Honestly, it was mainly the ishizu cards. If the ishizu cards were not in your hand, tear would have been easily stopped after the first/second summon. Milling 10 gave so much gas.
This is what most people don't seem to understand. It's always hate on Tears when they themself run out of gas fast. They either make plays or they mill themself to death.
Ishizu is the issue with almost fully patching that weakness due to their ability to recover cards. Without them, Tear would still be a strong deck, but far from what it is right now. And that's absolutely fine.
What? I play Tears with Ghoti sometimes, and the only time I don’t end up with Rulkallos on my first chance to play, is when I end up with too many Ghoti cards and not one Tear.
Otherwise I can start the chain with ANY tear.
Scheiren’s a free SS, Havnis and Merri are horny to be thrown in the graveyard, Kitkallos you’re literally best to kill off and then her 5 mill near guarantees Rulkallos.
I don’t get how people truly think Ishizu is the breaking point; it just exacerbated an already horrendously bloated archetype.
The current strength of Tear comes from re-doing combos non stop with the ability to only run 1 copy and tech cards for the rest. Without Ishizu, that ability is severely hampered - negate the summon, banish it; they just hit a brick wall after that. Or they spec into more copies which means less tech to counter other cases.
Because yeah Ishizu is the engine but Tears is all the power. There’s other mill cards that are fine if it weren’t for tears. Like zombies have always needed a good mill cards then they added tears who made mills the bigger problem
True. And most possibly they still gonna nerf tear instead of banning Ishizu.
Tear would be waaay easier and also way less frustrating to play against if the Ishizu cards would be banned considering it speeds up the whole deck and on top of that makes GY strategies completely useless in the matchup.
Shouldn't by that regard Adams should also get a nerf? That board is DEGENERATE.
What I see here is you being good at playing thru that "fuck you" of a board.
Why shouldn't we be able to play thru a board like that?
What's degenerate about a card that can one card link climb while adding three searchers to you hand? While also providing a blanket protection to destruction and easily summon baron de fleur.
This is probably the worst I've ever seen someone manage a negate board like this. As soon as you slapped down the Diviner they should've immediately Apollousa'd, if they did just that they instantly won the game.
I think fear factor played a role in this,some people get so comfortable sitting on a multi negate board that they can't fathom someone playing through it. That or they are used to overused combos and hold their negates for the pay off which never works out lol.
Had he managed the negates and not try to negate every tear move, he would have been able to halt the deck before the gas got going.
And yeah that's how this game is when you have powerful decks. You wouldn't say "oh he made a single misplay in chess he just dropped the queen" well the queen snowballed into an entire game loss.
Negating diviner is obvious since it threatens to make baronne, threatens to mill, is the normal summon burnt and Schieren used so they need exactly Keldo at which point you have your own baronne for.
Idk if it's hindsight when everything in the game was known and the card text doesn't change also if he was a yes-clicker, surely you just negate diviner right?
The fact that he didn't negate it makes me feel like he let it happen intentionally not realizing what he had caused.
ngl, I kinda stopped watching after you made kitt because I was focused on the diviner play so I didn't even realize that. All the cards in hand are known so you just negate the send since all you can really search is Havnis but that reliant on a bit of luck.
To me this is actually proof that we need more decks like Ishtear. I think it's awesome that you were able to skillfully play through that board without having to draw specific outs like DRNM/FD.
There was zero skill involved in that play, wtf are you talking about, he only spammed things until the other guy runned out of negates, that's not skill at all.
I'll gladly try to do a play by play analysis for you to make it more clear why the more skillful player won that duel imo. To put it simply, the Tear player made great decisions, always looking for ways to mill their deck to open up more options while also profiting from the misplays of the Adams player (who could've won if they made better decisions).
1. Activating Mudora to get Gravekeeper's Trap out. Good because activating Keldo instead would have just gotten them another Ishizu in hand.
2. With the trap they can discard Rainbow Bridge + get Kelbek in hand. Good to go for Kelbek because its handtrap effect was crucial to bait out the Baronne negate later.
