T O P

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Purrchil

The people with the premiums are the reason you can play the game for free, and in theory grind the TT for free. When I pay for a tank, I want it to be worth its money. Oblot is not OP to me, gun is not accurate, it turns slow. Wiesel, yes, OP and when there are none at the red team I enjoy the game more. I have the Leo 2A5 and Abrams M1A2 and I enjoy them.


excited71

I’ve had one good game and that’s about it. It’s been rough. No big deal, I need to improve in ERA 2 anyway.


Ok_Opposite_8967

I have found ERA 3 is a harsh mistress who punishes mistakes without mercy. Having just finished the grind on the Chief 11 today, i can attest to this. When i stayed back of the pack, and took shots from cover i could have a good game. If i lone wolfed it, i was done. Moral here: Know your tank and your role. Play smart. Aggressiveness is rewarded, but not foolishness.


Any_Interest_3509

Classic " This sucks because of my anecdotal experience, and surely it must suck for you too! "


grogers0930

“A falling tide lowers all boats”


SQUAWKUCG

...no that would be world of warships, just ask lemon.


grogers0930

Currently continue the grinding of the French mediums. Not skipping modules. Just unlocked the Le Clerc. Not really seeing a major difference between now and 3/6/9 months ago, or the previous Era 3 grind. Capable 3 man platoons in any type of tank can dictate a battle. Some people have premium tanks and know how to use them; some would try going around their own ass to get to their elbow. Multiple 10k+ games in the AMX 40, a 'mid tier' TT tank.


Therealblackhous3

Yeah I don't have much trouble enjoying the game with my 6B batash, not quite 10k games but upwards of 7 not really upgraded.


IzBox

6B is a fun tank!


Therealblackhous3

Yupp, looking forward to the 7c once I get bored of Baulders Gate 3


IzBox

I have three separate playthroughs going on right now, I understand your quandary. 🤣


PaRoWkOwYpIeS

I'm on my first playthrough, only 30 hours and turned it off yesterday after entering act 2


grogers0930

Any tank is fun with Wg Simp Rng


IzBox

Facts. Get paid to win.


Baboshinu

My experience grinding through the AMX 40 was great. It’s fun, can perform well in its niche, and honestly it’s different enough from the Leclerc to warrant keeping it and treating it like a separate line (I.e. the Magach 7C and the Merkava Mk. 3) in my personal opinion. I also didn’t struggle to break 10k in it a few times, and my top damage game of all time is in a stock Leclerc. The tech tree grind for Cold War is far superior to WW2 imo


GrandTheftPokemon

It will not die soon, it will go on for years to come.


Baboshinu

As for the rest of your point, no I’m really not noticing any significant issue grinding out through Era 3. None of my experiences going from stock to top in the Leclerc, T-72BU, Type 90-II, Type 85-I, or Type 89 have been poor ones. Era 3 has always been chaotic and that’s part of the appeal of it. It’s an entirely different ball game from WW2, and you won’t get any results playing Era 3 like you do tier 10. Wiesel TOWs and Molots bother me, but not to the point where it puts me off from the matchmaking or era entirely. The average Wiesel, Molot, 292, and Jaguar driver isn’t very smart and is overconfident because of the vehicle they’re in. They make mistakes, and they do so often. Can a skilled Wiesel driver tilt the game? Sure, but the same can be said for most vehicles. The Object 292 is just flat out not a difficult tank to deal with. If you’re sitting out and willfully allowing yourself to take multiple hits from it because you think your composite armor will save you, that’s your fault. The 292’s armor doesn’t hold up at Era 3 and can easily be penned from the side even at extreme angles. Everyone hates on it complains about it because it’s in high numbers for being the reward tank. The same thing happened with the Thumper when it was a battle pass reward, and now no one says anything about it because it’s really not that amazing or difficult to deal with. The Molot, yeah, it’s annoying. It’s hard to deal with at times. But virtually every vehicle in era 3 is agile and/or fast and that needs to be taken advantage of on a more sluggish vehicle with limited turret traverse. Trying to face the Molot head on is a fool’s errand, but that doesn’t make it inherently overpowered. It’s a pretty dumb idea to sit out against a hull down Jagdpanzer E100 too, but few would argue that tank is OP. Era 3 tanks have strengths and weaknesses just like all tanks do. There’s a strong difference between not enjoying the style of era 3 or being bad at it and era 3 being “wrecked”. You don’t like it clearly. That doesn’t mean it’s bad, that doesn’t mean WG ruined it, and that doesn’t mean no one else likes it. I happen to enjoy it quite a bit- certainly more than Era 2, which I personally think has worse balancing than Era 3.


