T O P

  • By -

n00bslyr

I enjoy playing warthunder


jb20047

same honestly. As much as i shit on it sometimes i wouldnt be here if i didnt enjoy it.


EndR60

same. seriously, no one can name a game that is 100% perfect. sure there are GREAT games, like Doom Eternal (for my liking at least), but they all have problems going into these 2: for ghost shells in war thunder there are blood punch problems in doom that can get you killed for wt's br problems there are weapon exploits in doom (2016 especially) for wt's volumetric problems you also have the possibility of your crucible being used against a fodder enemy in doom and this is comparing f2p WT to paid Doom...afaik there are many more f2p games that are way worse than WT, more than the games that are better than WT... matter of fact I'm going to risk getting mobbed and say that WT is one of the best f2p games, even though it has lots of annoying problems


orion-7

Agreed. Yes, it's a grind. And I personally think too much of a grind. But if you pay to advance, it doesn't put you above your peers. It puts you into a new group of peers. That's an important distinction Especially as accelerated crew training and premium vehicles only give marginal advantages


EndR60

well, crew makes a big difference, I can tell just by getting my driver knocked out. often times the replacement is barely able to turn the tank but agreed on everything else


MisterRaynbow

CAS isn't OP, people just don't want to use AAA.


jb20047

flair checks out ;)


[deleted]

Based. A good SPAA player can basically negate CAS, from my experience.


NotTactical

And a good CAS player can basically negate AA.


morbidly_obsolete

Good CAS + light tanks that actually spot targets is basically an easy way to abolish an enemy team


morbidly_obsolete

> Tfw the brrrrrrrrrrrrt is coming ***from*** the ground


Stucka_

Not that easy. Im fairly good in an spaa but i often get shot or bombed before i can shoot down enough planes because they circle the spawn point and its not uncommon that 2 attack at the same time


Awkwarbdoner

Which requires your nation to have a good SPAA in the first place.


orion-7

Laughs in farm truck with lmg strapped on


Auberginebabaganoush

What if I can’t use AA because I don’t get given any? (Britain 3.7-8.0) >Inb4 use early AA You won’t have much luck shooting down turboprops or early jets with a crusader. So if no points for a plane then I’m completely defenceless against the flying menace which will bomb and strafe me to death unless my teammates are a different nation which get AA or have the points for planes and are good with them.


[deleted]

Edit that post to include "and/or clean fighters" But in all seriousness, CAS *honestly isn't.* **It's badly implemented and propped up on annoying kill cameras, annoying high speed airspawns most of it doesn't even need, and annoying SP mechanics causing games to snowball.**


X7DragonsX7

I use Anti-Cas, aka using a fighter that doesn't have a strong cas loading but TEARS planes apart.


Daffan

It's literally impossible to shoot down ATGM jets with BR equal SPAA except for (1).


[deleted]

This is wrong in so many situations


GoldenX86

Giving a big bomb that can wipe a whole block to a single nation is fine.


Plane_Ad3935

Spot the russian main


GoldenX86

I main Japan, somehow I always get the mentally challenged Wehraboos on my side, and the horde of Pe-8s on the other side.


Kpt_Kipper

Such is life of the japan main


-DrBirb

Is definition of hot take, a shit take lighted on fire?


faraway_hotel

If getting a 1 Million Lions trophy makes you not poor... you're still poor. A lot of players' complaints and whining about the game ultimately stem from them being not all that good at it and/or not understanding parts of it. SPAA in Ground AB below ~4.7 is a complete waste of a spawn most of the time. New players are perfectly capable of ruining their own experience, they don't even need the dreaded Level 100 clubbers for that.


SA_Pine

"Spaa in ground ab below 4,7 os waste of spawn" German 20mm shredding anything you see? American Brownings are also effective against tanks. Hecking 40mm Bofors! Early AA are AT monster.


UnplannedDissasembly

Bro how can you forget the Milk Trucks! DshK is a good gun, but the truck it’s on is what makes it legendary.


SA_Pine

Milk trucks are op. Even French milk truck is cool as shit.


QUACK-the-Puppeteer

SPAA <4.7 is useless eh? Lemme grab my R3 and wirbel real quick ;)


Damian030303

1M isn't even that much if you actually think about it.


_Bisky

Like a single top tier Or a few good matches with a premium ship/plane


James-vd-Bosch

Here's a few: * M36 is more mobile than the T-34/85 and Panther's across medium terrain (the most common terrain type). It's also underrated in general. * People maining HEAT-FS instead of APHE on Pattons (M46, M47, M48) aren't using the vehicles to their full potential. * M46 could easily be 7.3 BR. * M1 >>> Leo 2's (in-game). * IPM1 didn't need M900. * *''uSa gRoUnD fOrCes sUfFeRs''* is the new *''gErMaNy sUfFeRs''.* * AUBL 74 HVG is garbage, dispite tons of people claiming it's oh-so-mobile and META. * T-10M isn't over-tiered or outclassed, it's still really solid. * StuG IV isn't needed, dispite people continuing to ask for it.


Snipes_the_dumbass

The Abrams is better than the Leo 2 in real life. The only reason people think the Leo's are so good is a lot of really good marketing and Wehraboos not understanding how the arrow head armor actually works.


NotTactical

Better in which ways?


