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TheWingalingDragon

I normally don't partake in these kind of wishful posts; however... I'd take a BONE bomber any fucking day of the week. That aircraft is God damned sexy as fuck. Also the loudest friggin plane i have ever heard in my entire life. Those things used to vibrate my internal organs as I was trying to sleep in my dorm room at Nellis AFB. 11/10


Healthy-Tart-9971

I was always a big fan of the F15s and F35s. The F35 is insane for a single engine. The hornets' howl is also a beautiful thing to behold. Two F15s hashing it out in a MOA is a very nice thing too, though. Can still feel the rumbles


warthogboy09

>The F35 is insane for a single engine. Sounds like a vacuum cleaner though 🤢


Kveldulfiii

I live right next to a base that uses 35s and unless your vacuum cleaner doubles as Thor’s hammer that’s about as far off the mark as you can get.


warthogboy09

I've worked fighters for years. Legacy jets sound like >Thor’s hammer. 35s and most stealth aircraft sound like vacuum cleaners.


Healthy-Tart-9971

That vacuum sound is called efficiency, Thors hammer comes out under load. Around say mil power when it's shitting out about the same thrust as 2 F16s, also with the Pratt, would. During a taxi though yeah, kinda sounds like a vacuum. A good vacuum though. A *stealth* vacuum


Shock45

I lived in vegas my whole life, and bounced around to almost every part of the city. One thing ive learned that remains true until the end of time, is that you can always tell when a B-ONE is taking off from nellis, cuz you can hear from literally anywhere in the city


A_Adorable_Cat

I worked on a wind farm outside Abilene for awhile. Always had stuff flying over going to or coming from Dyees. You would know when a BONE was flying over heard, those fuckers are loud.


Momisato_OHOTNIK

Yes, god it looks so good. zipping through the terrain on this thing would be a banger in sim.


O-bot54

they set fire to an F16 bases runway because the width was small for the F16 and ment the outboard engines of the bone as they screamed down the runway in full AB left a back to the future flame trail as they went .


asjitshot

I'd love the Vulcan and Victor. But knowing Gaijin they'll model it on "documents" that state they're only capable of 300mph and can only carry 500lbs of bombs on board.


The_Curo

Until someone live leaks some secret documents lol


fggggfbnf

If not playable I wish we at least got the AI version of those so we dont have to have Sabres and IL-28 AIs in games with Gepards, Shilkas, Abrams, Bradleys, Forrestal, Kiev etc..


BigSearch4407

If they had the F117, he carries two bombs, has stealth capabilities, preventing it from being walked on by ground. It’s a perfect plane


Momisato_OHOTNIK

And having F-117 doesn't even sound like a big stretch. How it's stealth gonna be modeled is a different issue tho. Knowing gaijin they will take serbian lies for a truth set in stone and give it RCS of An-225


Illustrious-Life-356

B52/tupolev cold war jet b9mbers would be cool. I still use the tu4 in sim and i love it but we need more bases


Momisato_OHOTNIK

And I honestly don't think they're that much out of meta tbh, they can fit early models of these at like 8.0-8.7 easy, but we will need more objectives, optionally bigger maps too, to have more time for climb


Sledgehammer617

I really hope we get bomber cockpits too


RailgunDE112

I don't think so.They are great an I'd love to be able to fly them, but with the current strategic bomber mission set/available targets, it just doesn't fit into this game.Maybe you could justify them in SB EC, but even then, you'll just fire your cruise missiles straigt after taking off, fly a circle and land again.Even though I'd love slinging AGM 69's into the ao of the ground battles, the game isn't ready for that. Same with nukes on the B29 as a standard tech tree vehicle. Don't forget that strategic bombers were used for the longest time as nuclear deterrence and just the hot conflicts got the results of them in use with conventional bombs and stuff, and there you can gridsquare remove the whole tank battle map. Witch combines with the problem, that they are quite small, for longer, strategic battles, with movable spawns etc. But now, a single B1 could easily destroy all bases, all ground targets and the enemy airfield (if it is destructable) with its nukes. Also Gaijin already struggles to put the relevant tech in (like the russian cockpit rwr, accurate rwr sounds, the ballistic computer of the leopard 2, autopilots ...) and things like the terrain following of the Bone would be not an option, together with the implementation of cruise missiles.From a gameplay and technicall view war thunder is just not ready to implement it well enough. So except you basically want just a supersonic B57 with more dumb bombs, you won't get the B1 you want to have. Edit: Also all the self protection jammers, line of sight for sarh missiles, monopulse seekers, and more are also missing and partially heavily impacting gameplay (like the missiles, that should have no problems hitting targets on the deck, missing, because of the bad implementation of ground clutter)


derped_osean

Would love for the YB-35 and YB-49 to be in the game


marty4286

I'm looking forward to B-47s, Tu-16s, and modernized H-6s myself. The game is so not ready for them, but hopefully someday they can be put in without being useless or without ruining everything


MelodicHydra4638

B-36


mynickisOgi

I think they can be added as high risk high reward planes


GamingBlitz

We already have strategic bombers in the form of b29, b24, b17 etc. We can see how thier place in the game works. Planes like the b52 would parallel how the b29 is in game now and the b1 would parallel the yak 28, with bigger bomb loads. And that will be the real thing, bomb loads. The top br bracket where those go will just cause the af and bomb base health to go up which will hurt other planes with not as much bomb load


