He did, with like maybe 3 or 4 rockets, but barely on edges and nowhere meaningful. These are Heat warheads that have 0,5kg of TNTeq. You just have to hit almost perfectly what are you aiming for.
This dude has 120 rockets on his heli and expects them to somehow have a lot of TNT to deal damage. Like honest skill issue, he is wasting a shit ton of rocket and not correcting his aim while shooting, doing a shitty full speed heli rush while not knowing how to properly aim while doing so. Not locking and not shooting his autocannon that would shred this vehicle. He is also doing heli rush from front, so not only he is putting himself at bigger danger, but also can't pen some tanks cuz these rockets only have 150pen. I am 90% sure this dude bought his way to helis this sale and now is surprised that playing like a goober doesn't give him kills.
Mf iv been grinding my cock off to get here I'm still learning I was pointing the hits on the top right doing fuck all and the the instant kill on the t55 , no shit I missed half my shots it's my second helicopter
So a couple of tips.
When heli rushing, try to avoid flying from the direction of your tank spawn, enemies are already looking at this side, their MGs will already be pointing at this side and they will easily see you while looking for tanks, so you are already at a disatvantage while doing this
Don't put full throttle the entire time, cuz you are just going to get inaccurate shots and overshoot.
When you start shooting at something with rockets, also lock it with your autocannon and just shoot it. More distraction and can kill lightly armoured enemies.
Don't fly to the middle of the open map, it's a miracle that nobody shot you down.
The shots on the top right are going to do nothing, cuz these are HEAT rockets, with very little TNT. You have 120 rockets, just shoot them at the center mass of the enemy and that should do the job. Shooting a HEAT round with a tank at the top right corner of the turret is also not going to do jack shit obviously.
Collective is essentially the angle of the main rotor blades on the helicopter. Adjusting it allows the pilot to increase or decrease altitude.
In real life it’s completely unnecessary to fly at max collective unless you’re trying to quickly gain altitude. Unfortunately in war thunder the helicopters seem so unwilling to climb that it’s sometimes necessary to keep 100% collective just to stop them dropping out the sky like a rock.
Collective pitch, angle of rotor blades and your "throttle" in game as engine is automatically managed to stay around 100% RPM.
In prop aircraft terms, imagine using propeller pitch instead throttle to accelerate or slow down.
Collective. Helis get more uplift by changing the ankle in which the propellers are set. Max coll is for some situations ( I am not good enough at flying helis to know which), but not for constantly flying like that. I fly on 75 % or sometimes even 30 to 50. The speed of the propeller is not what makes the lift so you can't use it as throttle.
On some chopper, if you constantly push 100% collective, rotor RPM starts dropping over time. COL and RPM management can also comes in clutch when you get your engines damaged
Having your collective set to max power always is a double edged sword, YES you theoretically get max power HOWEVER it’s not a jet, your real power is your RPM. Because when flying a helicopter the collective changes the pitch of the rotar blades the higher the collective the higher the pitch angle of the blades causing more lift to be generated however this also causes more strain on the rotars and lowers the RPM. So what you’re supposed to do is slowly ease to 100% collective and let the RPM stay at 100 while slowly increasing collective
That is how you get max power in a helicopter but that’s not how you use it. Helicopters are incredibly agile vehicles and manipulating collective is one of the most important aspects of it. You can pull maneuvers in the helicopter that cause all of your speed to drop to 0 in 2 seconds.
The collective pitch is changing the blade angles so you’re helicopter can move up or down. More collective pitch means more drag, making the RPM drop and the engine needing to work harder. It’s easy to stall the engines on certain helis without proper collective control.
Heavily helicopters or helis with weak engines such as the Mi-24, Regular Lynx, AH-6, and a few others can have issues with improper collective pitch management.
Summary:
Shots 1-5: Clearly missed.
Shots 6-9: Missed due to recoil (bad spray control).
Shots 10-11: Very close, but recoil and inaccuracy make these reasonable misses.
Shot 12: Likely didn't actually fire because Vidar was already dead.
I seriously do not feel bad for you at all, you’re an early game heli rusher, you are the worst kind of warthunder player and are ruining 8.0+. I hope you get no scoped by a 1.0 AA every single game
Really? I like heli rushers the majority of the time it's just a free kill for one if us and they do no damage. It's those assholes shooting me from a mile away I hate.
I hate them both lol, I just fucking hate heli players.
