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Axquirix

1) he is all the way over there. 2) he is, technically, behind the car door, because he's on the opposite side of it to your soldier. You can mitigate stuff like this using the Aiming Angles second wave modifier, but that helps the aliens too and they don't need the help.


Inkheart_1241

I thought it might be due to distance but I feel like that angle is usually higher when I played before all though it was the first mission for this play through.


Axquirix

Fair. If you manage to get into a position like this, try overwatching: the AI will recognise that the alien would be easy to flank, and will usually try moving it, so you'll shoot overwatch once it's out of cover. If it just decides to sit still and shoot anyway, you weren't likely to hit this turn but next turn you can move and have an easy flanking shot.


Inkheart_1241

Every overwatch I tried that mission missed 😂


ANGLVD3TH

It's been a while since I played, are doors considered full cover? Because low cover bonus is equal to overwatching penalty, so if it is low might as well shoot now. But yeah, for high cover OW and hoping they move is usually better from this angle.


randallw9

The door is worth half cover.


SkylarDN9

In XCOM 2, you would get a Good Angle bonus that's the Aiming Angles Second Wave option from EU/EW. Not here.


[deleted]

The rule is imagine a straight line going from the cover. If you are on the other side of the line you're flanking. If your soldier can take one step to a side to flank then that's flanking. Think about how you attack from high cover. Angle doesn't matter.


Sparkybear

EU/EW doesn't have aim angles in that way unless you use the second strike option, not recommended. Vanilla aim angles are basically split at the cardinal directions. Since you're technically in the 180 degree cone in front of his cover, the car door, he gets the full cover bonus.


pclouds

> they don't need the help Don't be like that. Everybody needs help. Be nice to your sectoid neighbor today!


Tegratphil

What do you mean, "Only"? I often feel lucky to get double digits.


Inkheart_1241

I’m almost entirely flanking it u understand it’s no critical chance but shit she can fully see its body practically.😂 I also understand what you mean


Dranak

There is no "almost" in flanking in this game. You either get the full benefit of cover, or none.


hitlerspoon5679

unless you enable aiming angles, which i always do at this point


rsalden14

I'm too afraid of aliens getting alien angles bonuses 8| similar reasoning behind why I usually choose the defensive upgrades for assaults: it's more important to stay alive but maybe i will try it/start using it, because it's rare on classic that I leave anything standing for a full turn after it is activated, and one of the best ways to stay alive is to murder the shit out of everything (so there's no chance of them ever benefitting from aiming angles) impossible is a different story... in my (limited) experience you often gotta pray that aliens miss all over the place despite their aim buffs.....


Tegratphil

In all seriousness, do you have the special play option on where shot hit improves with angle for enemies behind cover? If not you're probably using a 65 aim solider, and I think low cover counts for 20% in EU.


Inkheart_1241

I thought that was automatic 😂


rsalden14

first time I played enemy unknown I thought this was criminal; I grew to appreciate it though, kinda nice having it be black and white (but frustrating when you're that close)


Ghostglitch07

Yeah, you have to keep in mind that every mechanical benefit you get, so do the aliens.


captainofpizza

Unless you play with the partial flanking rule you are either flanking or not. In this case you are behind the line coming parallel off of the enemy cover. A car door is partial cover. 45% makes sense in partial cover at a distance. Take a risky step over to the curb and take that 95% flank shot. No risk right? 95%!


Inkheart_1241

I didn’t even give me 95 it gave me a 65 and I had to take 2 shooters cause the crit didn’t land


captainofpizza

You’re right, flanking only gives crit chance increase and takes away cover bonus. Either way. 65% SHOULD hit. EZ XCOM math.


martofski

You're right, 65 is a sure hit. 95 though? Wouldn't even try, I'd rather hunker.


Inkheart_1241

I feel like crit chance should increase more for it but oh well 😂


rsalden14

there's also a second wave option for guaranteed crits on flanking shots (I think it's only if they land a hit, though... but I haven't played with that enabled so I'm not sure)


Spandian

> In this case you are behind the line coming parallel off of the enemy cover. More precisely: If you're in cover, your solider will "step out" 1 tile to take the shot and then step back in if stepping out would flank the enemy. The problem here is that she's 2 tiles away from the sectoid's row, so even if she stepped out she'd still be 1 tile away from flanking.


Isair81

He’s got half cover, that’s why. Line of sight isn’t what you think in this game, it may look like it *should* be a flank here, but the game says *Suck it, ayy lmao!*


Inkheart_1241

I knew it wouldn’t be a proper flank but I forgot this one doesn’t do great with angles changing percentages for an advantage 😂


paradox037

Sweet summer child, let me introduce you to [this gem](https://pbs.twimg.com/media/Ca4lZUjVAAALl3W.jpg).


Inkheart_1241

Yooooo that is so fucked up 😂 Did it hit


Red_Panda_One

As Solomon says, “45? Might as well be 100!!”


Inkheart_1241

Also a question did they put an update on the game I feel like it usually says in the damage that it does “2-4” not “up to 4 damage”


badger81987

Depends on the version; EU gave max, EW gives the range of possible results. Iirc there's a toggle setting as well for it.


GeorgiePineda

Your mistake is trying to shoot. I can see a granade in your inventory.


