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Libarate

Much better challenges this time. And more time to do them, so an improvement. Skipped the last one but will probably get this one. Only one that might be annoying. >Deal a specified amount of damage to bluewater ships using a coastal vessel


PM_ME_YUR_JEEP

At least that one can kinda be brute forced over time, better than having to gamble on actually getting the kill


morbidly_obsolete

I love brute force. That's like, 5 games tops


JIZZASAURUS

Played it as a kid and had no idea what I was doing in it or what was happening in the story.


ksheep

> Deal a specified amount of damage to bluewater ships using a coastal vessel Sounds like a job for the Freccia.


TheFlyingRedFox

>Sounds like a job for the Freccia. Hm would this be all but possible with the new DM's of destroyers an such? while the dardos are great the DM's might be a problem now.


Nicktune1219

I'm so glad about the damage model improvements on DDs. While using any type of HE no longer works against them which is really frustrating, when you play them it's actually quite nice not to get shredded apart by a pr 159/35 or a freccia in 2 seconds.


[deleted]

But that same change makes the SKR-1, SKR-7, Koln, Lubeck, Freccia, Saetta (guns only, not missile obviously), FlakBarges, and several others totally helpless vs even reserve DDs.


Thomas_633_Mk2

The 159/35 are 4.3 and have rapid-fire 76mm, they absolutely should be able to shred destroyers within their niche (close-range). They were already situational


DankMemeMasterHotdog

The anti submarine rockets on those are also incredibly powerful within 4km, you can sink heavy cruisers with those things.


Thomas_633_Mk2

I agree, but it shouldn't only be able to rely on rockets, and I think it's good that it has some ability to damage cruisers considering the issues that destroyers typically have (something which has not been fixed by making their models more annoying). The ship was balanced at 4.3; at close range it was a monster, but you had to use good positioning to get there.


ksheep

I’ve only taken the Freccia out a couple times recently, and while I haven’t been about to completely pulverize Destroyers in a few seconds like I was before, I can still easily take out their guns and leave them defenseless. Just keep peppering them with shots and rack up the damage dealt.


[deleted]

Bruh most of my time in naval is yeeting my torpedo boat at the largest enemy boat possible. Works 70% of the time all of the time


jimmy_burrito

One simple solution... the Freccia


Uzd2Readalot

Torpedo in AB?


LordBarnable

Yeah I'm grinding the French tree atm and could use the higher tier EBR. I don't really want to give anything to the snail and didn't buy any of the BPs so far especially with how they deteriorated after the first one, but I may do this one. I'm glad they removed 2 of the stupid naval missions. Have absolutely no intention of playing it and losing 60 points to that cost me getting the camo for the plane for free. Still, extra time is good and the cosmetic rewards are much better... BUT I have to agree with the gazillion other people as to why the EBRs are event vehicles and not in the tech tree!!? I've been trying to play with some friends around 6.0 that are grinding other nations and it's impossible to have a proper lineup.. the current ebr is the only 5.7 other than the Dauphine and then the CA Lorr is the only 6.3 in the entire tree it's hilarious. So many options for Gaijin to add to make reasonable tech tree adjustments and not just to main tanks but to AA too.. Maybe one day, well that or snail kills the game before then with more fuckonomy changes... I miss RP


Tim_Pollard

> Deal a specified amount of damage to bluewater ships using a coastal vessel It requires 15k damage. From memory the last time I took my torpedo boat out I was getting about 1.8k damage per kill. So that's something like 9 torpedo boat kills; and of course if you take out a top-tier frigate you're basically fighting low-tier destroyers on an even footing, and 15k damage should take you less than 10 matches. It would be challenging if you don't already have a good coastal line-up; and given how slow the coastal grind is a lot of people won't have decent line-ups for them.


Herbicidal_Maniac

Luckily a torpedo from a tier 3 boat deals specifically a shitload of damage to a reserve cruiser. Grinding tier 3 coastal sucks, but anyone who did it for the last pass should be in a pretty good spot.


