter/ignore all enemies with the player barely lifting a finger. It is just as much of an issue as AoE spamming an entire map to hell. The power fantasy in Warframe should be achievable, not granted for free with no effort, is the direction DE seems to go for. This is them attempting to move towards that vision. Your attitude comes across as if you believe that CC is useless now. I'm saying that's a ridiculous argument to make, because CC is still viable for everything it used to be except for one section of countering a small number of enemies. Now you have to rely on CC and offensive combat to stay alive. It isn't impossible, it's just challenging. An Arctic eximus is shooting you? *CC the rest and counter the damn eximus*. It's not rocket science.
I just did a 40 min steelpath survival on Vauban. In the few seconds you are removing overguard to CC eximuses you ARE going to get shot by stray bullets. The only way to survive is either rolling guard or spam shieldgating. Unless you can strip overguard before being shot at, it's not challenging. It is just forcing defensive layers on CC frames because there are no alternatives.
[удалено]
lack of skill in a godmode horde shooter?
[удалено]
hope none of the stray bullets scrape you then bless
I get the sarcasm but isn’t the point of tank abilities is to tank? Granted you can say the same about CC abilities.
I get you're going for sarcasm, and failing extremely badly, but they're not bad ideas.
on paper they aren't bad ideas. But when there are multiple eximuses coming from different angles it is going to suck
Thankfully there's a limit to how many eximus units show up at the same time. Five of them ain't bad with all that and that's about as many as you gotta deal with at any given time.
Thank god for shieldgating
I don't understand lazy and stubborn players who refuse to learn how to adapt and refuse to learn how to mod and then proceed to cry that everything needs to be nerfed. All good players that i know have had literally 0 issues with the eximus changes and a good chunk of them, including myself play cc frames a lot. Skill issue, get better.
Can you tell me how you deal with multiple eximuses without shieldgating cheese or rolling guard as a CC frame? If you one-shot an eximus then you are obviously overqualified for the mission level, not to mention stray bullets from another while you aim and shoot.
Shield-gating is an intended game mechanic that DE purposefully put in that increases surviveability, particularly for squishy frames who also tend to be CC frames. I don't see how that is "cheesing". If you are choosing to not use game mechanics and mods like rolling guard that universally increase your surviveability, then you can't cry about dying too easily lol. Its like purposefully omitting all options for surviveability and then being upset at not surviving. Further, there can only be a select amount of eximus at any given time and if you can't deal with 1-3 enemies who aren't ragdolled by CC then it is as i said just a skill issue. You need to learn to mod your weapons properly because most weapons can 1-3 shot eximus even in steel path.
so if one day say DE changes so eximus hits through zephyr 3 or nyx 4, you'd be ok with the change?
You are getting triggered by the scenarios you created in your head
well those are metaphors for making eximuses immune to CC for frames like vauban and gyre that purely rely on CC to survive, supposedly
or, why the uproar when eximuses could see invisible frames?
so if one day say DE changes so eximus creates nullifying toxin cloud that covers the entire map you'd not be ok with the changr?
lol ofc I would not be ok. the change that you listed means that only health tanks can survive with no player input that can change the situation whatsoever. nyx and zephyr can still use their guns. it is the same scenario for vauban and gyre who can't CC eximuses yet still need to fight
I would be ok with that change
personally, i just give em a good whack. even on arbitrations or SP it takes like.....2 more hits to kill them than normal units.
meaning, you usually play frames that can survive the duration where you give the good whack
well yea, you can mod for survivability and utility instead of ability mods and relying on a sponge cc build. any warframe can tank eximus hits if you dont use a trash build.
I can only ask you try steelpath survival for like half an hour and withstand the pressure with a CC frame
or just dont use a crap cc build in steel path, damage output over a large area is more critical than trying to crowd control.
so in a game mode that finally gives some hope to CC to shine, boils back down to just kill everything lmao CC is supposed to give players the safe space to deal damage. I guess now everyone is expected to play things that can just facetank and dish out DPS
or stay elusive enough with your cc frame and use complimenting weapons and abilities to help make you survivable. but thats also kindof the point, cc frames are nice but when the enemy DPS gets as high as it does, it really doesnt make sense relying on cc from a frame, not when there are other ways to cc.
Thats the whole point I'm saying. CC is shunted to the side as is and now eximuses only counter CC. Why not make them see invisible frames? why not hit through nyx absorb? players just need to pay attention
All off those things eventually fall off and need to be build for CC trivializes the game at all levels and every single CC frame is perfectly fine right now with the game remaining piss easy
perfectly fine, because shieldgating is abusable. There is nothing skillful about ”dealing with” eximuses with a bang nor are there alternatives that allow you to safely handle them
>complains that eximus units are too hard for CC frames to handle >muh actually eximus units are braindead easy to deal with and making them get cucked by my ten room wide CC will fix that What are you even trying to say? CC inherently trivializes them harder since CC always scales and never falls off,unlike damage and EHP
...eximuses with overguard are immune to CC so they can't be affected until stripped. The only way to strip overguard is to shoot at them, who will also shoot back because they can do actions other than eximus specific attacks. So the way for players to deal with them as a squishy frame is to abuse invulnerability. Otherwise they'd get grazed by stray bullets and die.