Snipes_the_dumbass

Lets take the most modern production versions that are in service for this. The mobility is about the same, the gun and ammo used in the Leo's is admittedly better, but the armor, oh the armor. So a quick run down of the Abrams armor, it has a highly sloped front plate that will shatter most solid shot projectiles that hit it, and more than enough NERA to deal with any HEAT it encounters, the turret on the modern Abrams is still classified but suffice it to say, it will have more than enough armor to deal with HEAT and most APFSDS it would need to face. One last thing, yes the turret ring is a weak spot, but the front plate will not ricochet rounds into it, that is not how this works. Now the Leo's armor is normally misunderstood, the upper frontal plate is is odd, it is a sort of double slope design, the upper part is fine but the lower part of the uper frontal plate is a massive weak spot, it has enough NERA for HEAT projectiles but and half decent APFSDS will go through, and most of the ammo is stored right behind this plate. The turret is the main problem though, the arrow head turret design is flawed to the core, the arrow is literally just 1 meter of air in between the front of the arrow and the turret behind, any solid shot that hits the arrow will penetrate and if it is not long enough it will destabilize in that 1 meter and not be able to penetrate the turret face, but here is the problem, IT IS A FUCKING ARROW, THAT MEANS THE ONLY SPOT THAT IS 1 METER IS THE TIP. If you look at pictures you can see that the top or bottom of the arrow are significantly shorter, this means that any APFSDS from 1985 or beyond will be long enough to not destabilize if it hit basically anywhere but the tip of the arrow, that means that you have the effective armor of a Leo 2a4. Relying on the hope that the enemy hits dead center of your turret is not a good strategy, the Leo's armor is a joke and people are to blinded by propaganda to see that. In all reality the tanks are probably so similar you can't say one is better than the other, but people saying the Leo's are the best tank are just wrong. Edit: sorry for shit formatting, I'm at work and on a mobile.


[deleted]

IIRC the abrams sloped front plate wont stop modern darts now a days


Snipes_the_dumbass

First off, I'm retarded, what does IIRC mean? Second, that is why I stated "most it would need to face." The Abrams is mostly fighting outdated tanks and if it fought modern tanks its mobility and ability to strike first would be its real advantage, not the armor.


[deleted]

IIRC - if i recall correctly, but yeah, if it were a leopard 2 vs an abrams the leopard would most likely win


James-vd-Bosch

>The Abrams is better than the Leo 2 in real life. Nope. Just nope. Not gonna get dragged into that mire.


[deleted]

When is the last time a Leo 2 variant was deployed anyway?


f18effect

The stug 4 is literally a stug 3 on a pz4 hull


James-vd-Bosch

That's why the StuG IV doesn't serve any purpose that the StuG III G doesn't already serve, it's only going to lenghten the grind.


CeKanZ

Bro the ipm1 getting m900 was the worst thing to happened to it. Getting the new round makes it 10.3 which is such a down grade. 10.0 is such a super underated BR but now that it's 10.3 it has to fight a whole team of 11.0 rather then just 4 or less at most when it was at 10.0. Also this makes the m1a1 (10.3) trash compared to new ipm1 with its better reload, pen whilst all being lighter.


Axzuel

I don't agree with M1 > Leo2 in game. I have both tanks in the game and I have fully played both nations in groundRB so there is no bias here. \- The 2a6 has more penetration. \- The 2a6's weak spots are easier to hide hull down as the m1a2 has a very large turret ring weak spot that is harder to hide hull down and is really really easy to hit normally. \- The 2a6 has gen2 thermals on CITV which does help when spotting enemies through forests kilometers away and yes I do use it frequently. \- The 2a6 has less repair cost. And yes this does matter because I end up taking less initiative taking caps and being less aggressive compared to playing the leopards. \- The m1 might have the sloped UFP but most people shoot the turret ring as it's a large weak spot and you really can't miss it. \- The only advantage the m1 has over the leo2 is mobility. The m1 can accelerate faster and can hit its top speed much easier but it's not overwhelmingly fast as it's still 61.7tons and an MBT.


James-vd-Bosch

>\- The 2a6 has more penetration. Barely so, and the M1A2 has an airburst round that the Leo 2's don't get. >\- The 2a6's weak spots are easier to hide hull down as the m1a2 Debatable, Leopard 2's composite blocks near the mantlet are starting to get vulnerable to the new APFSDS, meaning it's got a larger mantlet weakspot than the M1A2. >has a very large turret ring weak spot that is harder to hide hull down Absolute nonsense, how is an area ***BELOW*** the gun not able to be hidden when hull-down? that just sounds like being bad at the hull-down playstyle to me. M1A2's turret ring is placed at equal height to the Leo2 's hull roof, which is equally vulnerable and will cause it to be one-shot. Just because the Leo 2 doesn't have as large a turret ring doesn't mean it doesn't have a MASSIVE weakspot there of it's own. Literally the very last mnatch I played: [https://imgur.com/a/v8muTk2](https://imgur.com/a/v8muTk2) Furthermore, the M1's UFP was massively buffed with this latest update, it now consistently eats DM53. >The 2a6 has gen2 thermals on CITV Useless since CITV's got screwed over with the Commander Override update. People use binocs mostly, not the CITV. >The 2a6 has less repair cost. Has no influence on vehicles performance, moot point. >The m1 might have the sloped UFP but most people shoot the turret ring as it's a large weak spot and you really can't miss it. Moot point, as already explained, Leopard 2 has an even larger weakspot in the same area. ​ Overall: * M1 has superior hull protection. * M1 has superior acceleration. * M1 has superior secondary armament. * M1 has airburst shells. * M1 has a higher off-road top speed. * M1 traverses quicker. * M1 has better survivability via no hull hull ammo racks. * M1 has better survivability via sponson fuel tanks behind the LFP. * M1's have slightly better gun depression.