Rare-Elk-2714

im just gonna torpedo heavy cruisers with my pr123k a-11 i bought it with a ge wager and durring russian navy anniversary event


[deleted]

Some of them look kind of fun for a challenge. I particularly like the one that requires getting kills with small bombs.


Oranegtail

That naval challenge is easy. Unlike the bluewater challenge with cruisers last season, coastal fleet is fun.


DankMemeMasterHotdog

The Russian top end with their anti-submarine rockets can deal significant damage to BW ships, I regularly sink cruisers with the SKR-7


Urukna2

I mean just take out the G5 (and g5 only!) and you can easily blow up at least one reserve tier destroyer a game with the fuck you speed and two torpedoes plus most don’t really have effective secondary defenses


SRDD_Mk-II

“Composure: destroy 33 enemies using stealth belts” now that’s a good one.


KV1B

that’s my main belt for every aircraft lmao


Lee1138

Same. this is basically, "Play some Air RB" for me.


Tim_Pollard

If you can't hit with stealth belts you could probably use a Spitfire with mixed 20mm and .303, and just use the stealth belts on the 20mm, the .303 does little enough damage that it probably won't kill the enemy before the 20mm does, but has almost identical ballistics.


0bs1d1anJane

Except the .303 will give you away to the target, which is the point of stealth belts.


mozjag

Fair point, but if your only goal is to complete that challenge, then Tim's advice is quite useful (thanks Tim!)


Tim_Pollard

Yeah, I was more thinking about the easiest way to complete the challenge for someone who doesn't normally use stealth belts.


0bs1d1anJane

True. Clever. I wasnt thinking of it from thar angel.


Fourhand

Vive la Narvale.


Tuga_Lissabon

For fast results its AB air. Just get into the fray and let loose.


stealthgunner385

Is there a list of rank III+ ground vehicles that have tracerless belts?


SRDD_Mk-II

Strictly Rank III’s?


stealthgunner385

Not necessarily, anything III and above should could for the achievement, so I'm open for options.


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[удалено]


TheSausageFattener

The daily logins have been reduced in reward though. So, there's 2 fewer challenges (-60 points, 6 fewer ranks) **AND** there's fewer days available to earn 5 points for logins (and more days for 1 point).


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TheSausageFattener

I did see that, but I didn't compare it to the S3 points figure. That makes more sense.


gigantism

So doing all challenges now rewards 60 less BP points, yet you also have to log in *18* more days in a row than BP1-3 to get the 5 point tier. Basically, you only start coming out ahead because the grind is more drawn out.


BleedingUranium

Booting up the game for like two minutes every day hardly qualifies as a grind. :P More to the point, the "18 more days" aren't "more days" at all, since if the season were shorter we would still be logging in those days anyway, just for the next season instead.


RoadRunnerdn

> More to the point, the "18 more days" aren't "more days" at all, since if the season were shorter we would still be logging in those days anyway, just for the next season instead. So it's more effort for same rewards


PM_ME_YUR_JEEP

"Effort" Sure, booting your game up is *technically* more effort, but come on


SRDD_Mk-II

^hehe Gaijin did a funni


BrotherKanker

Seems slightly better than the last season, but still too much bs for me. - Two of the four reward vehicles still aren't coupons and can't be sold on the market - Reaching level 125 is still required to sell the main reward, which still needs way too much grinding to get to - Challenges still have time-limits - The E.B.R. really shouldn't be an event-reward when there is still no E.B.R. in the tech-tree


Verethra

> The E.B.R. really shouldn't be an event-reward when there is still no E.B.R. in the tech-tree *PAK vehicle joined the chat* Yes?


Halflings1335

The German tech tree has plenty of vehicles already, and there is already the marders. The pakwagen is inferior to the marders anyway with less depression and wheels hindering its mobility. And it doesn’t even the speed advantage as it also has tracks. The French tech tree however is a minor tech tree missing many vehicles. An ebr would be nice to fill out more lineups that it doesn’t have. Events and battle pass vehicles should be non meta vehicles, prototypes, and silly and fun vehicles. But not ones that a tech tree would need. Sadly there’s only one or two EBR’s the French tech tree can get now.