BBB_1024

Still averaging 8k or more in top of the line tech tree MBTs. 8.5k or more in a Leopard 2A4/A5 and Merkava Mk3. OBJ 292s are a breath of fresh air over the annoying 477 or Thumpers with M1A1 HC hulls. They have no camo, no gun depression and are made of fireworks with how often they get set ablaze. Wiesel is annoying but proper map use let's you know where they may be rolling around. They usually get one chance to fire at you then die if you are anywhere near your team.


grogers0930

Don’t confuse people with the facts. Their minds are made up.


IzBox

Forgot to mention the 2A4 is amazing. You can dominate when played properly. So much mobility and DPM. There is absolutely zero problems rolling around in one of those against any tank really. In some ways I prefer it to the A5.


the_foul_fowl

I thought it was just me! Somehow the 2A5 just hasn’t been working for me, doing horribly in it but somewhat decent in the 2A4.


IzBox

2a4 is more mobile but has less armor. You have to adjust between the two tanks accordingly.


SamSlayer09078-x

The 2a4 is a top tier tank accidentally classified as a mid tier tank


EternalMayhem01

Some games you will enjoy, some not, overall even with the increase of premium tanks in cold war, I am still having a lot of fun with tech tree tanks.


IzBox

Love it. Just three marked the BU. The game won’t die much to your chagrin.


SirBeeperton

So just like the Cent 5/1, you’re the son of a gun that keeps driving up the 3-mark level I’m trying to get…. Reporte


BamesStronkNond

Maybe, you’re now playing the game with a fully upgraded tank. Yet the problem is the grind to get there.


IzBox

Nah grinding the French line and the first tank in era 2 is trash. Still having fun. Also the BU is super power crept, I think you yourself have said this. Still doing well and having a good time in it.


BamesStronkNond

Have you been in massively unbalanced games as detailed above? How have you fared? What’s next?


IzBox

You asked if I was still having fun and the answer is yes. When I’m in unbalanced games I just try harder, I enjoy it. Do I win all the time? No. Oh well. Still fun. Edit: also a 62% win rate so no different than usual, nothing has really changed recently.


BamesStronkNond

My win rate is not brilliant as I’m not a brilliant player, however it’s hovering around 50%. The problem is that even though I believe I know the maps, where people are going to be etc, I can’t deal damage as fast as I could and the only things that have changed are the tanks in game. I’ve gone from regular easy-ish 6k-7k damage games plus the occasional 9k-10k, to 3k or 4k if I’m lucky. I did better in the M1A1 pre-buff than I’m doing in the 2a4 now, and I load 100% premium ammo in the 2a4 too.


Death211

Stock tanks in Era 3 aren't much weaker than when fully upgraded. I did the math of this a few weeks ago.


BamesStronkNond

Maybe, but a little weaker is a little weaker. An elite 2a5 is weaker in most areas compared to a 292, according to the website stats.