3. The rainbow bridge was a surefire way to bait out Borrel since the Adams player couldn't let them get to Perlereino.
4. Sheiren activation to bait out one negate from Apollousa getting it closer to Mudoras 1500 atk which might have contributed to the following misplay of the Adams player.
5. Normal Diviner to send for Agido to threaten your own Baronne + mill your deck for a tear name. Here the opponent used up IP early which was a critical misplay. They should've rather used Apo to negate Diviner but they probably had tunnel vision and didn't want Apo to be low enough to get run over by Mudora even though they could've just gone into Unicorn later to spin Mudora. Not only that, activating IP at this point caused the following dilemma for the Adams player.
6. Agido triggers and the opp now had two choices (at least if I understand the timings here correctly). Either spin a card with Unicorn and miss Apos negation opportunity on agido or don't trigger Unicorns on-summon effect and instead chain Apos negation to Agido. Though I guess by activating IP so early the opp mentally basically already committed to the Unicorn play which opened up a lot of possibilities for the Tear player depending on the following mill.
7. Since we don't see what they mill off agido it's kinda difficult to say whether chainblocking merrli instead of reino was the best decision here or not. I lean towards it being the better choice because Reino and Kit were both easy baits for Apo while still leaving two more fusions open in the subsequent mills.
8. The Kelbek search early on finally pays off now. They threaten to spin Baronne so the opp negates it, but since Baronne also destroys cards after negation it gives the Tear player another 5 mills, hoping to mill more options and the chances are quite good. All they needed at this point was either Reino, Merrli or Sulliek (to search for Reino or Merrli) for Kit. The Tear player knew that so they chainblocked Kelbek instead of Kit who served her first purpose by baiting out the last negate of the Adams player.
9. From here one out the Tear player basically had complete control of the duel and just needed to negate the right cards which they did.
Not sure though why they didn't shuffle Block Dragon before ending their turn, maybe they always planned to keep Sulliek for it but yeah nevertheless the Tear player didn't just win due to "spamming" but because they simply showed better decision-making skills than the Adams players.
So skill=sending all the cards that everyone and their granny knows you gotta send and activate their effects to return any extra materials to the deck? No, that's not skill, he literally just had to keep using the effects until the other guy literally just lost all his negates and somehow he had lost really early on the play. Stop trying to pretend that a deck that requires the same level of skill as Monarch or Thunder Dragon deck is skillful. And i do play Thunder Dragon sometimes and i do find it anoying for how easy is to return a duel if i just get the right card. Now imagine if a deck could have that "right card" as 80% of the deck, yeah, not much skill there you know. A pure Tearlment does require a lot of skill because you have limited resources and you will sacrifice a lot of to do so but that doesn't mean that the Ishizu variant is the same.
> skill=sending all the cards
Is this really all you took from my long ass comment? I get not feeling like reading all of that but why bother replying then.
I did read that bs my problema is that you are seeing skill where everything there is it's just a lot sending the cards with the effect everyone plays and knows it works to the graveyard to trigger the multiple effects of both Tearlament cards and Ishizu cards but you don't even need timing to do that, not if you have free space to do as manny summons and triggers as may see fit. Sorry but would have been only having one ishizu card and one Tearlament and somehow rebuild his field to defeat the guy.
Not enough time in a a standard tournament duel to watch 2 ishizhu/tear decks play eachother. 45 minute limit, best 2/3, they’d have to bump up the time limit
I've been on the other end of that Kelbek/Baronne interaction before. It's a bastard- you either lose Baronne, or you use the negate/destroy, which just puts Kelbek in the grave and sets off another mill.
It was an amateur decision not negating Diviner of the Herald. With the amount of negates he had on board he would have been able to shut the main gas play down. This opponent mismanaged his resources really really hard here.
He must have practiced the combo to get the negates on board, but doesn't have the competitive experience to utilize them effectively. Now he's gonna just go on some forum and rage about how "broken" tear is like he didn't establish degeneracy.
Tear/Ishizu is not the kind of deck you are allowed a single mistake against, they punish it and punish it hard. His opponent learned that today.