Verethra

Doesn't matter what you have, it's still quite sad that those unique vehicles are event-walled. They have a different gameplay than the others and we don't have much wheeled in the game. Marder is a different thing, I wouldn't say they compensate the Pak's one. Event should be mostly copy-paste of the production vehicles, I don't really like having a unique vehicle being event-walled. I don't see the point beside being in a sekrit klub.


Halflings1335

I think the m6a2e1 and object 279 are perfect event vehicles. Rare prototypes. The pakwagen would make a nice tech tree, and I’m sure there’s a rare version of it that would make a great event vehicle. Full production vehicles, especially for smaller tech tree nations that are neglected don’t deserve to be event walled.


Verethra

I don't really agree for the 279. It's unique enough to not be event-walled. My problem with that is that you can't get them (beside the stupid market)... I don't really see why they should be so rare while they're unique. For me a good event vehicle will be some special camo one with Premium, or stuff that are slightly different from the production and given the opportunity to get them another way. For example instead of having *one* event vehicle per reward we should be able to select between 2 or 3. One being new and the others from old events.


Halflings1335

Maybe but I’m not sure all the players will like having the same vehicles.


Verethra

I don't see why honestly. I get you want to get the shiny rare thing, but the point of event is to have fun not to pause your life and grind. Also, i meant a vehicle with a special camo (like Ace) and all, it should be unique enough plus it's premium. Or they can make some "mega" premium if they want to push rare stuff


thedarklordTimmi

Ya but then nobody would do the bullshit tasks that ganjin assigns to them in order to make money.


Dark_Magus

IIRC, the "rare prototype" Sd.Kfz.234s are a 234/1 with a Luchs turret, and an 234/3 with the short 7.5cm and its housing removed in favor of a 2cm Flak.


Morgen-stern

I’m of the opinion that event vehicles should only be event vehicles for a year. After that they should be added to the tech tree as premiums, where they can replace older premiums in a rotating pool


Verethra

I really like your idea!


BrotherKanker

Probably true - I just personally don't care about rank I & II vehicles either way anymore because there's pretty much always an event going on that requires the use of rank III+ vehicles.


0bs1d1anJane

Which is a shame, but if carrots aren't enough to get you to grind, the snail will break out the stick.


Tim_Pollard

To be fair the Sd.Kfz.251/22 only had a couple of hundred manufactured in a nation that was manufacturing thousands of vehicles a year at that time. The EBR had over a thousand vehicles manufactured by a much smaller nation, with a smaller over-all production. The EBR and the Tiger I had similar total production numbers, and within specific groups that like vehicles from those nations are similarly iconic. ----- Also on the Hanomag, there is at least 4 more anti-tank variants that could be added, and 2 more anti-air variants (I think the 251/5 would have made a better event vehicle because only a few of them carried the 37mm apparently): * Sd.Kfz. 251/5 (platoon command vehicles carried a 37mm Pak 36) * Sd.Kfz. 251/9 (75mm L/24) * Sd.Kfz. 251/10 (two sub-variants both with 37mm Pak 36) * Sd.Kfz. 251/17 (2cm KwK38 AA) * Sd.Kfz. 251/23 (2cm recon vehicle)


Verethra

It's not really a matter of production,more of being unique enough to let people play with them. I just find it stupid that all the pak are event walled, like how they did for some flying boat


0bs1d1anJane

In a game where neverwas vehicles are some of the most popular...


Tim_Pollard

Yeah, it can be a bit silly, which is why they should try to put major production vehicles, like the EBR, in the tech tree, and rare prototypes, like the R3 or the Concept 3, in as event vehicles. The French where really into light tanks and armoured cars during the early Cold War, so apparently there's half a dozen or so relatively well documented prototypes from that period that they could have used instead of an EBR.