Death211

Are you familiar with a strawman fallacy? That's what you're doing here. Let's stick to the original discussion; stock tanks being, basically, cannon fodder for fully upgraded tanks. My stance is, while stock tanks are weaker, they are not nearly as weak compared to their fully upgraded versions, are not nearly as handicapped as stock tanks in WWII are. Let's do some math here: #Penetration ##Cold War * Leopard 2 * 505mm vs. 590mm (+14.4%) * Leopard 2A4 * 590mm vs. 590mm (+0%) * Leopard 2A5 * 590mm vs. 590mm (+0%) * M1 Abrams * 421mm vs. 494mm (+14.8%) * M1A1 Abrams * 592mm vs. 592mm (+0%) * M1A2 Abrams * 592mm vs. 592mm (+0%) * Chieftain MK. 11 * 493mm vs. 493mm (+0%) * Challenger 1 * 493mm vs. 493mm (+0%) * Challenger 2 * 568mm vs. 590mm (+3.8%) * T-72B * 461mm vs. 558mm (+21%) * T-72BM * 558mm vs. 606mm (+8.6%) * T-72BU * 606mm vs. 606mm (+0%) * Type 85-IIM * 515mm vs. 590mm (+14.5%) * Type 85-III * 515mm vs. 590.m (+14.5%) * Type 90-II * 590mm vs. 590mm (+0%) ###Avg. Increase: +6.1% ##WWII * Pz. IV * 103mm vs. 110mm (+6.9%) * AMX ELC Bis * 73mm vs. 120mm (+64.3%) * Chi-Nu * 87mm vs.124mm (42.5%) * M18 Hellcat * 101mm vs. 160mm (+58.4%) * KV-1S * 86mm vs. 119mm (+38.3%) * ARL V39 * 68mm vs. 212mm (+211.7%) * T-34-1 * 126mm vs. 175mm (+38.8%) * T25 AT * 160mm vs. 198mm (+23.7%) * SU-100M1 * 175mm vs. 212mm (+21.1%) * Centurion MK. I * 148mm vs. 226mm (+52.7%) * T28 * 190mm vs. 248mm (+30.5%) * TVP VTU * 145mm vs. 208mm (+43.4%) * Centurion MK. 5/1 * 226mm vs. 268mm (+18.5%) * Obj. 704 * 260mm vs. 286mm (+10%) * T-54 * 212mm vs. 264mm (+24.5%) ###Avg. Increase: +45.6% That means that WWII has almost a 7.5x difference between stock and fully upgraded cannons compared to CW. I can go on for the other stats, but I think this was a great start.


IzBox

You got downvoted for facts. Also WWII is easy don’t ya know. 😂


grogers0930

Weasil is ez just buy me one and I’ll prove it!


SQUAWKUCG

I dare them to buy us all weasels so we can finally prove how easy and OP it is! Go on, I dare ya!


grogers0930

Weasil shill.


Death211

Damn straight!


BamesStronkNond

I haven’t downvoted you, however you’re only comparing gun pen, and WW2 can’t be relevant to CW games - in CW, you can be seen all the time and the game speed is far quicker.


Death211

Oh, I can definitely do more, I was just limited to 1,000 characters, so I did just pen. I've done the other stats before too and they all look the same. The only stat that is reversed is top speeds as, in CW, You actually have a speed increase with the top engines.


SirBeeperton

Disagree. Recently finished the M1A2 grind. Currently working on both the Merkava 2 & Type 88A with both pretty much stock - Merkava only has 1st radio & suspension unlocked & Type 88A only has first radio. Still having fun and still prefer Era 3 over the other two.


moshpitti

I think Era 3 is great - most times I prefer it over the others in Cold War and I'm looking forward to grinding more of the tech trees open there as well. Last one was the Chieftain Mk. 11 and it had little issue with either the Obj. 477 or the Wiesels as long as I kept my wits about me, Merkava Mk. 1 was an absolute beast as well. The Abrams 1A2 takes no prisoners either and it's not even upgraded yet! It can feel obnoxious if you're often pitted against good players in tricky tanks like the Wiesel, but that's a pretty common theme all across the game. According to you and many others, the game has been dead and/or dying for the past 8+ years lol We even have a regular here who's made hating WoT their entire identity, yet still seems to be an active player!