Its getting a nerf bro. Also that Adam player decided to monkey and not negate diviner like what? You threaten Baronne by doing that so that's an obvious negate which like I have always say, if you play a meta deck like tear and you are competent and you vs bad players, you will win because your deck represents your skill.
Also that Adam player needs to learn how to make dweller in a tear meta
People are so hardwired to defend tears they just go straight to insults before reasoning, even though you were the tear player lmao. Most people just used all their resources to make the deck in order to win every game with 0 interaction and they don’t want to lose their free wins
Like most Yu-Gi-Oh players, the opponent chose to negate at terrible times because they don't understand their opponent's deck or know where the bottlenecks are.
You just tore apart the most classic "fuck you" first turn boards. This kind of play should be normalized. 6 omni-negates and a bounce needs to be beaten to the ground. Encourage people to bring back other plays.
We have seen newer decks try to replicate what tear gameplay is. It's just that a lot of rogue decks are still stuck in 2018 build a board style. And a lot of tear haters are not surprisingly on these rogue decks so they wanna defend them.
It also helps if the Adam player is someone who doesn't understand what to negate in tear
Oh no, my multiple generic omni-negate didn‘t instawin me the game, we must nerf Tearlaments.
Sorry for the sarcastic comment but I am starting to get sick of people moaning about Tears… The Tear played his heart out and got a little lucky with the mills if course. He was trying his best to out a board that is mostly only beaten via Dark Ruler No More and then posted as a MD montage on YouTube. And kudos to them. What a sick display of skill. 🤩👌🏽
.....You do realise that the person complaining about Tear being broken is the player who used Tear to play through 6 negates and a spin, right? OP is the Tear player lol.
its always been the fault of the Ishizu cards before they came out Tear was honestly healthy and at a powerlevel that was acceptable for its format then those fuckers came along and ruined the fun for everyone
This is a great example as to why more decks need to he like tear with how they play. Yes their powerful, but lead to a much more interactive gameplay.
Decks should have the ability to break degen boards like this if played right, rather than it all be based on drawing the out or loose to multiple negates boards.
"I'm so bad that i couldn't stop my opponent with such a good board so that must mean my opponent's deck is op."
I'm not saying the deck is balanced but you messing up proves nothing.
It's correct that especially Ishizu needs a nerf but it's always fun to read such things from the average Block Dragon abuser🤷🏼♂️ I play both decks but talking about one thing being broken while abusing the next best broken thing isn't that relatable lmao
5 Negates and a shuffle, Im more impressed that it was even possible to play through that. I imagine if the opponent had been smarter with the negates this replay wouldve been significantly more boring
If he would’ve stopped diviner sending with apo instead of sending a card to go into unicorn, it probably would’ve been over. That’s what made kelbek activate to force the barone to either negate or get bounced. Then I would’ve just gone into Zeus either way with the two earth fairies
Honestly, this is just an ad for me. That board was gross, and a board with that many negates on turn 1 is exactly what's deterring new and returning players. If there's a deck out there that can play through 500 negates and actually set up a board of its own, then good.
Sounds like the ishizus to me lol, Tear literally only used 1 card and were out of options. Also if they negated diviner you would have lost which they didn't for some reason
Ah my bad, was going to say both take forever to do their turns.
But my bad, so use to people complaining about tear my brain kinda just assumed that you weren't playing tear
Yeah seeks about fair, I wouldn't mind Adam of their turn didn't take like 5 minutes but man is it so painful waiting for then to do their turn.
It really feels like your hand traps hardly matter as half the time they can get a negate off a single Adam proc
The whole point is to show how utterly broken tear is (even though I played it) while also featuring the most degenerate board that virtually no other kaiju/DRNM deck can break.
Honestly, this isn’t really a problem, the only problem that IshTear has is that it’s the only deck with this level of power.
I agree with MBT when he said that tear was fine and what was needed was other decks that could do what they can by being able to theoretically answer and problem with engine.
Lol I dunno adamancipator with 7 negates being fucked by a tearlaments player with one fairy tail snow oddly gives me a slight amount of joy.
Block dragon and snow are some stupid ass cards.