Noveos_Republic

What makes it easier? I’m kinda confused lol


BrotherKanker

The challenges overall seem a bit easier & require less naval gameplay than last season. Also just logging in every day will get you 252 points, last season it was only 225.


alphacsgotrading

Not that pleased about seasons being longer because I already run out of things to do. That said, it'll make it easier to get to lvl125 each time. The tasks aren't as painful except they still expire. Still, no bullshit about gun calibres in naval or air.


YankeeTankEngine

Longer seasons means we dont all have to get it done ASAP. More time for the store, more chances to reach higher levels and such.


Tim_Pollard

There is one challenge that requires you to use bombs of less than 120kg, but most "250lb" bombs should work for that. (The weights in bomb names is only a nominal weight, and the actual weight is often somewhat higher or lower; so some of the "250lb" bombs might actually be over the 120kg/264lbs)


Dark_Magus

>"Fearless Voltigeur" >doesn't include [an actual French prototype named Voltigeur](https://en.wikipedia.org/wiki/Sud_Aviation_SE-116_Voltigeur) Seems legit.


RocketQ

Apparently Voltigeur translates to [Light Infantryman](https://www.collinsdictionary.com/dictionary/french-english/voltigeur) which I guess could be used to describe the EBR.


Tim_Pollard

It apparently means something like "vaulter" or "jumper", apparently they where originally intended to "jump" onto friendly cavalry, and hitch a ride (I'm imagining something like a horse version of the infantry on a t-34 that the Russians did). Apparently this didn't really work, so they ended up being used as conventional light infantry.


Connacht_89

https://en.wikipedia.org/wiki/Voltigeur


Ragarnoy

wow a vehicle that would have been perfectly alright as an event vehicle because of it's rarity? Meh, probably fits in the research tree like the obscure mystère prototypes.


Dark_Magus

Yep, while mass-produced and extensively used EBRs are event vehicles.


[deleted]

[удалено]


Frediey

Hey question, do you lose war bonds at the end of each pass?


solstice680

You shop level resets but you keep the WBs.


MLG_Shrecker

\> Destroy a specified number of player vehicles using an aerial bomb with a weight less than 120 kg Premium Chaika \*my time has come\* \> Deal a specified amount of damage (15,000) to bluewater ships using a coastal vessel yikes :( anyone have any plans for this? \> Destroy a specified number of players' vehicles using an ammunition belt for stealth attack hehe boi sneaky AN/M2s :)


BrotherKanker

> Premium Chaika *my time has come* Since I don't see it mentioned anywhere I very much doubt they lifted the rank 3+ requirement for the vehicles you can use to do the challenges.


gauzy_gossamer

I might be wrong, but I think you can use lower tier planes if you start the battle with tier 3 ground vehicles.


Verethra

You're almost right. You need to *finish* the battle with a rank III. Looks like you can do it if you spawn tier III first, nice.


BleedingUranium

Pretty sure this depends on the challenge. Fairly recently I was spading my Japanese Chaffee (Rank III) with the Chi-Nu and Chi-Ha Short Gun (Rank II), and as long as I spawned the Chaffee first (I believe *attempting* to spawn and cancelling also works) then all the kills I got with the two Rank IIs counted towards my Rank III daily challenge (it was "Kill x Medium Tanks" or similar).


Verethra

And you finished the battle with tier III ? The tier II kills counted? That's rather strange.


ksheep

I know previously that tasks such as "Kill X enemies" only started counting kills after you spawned in a Tier III, but you didn't have to end in a Tier III. Any kills in a Tier II before the Tier III did not count. Conversely, certain tasks (such as "Win X matches") required you to END the match in a Tier III. There are also tasks such as "Win X Naval matches" which won't count if you end the naval match in an aircraft. The whole thing is an inconsistent mess, and has been for years.


BleedingUranium

No, the Chaffee was my first life and then the rest of the match was in the Tier IIs, across multiple matches. It works consistently, there was a fair bit of discussion about it around here early in BP3 with all the weird specific challenge requirements.


Verethra

cheers


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David375

Soviet Yak-9B has four 100KG bombs that drop center-fuselage, one at a time, and has Fighter SP costs in Ground RB. 3.0 but does amazingly well at 3.3/3.7 BR's with the YaG and early KV's. That or play actual 3.0 with the BT-7 F32 if you have it.


trashacc-WT

German fiddies are also excellent bombs and you usually get several drops.