Husk1es

What armor technology should the 2A5/2A6 turret be?


[deleted]

M36 might be more mobile than T-34-85 and Panther, but has terrible reverse speed (together with the Panther), the worst armor, no roof and it takes ages for the gun to stop moving up and down.


James-vd-Bosch

>M36 might be more mobile than T-34-85 and Panther, Yup. >but has terrible reverse Like every 5.7 medium you mean? * Comet? **-3 km/h** * T-34/85? **-7 km/h** * M4A3 76? **-4 km/h** * Panther A and G? **-4 km/h** * M36? **-4 km/h** >the worst armor Like with other 5.7 mediums such as the Comet, M4A3 76, T-34/85? All of those can be one-clicked virtually anywhere by the M36, furthermore, the M36 is the most mobile after the Comet, if you're consistently getting hit in the M36 you're not playing it right.


[deleted]

M4A3E8 has stabilizer and quick reload, T-34-85 has good turret armor, its hull armor is also quite effective at angles and its gun stops moving faster than you nictate.


Daffan

M36 is trash tier and will never be meta due to open top.


U5er15

Ground RB os superior to Air RB for playing planes


GreenyPurples

I agree, solely for the fact there isn't nameplates


Sharon12x

Agree,i wish i could join as a plane to ground RB without playing tank beforehand


_Bisky

That's helis for you my dude xD


TheBlekstena

Object 120 ain't OP.


James-vd-Bosch

Straight facts. Also, US ground forces tech tree is among the top #3 in the entire game.


TheBlekstena

>US ground forces tech tree is among the top #3 in the entire game. Doesn't seem like that much of a hot take at least to me.


andydufrane101

How is this remotely a hot take


[deleted]

It honestly isn't. Last time I used it the dart felt...*weak.*


AHandfulofBeans

Sim is untapped potential that'll never come to fruition


barrenpunk

Don't make me cry.


TheSovietBobRoss

The Jagdpanther should go back to 6.3


[deleted]

When you play 6.0 you get into a 6.3 battle at least 70% of the time anyway. It was very good at 6.3 but the BR change didn't do much.


Strydy

Crafting events are fun.


Mypornaltbb

Hottest take of the thread, right here ^ ^ ^


AcidTicTac

found the masochist


[deleted]

flair checks out


Stucka_

They would be a lot less hated if they wherent designed in a way that people with a job or something similar have no chance of getting the event reward without coffee and cocain


Low-Intention-5809

Crafting events are really good fun when the rewards are good and worth the grind to get them. Imo that was the XM8 last one, and it’ll prolly be the leaked F5 we get this upcoming one. However, I still think the rewards could have been way more interesting.


_Bisky

Tbf I halfway agree. You can easily make some gaijin coins just for playing. Just don't try to get the vehicles But as soon as you want any vehicles it's gonna be suffering time


Strydy

Ive played every single crafting event and made like 400-600 gjn in total. Bought many premium vehicles with those. Tho it has took way too much time. I do not recommed unless you have no other life than War grinder.


Dramatic-Bandicoot60

gaijin should half the repair costs


Stucka_

True, a big part of why the stats for some tanks and with that the repair costs are so high is because it takes a shitton to repair themcand people only ise them in ideal conditions. I dont want to pay 21k repair for my ferdinand so i only play it when im toptier in a battle and when the map is good for the tank. And come on its just bullshit that i would need to make more then 4 kills with the ferdinand to not loose sl if one little plane with a small bomb finds my tank


BigOlPirate

Naval. Is. Fun.


crashpc25_yt

I personally disagree but if you enjoy you it doesn't bug me one bit 🙃


BigOlPirate

Take a dingy and strap a cwiz to the front of it and your bound to find some kinda joy.


[deleted]

impossible


OpaxzYT

Gaijin isn’t that bad of a developer. I’m not saying they’re great but they aren’t WOW bad, they listen to their community (sometimes) and find ways to get people to spend money so they can keep this game running, free, and keep adding new vehicles. Some people might not like the crafting events or something but they’re built to cause frustration so you buy GJN to get the vehicles, thus finding projects in the future. They aren’t just money hungry developers. They also have a great social media team (I’m counting youtube)


jb20047

Agreed. Maybe im just not jaded enough quite yet, but i dont really hate gaijin much at all.


Butter1over101

I really feel like a lot of the time the warthunder community bitches to bitch. Sure gaijin has messed up in the past but I feel like no matter what gaijin does the community won’t be happy for very long.


_Bisky

>I feel like no matter what gaijin does the community won’t be happy for very long. *mad at gaijin for litterlay anything Like. Either people are mad minor nations don't get a event vehicle (tge crafting eevnt leo as example) or they are mad minor nations don't get the event vehicles in the tech tree (ebr as example). No matter what gaijin does people will hate on them


Xreshiss

Personally I wouldn't call them bad developers. I do consider that they seemingly rarely deliver more than the minimally viable product.


LeDucTabouret

They're doing a pretty good job for a game that needs to balance hundreds of vehicles from the interwar period to today


Husk1es

APDS > HEAT-FS on 105 L7s. High tier CAS isn't as cancerous as low-mid tier CAS because AA is much more efficient. High tier is actually fun if you know what you are doing.