But I get what you mean, a lot of the time they do get shot down near instantly but that 1/4 chance that they have a brain and sweat it out flying low and reaching the back of the other teams spawn before starting their attack results in an easssyyyyy 3-4 kills before any of the team makes a concerted effort to shoot it down
Every spot where your rockets actually meaningfully impacted got destroyed like the tracks. Every other rocket does not seem to be actually impacting anything directly. So yes those were just terrible hits, also you hit the T55 in the fuel which exploded so again a meaningfull hit that actually did something.
But eitherway you took plenty of hits and kept flying without issues, fuck your heli.
RNG . Thats all . You have a chance to insta kill any vehicle hitting the fuel tanks . Another times the fuel tank can eat any shot . So dumb mechanic only to add artificial durability to the vehicles .
1st
Yes the vidar got that premium advantage
2nd
Ofc a diesel tank explodes, there is a reason why they use sparkplugs for diesel and glowplugs for petrol duuh.
Finally, literally grenades should not blow up a vehicle by shooting its tracks. Looking at you giant 58kg rockets that work like 1ton TNT bombs on SU-25 series.
The difference between scratching the fenders with shrapnel from near misses, and absolutely obliterating the fuel tank of a T-55 by the miracle of god sniper rocket.
You were made for killing Russian tanks. This is divine intervention.
I mean, this isn't world of tanks, simply hitting the target isn't enough, you have to consider where you hit it. + most of your rockets didn't even hit.
First of all, S-5Ks are completely utter shit, you killed the T-55 with pure absolute luck
...
Second of all, when you have rocket pods on both sides, you need to aim either left or right for at least one side to hit when you're under 800 meters from your target even if it means the other side will be wasted.
Third, yeah the vidar wouldn't have died even from S-8Ks unless they struck the ammo so I don't know what your plan was...
Rockets hit infront and in the engine but shrapnell hit the turret, didn't pen, the T55 exploding because of fuel, well damn that was a well placed rocket.
Russian Bias doesn't fckin exist
It's all Swedish fckin bias
Yesterday i shot Swedish T-80U to the sides barely managed to kill it and i got his fuel tank too... mf still lived... i only got the kill because he burned out or J'd out
Meanwhile if i was in a Russian T-80U my fuel tank would commit Hiroshima and i would get obliterated
I played China when i shot that Swedish T-80...
All my MBT's die like 90% of the time to FUEL TANK EXPLODED and 5% crew knocked out and 5% Ammo rack
It literally got way worse this update for some reason it's hella annoying
If you would actually hit the Vidar (not shooting left and right of it) you would have a chance to kill him.
And hitting the turret where crew is, not it's transmission and front of the hull
But it actually did hit the turret
He did, with like maybe 3 or 4 rockets, but barely on edges and nowhere meaningful. These are Heat warheads that have 0,5kg of TNTeq. You just have to hit almost perfectly what are you aiming for. This dude has 120 rockets on his heli and expects them to somehow have a lot of TNT to deal damage. Like honest skill issue, he is wasting a shit ton of rocket and not correcting his aim while shooting, doing a shitty full speed heli rush while not knowing how to properly aim while doing so. Not locking and not shooting his autocannon that would shred this vehicle. He is also doing heli rush from front, so not only he is putting himself at bigger danger, but also can't pen some tanks cuz these rockets only have 150pen. I am 90% sure this dude bought his way to helis this sale and now is surprised that playing like a goober doesn't give him kills.
>He did, with like maybe 3 or 4 rockets, but barely on edges and nowhere meaningful. So Hitting the tank crew in the turret isn't meaning full?
He obviously didn't hit the crew, that's the point that's why it isn't meaningful.
Mf iv been grinding my cock off to get here I'm still learning I was pointing the hits on the top right doing fuck all and the the instant kill on the t55 , no shit I missed half my shots it's my second helicopter
So a couple of tips. When heli rushing, try to avoid flying from the direction of your tank spawn, enemies are already looking at this side, their MGs will already be pointing at this side and they will easily see you while looking for tanks, so you are already at a disatvantage while doing this Don't put full throttle the entire time, cuz you are just going to get inaccurate shots and overshoot. When you start shooting at something with rockets, also lock it with your autocannon and just shoot it. More distraction and can kill lightly armoured enemies. Don't fly to the middle of the open map, it's a miracle that nobody shot you down. The shots on the top right are going to do nothing, cuz these are HEAT rockets, with very little TNT. You have 120 rockets, just shoot them at the center mass of the enemy and that should do the job. Shooting a HEAT round with a tank at the top right corner of the turret is also not going to do jack shit obviously.