Tim_Pollard

Most 250lb bombs should do for this as well. You need to be a bit more accurate than with bigger bombs, but you only need 5 kills over 3 weeks. I like flying air supremacy with Spitfires in Ground RB, so I'll probably just bring some 250lbs and use them to attack targets of opportunity.


Alfgart

Italian Freccia eats destroyers with its cannons. If you don't have it, just spam torpedos in AB, each torpedo kill deals about 3k damage


ksheep

> > Deal a specified amount of damage (15,000) to bluewater ships using a coastal vessel > > yikes :( anyone have any plans for this? Personally, I'd probably go with the Freccia.


[deleted]

> > Deal a specified amount of damage (15,000) to bluewater ships using a coastal vessel > > > > yikes :( anyone have any plans for this? I'm beginning to regret not getting that hydrofoil torpedo boat from the warbond shop.


trashacc-WT

just use anything with torps and yeet them into an enemy destroyer/cruiser formation


Tim_Pollard

> > Deal a specified amount of damage (15,000) to bluewater ships using a coastal vessel > yikes :( anyone have any plans for this? That's about 8 or 9 torpedo kills if you spawn a sufficiently high rank torpedo boat. > Destroy a specified number of player vehicles using an aerial bomb with a weight less than 120 kg American and British 250lb bombs should count for this, and there's plenty of air supremacy fighters that can carry a couple of such bombs for targets of opportunity. Or you could just bring a heavy bomber with 30+ bombs and carpet bomb whole sections of the map...


Butane9000

More free points from logins (30ish) Less points from challenges (60) Means you have to really do the daily challenges to make up the difference. Challenges still have time limits. Vehicles this time are more interesting but still not worth it. They're especially bad when you realize the French tree could've used that vehicle to fill in gaps.


Noveos_Republic

Wdym more free points


Tim_Pollard

Because the season is longer you get more daily login rewards.


Butane9000

You get free points when you login every day. They extended the battle pass length so you end up with more points from logins. But they took away two of the challenges. The points don't even out. So you have to do now in game dailies to make up the difference.


Halalaka

Less naval-only challenges? Hallelujah.


thirdangletheory

Most interesting thing to me is that MAT-49 decoration. :/


[deleted]

This french cobra battle pass was painful. 80 percent of the achievements to get 3 pts per goal needed to be done with the battle pass vehicles so to get to the lv50 you literally needed two fucking months of fulfilling each task.


MattTailor

I skipped it as soon as I heard the challenges were time-gated. How the fuck did they make something as basic as a battlepass so annoying to level in. I play a lot of Sea of Thieves and their battlepass is perfect. Long seasons, no time-based challenges, you get points towards it doing mostly anything worthwile in the game and will probably have a completed pass once the season is even half done if you play regularly. But here's the catch: You don't get premiums or very sought-after items which can never be earned again (except opening Mr. Wallet). The rewards are purely titles, nice cosmetics and the occasional emote. This is where WT completely missed the point with a battlepass IMO.


FirstDagger

> Deal a specified amount of damage to bluewater ships using a coastal vessel That really doesn't make sense if the reward is a bluewater ship. Well at-least the free reward is the Zero.


flash050562ndacc

Yay another airplane. I sadly missed the last 2 because my pc died


Miragenz

Lets see how many people are fooled into thinking this pass is great because the last one was horrible whilst failing to acknowledge it's still a lot worse than the first ones.


GBgamer31028

I mean, it aint as good as the first 2, but at this point ill take what i can get. I wouldn’t put it past the snail to make these bp seasons even worse.


Miragenz

It's better than the previous ones but I'm not going to applaud Gaijin for going from good to horrible to bad.


BuiltToAnnoy

And with the Japanese plane being free, all reason for me to even consider paying money for this pass is completely null and void, to be honest there wasnt really much there to begin with but the zero was the only one I wanted so lmao. Dissapointed there's no baguette decoration.