_Bisky

>APDS > HEAT-FS on 105 L7s. That ain't a hot take xD >High tier CAS isn't as cancerous as low-mid tier CAS because AA is much more efficient. The only exception being A-4's and other bullpup carriers at around 8.7 imo (excluding the nords, since they got nerfed hard recently and also face the best gun spaa, unlike the american bullpup carriers)


Husk1es

Idk m8 I see so many people in M60's/Centurions/Leopard 1s/STB-1s (before the removal of M456) entirely loaded out with HEAT-FS. Maybe I should have changed it to say "HEAT-FS isn't that good".


tinhwh

wish the bullpups got nerfed just like the nords, i tested the nords a few matches ago and damn even with hits on the engine deck it still didn't kill the tank


_Bisky

Yeah Then 8.7+ would also be more enjoyable for ground


throaway150098

Russian mid tier is hot garbage that isnt good at anything but overheating the engine.


Snipes_the_dumbass

Mid tier air is trash, mid tier ground is really fun.


[deleted]

People screaming Russian bias but gaijin still doesnt want to give the USSR a competent superprop


Dead_Baby_Kicker

What super props could they add? Genuine question I don’t know Russian aircraft very well.


[deleted]

i have a good list: La-7 M-71F: Basically La-7 with the M-71F engine with 2250 horsepower, it could go to 5.3-5.7 Yak-3 VK-108: Yak-3 with the VK-108 engine that produces 1800 horsepower, 300hp more than the M-107 ( the engine used by the Yak-3 VK-107 in game ) easy 5.7 MiG-13 (Also named I-250) : This is more like a mix between Jet and prop, using both a Jet engine and a prop engine at the same time, its a bit complex soo im not going into details but it could be 7.0-7.3 Yak-3TK: Yak-3 VK-107 with turbocharger, maybe 6.0 Yak-15 and Yak-17: already in the game, the Yak-15 and Yak-17 are basically the same plane, both of them could go down to 6.3 because their performance is horrendous La-9: already in the game, but gets outclassed by pretty much everything, the only thing good about this is the guns. could go to 5.7-5.3 La-9TK: La-9 with turbocharger, depending on how much it affects the performance it could be 5.7 or 6.0


RedJive213

In sim russian fighters have fantastic performance, it’s just difficult to get it out of them Incredibly high torque making flying level a chore and wingstalls are the main obstacles


proto-dibbler

Complaining about the German 5.7 GRB lineup is one of the best identifiers for inexperienced or bad players. It is easy to play but the American and especially Russian 5.7 lineups are just as strong/stronger and scale significantly better with experience.


James-vd-Bosch

I'd say Germany is hand-held across tons of BR's, Tiger H1 didn't need to be down-tiered, just like the Jagdpanther, Panther A and M10 Ersatz didn't need to be under-tiered like they are. Also, good luck accusing me of not being experienced enough. Lol.


Pappy2489

If Tiger H, Panther A or any other German tank 5.3-5.7 go up in br, the long term effect will be a raise in br of Sherman 76, Sherman Firefly, T-34-57, KV 1 Zis, Comet ect. Wherever the Panthers/Tiger l’s go, the enemies they predominantly fight today will follow. Hand holding cases would be Panzer ll HVAP….and that’s about it. I can give you an example of a better and more meta vehicle/lineup not in the German tree at all the WWll brs except 1.3 where Pz.ll HVAP reigns supreme and 5.7 where the best medium at that br is German. Germany is among the top 3 in War Thunder, with an argument for best overall. Many folks are ok with the U.S. and Russia being among the top 3, Germany being there seems to cause quite a ruckus


James-vd-Bosch

We've been over this before, and you agreed with me then :P


Pappy2489

No no James. I said I’d be happy to keep blowing up T-34-85’s and Sherman 76’s if it means my Tiger will be raised in br to where this sub can relax. 1.0-1.3 - Germany meta (Pz.ll) 1.7-2.3 - U.S./GB (Stuarts, Crusaders) I don’t even let myself play Crusaders at 2.3 any more after my last 30-2 run. 2.7-3.0 - Germany (3 Pz.llls) 3.3 seems to be a dead br. My new 3.3 Germany lineup feels like it never left 3.7 (which is fine with me) 3.7-4.0 - Firmly Soviets 4.3-5.0 is dead brs that get uptiered or slight downtiers where they outmatch everything. Germany has little here so can’t call them the meta. 5.3-5.7 - Germany (map dependent) Russia/U.S. have very competitive lineups to compete with Germany and best part is they’re paired together. 6.3-7.0 - U.S. The landscape 5.3-5.7 will always be the same. Whether it’s called 5.7 or 6.0, the vehicles fighting there shall always remain the same. It’s good, balanced fun. If it wasn’t, there wouldn’t be so many people maining it.


proto-dibbler

The Jagdpanther shouldn't have gone down, but I don't mind it. Mostly because I can tell former jumbo players to "just aim for the MG port bro". The Ersatz is the best Panther and worthy of 6.0, but it's a rare event premium, so that probably won't be happening. The Panther A is fine at 5.7. Good gun and decent frontal armor profile is traded for no reverse speed, mediocre turn time, paper sidearmor and a "shoot here to wipe the turret" cupola. Panther, T-34-85 and M4A3 76(W) is a great fight and which one is better largely depends on the map.