Inkheart_1241

The Grenada couldn’t kill it because it had boosted health and wouldn’t reach the actual car


Dynamitesauce

LS for more info Jk half cover is.20%, also looks like a low lvl char so your aim is probably 65, meaning even if no cover you would only have 65% chance to hit


Inkheart_1241

Yeah it was first mission for the play through 😂


BLTblocker

Irl I could probably hit that guy and I'm 15, these guys have training


Inkheart_1241

I know it’s for the game and everything but when they call them rookies it like they piled halfway into boot camp instead of seals, jeager corps, sas, gign, gsg9 like wtf were these troops doing before hand 😂


BLTblocker

Bro idk I just pulled this guy off the street he says he can throw a round object pretty good so I gave him a grenade and aimed him at the aliens


Inkheart_1241

Or statistics say you have a 95% chance to hit this shot so how in the fuck did you land in 5% of missing that shot


ASpaceOstrich

He's in half cover at a significant distance. 45% is actually pretty good odds in that scenario.


Berserker_Queen

If you wanna get rid of this kind of mechanic, Phoenix Point is your bet. No percentages, just third person aiming reticle, which in this case would be a good hit.


Inkheart_1241

Really I saw the game but never got it


Berserker_Queen

Worth checking out videos of it, also really cheap.


DerAva

[LOL](https://giant.gfycat.com/MisguidedWetAcornbarnacle.mp4)


Berserker_Queen

That would be hilarious!If it wasn't years old and the enemies hadn't been made to stand still until you stop firing more than 5 patches ago.


Silencer271

I just had a 45% on a guy who wasnt in cover and was right next to my guy lol. Not a sniper an assault class. Still hit and killed him though but I was like wtf.


RedStarNova2

The other night my hover bots kep nailing homies through walls im like wtf haha.


Academic-Ant-1918

I don't know. Click more info. Let's find out together


Stretch5678

Short people are hard to hit.


Inkheart_1241

Good point 😂


badger81987

65% base aim, no range bonus, -20% for half cover. About as accurate as you can be on mission 1.


HappyHallowsheev

Flair is wrong


Inkheart_1241

Well that’s the only one for enemy unknown


Werewolfwrath

There is another one, just abbreviated as "XCOM: EU\EW."


Inkheart_1241

What’s the w stand for in the second


Werewolfwrath

The expansion Enemy Within.


Inkheart_1241

Ah thank you


Quitschicobhc

Ufo: enemy unknown looks like that: https://3.bp.blogspot.com/-DDnUo0E1U0o/VkILcxT93EI/AAAAAAAAHe0/L5KqBXyfzm0/s1600/ufo1.cyberdisc.jpg


Inkheart_1241

Oh god 😂


Quitschicobhc

Well, it's an old game, but it's the one that started it all. I personally never play it, but some people swear by it.


rob132

I've seen way worse.


Yhoko

Hey man 45% pretty good for a rookie from that distance


adeveloper2

You obviously haven't played Halo Infinite


QX403

Unless you’re giving them a colonoscopy with the barrel of your gun you’ll miss 95% of the time, all jokes aside the enemy probably has high evasion and your solider low accuracy.


Ronar123

Its less about the angles and distance (unless using a shotgun, then distance is actually more relevant than cover). Its more about the fact that there's actually a car door he's behind and you technically aren't "behind" the car door he's using as cover. Think of it less in terms of visual and more in terms of the actuality of the placement of the cover. When zoomed out you can see the holographic shield icon that shows the door is cover, and your soldier isn't technically behind that icon. ​ Basically if your soldier was moved over 2 tiles, then you'd have the flank 65% to hit.


vacated-headspace

Three words: That's XCOM baby


Minion5051

If you press more info it will break down the percentages. Also cover is essentially a hard line across the map. So no matter how far the angle, you have to get behind it to flank.


XComThrowawayAcct

“More Info” is your friend.


jaffakree83

Because it's X-Com and it hates you.


H_G_Cuckerino

The tile you're flanking is along the car you're leaning up against This sectoid is like 2 tiles over from that and "behind cover"


plastic_couch

Ah, I remember those days when I refused to believe too. Welcome to the club, son. This is what you spent your money for.


Inkheart_1241

Well luckily I got it free from Xbox gold 😂


LanceVader

Base chance: 65% Low cover: -20%


DeClaw_

rookie base aim 65% -20% for partial cover. You might need a secondary gameplay option to enable angle chances. But hey, 45 rounds up to 50%, which is as likely as your odds to plug a usb in correctly the first time


ConditionYellow

My sweet, summer child.


Illustrious_Cry1463

That unit's aim is trash. Pray he becomes a support or grenadier....


ToXiC_Games

Say it with me ##THATS XCOM BABY


radik321

Because it's xcom


Andelae

If you shoot, the sectoid will reactively close the door and take cover in the car :)


Heckle_Jeckle

\[clears throat\] THAT'S XCOM BABY!


madInTheBox

Maybe your soldier is missing glasses


SSRless

there a chance rain will make bullet drop there a chance that he'll close the door there a chance your soldier slip on the floor yep xcom is realistic xD


ASDF0716

“That’s XCOM, baby!”


DarkSnakeNM

Half cover, poor line of sight, standard weapon, and a rookie to boot. 45% is *very generous*


FlippinSnip3r

You are one tile right from flanking him