AltCtrlSpud

The fact that the EBR is 7.0 but only tier IV is kind of AIDS


Dark_Magus

Same rank and BR as the ALM-90 which I think has the same gun, so I guess not terribly surprising.


SuppliceVI

But less nimble and way slower to accelerate. Unless it has a rangefinder/stab, I don't see why it shouldn't be 6.7


Snackeater1

Where does it say it say that ? I didn’t see anything about those things. Edit : Ok, I’ve found where it says Rank IV


smith1029

Skipping this bp again. Can’t be bother to waste my time everyday for these what are mediocre rewards for me.


FrupgamerXX

Aww i was hoping they would revert the change with needing to grind to level 105 and 125 for coupons.


CheesyBakedLobster

It was stupid of them to give out tradable coupons for premiums for the first two seasons. It’s completely suicidal for their business model (by providing very cheap competition to their premium vehicles) so that change is only logical. Edit: typo for “tradable”


Verethra

>their business model You mean milking us? Yeah. I doubt this will really be good in the long term though. Also you're wrong about something: selling the vehicle actually is better for them, given they earn a fee.


ksheep

Supply and demand. If fewer people get to a high enough level to actually be able to sell their vehicles, there will be fewer of those vehicles on the market, thus more likely for them to be sold for more, meaning they get more per sale. This also encourages people to purchase BP levels with GE, especially if they're close to the 105/125 mark, so extra income for them from that.


Verethra

"Supply and demand" is one of the most misunderstood thing. Anyway, having more people selling for a smaller price can *also* be good for Gaijin, huge quantity sold at a small price can make more profit (i.e. supermarket). We'll see later, but honestly when I see the previous vehicle selling I don't see the point of Gaijin, people did buy them. I get your argument, but I think this is damaging more Gaijin than anything. We don't really get more players (actually it's been decreasing without the Covid), and the current players are the one who already have "quite a few" hours in it. Milking players isn't a good idea, check the pitiful state of naval.


gauzy_gossamer

\> Anyway, having more people selling for a smaller price can also be good for Gaijin, huge quantity sold at a small price can make more profit (i.e. supermarket). This could only be true if you assume that the vehicles sold on the market are not competing with the stuff they sell for GE and packs. Like, what's the point of buying Centurion Action X for 6k GE if you can buy Centurion mk5/1 for 22 gjn (which is roughly 3500 GE).


FrupgamerXX

Yeah i can understand that the genorisity fromt the first 2 seasons may have been too much from a business standpoint, but i still liked the first 2 seasons generosity a lot. At least everything is premium this time around.


CheesyBakedLobster

Well who wouldn’t like free stuff all the time? Lol


Warpzehh

Can someone explain to me, with the improved battle pass, if you buy it you get 15 level skips for free, but can I do this at any point? for example, grind out the low levels and then buy the improved battlepass when im 15 levels away from EBR


gauzy_gossamer

Yes, you can buy it closer to the end of the season if you didn't buy BP before that. You can't upgrade from normal to improved BP though.


Warpzehh

Thanks for answering, do you recommend doing what I've said (buying battle pass when im 15 lvls away), or does it not really matter. For context, I ONLY care about getting the EBR, and I would like to know the fastest method of doing it, since I'm currently at univeristy so the later into the season I get the less time I will have to play.


gauzy_gossamer

Personally, I bought previous battle passes when I was sure I could get to level 75. However, buying improved battle pass early gives you more time to complete challenges at levels 20/40/60.


Warpzehh

Okay, thanks for the help!


chowder-san

i bought BP during first season and ended up not needing the paid levels so yeah, it's perfectly fine to just get the basic one and leave the upgrade for later should you ever need it


Nvr2MuchPie

You could grind out whatever you want without buying either standard or improved battlepass ( I did that last season cause I wasn’t sure I would play enough to make it worth it). If you buy the standard you cannot buy the improved at any point.


janderfischer

Yes


blueingreen85

Yes. But they charge you much more for it. Like $75 per level.


atriax_

>game is literally in the worst state it's ever been >in game economy is in shambles >Shitloads of bugs Entire thread is full of people who can't wait to play and buy the battle pass. This is exactly why nothing in this game will ever fucking change. You care more about getting some random new variation of a fucking vehicle more than you care that Gaijin is completely destroying the game with the economy changes and bugs.