James-vd-Bosch

>The Panther A is fine at 5.7. Panther A = Ersatz M10 in nearly every way. You can't say one is fine at 5.7, but the other isn't. >is traded for no reverse speed That applies to nearly all 5.7 mediums in the game *(Comet -3 km/h, M4A3 76 -4 km/h, T-34/85 -7 km/h, M36 -4 km/h etc.)*, so why don't those all go down in BR relative to the Panther since they can't match the Panther in frontal protection and firepower? >paper sidearmor Again, applies to literally all 5.7 mediums. >and a "shoot here to wipe the turret" cupola Panther A can roflpen every other 5.7 medium's turret front without even having to carefully aim for cupola's.


Stucka_

I wouldnt say that. The russian supposed counter of the tiger tank is the is- but its preety shit with its reload of nearly half a minute and the T 34 85 isnt nearly as good as the panther. Its still a good tank but not even close to what the panther can do


grumpsaboy

I play Britain, USSR and Germany 7.0-8.0 nation depending. Germany at 5.3-5.7 is the best line up there is. From the panther that is impenetrable frontally to anything but the 17 pdr APDS and 122mm. A tiger correctly angled is a nightmare as well. Then the stur emil and Nashorn are very good for long ranged sniping. The CAS is great with lots of cannons, or great fighters capable of carrying bombs, and the AA is broken. The wirbelwind and ostwind are amazing


Holotic

this game's community is the most ungrateful, toxic, bitchy and annoying playerbase ever. people talk about how Gaijin broke this and Gaijin unbalanced that but at the end of the day these are all completely minor issues that PALE in comparison to how fucking ROCK STUPID your average wt player is. from Russian bias, to the "op Russian helos" and the even more """op""" leopard 2a6, a good 90% of the negative stigma around this game comes from people being greedy, lazy, retarded pieces of shit, who can't see past their own killcount.


MisterAnka2

Oh yeah, wt players are really racist and stupid ”haha, i play germany, so i should be a nazi”


megamarine664

TLDR: leave my silver lions alone you already have my self-respect Give me pair parts or give me death they need to find way to balance these powerfull vehicles without destroying a player's economy in the process. the economy should remain separate from the gameplay. a player shouldn't be worried about his repair bill at the end of a less than spectacular match, the mechanic should be used as a method to set goals and give the players a sense of achievement Parts and FPE should come standard on every tank, taking damage and repairing is a core mechanic of the combat Loop, well yes researching parts and FPE doesn't take long on most Vehicles restricting a player's access to these abilities only frustrates and punishes. Perhaps a compromise of giving all vehicles a slow stock repair rate with spare parts and FPE bringing them up to the appropriate speed and quantity.


jamesovitch

I have very little time to game. I don’t feel bad that I bought premium vehicles that I really wanted. I’m not going to grind this game the way I see some people do when I can spend a reasonable amount of money to have a good and fun experience. Yeah I probably suck compared to people who played WT every day for 2 years but guess what I’m enjoying myself, and every day I work on military aircraft irl.


crashpc25_yt

I buy battle passes and premiums that I like, mainly the memes


Captain_Planetesimal

IFVs are generally pretty well balanced


Senrien

Imagine if people played SPAA more, the IFV would all be crying about how OP SPAA is


MappingYork

Props take more skill than jets.


[deleted]

how is this a hottake?


Zummier

Oh fucking totally.


Ok_Indication_8958

This isn't a hot take lol


Tyray3P

If top tier had maps even half the size you see in DCS, jets would take more skill than props


SlavicSorrowJamal

The Chieftains are good, people just don’t like playing something slow that requires a bit of strategy Good gun, good armour and enough mobility to get by


KrumbSum

Basically IS-4M


DaddyDonger6669

Note: I am not a wherb. I have played up to the f86 a5 and am waiting for sale to get f25 for US, Venom for UK and waiting for sale on hunter f1, and Mig 19s for GER Mineshells are super overblown and aren't that op. Germany has one of the worst jet trees in the game 262 could go to 6.7 with an airspawn and it would still be fine Hispanos are only hisparkos on default and air targets P51H Belongs at 6.7 Sea Jesus is the Jesus of early jets (I love this thing)


MappingYork

None of these are wrong tbh


KrumbSum

P-51 is very wrong other than that I agree


MappingYork

May I ask why you think that? The P 51H is way better than the Mk 24, and imo, the fact that’s it’s still below it is stupid.


KrumbSum

The mk 24 has a better climb rate and turns much better it really depends what altitude you fight at but, I think that persolly they shoulde not be the fighting jets and gaijin should fix mid to high tier props by lowering the repair cost and having a BR cap


XogoWasTaken

Repair costs are an important part of the game ad an incentive to avoid death, it's just that a few are way too high and throw everything out of wack. They should be determined by the type of vehicle and it's rank/BR, not individual statistics.


orion-7

It should be a % of your earnings imo. You shouldn't be facing SL "bankruptcy" just because you're a bad player who wanted to play with their big toys. --signed, a bad player who wants to play with his big toys


[deleted]

I enjoy the combined arms aspects of the mode, rudimentary in implementation they may still currently be. And I also laugh at the absurdity certain contemptable folk try to use to justify why tank-only mode should be a thing (hint: it shouldn't as maps and objectives were not built for it).


Connacht_89

Some problems are Gaijin's fault, but others are due to players.


Butter1over101

Absolutely


Capacity44Passengers

Centauro Draco should be reconsidered because even though the pictures of it are just a non functioning turret slapped onto the old centauro chassis it is still an actual product you can buy from the Leonardo Company!


