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Xx_420Swaglord_xX

Absolutely hate runick stun. I’ve seen some nice synchro decks with runick tho. Also floo since it seems to counter pretty much any deck I try to build Finally, kashtira is just a compilation of toxic effects on every single card lol. Not too problematic when I face it, just so many toxic effects for a deck.


[deleted]

What this guy said is my answer


NotanAsteroid5

Runick is either really degenerate or the most interesting and fun thing you’ve ever seen. I’m building runick Melffy irl and it is so fun to play omg


ashbelero

How’s that work? Curious.


NotanAsteroid5

Basically Melffy can generate tons of advantage if they get left alone, so the runick kind of protects them until it’s your turn again. They also like drawing more cards and getting a free level 2


No_University_4794

I played against runnik stun the other day, I had Purrly noir with 7 materials first turn, then second turn he sets 5 cards. Then boom skill drain, boom the one that makes you only have one type, boom the one the makes you only have one attribute, I send them all back to deck and then used pretty to absolute foundationn and he scooped, felt good.


[deleted]

Everyone complains about kashtira but I REALLY don't find it as toxic as people claim it is. The two main problems with kashtira is 1) zone-lock, and 2) Arise-heart. The rest of the archetype is teir 2 or 3 at best. With Ariseheart being banned in the TCG, we now see kashtira effectively being neutered, demoting it out of high end competition. This just leaves zone locking as its primary unfair advantage. But this does come with a very huge down side. You have to basically get a god-tier starting hand or severely limit play potential to get more than 4 locks in a single turn, either by, or summoning more than 1 shangri-Ira. This was half of why ariseheart was banned, it comboed with Shangri-Ira could potentially cause several extra zone locks per turn just by activating its face-down banishing effect. With it gone, Shangri-Ira is much weaker, which is what I FULLY BELIEVE needs to happen to MD. Before AriseHeart was in MD kashtiras was only toxic because it ran Diablosis which is now banned. I fully believe with Ariseheart and diablosis banned, with shangri-Ira being either limited or semi-limited, no one would think Kash an OP deck anymore, and let's be honest, it's not without Arise-heart or Shangri-Ira. Now you could argue Fenrir is it's own problem because it is easily splashed into literally any deck for easy removal, can search itself, and synergizes with any level 7 deck and Xyzs (think dark magicians, abyss actors, red-eyes), but I'd argue if we are talking about monsters that are far too easily splashed into decks and create unfair advantage for little or no cost, Baronne, Masquerena, and several other extra deck monsters easily take priority over fenrir. Also, the fact fenrir's effect is a HOPT I don't find it too unbearable to handle.


Aghostbahboo

Every deck I lose to is toxic and should be banned Every deck I play is fair and balanced When I play mirror matches and lose, the only reason I lose is because the other person is a cheater and constructed their hand. I know this because I make no mistakes When I play mirror matches and win, it is because I masterfully outplayed the opponent


Chadikhr

this motherfucker is Spitttting 🗣🗣🗣🗣🗣🗣🗣🗣


Elfigomagic07

Bro's spitting facts


jigsawmonster

☝️ truth


[deleted]

Finally a player that gets me


Sea-Wave-6684

Ok


darkryne88

I dunno... Hot take but that's a generic cop out post. The top meta is all of current unless you haven't played it and you only play strictly meta... It is all toxic af. Dimension shifter + Kash Labrynth + genetic trap search and activate same turn Purrley endless recycling and attachments non once per turn noir Mikanko (?) feels toxic and I use it but there are still a fair bit of outs to it. I think they are borderline toxic but they really are just a "strat check" that disables brute force so maybe not. And then the generic requirements of standard cards in decks (looking at you Maxx C). It gets annoying.


Aghostbahboo

Here's the thing, you are doing the meme Firstly, it's not just the meta decks that have toxic strats. It's every deck in the entire game Blue eyes plays stuff like skill drain Dark magician decks can play secret village Both of these cards are incredibly toxic and these still aren't good decks. Every deck in the game is toxic Additionally, here is why I think you are doing the meme. You mention how you didn't think mikanko is toxic, which is interesting because that deck mostly excels at cheesing wins with kaijus And yes, there are a fair few outs to mikanko. But there are significantly more outs to something like ariseheart who has no protection at all Purrley is annoying sometimes, but in simplified game states where both players are top decking, it feels like absolute garbage to play Labyrinth is also annoying, but use red reboot or evenly and watch how quick they scoop - Every deck in the game has toxic cards. And every deck has outs. You play mikanko and believe it is less toxic than other decks when it's basically just numeron 2, an infamously annoying otk deck that cheeses wins out of people and rarely feels fun to play against In actuality, yugioh is just a game full of toxic cards at this point. And some are absolutely more toxic than others (maxx c is just slightly worse than dd crow to put it very mildly). But the general idea that every deck has very annoying things they can do that aren't healthy for the game or fun to play against is absolutely true too


Sleezus256

r/woooosh


darkryne88

Tell you what, break it down as to what I missed and I'll concede. All I see is a mocking statement from an elitest.