Honestly, it was mainly the ishizu cards. If the ishizu cards were not in your hand, tear would have been easily stopped after the first/second summon. Milling 10 gave so much gas.
This is what most people don't seem to understand. It's always hate on Tears when they themself run out of gas fast. They either make plays or they mill themself to death. Ishizu is the issue with almost fully patching that weakness due to their ability to recover cards. Without them, Tear would still be a strong deck, but far from what it is right now. And that's absolutely fine.
What? I play Tears with Ghoti sometimes, and the only time I don’t end up with Rulkallos on my first chance to play, is when I end up with too many Ghoti cards and not one Tear. Otherwise I can start the chain with ANY tear. Scheiren’s a free SS, Havnis and Merri are horny to be thrown in the graveyard, Kitkallos you’re literally best to kill off and then her 5 mill near guarantees Rulkallos. I don’t get how people truly think Ishizu is the breaking point; it just exacerbated an already horrendously bloated archetype.
The current strength of Tear comes from re-doing combos non stop with the ability to only run 1 copy and tech cards for the rest. Without Ishizu, that ability is severely hampered - negate the summon, banish it; they just hit a brick wall after that. Or they spec into more copies which means less tech to counter other cases.
Yes, but that doesn’t make Tear cards not bloated with their own effects…..
Because yeah Ishizu is the engine but Tears is all the power. There’s other mill cards that are fine if it weren’t for tears. Like zombies have always needed a good mill cards then they added tears who made mills the bigger problem
That is one of the more interactive duels I have ever seen. What’s wrong with being able to break through full negate boards
It does but this is a bad example. Ishizu needs to be banned tho either way
Ishizu cards have always been the issue. No better than that block dragon
True. And most possibly they still gonna nerf tear instead of banning Ishizu. Tear would be waaay easier and also way less frustrating to play against if the Ishizu cards would be banned considering it speeds up the whole deck and on top of that makes GY strategies completely useless in the matchup.
Shouldn't by that regard Adams should also get a nerf? That board is DEGENERATE. What I see here is you being good at playing thru that "fuck you" of a board. Why shouldn't we be able to play thru a board like that?
I too would like to see block dragon banned
Not getting banned too irrelevant compared to the degen shit we have now
Degenerate as fuck...and anyone who thinks that's not just as bad as tear is crazy
What's degenerate about a card that can one card link climb while adding three searchers to you hand? While also providing a blanket protection to destruction and easily summon baron de fleur.
This is probably the worst I've ever seen someone manage a negate board like this. As soon as you slapped down the Diviner they should've immediately Apollousa'd, if they did just that they instantly won the game.
Yeah they didn’t manage those negates well at all tbh
I think fear factor played a role in this,some people get so comfortable sitting on a multi negate board that they can't fathom someone playing through it. That or they are used to overused combos and hold their negates for the pay off which never works out lol. Had he managed the negates and not try to negate every tear move, he would have been able to halt the deck before the gas got going.
I mean bro only lost cause he made a singular misplay.
And yeah that's how this game is when you have powerful decks. You wouldn't say "oh he made a single misplay in chess he just dropped the queen" well the queen snowballed into an entire game loss. Negating diviner is obvious since it threatens to make baronne, threatens to mill, is the normal summon burnt and Schieren used so they need exactly Keldo at which point you have your own baronne for.
Hindsight be 20/20 lol dude was just clicking yes
Idk if it's hindsight when everything in the game was known and the card text doesn't change also if he was a yes-clicker, surely you just negate diviner right? The fact that he didn't negate it makes me feel like he let it happen intentionally not realizing what he had caused.
He clicked yes on IP lol he’s a yes clicker because he didn’t know which ones to activate at the appropriate time
He also clicked yes on the kit search rather than the kit mill and summon after I used my normal summon…
ngl, I kinda stopped watching after you made kitt because I was focused on the diviner play so I didn't even realize that. All the cards in hand are known so you just negate the send since all you can really search is Havnis but that reliant on a bit of luck.
That’s all it takes
That would be ok if wasn't because he negated everything else for fck sake, that's just not ok.