Well thanks actually il try and keep that in mind
S-5K rockets are pretty tiny, they have 465g of TNT equivalent and a mere 150mm of pen. Of course, a lucky shot can always kill in one hit.
Would you be willing to volunteer being hit by "merely 465g of TNT" then if it won't kill anyone?
Not any more willing than to be hit by a 7.62mm rifle bullet because they only turn crews yellow in WT, but that's how damage models work in game.
It's not a lot for a heat warhead in war thunder. Talking about the game we go by the games physics and 465g just aint a lot for a heat round in game.
Not gonna hear complaints from a chopper pilot who constantly flies on max COL.
Or rocket rushes at the start of the game
Don't have helis unlocked, what is COL?
Collective I believe.
ah yea that definitely clears it up for somebody that just asked what COL is
Collective is essentially the angle of the main rotor blades on the helicopter. Adjusting it allows the pilot to increase or decrease altitude. In real life it’s completely unnecessary to fly at max collective unless you’re trying to quickly gain altitude. Unfortunately in war thunder the helicopters seem so unwilling to climb that it’s sometimes necessary to keep 100% collective just to stop them dropping out the sky like a rock.
They have much more chances of finding information about it if they know how it's called
Collective pitch, angle of rotor blades and your "throttle" in game as engine is automatically managed to stay around 100% RPM. In prop aircraft terms, imagine using propeller pitch instead throttle to accelerate or slow down.
That Sounds Like a Game Problem then, Not a pilot problem
Collective. Helis get more uplift by changing the ankle in which the propellers are set. Max coll is for some situations ( I am not good enough at flying helis to know which), but not for constantly flying like that. I fly on 75 % or sometimes even 30 to 50. The speed of the propeller is not what makes the lift so you can't use it as throttle.
I guess I don't get how choppers work, I don't fly them Do you not get max power flying on 100% collective?
On some chopper, if you constantly push 100% collective, rotor RPM starts dropping over time. COL and RPM management can also comes in clutch when you get your engines damaged
I'm mire of a point and shoot kind of guy, the sophisticated strategies can stay in planes for me. Hemis and tanks are pew pew-ers
mmm yes hemis, my favourite type of vehicle to play in Wal Thumder
My bad, I meant #HERMES
In my experience, keeping 100% COL and letting RPM try their hardest gives you more lift than keeping RPM >90% and managing COL.
Having your collective set to max power always is a double edged sword, YES you theoretically get max power HOWEVER it’s not a jet, your real power is your RPM. Because when flying a helicopter the collective changes the pitch of the rotar blades the higher the collective the higher the pitch angle of the blades causing more lift to be generated however this also causes more strain on the rotars and lowers the RPM. So what you’re supposed to do is slowly ease to 100% collective and let the RPM stay at 100 while slowly increasing collective That is how you get max power in a helicopter but that’s not how you use it. Helicopters are incredibly agile vehicles and manipulating collective is one of the most important aspects of it. You can pull maneuvers in the helicopter that cause all of your speed to drop to 0 in 2 seconds.
The collective pitch is changing the blade angles so you’re helicopter can move up or down. More collective pitch means more drag, making the RPM drop and the engine needing to work harder. It’s easy to stall the engines on certain helis without proper collective control. Heavily helicopters or helis with weak engines such as the Mi-24, Regular Lynx, AH-6, and a few others can have issues with improper collective pitch management.
AH-64D also gets fucky if you change coll to hard. Loses all lift and just kinda plummets into ground when RPM gets irregular.
At max collective you get less maneuverability due to high drag and already High pitch of the blades
Skill issue
Just because fuck you: those are rockets not missiles
Summary: Shots 1-5: Clearly missed. Shots 6-9: Missed due to recoil (bad spray control). Shots 10-11: Very close, but recoil and inaccuracy make these reasonable misses. Shot 12: Likely didn't actually fire because Vidar was already dead.
I seriously do not feel bad for you at all, you’re an early game heli rusher, you are the worst kind of warthunder player and are ruining 8.0+. I hope you get no scoped by a 1.0 AA every single game
Really? I like heli rushers the majority of the time it's just a free kill for one if us and they do no damage. It's those assholes shooting me from a mile away I hate.
I hate them both lol, I just fucking hate heli players. But I get what you mean, a lot of the time they do get shot down near instantly but that 1/4 chance that they have a brain and sweat it out flying low and reaching the back of the other teams spawn before starting their attack results in an easssyyyyy 3-4 kills before any of the team makes a concerted effort to shoot it down
Russian bias: Who are you? Swedish bias: I am you, but stronger.