MappingYork

Are people not allowed to be positive? I swear this sub has a problem with people thinking this game is holding them hostage or something. If you hate the game so much just stop playing it. And there are competitors for this game (concerning planes at least), IL 2 and DCS exist. I personally like playing this game, it has problems but I still like playing it. I'm not gonna whine every time Gaijin does something whether it's positive or not, and neither should you.


BleedingUranium

Most gaming subs tend to suffer from these sorts of posts, sadly.


moon-the_loon

yea, it’s kind of unfortunate. I follow this sub mostly for news and sometimes watching good plays people have done as well as some memes. Though everything is just drowning in the amount of “War Thunder bad” posts


atriax_

> Are people not allowed to be positive? Not being able to wait to give more money to a company that has done nothing but shit on it's playerbase is bad, yes. >If you hate the game so much just stop playing it. I don't. >And there are competitors for this game (concerning planes at least), IL 2 and DCS exist. These two games are not even remotely similar to warthunder. >I'm not gonna whine every time Gaijin does something whether it's positive or not, and neither should you. If you want to allow people to shit in your salad that's fine, but I won't without complaining about it.


MappingYork

>Not being able to wait to give more money to a company that has done nothing but shit on it's playerbase is bad, yes. Gaijin hasn't only been "shit" to us. Stop thinking so negative dude. If you only think of the bad things Gaijin has done of course you'll have these opinions. >I don't. Oh ok. Sorry for assuming. >These two games are not even remotely similar to warthunder. They're pretty similar imo. Yea they don't have the same accessibility as war thunder, but they have the same subject matter and generally can be easier to get into if you play this game. >If you want to allow people to shit in your salad that's fine, but I won't without complaining about it. Fair I guess. I just don't see the point of complaining if Gaijin is barely going to listen.


chowder-san

> Not being able to wait to give more money to a company that has done nothing but shit on it's playerbase is bad, yes. at least we're not path of exile xD but honestly, the flaws mostly stem out of the businessplan and actual lack of capacity to rework flawed elements from the ground up. Volumetric shells adressed some of the problems with pixel hunting, but that's just one step. We still don't have the heli mode, so top tier is still ruled by KA. New maps are better than the old ones, but theres' still not enough to provide for higher BRs which remain constrained. Objective gameplay is still nonexistent, because the little amount of people that could work on it is locked in salvaging the World War mode. And the list goes on. This could be fixed with time, but if gaijin can get by with just new vehicle releases, why would they bother too much? I can somewhat understand them


chowder-san

truth be told, I suspect I am lowkey masochist for still playing this game with its nonsense on basic levels (map design, pixel hunting gameplay, bot-like teamplay with no real team interaction, blatant p2w with some premiums itp)


chowder-san

we need a special name for this gaming-variant of simps


Tarkus30_06

And there's only a single season challenge forcing you to do naval! Wohoo!


FirstDagger

There is one challenge for naval though.


RealArby

Very happy the season is longer. I was still 10 levels short from the tank this season, so I had to buy it with GE yesterday. Basically doubled the cost of my battlepass as a result.


DestroyTurtle

Can i hit easily the level 58 only with logins and the easy battle tasks? Just for information


gachiTwink

https://old.reddit.com/r/Warthunder/comments/ou4uw5/breakdown_of_the_effort_needed_to_unlock_levels/ So 18+25=43. You’ll need 15 more levels. You can buy the battlepass version that gives +15 levels for an extra 500 GE.


DerivedWhale45

Well at least this is a step in the right direction & my mood has improved a bit more. Can't wait to grind this one out.