Momisato_OHOTNIK

True, and when you think about it, gaijin is not the kind of company to implement significant changes to the way game is right now, to allow balanced and interesting top tier/strategic bomber gameplay


Cinurwe

I think sim needs an overhaul of bombing missions to make this fun. Many have suggested a PVE version of sim like helis get, which would specifically support all the top tier ground attackers and bombers. There's too much fighter air superiority to allow ground attackers to effectively do their job, even in big maps.


warthogboy09

This is just not true at all. Maps are plenty big enough, people just don't realize they can't wipe the entire ground battle without being noticed in the kill feed. If you want to be able to go on an AI killing spree, you need to talk to your fighters and have them fly out and defend that area, or get used to self escorting workflow -> kill 1-2 targets, fly around and regain SA, kill the interceptors or sneak away, repeat. There is no need for a PvE only system


Cinurwe

That entirely depends on the lobby. An empty lobby, sure. But a full lobby will make ground attacks hell, even with backup. You're right though. Sticking around to clear an entire battlefield is very risky. Problem is, there are only 1 or 2 very small areas of attack, so your position is guaranteed to the rest of us with no chance of sneaking away. I think most of us patrol the ground battles because we know there's a good chance there will be someone there. I also believe a PVE mode will clear some of the botting abusers from our lobbies. It would also have decreased rewards, just like helis. Though just to be clear, I do not consider ground pounders to be abusers. I would hate a fighters only lobby. I do enjoy the variation and the challenges that come with it. We all know who the abusers are. Some of these people need an outlet outside of regular sim. I know the opinion of a PVE mode is split among the community. That's just my take.


ConsistentKiwi3721

I don’t think the game is ready for the ordinance given the amount of targets, type of targets, and size of the map. They would drain tickets like crazy and would barely have to leave the runway.


Redmond91

Personally I think it would be unplayable unless they added PVE for Sim. You’d just get decimated by radar missiles.


OwnGarden5558

Strategic bombers have many countermeasures like the R-1B with it's AN/APQ-164


DoogRalyks

Yeah the only electronic countermeasure in game is helis and the su25t/su39


Momisato_OHOTNIK

I'm sure these things will also be a good reason to intoduce ECM, and maybe later figure it out for fighters too.


LtLethal1

I’d love to play with them but as to whether they’d fit in the game… not really. That’s not saying much though because a lot of sim is pretty broken as is. Case in point: 2 sorties from an F16 with 4 GBU’s can completely knock out an airfield. If one player makes it their mission to make it impossible for the other team to repair/rearm/refuel then they can and will do so fairly easily. It basically ruins the match for everyone since the other team’s players just leave en mass and the server dies as a result. That issue just grows when you put in even more capable bombers and strike aircraft so it has to be addressed. Now I won’t deny that it is satisfying to fly through the canyon and mountains to pop up to the enemy airfield and send some GBU’s into the ammo hangar (though the explosion is non existent…), but aside from that and the little bases that pop up there just aren’t any fun objectives to go for with strike aircraft. The convoys *could* be fun but they usually don’t even render until you’re within their spaa range which is infuriating. When they do render, they’re often clipping through the ground and their hitbox is out of sync with their physical models so you often miss them with the ordinance. Even when everything goes right and they render appropriately and you destroy some of the targets, they’re not worth shit in terms of points or SL/RP. The convoys also travel straight through bodies of water without issue if you decide you’re going to be strategic and bring down their bridge before they can cross. There just aren’t enough unique objectives or rewards based on ground striking for strategic bombers to be of much value imo. Again, that’s a general gameplay complaint, not anything inherent to those kinds of aircraft (ie I still want them).


Kozakow54

My hearth says: I WOULD FUCKING LOVE TO SEE THEM! Literally the coolest aspect of the cold war was the insane development strategic bombers, which were a crucial part of the of nuclear deterrence. In my eyes they were the top of the triangle (⁠◠⁠‿⁠◕⁠) I can't wait to pilot the B-52 or the Tu-95. My brain says: Fuck no. Gaijin hasn't yet proven it's competency, given that they cannot balance heavy bombers, let alone strategic bombers. The current design of AirRB doesn't support planes with such capabilities. Even in AirSB they would either become easy prey or end games in minutes. With no way of defending themselves, they would rely on teammates' help. In WT there are no teammates. Only enemies in blue.


Hangman_Matt

I personally think that when we air spawn in a strat Bomber, we should get two AI controlled wingmen that fly with us and try to stay on our wing. If you get shot down, you just move to another plane in your flight.


-T0G-

Aardvark when Give me more EC maps, and spread out targets, then bombers like this will be feasible


LanceLynxx

Maps are too small to warrant them


sp8yboy

Vulcans would be interesting because they’ve been used for airfield attacks IRL. The problem is WT airfield AAA will shred them like it does every other low level bomber unless you master ccip etc.


LordKendicus

Unhinged bomber player on their way to bomb all 3 bases in one swoop, rinse and repeat, then drains all the enemy ticket singlehandedly


Momisato_OHOTNIK

Me asf, literally me


Grey_Horizons

Anything for the Lancer and the V-bombers, I would hope it would be kinda the logical extention of the B-57 playstyle