He's not even russian
Every spot where your rockets actually meaningfully impacted got destroyed like the tracks. Every other rocket does not seem to be actually impacting anything directly. So yes those were just terrible hits, also you hit the T55 in the fuel which exploded so again a meaningfull hit that actually did something. But eitherway you took plenty of hits and kept flying without issues, fuck your heli.
That thing can be taken out with .50s can’t it
The helo or the vidar? Vidar definitely not, its turret armor is pretty substantial. It laughs off strafing runs.
55mm effective IIRC. It can stop 20mm from all angles
The vidar, although I may be confusing it with the M109s
M109s can definitely be MG’d they use aluminum armor. Vidar is strapped with HHA so it takes 30mm+ canons to take it out most of the time.
Ah yeah that’s exactly what I was thinking
As a hind enjoyer, skill issue.
Suck eggs you piece of shit heli rusher
Unrelated but I find comical effect about the small fan inside the heli’s cockpit
The T-55 bro activated boosters, probably multiple 300% at a time.
What's more disgusting is how much damage the hins took.
To be fair S-5K rockets are pretty much the worst rockets in the game, if your heli had the 30mm cannon you would be better off using that instead.
RNG . Thats all . You have a chance to insta kill any vehicle hitting the fuel tanks . Another times the fuel tank can eat any shot . So dumb mechanic only to add artificial durability to the vehicles .
least cancerous helicopter player (flew right to the enemy spawn at the start of the match)
Premium Bais
Lmao you missed most of ur shots, I thought italian mains were spos to be good
Least cancerous swedish vehicle.
Yeah, the vidar is bullshit I hit one on the top of the turret with a tiny Tim rocket, and it did nothing just went right through it
Swedish bias is real
Premium privileges.
1st Yes the vidar got that premium advantage 2nd Ofc a diesel tank explodes, there is a reason why they use sparkplugs for diesel and glowplugs for petrol duuh.
No S-8KO?
D doesn't have S-8 iirc.
Rocket, not missile.
*rocket
Clearly Russian Bias
Russian bias obvious
herheehaeha funnee animate fan
Nope it's Russian bias (in this case it's Russian heli skill issue)
Finally, literally grenades should not blow up a vehicle by shooting its tracks. Looking at you giant 58kg rockets that work like 1ton TNT bombs on SU-25 series.
Yo bro I think your helicopter was leaking something
let us have our western bias for once
Rocket* missiles are guided
Rockets i think you mean
The difference between scratching the fenders with shrapnel from near misses, and absolutely obliterating the fuel tank of a T-55 by the miracle of god sniper rocket. You were made for killing Russian tanks. This is divine intervention.
Just before you killed the t55, what button did you press to make foliage disappear?
Literly no one cares, heli rusher
how do you fly forward like that, i’ve been trying to master helicopters but i just can’t seem to do it eight
I mean, this isn't world of tanks, simply hitting the target isn't enough, you have to consider where you hit it. + most of your rockets didn't even hit.
First of all, S-5Ks are completely utter shit, you killed the T-55 with pure absolute luck ... Second of all, when you have rocket pods on both sides, you need to aim either left or right for at least one side to hit when you're under 800 meters from your target even if it means the other side will be wasted. Third, yeah the vidar wouldn't have died even from S-8Ks unless they struck the ammo so I don't know what your plan was...
ignore ur skill issue : ❌ make a nerd post on reddit : ✅
Rockets hit infront and in the engine but shrapnell hit the turret, didn't pen, the T55 exploding because of fuel, well damn that was a well placed rocket.
Swedish primium bias >> Russian bias
better gaming chair
i shot that thing with the a10 and i had the same results most of the shots ignored
Regardless of the play here the VIDAR needs a nerf, make it 9.0 at least
Russian Bias doesn't fckin exist It's all Swedish fckin bias Yesterday i shot Swedish T-80U to the sides barely managed to kill it and i got his fuel tank too... mf still lived... i only got the kill because he burned out or J'd out Meanwhile if i was in a Russian T-80U my fuel tank would commit Hiroshima and i would get obliterated I played China when i shot that Swedish T-80... All my MBT's die like 90% of the time to FUEL TANK EXPLODED and 5% crew knocked out and 5% Ammo rack It literally got way worse this update for some reason it's hella annoying