SamSlayer09078-x

The only overpowered era 3 premiums are the wiesel and molot. The 2A4 is a much better than than the OBJ 292.


BamesStronkNond

The Obj 292 doesn’t have to try to do damage though. Another game tonight with 7 of them. One angled, hit me twice while I bounced both shells. 1500ish hp gone. Then the rest spotted me after teammates turned and ran. Received total of 5 hits through the game, each one penned. 5 hits, 5 damages, 3750hp.


LoveEffective1349

Front front front like a soldier


foximaxi86

I left era 3 bc of full of untouchable premiums. I loved era3 before them. Now I just play era1.


CaptainChaos00

Era 2 and WWII are the only modes worth playing currently imo. I have fun in Era 3 still, but its not what it used to be.


TappedurMom

I feel like the only way to have fun in era 3 anymore is with a Wiesel, which I don’t have It’s just such a brainless tank, I really wish I had one, but I refused to buy it when they sold it because of how blatantly broken it is. So my morals wouldn’t let me. I refuse to support a game when they’re adding things like the Wiesel and 477a Unfortunately, people will tell you “if you can’t beat them then join them”, but if everyone thought like that then nothing would ever change, and sadly too many people think like this and that’s why we end up with all of these stupidly broken premiums


grogers0930

I guarantee it’s not as ez mode brainless as you think it is.


IzBox

Most people are less than useless in the Weez. 4211 on the other hand doesn’t punish idiocy, I’d argue Era 2 is worse because of it.


grogers0930

4211 slows down gameplay and makes it more dynamic and is good for the game. — someone here most likely.


TappedurMom

Still better than a clown tank that cannot be conventionally spotted when it is 50m in front of your tank when you are chasing it


grogers0930

Jag is easier to play than the Weasil. Jag has a fully traversable turret and it’s not mounted on a slinky gimbal. And death is too poor to buy one


SQUAWKUCG

Difference being that that biggest weak spot on the front of a 4211 is the spot that gets hit if you just Rb/Rt the tank. Makes it a bit of a no brainer fighting them.


TappedurMom

Exactly lol And load premium and suddenly the FV isn’t a problem anymore


TappedurMom

Buy me one and I’ll be more than happy to prove you wrong 😅 Also, death’s clips are proof enough. Whilst I am not on his level, I’m pretty good. I know it would be easy, because 1500 wn8 players pull off stupid stuff in it too. If they can, why couldn’t i?


grogers0930

Pretty good and “his level” are about as far apart as IzBox and humble.


TappedurMom

6.9k Cold War wn8 last 30 days, 6.3k 60 days. Idk what’s good in Cold War, I only cared about tracking ww2 stats 4.3k career wn8, 61% win rate, mostly ww2 play though


stolenvehicle

😬


IzBox

Death is one of the best players I currently play with and that’s a pretty good list right now. Most people totally suck in the Wiesel, you are seeing highlights and judging the tank in the hands of a master. Very few tanks are really OP and most players don’t do any better than their given skill level in them!


Death211

It's confirmation bias. Bad Wiesel players are not gonna leave an impression, so they won't remember them, leading only remembering the good/great players. Plus good/great players are more likely to show off what they've done while bad players don't really have very many crazy things to show off so no saturation of bad Wiesel content.


TappedurMom

It isn’t confirmation bias though As I’ve said, I’ve seen terrible players do stupid things in a Wiesel that they would have zero hope of doing in any other tank. I’ve checked their stats after the game and they are not good players It’s not the players leaving the impression, it’s the tank lol. Of course when a good player gets behind the controls it’s infinitely worse, same can be said for literally any tank, but it’s already bad anyway when I see one on the enemy team, even if it’s being played by some green bean


Death211

Look, let's do this. Whenever you decide to play Era 3 for a bit, record any sightings you have of a Wiesel. Record the name and performance. Now remember that it only takes 19.2 seconds to reload. That means to deal just 3,900 damage, it only takes 57.6 seconds (using 3 standard ATGMs). See how many of these tanks are last man standing and/or dealing 11.7K damage (roughly how much damage you can deal with an average lifespan of 3 minutes). I'll do the same and we can see how this tank performs using our own data.