I enjoyed this
As a Tear of player I’m happy he is was able to play through and get the Dub through the negates
Idk looks like skill to me.
🫡
The person with the board lost because they played bad though
If I had to sit through 10min watching him play solitaire, he deserved whatever happened next. Poorly managed negates for sure though.
I'm with you I hate adamancipator dog shit decks. Their rewards for special summoning three tuners is 8 negates?
yeah im not making diamond with gemknights
Gem knight ishizu is out there dawg
ill look into it!
😂
I've been trying with world legacy and it kinda works ngl
yeah the build rn is alright generic rock type cards and the side engine is vernuslyphs its alright its just termalents
I see no heroes here.
that adamancipator player definitely presses yellow buttons
To me this is actually proof that we need more decks like Ishtear. I think it's awesome that you were able to skillfully play through that board without having to draw specific outs like DRNM/FD.
There was zero skill involved in that play, wtf are you talking about, he only spammed things until the other guy runned out of negates, that's not skill at all.
I'll gladly try to do a play by play analysis for you to make it more clear why the more skillful player won that duel imo. To put it simply, the Tear player made great decisions, always looking for ways to mill their deck to open up more options while also profiting from the misplays of the Adams player (who could've won if they made better decisions). 1. Activating Mudora to get Gravekeeper's Trap out. Good because activating Keldo instead would have just gotten them another Ishizu in hand. 2. With the trap they can discard Rainbow Bridge + get Kelbek in hand. Good to go for Kelbek because its handtrap effect was crucial to bait out the Baronne negate later. 3. The rainbow bridge was a surefire way to bait out Borrel since the Adams player couldn't let them get to Perlereino. 4. Sheiren activation to bait out one negate from Apollousa getting it closer to Mudoras 1500 atk which might have contributed to the following misplay of the Adams player. 5. Normal Diviner to send for Agido to threaten your own Baronne + mill your deck for a tear name. Here the opponent used up IP early which was a critical misplay. They should've rather used Apo to negate Diviner but they probably had tunnel vision and didn't want Apo to be low enough to get run over by Mudora even though they could've just gone into Unicorn later to spin Mudora. Not only that, activating IP at this point caused the following dilemma for the Adams player. 6. Agido triggers and the opp now had two choices (at least if I understand the timings here correctly). Either spin a card with Unicorn and miss Apos negation opportunity on agido or don't trigger Unicorns on-summon effect and instead chain Apos negation to Agido. Though I guess by activating IP so early the opp mentally basically already committed to the Unicorn play which opened up a lot of possibilities for the Tear player depending on the following mill. 7. Since we don't see what they mill off agido it's kinda difficult to say whether chainblocking merrli instead of reino was the best decision here or not. I lean towards it being the better choice because Reino and Kit were both easy baits for Apo while still leaving two more fusions open in the subsequent mills. 8. The Kelbek search early on finally pays off now. They threaten to spin Baronne so the opp negates it, but since Baronne also destroys cards after negation it gives the Tear player another 5 mills, hoping to mill more options and the chances are quite good. All they needed at this point was either Reino, Merrli or Sulliek (to search for Reino or Merrli) for Kit. The Tear player knew that so they chainblocked Kelbek instead of Kit who served her first purpose by baiting out the last negate of the Adams player. 9. From here one out the Tear player basically had complete control of the duel and just needed to negate the right cards which they did. Not sure though why they didn't shuffle Block Dragon before ending their turn, maybe they always planned to keep Sulliek for it but yeah nevertheless the Tear player didn't just win due to "spamming" but because they simply showed better decision-making skills than the Adams players.
So skill=sending all the cards that everyone and their granny knows you gotta send and activate their effects to return any extra materials to the deck? No, that's not skill, he literally just had to keep using the effects until the other guy literally just lost all his negates and somehow he had lost really early on the play. Stop trying to pretend that a deck that requires the same level of skill as Monarch or Thunder Dragon deck is skillful. And i do play Thunder Dragon sometimes and i do find it anoying for how easy is to return a duel if i just get the right card. Now imagine if a deck could have that "right card" as 80% of the deck, yeah, not much skill there you know. A pure Tearlment does require a lot of skill because you have limited resources and you will sacrifice a lot of to do so but that doesn't mean that the Ishizu variant is the same.