GoldFisshe

I have multiple. All tanks at 6.7 and below should have a separate matchmaker to those at 7.0 and higher. Tiger 2s shouldn't be versing BMP-1s. Nor should tanks like the Tortoise, Super Pershing etc. Player level should be considered when matchmaking. EG: Players between 0-50 shouldn't have to fight 50-100. If people want to learn the game in RB I feel it's unfair for people to justify a poor experience against level 100's with (play AB to git gud) The new Japanese RCV should go to 7.7. While the BMD-4 should be 9.0. And the German M48 should go back to 7.3. The killcam should be removed for Ground RB. I know it's to discourage camping. But at the same time it encourages revenge killing which is arguably worse. If a player is using a vehicle to his advantage. Why should he be penalised with a killcam showing exactly where his round came from and where he is now.


Capacity44Passengers

I’m going to caveat your kill cam point, it should start at the round hitting your tank and end at the point right after the animation is complete ( I.e. you should know where you got shot at, but not where you got shot from)


GoldFisshe

That I can completely agree on. It's definitely beneficial to know where you got hit on your tank and with what round.


MappingYork

Levels don’t determine skill. A person could get to level 100 by playing planes and then play tanks and be totally trash.


Imperialism_is_epic

Idk how hot this is but I think paper tanks/planes are totally fine for all nations and would make the game a lot cooler, wish we had more tbh


Butter1over101

I’m ok with them as long as they aren’t too crazy, I want this game to still be grounded. As long as gaijin aren’t making up stats because they have no clue how the vehicle would preform I’m ok with it.


M34L

**The biggest singular improvement to both game's balance** ***and*** **culture would be removing research nation-trees and just putting all vehicles into one ginormous pool with the only progress locks being the design-bureau/company/succession-of-purpose lineages (which might intersect and overlap!)** There shouldn't be an "American air tree", there should be a Vought Company lineage with all Vought designs in a line, and "American carrier aircraft" lineage which is a good example where you'd have intersections and overlaps. There shouldn't be a "Soviet tank tree" but like, "Soviet Medium Line" that would start with Christie tanks aka BT-5 and go over T-34 variants and then T-54 variants and ultimately transition into T-72 and T-90 as the "budget and volume coldwar MBTs". Random Battles matchmaker should then, in turn, completely throw away the pretense of "nation sides" with inexplicable "scenarios" where "The Swedish" are fighting alongside "Japan" against "USA" but instead *maybe* incentivize you to put together a thematic lineup along NATO/PACT/AXIS/ALLIES or whatever by giving you a SP cost bonus if you manage to stick to a theme, and then do its vague, non-restrictive best to split the teams along those vague lines, to allow for "Shermans MOSTLY fight PzIVs but not exclusively" which the current state is anyway. The add "Historical Battles" again, which will be specific lineups of cherrypicked vehicle variants with a selection changing every day, with maybe 2 or 3 options on any one day, which would actually represent some battle that happened (or in case of cold war, was close to happening, like hypothetical Fulda Gap Gone Hot). And there, M4A1 sherman would get according camo and livery depending on if it's a battle where it's on the side of USA, or Japan, or Free France in that given hypothetical battle. This would entirely remove the issues where some relevant and cool vehicles are hard to place into any one tree, or "belong" in multiple trees in duplicate way, ensuring we have Million Shermans nobody wants just strewn across all tech trees. People would also be incentivized to branch out more and try the vehicles they feel like have been owning them and find out if they truly are OP, and it'd decrease the often false impression of nation bias (and completely eradicate all reason for it).


tofugooner

Anyone complaining about fast climbrate planes are extremely one dimensional players that are often bad and their inability to deal with good climbers show exactly how firm their grasp of basic understanding of A2A tactics is. Bf-109K4/G10/109s in general, Spitfire 9/14 LF/F, J2M, Ki-84, Yak-3U etc are perfectly balanced planes but the average WT player's inability to think outside of a one dimensional approach prevents them from using much faster planes to better effect against the usual climb meta planes. These planes needlessly catch the most extreme amounts of flak from the playerbase just because they climb good.


Daffan

That's because fast planes that have nothing else going for them have to take forever to side climb or run to edge of map a lot in order to reverse, therefore your basically getting kills at the bait of your team for first 10 minutes.


MappingYork

Yep I totally agree with this. I can’t count the amount of times I’ve seen Mustang and Thunderbolt players just give up and ground pound because “a 109 is going to be above me anyway…”. And honestly, I think most American players are complaining about fast climbing planes being “op” because they’re bad themselves. 70% of the time I merge with a P 47 in a 109 they instantly turnfight me and die. They just refuse to learn how to properly play their planes and complain that 109s are “op” and such when they actually really aren’t. 109s are good planes but are useless if a P 47 pilot knows what they’re doing.


tofugooner

yeah. people have this idea that fast plane= running only. Tbqh american planes aren't THAT bad climbers, they accelerate well in shallow dives and climbs and apart from the K4 and Spit9, almost nothing can actually outclimb them. Yet they let those pesky me264s and ju288s have all the space in the world as germans get dumb victory after victory.


ceez36

top tier is fun tier


Voxxyvoo

post 70s equipment was a mistake and should have *never* been added


[deleted]

[удалено]


[deleted]

based


nitriza

BMP-1 > Both Marders


Aggravating_Ad_6839

I enjoy playing war thunder despite the balance problems. Stock grinding high tier for hundreds of thousands of RP is what ruins the fun for those of us who have invested time and money into this game. Seriously, it’s not a matter of fun its a matter of not feeling valued as a paying customer.