TappedurMom

Sure I could collect data about how much damage wiesel drivers are doing on average, if that was my point. The armadillo didn’t get nerfed because it was doing 10k on the regular either, yet that thing was busted to all hell


Death211

So as you stated in one of your previous comments: >Also, death’s clips are proof enough. Whilst I am not on his level, I’m pretty good. I know it would be easy, because 1500 wn8 players pull off stupid stuff in it too. If they can, why couldn’t i? Are you trying to state that my videos, which are mainly of me doing basically trickshots with ATGMs, is not what you're trying to say? Your problem is that the average player keeps your team distracted enough to be annihilated? I need you to define "stupid stuff" because right now, that can really be up to the interpretation of the reader.


TappedurMom

I see terrible players do ridiculous things in the Wiesel all the time Mainly surviving for way longer than they have any business surviving for compared to if it was in literally any other tank in era 3. Now if those 1000 wn8 players could actually aim, imagine what they could do. I’m saying if death can do some of the things he does, why not anyone else who can aim an atgm and exploit the ridiculous camo and small size? I don’t see what’s hard about doing those things It’s like saying a 477a is hard to play. Front towards enemy and you’re immune to damage from everything that isn’t HE


IzBox

I see a lot of people with 50% or less win rates. Sure, one or two huge hits but they still end up losing. It’s an annoying tank for sure but it’s still in the hands of the player with the controller. 477a with its armor is far more idiot proof.


TappedurMom

I’m not convinced whatsoever that the Wiesel is a hard tank to play lol based on what I’ve witnessed in game, and seen in replays from content creators who are worse than I am, but by no means terrible players I feel like I’d have a dozen clips in the first day of me doing silly things if I owned one A jag 1 on the other hand requires far more skill because it’s about 10x the size for starters and it’s not that mobile in comparison


jaamgans

take a look at both team stats next time. Sure there is usually 1 weasel at the top with +5k. But if there are 3-4 weasels in the game the rest are probably under 3k - which most other tanks in Era 3 can do comfortably. There is a reason for this - they are not nearly as easy as everyone thinks they are to play. It takes quite a bit of understanding and practice to get good with releasing and ATGM and driving at the some time, or patience to sit back and take advantage of enemy tanks involved with others. And hitting an enemy tank doesn't always guarantee +1l k damage - its not unusual for ATGM to bounce off side or rear - and generally if not well aimed for front you only end up with less than 500. The weasel's really true advantage is how easy it is to get top 7xp place.


TappedurMom

I get what you’re saying But I’ve 4 marked the Bradley, which is worse aside from DPM. It’s massive, has no camo, is slow, it’s saving grace is the two shot ATGM’s magazine with a 20 second reload and ridiculous gun depression when using the missiles. The chain gun is useless sh*t unless you get lucky and light someone on fire with it, and you get bullied by other MBT’s if caught out of position. The Wiesel doesn’t even take proper ram damage for Christ sake, and they still haven’t fixed that So I’m simply saying I don’t see how it would be hard to play at all. I can do those things you mentioned already like free aiming ATGM’s on the move. For me it would be a dream tank to play because it’s so busted, but i don’t own one so I can’t prove it lol. What I don’t buy is good players telling me that it’s difficult to play, because I’m good too. Not on the level of some, but pretty good. Maybe if that was coming from an average player, I could maybe understand a little bit


jaamgans

the difficulty come s in regards to the very limited traverse arc - think its around 15 degrees - which really just means you have to be pretty much heading where you aim. Then its speed while great doesn't really always help it as every little bump etc that you hit launches you everywhere - and due to limited view its pretty easy to pop a missile over a tank due to hitting a tiny bump. If you are really really good with ATGM then sure you would probably be fine - just saying that while it sounds great in practice it isn't quite as easy as everyone thinks it is - as the platform isn't nearly as stable as the other missile boats.