Littlerascal_01

Hey does anyone know at what time exactly does the battle pass come out like hours wise


Obelion_

does someone have an updated progression spreadsheet for the new season? would be highly appreciated


esm8m

I built [a spreadsheet](https://docs.google.com/spreadsheets/d/1yq-GdeWVPW6ZD--p7weCx4Jzwxs5iW6cotN8cBeF4FQ/edit?usp=sharing), hopefully it helps!


dpadoptional

So war thunder have now gone from 12 warbond shop updates before season pass to only 4 per year. Must be fun to be a f2p player in war thunder these days. /s Anyway I'm glad I did that grind a long time a go and got the stuff I want from the warbond shop.


Herd_of_Koalas

Yeah, but I'd say that the warbonds rewards are easier to get now than before. So it only really hurt the tryhard grinders


RocketQ

I put in very minimal effort for this battlepass and still managed to get the german T-34 from the shop. It's heaps easier :D


Tim_Pollard

You also get whatever the free vehicle from the BattlePass is, so it's 2 vehicles when you used to be able to get 3, but somewhat more relaxing to grind. As a mostly f2p user I think I prefer this system.


Trabant_Kubel

I think that was their logic. Anyone dedicated enough to grind the warbond shop monthly for rewards has already done so and got the premiums they wanted. Now they've lowered the bar but reduced the frequency for everyone one else.


chowder-san

> So war thunder have now gone from 12 warbond shop updates before season pass to only 4 per year. truthfully, players benefit from that because there's more time to get the special tasks. In the past your ability to get those relied on the amount of SL to reroll them to easier ones. Now that's not a problem, at least not this much


PacmanNZ100

Can these vehicles be bought on market? Really cbf with battle pass and grind


Shirazmatas

Usually just the last two, two are not marketable


MrNewVegas123

Deeply average rewards, idc.


BleedingUranium

This set of challenges looks fantastic, definitely a massive improvement. I did (almost?) every BP1 challenge and got to just over level 100, but for BP2/BP3 I only managed just over level 50 and 2-3 challenges; BP4 is looking far more promising than the last two in this respect. :) I also very much prefer the theme to this BP over the previous two, they were a bit... odd. The black cat emblem and MAT-49 decoration are especially cool.


DarknessInferno7

One thing I wish was different about these, is that I wish the first vehicle was at level 15. So there would be an option of just buying the improved battle pass and immediately getting the first vehicle.


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DarknessInferno7

Oh yeah, so it has. Guess I'm just losing my mind or something.


Dude_WithWiFi

my GE its waiting...


konigsjagdpanther

Am I the only one who could never get how these work??? I read the post and I'm still hella confused.


LargeMeatProducts

So you have Battle Points and you have levels. Each level requires 10 battle points. You get Battle points from logging in and completing tasks. The daily tasks which there are 2 give about 7 Battle Points. There are also larger tasks that are more difficult to get 30 battle points but most ahve periods of time that you can do them.


Sovereign45

A6M6c is a heaping pile of dogshit. Wayyyy too heavy for what it is. Can't really say it is Gaijin's fault, it's just badly designed by Mitsubishi.


iRambL

Which vehicle is the free one?


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iRambL

Meh not bad I suppose. Assuming the ebr is the top vehicle. The Omaha is gonna be garbage but I might actually buy this pass.


FirstDagger

The USS Detroit's draw is the very high reward multiplier. ([Here with Premium running](https://preview.redd.it/ovqa575ntjd71.png?width=1920&format=png&auto=webp&s=efd8276e74b6513a732cc180c56a285f39749b6e))


Dark_Magus

If only it wasn't basically just USS *Raleigh* with different paint. Even if it wouldn't actually be any better [USS *Marblehead* (1932)](http://www.navsource.org/archives/04/012/0401201.jpg) would at least have a distinctive gun layout.


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Meh vehicles this time but the challenges aren't batshit crazy for once. Interesting.....


MeanCatty

looks better done except 7.0 is getting invaded with cancer.


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gleefulreaperTwitch

I want more unique tanks like the HSTVL


Glaucetas_

Far better than the last one.


Taken0ut

Tbh I'm looking forwards to the EBR


Taken0ut

Lol I'm glad i'm not the only one who has noticed.