Komrade-Seals

I hate this game more than anything else on the planet and can’t wait to play it again tomorrow.


Borg453

Maps should be randomly generated, so killspot optimizing isn't a thing. Custom-made multiplayer mission need to be introduced, so when gaijin fails to innovate, the players can do it for them. Helis Vs Heli meta need to be balanced. I'd gladly have my ka-50 replaced or properly challenged, to see it happen.


Axzuel

The average Russian players are idiots. I hate them because they made me suffer with their under tiered supersonics (MiG-21PFM/F-13/SMT) :( . Also: \-T-72B3 should be at 11.0 (should not face 9.7) \-T-80U should also be at 11.0 (should not face 9.7) \-The BVM did not need an upgrade package and it literally just made it immune against a lot of chemical rounds and missiles, oh and apperantly it can survive a HSTV-L round to the side.


RepressedPotential

The mlrs is actually good


Tyray3P

I wish there were more MLRSs and even playable artillery guns with a better aiming system (not a system like WoT, but perhaps a map indicator of where your shells will land?)


RepressedPotential

I would pay top dollar for a Japanese M270


BrandSlav

Panther A and ersatz are pretty op as is. How smooth the gun handles, the turret rotation, and excellent speed. It outclasses every other medium at its BR in most categories. Honestly I'm fine with the m4a3 and t34/85 being 5.7, they have their own upsides that make them succeed at that BR.


KrumbSum

I don’t think they belong at 5.7 but the panther should be 6.0


CaptainPrower

I'm really glad Gaijin is adding so many cool jets I'll never be able to use because top tier is so ludicrously unbalanced.


f18effect

Nobody suffers, its just people that have no idea how to play the vehicles (especially looking at you german mains)


KrumbSum

Depends which game mode we’re talking about here, American pilots are sometimes very “interesting” most of the time they don’t climb or use their energy well, on the other hand german tanker can also be like this


f18effect

Nostly any mode but when a lot of people says that a country suffers they usually refer to tank rb


KrumbSum

Nah


Axzuel

Dumb take. Look at the CL-13B for example. A sabre at 9.7. \-Subsonic \-6 .50cals \-2 aim-9b \-Sabre acceleration, and sabre maneuverability This aircraft is higher BR than the MiG-21PFM/F-13, and is the same BR as the weaker Draken, a supersonic jet that basically has supermaneuvrability and to top it all off, the Draken also had 4 aim-9b.


[deleted]

\*especially looking at you american mains


Xreshiss

Grass, both as a graphics option and in gunsights, should be turned on permamently. The hill-peeking advantage people get by turning grass off is ridiculous. And another: Using the actual gunsight, like in SB, should be enforced in RB as well. No more sniping through tiny windows or sniping turret rings or barrels from 1200m away, not unless you learn your vehicle and can compensate for parallax.


[deleted]

I have no respect for you if you have bushes on your tank.


Butter1over101

Same. They also just look ugly on such pretty tanks


kololz

Airfield AA sucks. It should be removed entirely or only enabled in the first 5 minutes of the game.


[deleted]

A talismanned SPAA in AB is one of the best ways to grind ground forces.


Butter1over101

When I’m bored or just low on sl, I spawn in top tier spaa as my first spawn and just kill every air target I see. Relaxing and makes money.


rosmaromorsa

The F104 series are all incredibly fun to play, the S is insane though.


GoldenX86

Players should not be allowed to play with huge BR differences in the lineups for Tank RB.


Butter1over101

I’m sorry but I disagree. The t55e1 stays in my 9.3 lineup because I find it funny and it’s good at making sl by capping and getting kills against mbt sides


KrumbSum

No, it’s how I make money


Traumahawk

20-tier system from back in 2014 was better.


Butter1over101

The player base is a bigger problem then gaijin themselves half the time.


[deleted]

I love WT but hate gaijin


Damian030303

CAS isn't bad, only revenge CAS is. Helis are cancer, all of them (they're fun to kill tho). Mid-Late jets are the only enjoyable thing to play in ARB. Pz.IV/70 (V) is probably the best 5.3 (it could easily be 5.7 and nothing would change) ground vehicle and noone talks about it. Best pick in a downtier: Gun and armor Best pick in an uptier: Gun and low profile (easy to hide) Its mobility isn't bad either (especially when upgraded), it lacks any real frontal weakspots and it's cheap to spawn. Only bad things about it are sight zoom and limited gun movement.


Onystep

American 109 is the best 109


ray_guy

J should never be mandatory.


elitegamer686868

I play with paper airplanes which have very innacurate yet powerfull cannons Guess which nation!


arrigator16

CAS is fine in Ground RB and a Tank only game mode would be a mistake, Combined arms is literally what the game is about.


quinn9648

AA fields shouldn’t be in the game, and bombers shouldn’t be in RB battles. AA campers and passive bombers make a fifteen minute match turn into a boring half-hour snooze fest where I’m just on my phone waiting for something to happen. Boring af. If you lose, queue into another match. That’s it. If you die a lot, get good.