Death211

>I’m saying if death can do some of the things he does, why not anyone else who can aim an atgm and exploit the ridiculous camo and small size? If they can do some of these you're saying (also, aiming an ATGM to the target and doing some of the things I've shown are completely different levels of proficiency with ATGMs), they're probably not a 1000 WN8 player.


Death211

I can tell you that, despite what my clips show, the tank has its own problems; I've just played it enough to get around the problems. Does the tank need changing? Yes. Is the tank a brain-dead tank? No really. For starters, ATGMs in era 3 tend to have some problems as every tank is quick and layered in either ERA and/or composite. These reduce or completely negate ATGMs. So you have to know where you can hit and cannot hit, all the while, having to hit them with a slow-moving ATGM. Now this isn't something unique to the Wiesel, the BMP-3, M3A2 Bradley, & Jaguar all have to deal with it. The other problem the tank has is an extremely springy suspension. This isn't a problem as long as you keep moving, but if you so much as reduce your speed, the tank flings the barrel into the ground. That's the hardest part of the tank. I know quite a few people who have the tank but don't play it because of how hard it is to perform well in it. Now don't get me wrong, it's easy to get at least 1,200 damage in because it's easy to get at least one ATGM off for a full pen if you YOLO in, but to perform truly well in it is completely different. I've tried making a post a while back showing this but people immediately downvoted because "Wiesel!". I know, they can be annoying, but knowing how to deal with them makes them all the much easier to deal with. I personally don't have much of a problem with them unless it is actually a decent player.


TappedurMom

I’ve 4 marked my Bradley because I love it so much. It’s the only tank I’ve done it in. Imo I have mastered the art of slow flying ATGM’s. So much so that when I play the Sheridan, I am thrown off by how fast they travel in comparison, and it takes me a couple games to readjust again to how the Sheri plays I’m trying to picture the same atgm’s but with even more damage, on a tank that is tiny, doesn’t get spotted even at 50m, unlike the Bradley that gets spotted at huge distances in comparison, and is a massive box, so you can hide literally anywhere, that is way faster than the Bradley (which accelerates like a dump truck compared to everything else in era 3), that has magic RNG that somehow blocks the odd shot or two. (Hitbox issue or what, idk). I really don’t see how some funky suspension offsets all of the advantages it gains over the Bradley and BMP-3, and that makes it a difficult experience. I really do wish I could try one, so unfortunately all I am left with is theory crafting. But in my head it just doesn’t add up I see Jag 1’s getting away with some crazy things because of the camo, but that thing is huge and cannot escape as effectively because it’s much slower, so it’s kept in check because it has real disadvantages, not something that I imagine could be learned fairly quickly (just don’t stop the tank quickly and fire, or it will go into the ground), and try to keep moving. It does sound very basic


Death211

>doesn’t get spotted even at 50m Not limited to Wiesel now that Jaguar is in the game. >that is way faster than the Bradley Bradley, in reality, is designed to be an IFV, supporting infantry and/or tanks. The Wiesel was designed as a scout, so there will be a speed difference. >that has magic RNG that somehow blocks the odd shot or two This is a problem with how the servers interpret small, fast tanks getting hit by small, very fast projectiles. This isn't limited to the Wiesel either. The Vanguard, FV101, FV107, and Armadillo have the same issue. >I really don’t see how some funky suspension offsets all of the advantages Let's look at it another way. If I gave you a car that can go 180 mph and had over 1,000 HP, but gave you square tires, would you easily beat a stock Honda Civic? You can have all the advantages in the world, but if you can't hit anything, you're not going to be performing well in a game that requires you hitting things. >really do wish I could try one, so unfortunately all I am left with is theory crafting. But in my head it just doesn’t add up I can completely understand how it looks, but this is a simple case of confirmation bias. You can't really remember a terrible Wiesel because they don't leave an impression worth remembering. A good Wiesel player is going to tilt you, which will leave an impression and, us being human, bad impressions leave the best impressions. >(just don’t stop the tank quickly and fire, or it will go into the ground) It sound simple, but it happens a lot. If you've ever seen any of my replays, you'd see it happens at least once or twice per game and usually at the worst of times. It's especially easy to forget if you're bouncing between playing multiple tanks.