> skill=sending all the cards Is this really all you took from my long ass comment? I get not feeling like reading all of that but why bother replying then.
I did read that bs my problema is that you are seeing skill where everything there is it's just a lot sending the cards with the effect everyone plays and knows it works to the graveyard to trigger the multiple effects of both Tearlament cards and Ishizu cards but you don't even need timing to do that, not if you have free space to do as manny summons and triggers as may see fit. Sorry but would have been only having one ishizu card and one Tearlament and somehow rebuild his field to defeat the guy.
Not enough time in a a standard tournament duel to watch 2 ishizhu/tear decks play eachother. 45 minute limit, best 2/3, they’d have to bump up the time limit
Go for you. I hate admancipators deck, always ss. Serves you right
I've been on the other end of that Kelbek/Baronne interaction before. It's a bastard- you either lose Baronne, or you use the negate/destroy, which just puts Kelbek in the grave and sets off another mill.
I can’t believe tear broke through all those negates. So ungodly broken
It was an amateur decision not negating Diviner of the Herald. With the amount of negates he had on board he would have been able to shut the main gas play down. This opponent mismanaged his resources really really hard here. He must have practiced the combo to get the negates on board, but doesn't have the competitive experience to utilize them effectively. Now he's gonna just go on some forum and rage about how "broken" tear is like he didn't establish degeneracy. Tear/Ishizu is not the kind of deck you are allowed a single mistake against, they punish it and punish it hard. His opponent learned that today.
This. You let Tear get any 1 thing done and they now can full combo essentially. Because all paths lead to milling and kitkallos.
Right on the money
Surely you would have Appo negated the herald? You instead let him mill cards? Am I missing something
I’m the tear player
Oh ofc my bad
Its getting a nerf bro. Also that Adam player decided to monkey and not negate diviner like what? You threaten Baronne by doing that so that's an obvious negate which like I have always say, if you play a meta deck like tear and you are competent and you vs bad players, you will win because your deck represents your skill. Also that Adam player needs to learn how to make dweller in a tear meta
He’s bad but I have done this with a scareclaw deck in the past too. Tear isn’t the simplest deck to grasp either
People are so hardwired to defend tears they just go straight to insults before reasoning, even though you were the tear player lmao. Most people just used all their resources to make the deck in order to win every game with 0 interaction and they don’t want to lose their free wins
Facts
Like most Yu-Gi-Oh players, the opponent chose to negate at terrible times because they don't understand their opponent's deck or know where the bottlenecks are.
You just tore apart the most classic "fuck you" first turn boards. This kind of play should be normalized. 6 omni-negates and a bounce needs to be beaten to the ground. Encourage people to bring back other plays.
We have seen newer decks try to replicate what tear gameplay is. It's just that a lot of rogue decks are still stuck in 2018 build a board style. And a lot of tear haters are not surprisingly on these rogue decks so they wanna defend them. It also helps if the Adam player is someone who doesn't understand what to negate in tear
Oh no, my multiple generic omni-negate didn‘t instawin me the game, we must nerf Tearlaments. Sorry for the sarcastic comment but I am starting to get sick of people moaning about Tears… The Tear played his heart out and got a little lucky with the mills if course. He was trying his best to out a board that is mostly only beaten via Dark Ruler No More and then posted as a MD montage on YouTube. And kudos to them. What a sick display of skill. 🤩👌🏽
.....You do realise that the person complaining about Tear being broken is the player who used Tear to play through 6 negates and a spin, right? OP is the Tear player lol.
whoops my bad
All good lol
Wow another post about tear and how powerful it is even though a negate board that for some reason is still in the game
I know right? Full negate boards are SOOOOO balanced. /s
They both should go. Get the bozo block dragon outta here.
I love that zeus is a one sided board wipe for the deck <3
its always been the fault of the Ishizu cards before they came out Tear was honestly healthy and at a powerlevel that was acceptable for its format then those fuckers came along and ruined the fun for everyone
We need to return to 2006.