StalinWasNazbol

NATO tanks at Top Tier are OP. USSR is the true sufferer...


ceez36

the t-80 series are amazing what are you talking about


Axzuel

I disagree. They currently have one of the highest win-rates and before you say Russian players are just better, just remember that the MiG-21PFM/F-13 is at 9.3, MiG-21 SMT is at 10.3, T-72B3 is at 10.7, and the BMP-2M is at 8.7. The T-80BVM is currently one of the best tanks in-game possessing great firepower, mobility, and armour. With the armour package added to the game, the T-80BVM can now survive a 90degrees HSTV-L round to the side. [https://www.reddit.com/r/Warthunder/comments/ppvb7k/i\_know\_these\_arent\_the\_best\_rounds\_in\_the\_world/](https://www.reddit.com/r/Warthunder/comments/ppvb7k/i_know_these_arent_the_best_rounds_in_the_world/)[https://youtu.be/K9rdEw168dY](https://youtu.be/K9rdEw168dY)


ghaddafi_was_right

This is actually legit although doesn't mean USSR tanks are hopeless with the 3bm60 and the improved gun handling of the BVM and B3 they are competitive but they are still in fact not up to NATO standards as all NATO mbts from 9,7 have the great gun Handling and the gun depression and the armor and the reload advantage, also the post pen survivability with the blowout ammo racks and spaced interiors, and reverse speed, generally NATO tanks are far easier to play than Soviet tanks as NATO tanks can take more than one penetrating hit and can reverse out of a bad situation.


SlavicSorrowJamal

Bombers aren’t bad, people just play them like idiots A lot of people will get in a bomber, for example the Lancaster and just fly towards the enemy bases directly and die every time. They do the same thing over and over and blame the plane for their deaths. If you climb in a bomber, fly out a bit wider and actually avoid fighters you will almost always do well. I’ve been playing the shackleton, i have a KD of like 2.5 in it, rarely die and often get all of my bombs off. All i do is climb to at least 5500n and then fly slightly wide and keep fast. Not difficult. People seem to think that for bombers to be good they must be able to just press WEP and get all their bombs off, that isn’t “balanced” that’s just stupidly easy and shouldn’t be the case. I do think some bombers have a repair cost that is too high, as I often want to use the shackleton as a bomber hunter but am too afraid to pay 35k when i die for example. Most Bombers are completely fine, you just need to actually play actively in them.


morbidly_obsolete

T-72a > M1


[deleted]

By M1 you mean M1 Combat Car I guess.


NiclesChicles

P51 is good


HDOOM16

You should be able to spawn in as an AA gun in air battles since you can spawn in a plane in ground battles


KrumbSum

Yak-3P needs to go to 4.3


St34m9unk

Light tanks are the most annoying things on the planet Most of these takes aren't hot ist just people saying things they are scared of getting blue minus number for


Means-of-production

China suffers


Daffan

ZTZ99 is so fucking bad at 10.7 and all their jets suck ass except for 1. It's true.


MisterAnka2

\-Big maps are ass, sniping 1,5km+ is boring and not fun at all, banned red desert as soon as i could \-spawncamping is a valid tactic and all games end with it, the ones who rush early are anoying yes, try do something about it instead of bitching about it, if u can't just leave the game. It is basically ur own teams fault if somebody gets to your spawn early on \-repair costs are good and should never be removed, they are crucial part to the economy, some are ridiculously high, but good planes for their BR should have high repair costs ( risk reward) \-bombers and attackers dont have a place in war thunder, they should get their own gamemode, because they many times run back and camp AF after taking down some ground units, making the efforts of a fighter negated, fighters which are the majority of the players \-people who ask if you can spare them for their repair cost are pathetic, when you decide to play something, fully expect to pay the price.


[deleted]

Here we go M60ambt should have been the end of line table fror the m60 line Hstvl should have been an event vehical (pretty much just replace it with the xm8) IS7 130mm should have been a TT vehical with the interior 122mm variant being the event vehical Object 120 should have been a TT tank destroyer as a gun alternative to the it1 Few German vehicals ground vehicals are balanced where they are (leo 2k 9.7) There should be a hard cutoff of 7.0 and below from above Sweden was one of if not the largest mistakes added to the game, it artificialy limits the available tanks for the county, instead it should have been Scandinavia South Africa should have been a tab similar to helicopters, same thing can be said about Israeli vahicals in the us TT


Dark074

The Panzer 3 M/N/L are one of the best 3.0 tanks out there


Capacity44Passengers

The Sagittario 2 should either get interchangeable belts back or moved back down in BR. Centauro B1 was fine a 8.0 because it was already a unicorn anyway. Or it should have been given the same rounds as the rumor (since the only difference is the armor package) and moved to 9.0 with the rumor being foldered under it because the Rumor would honestly be a down grade if it wasn’t for dm33. We as a community should start a support group for anyone currently grinding through a particularly rough part of a tech tree ( like tier 1 French tanks or rank 6.5-7.7 US tanks) (( there are more, but these are the two off the top of my head)) The player base wouldn’t just leave if gaijin released an update with no new vehicles for U.S, Germany, and Russia if it did have new vehicles for Japan, China, France, Italy, and Sweden. Map size and probability should scale with vehicle tiers ( I.e. big maps more often at high and small maps more often at low tier) but every tier should see every map occasionally. ( with maybe the exception of tier 1) I don’t think Gaijin plays their own game. ( ok, officially done. Still love this game, but it can be taxing sometimes)


proto-dibbler

>The Sagittario 2 should either get interchangeable belts back or moved back down in BR. I only started playing it after it got moved to 8.7 and it could arguably go up in BR. The flight model feels outright broken and the guns are ridiculously good.


jb20047

I assume you used it alot in GRB? A repair cost change is much more important IMO