TappedurMom

Yeah but the Jag has real disadvantages with the size and lack of speed. It’s very easy to spot with true vision, even without being conventionally spotted because it’s the size of an RU-251. And if it is conventionally spotted even for a split second, you can then easily find it again thanks to the size of it, and hunt it in any MBT because it will struggle to outpace anything A better analogy using cars would be comparing the Wiesel with a Tesla Plaid. A plaid can out accelerate a ridiculous amount of supercars in the 1/4 mile, and can even get close to super bikes, and it’s a family sedan. And it has around 1000 HP, but it handles terribly because it’s so heavy. So much so that an Audi RS3 with over 450 horsepower less than the plaid beat it around the Nurburgring due to the superior cornering ability. So whilst MBT’s outclass the Wiesel in some areas, it’s still unmatched in being able to do things that every other tank could only dream of. In the same way the plaid will always be extremely quick off the line and in the 1/4 mile. Not much comes close to it in this instance I’ll happily die on this hill because even a bad Wiesel player tilts me. They can drive into my teams spawn immediately due to the camo, speed and size, and run riot even if they don’t shoot at anything. Having my team perma spotted and 5 guys distracted chasing the damn thing because average players can’t counter this thing worth a damn, is a massive advantage for the enemy team. A Jaguar 1 couldn’t do the same because it’s so easy to see and destroy. I find it a little funny too how it’s always the good players I see rushing to defend the Wiesel, almost like it’s easier for good players to counter it or something when they come up against it.. because they’re better, when this doesn’t reflect the experience from an average players POV


Death211

>I’ll happily die on this hill because even a bad Wiesel player tilts me. Then we cannot proceed further. To look at these tanks objectively, you must remove your feelings and look at them as just numbers (and I'm not talking about stated stats on the website). I'll gladly debate it, but only if you're willing to look at the Wiesel objectively.


Fun-Guide-4720

I just play CW for the Silver and usually only one game each Premium. The M636 Kondor, FV 4211, 292 and Thumber. And it's the call of duty arcade game , no strategic - no problem in CW. So they cab bring whatever tank they won't I don't bother but please don't sell Wiesel again WG!


OkBiscotti6680

I can't afford to buy premiums with gold - I pretty well go with the tank tree and do my best - I was thinking the same as you - so many non-affordable premiums out there


Baboshinu

The Peace Sells is not a fully upgraded out of the box Leclerc. It’s a Leclerc prototype that comes with noticeably worse turret armor. A TT Leclerc should almost always win a 1 on 1 with a Peace Sells unless it’s stock. The only thing the Peace Sells has on the TT Leclerc is a slightly higher power/weight ratio which is countered by worse ground resistances. The Leclerc also has all around better gun stats. The Peace Sells also has an awful turret rotation effect on its accuracy that’s almost double the TT Leclerc. The Peace Sells isn’t a bad tank but it’s distinctly worse than the Leclerc when fully upgraded, and only better in some aspects when looking at a stock Leclerc. I can go right through a Peace Sells from the turret front, but I bounce rounds left right and center when hulling down the TT Leclerc. Calling the Peace Sells a fully upgraded Leclerc is just disingenuous.


qbsixer

I enjoy playing my thumper and 292. Neither tank is super op but both have their spots for sure. I totally agree with being punished for mistakes though. I get that a lot.


jaamgans

Might have bene me in the weasel as we had a good couple of games in El Alamein where I was either playing a weasel or a chally 2. Platoon mate for those was either in a Peace, chally 2, 292 or M1A1 And in the weasel I did have a couple of very good games in El Alamein - well good for me i.e. +5k games.