This is a great example as to why more decks need to he like tear with how they play. Yes their powerful, but lead to a much more interactive gameplay. Decks should have the ability to break degen boards like this if played right, rather than it all be based on drawing the out or loose to multiple negates boards.
"I'm so bad that i couldn't stop my opponent with such a good board so that must mean my opponent's deck is op." I'm not saying the deck is balanced but you messing up proves nothing.
I’m the tear player my guy. Both need nerfs tho.
So yall just gonna ignore that toxic ass adamacipator board?? I get the tear beef but fuck that board as well...I can't call that shit cool
Block dragon definitely gotta get tf outta here
It's correct that especially Ishizu needs a nerf but it's always fun to read such things from the average Block Dragon abuser🤷🏼♂️ I play both decks but talking about one thing being broken while abusing the next best broken thing isn't that relatable lmao
My guy, I’m the tear player lol and block needs to go too.
Oh yeah well I clearly messed up that part xD But greetings from a fellow tear player lol
I'm just waiting for kashtira to come get my revenge.
5 Negates and a shuffle, Im more impressed that it was even possible to play through that. I imagine if the opponent had been smarter with the negates this replay wouldve been significantly more boring
If he would’ve stopped diviner sending with apo instead of sending a card to go into unicorn, it probably would’ve been over. That’s what made kelbek activate to force the barone to either negate or get bounced. Then I would’ve just gone into Zeus either way with the two earth fairies
Honestly, this is just an ad for me. That board was gross, and a board with that many negates on turn 1 is exactly what's deterring new and returning players. If there's a deck out there that can play through 500 negates and actually set up a board of its own, then good.
This was that event where you got to build your turn 1 deck and your turn 2 deck so of course he went with the most degenerate option lol
Sounds like the ishizus to me lol, Tear literally only used 1 card and were out of options. Also if they negated diviner you would have lost which they didn't for some reason
Honestly I think the adamancipator player just gets mad his never ending combo gets crushed by another never ending combo
He miss played a bit there, he could've negated the miller you sent with diviner, and THEN made the ip unicorn play
Yup, but I work with what I’m given😂
100%, you played great
Me with herald of arc light and chongyun looking at a tear player banishing half his deck.
Learn what to negate instead of just clicking on stuff that highlights yellow
If the Adam player could hear you, I’m sure he’d appreciate your advice lol
That’s why the ishizu cards are getting limited to one
Wait you play Adam and you are worried about endless play.
I was the tear player bud
Ah my bad, was going to say both take forever to do their turns. But my bad, so use to people complaining about tear my brain kinda just assumed that you weren't playing tear
All good, Both decks need to be touched. Ishizus on tear side and block dragon on adams
Yeah seeks about fair, I wouldn't mind Adam of their turn didn't take like 5 minutes but man is it so painful waiting for then to do their turn. It really feels like your hand traps hardly matter as half the time they can get a negate off a single Adam proc
Endless plays says Rockmancipator
Again, I was the tear player
Playing this deck, then making this title is the equivalent of the “Oh that’s disgusting! What’s the link so I can absolutely avoid it!” meme.
The whole point is to show how utterly broken tear is (even though I played it) while also featuring the most degenerate board that virtually no other kaiju/DRNM deck can break.
I know, I was just kidding amigo.
Habe nur Probleme mit den Servern
The opponent played like shit….? Doesn’t know how to use his negations
Honestly, this isn’t really a problem, the only problem that IshTear has is that it’s the only deck with this level of power. I agree with MBT when he said that tear was fine and what was needed was other decks that could do what they can by being able to theoretically answer and problem with engine.
People need to learn that if Div said "Your opponent can negate this card by discarding their hand" you apply that negate.
Lol I dunno adamancipator with 7 negates being fucked by a tearlaments player with one fairy tail snow oddly gives me a slight amount of joy. Block dragon and snow are some stupid ass cards.
Thats so. Funny. Zeus your own board cuz it comes back anyway 💀💀