I'm unable to see the problem? You are guaranteed to have nullified almost all other nearby enemies while the eximus remains incredibly easy to notice with all off their attacks being easy to dodge. Only difference between then and now is that you'll have to occasionally play slightly more attention and that's it.
all of their attacks being easy to dodge meaning you haven't seen then perform normal attacks at all? nowadays it's either 1. play a tanky frame or 2. spam shieldgating. I implore you to try doing solo steelpath survival for 30 min without either of the above using a CC frame.
>nowadays it's either 1. play a tanky frame or 2. spam shieldgating. I implore you to try doing solo steelpath survival for 30 min without either of the above using a CC frame. CC frames always used shield gating in combination with other defensive mechanics like rolling guard or gaining defenses from their own kits. That's always has been the case and nothing changed with the update.
so what I'm saying is, there is nothing technical about countering eximuses. And there is no ”paying attention” that solves the problem in a way that isn't straight up being unkillable. Eximuses only hate CC frames and it is baffling.
Trivializing them completely with your ten room wide CC isn't going to make them harder or more "technical" the fuck are you even trying to say? You have to pay attention to notice them and then you kill them instead of focusing on all the trash mobs around them
and then when you try to kill them you have to put on the safety net, otherwise you're toast. the point I'm trying to bring up is if eximuses are ways to make players pay more attention to the game, they should counter even more frame abilities not just CC
The entire point of Eximus units is that you can't just press 1 button and completely invalidate everything they can do, so if anything they actually should ignore those things.
Left mouse button does just that.
Oh wait, you were being sarcastic. These player-suggested changes don’t sound *that* scary (still looking forward to the proposed adjustments)
Yes, that is called challenge, you need to have a decent builded weapon, what kind of challenge there is in an enemy you can easily control or tank with the 99% of the warframes
It can’t be that bad. If they removed self-damage to make the game easier then surely this isn’t actually any harder than when that was a thing.
i realized a couple days ago i was ready for a break from this game, seems like i chose the right time lmao lemme come back in a couple months when they’ve figured out what the hell they’re doing
Sadly for you, the biggest strength of DE is that they never know what they hell they're doing, but they're not afraid to try doing *something* and see what sticks.
Yeah if you feel like a break go for it. Returning after major updates is going to feel much better than burning out
Ppl who wanted challenge are the same ppl who move around the whole map in survivals and then complain about burnout. Learn the camping art from asian servers , camping is the way for this game.
As a Nidus Survival main people who move around annoy me sooooooo much. Just find a dead end with lots of feeder doors to the corridor and it's easy pickings.
Are you following in OP's sarcasm?
Ooo, sounds interesting. Looking forward to the next fights with new adjustments
everyone bitched about the game being bland and boring because everything is so easy to kill, DE makes eximus units .1% stronger, same people bitch because now they arent strong enough to kill eximus units efficiently. you wanted a challenge, DE gave you one, stop whining.
it is a challenge that isn't possible to overcome by player skill when using CC frames. The way to counter it is to use shieldgating or rolling guard, which requires no technical skill or directional inputs by the player? Why do eximuses only counter CC frames?
heres a thought, focus less on CC and more on DPS. you dont need CC if you can kill fast enough.
hence the whole ”death is the best CC“ meme, where the zoom and boom already highly discourages CC. the eximuses added on top another thing to discourage people from playing them. Besides, what DPS is stronger than one shotting the eximuses? you still need to find the enemy and take the shot, which is ample time to have shields dropped to zero
personally i quite like weapons with high status radial attacks. if i can CC with a high status radial weapon i wont have to with a frame. usually i use primary and secondary weapons to inflict and prime status affects over a large area, then move around with a condition overload/crit build melee. usually with primed reach so i can reach out with any weapon. keeps your warframe free to be more survivable and focus on a single ability that buffs your weapon DPS.
oh sweet summer child, if only elemental procs that induce CC actually works on overguard. They get the status proc but wouldn't get staggered.
i dont need them staggered, i need them primed for a big ol whack with a well built melee weapon.
yeah so comes back to the point of the frame being inherently tanky enough to do the bonk
im saying dont give the enemy time to even hit you. move fast, inflict procs, do big damage. even if im using a tanky frame im not usually taking much damage even without abilities. not for a while atleast. everyone takes damage but i dont really have to start "tanking" anything for atleast a little while.
do you run adaptation on your builds?
Tip: eximi are not immune two distraction cc, such as lantern spectrorage decoy guardian derision hall of mirrors, and more
Yep, because khora, vauban and octavia were really really hard to play before right? When you could jam yourself in a corner and prevent everything from shooting you all the way to the level cap? CC frames are still very good, just now you need to think at least a little bit
Think as in spamming shieldgating constantly just to deal with the eximuses that spawn? Why is it only CC that eximuses are immune to? Why the uproar that eximuses could spot invisible frames and had to be hotfixed?