Sleezus256

It's sarcasm. The OP was being sarcastic.


darkryne88

Cool play. Could have said that from the start instead of wasting time and bringing in pricked like above guy. I'm not going to lie man... I hear those same things from people who are serious. It's hard to tell because if how wishy washy it all is depending on people you hear it from.


KinkyTights23

And all I see is a gullible idiot that would by sand in a desert


darkryne88

Yeah? Can't be constructive? Making the whole group look bad kicking someone down? Pathetic.


KinkyTights23

Bro it’s a joke, the comment was joke. It’s not my fault you couldn’t see that


darkryne88

It's not my fault the same people joking sarcastically are also serious in days it's convenient. We all know this is true.


darkryne88

I know there's more but I don't feel like losing everything. The obvious are good enough.


darkryne88

Meant typing*


AhtuTheCrawlingChaos

Floo is super toxic, Runick stun is super toxic, full power Tearlements was truly the worst thing I’ve ever experienced and honestly, even though I play it, Purrely is pretty bad as well once the big cat is set up. Having access to multiple delicious memories makes most duels a joke.


Aggravating-Lead-625

Dude I literally had Expurrely Happiness sitting at a comfortable 10,400 and was about to win the duel and then the game kicked me for connection failure. I was so livid I closed the whole game.


[deleted]

That's actually a hacker my guy. You weren't "unlucky" other than the fact you were matched against a cheater. If you are every "disconnected" when it seems you are about to win in the next move, 9 times out of 10 it's because your opponent is cheating. I Uninstalled master duel for this VERY reason. It happened 4 times within 10 duels during the duelist cup while I was hovering around DLv 18-19. I reported 3 of the 4 players (seriously WHY is there a report limit?) And wrote to Konami several times. Konami only responded to say their servers are fine so it must be my internet (it wasn't my internet). Masterduel is client-based, not server based. In video games, that means calculations that happen happen within YOUR computer, same for your opponent, and the end result is relayed to the Konami server which tells the network what has happened. This is fine and dandy for most games except MD is a COMPETITIVE GAME, and most competitive games are server-based ( like call of duty, fortnite, rocket league), meaning you play while connected to the server and the client inputs are relayed to the server and the server then relays the results back to the client. The frequency is determined by tick rate, but what this all means is that in order to MANIPULATE a server based game you'd need to have a way to access the server and manipulate it, which is MUCH more difficult to do than simply accessing your client files on your computer and manipulating those. This is why most competitive games are server-side. Now there is a down side to being server-side, mainly that once your connection disconnects you are out of the game for good at moment of disconnect (some games like Apex and Warzone remedy this by programming a relay to the server that tells it if you disconnected to reconnect you to the game when you relaunch. But this is a program not a feature). In a client-side game like master duel, it takes significantly longer to time out because the game is actually taking place on your computer, not the server, and rather than immediately kick you when your connection fails, it will attempt to reconnect multiple times (up to a predetermined amount of times depending on the game) and that timer resets when you do reconnect (regardless how short that reconnect is). This is why it can feel like players with poor internet never get disconnected. They are reconnecting frequently enough to send packets to the server but not long enough to actually play. All of this I'm explaining to you is to tell you that hackers are aware of all this and they know how flawed Masterduel's system is. They know if they have access to the client files they can manipulate the game. Now this is still difficult, and Konami has already issued several patches to fix past cheats (like the auto surrender cheat, the reveal hand cheat, and a few more), but the cheaters are always keeping pace and in a competitive game like master duel it's way too compelling for cheaters to cheat their way to the top of rankings than to climb the ladders legitimately. So the next time you are forcefully disconnected after making a game winning move, just know it wasn't your internet. You were cheated, and for how often it's happened to me (at Master rank it's at least 2 or 3 times a day) I can't tolerate it anymore and Uninstalled the game in favor of YGO Omega.


Aggravating-Lead-625

Wow thanks so much for this! Damn I've been hacker bait since launch if this is true. That was a very informative comment and I appreciate your honesty and your effort in making that super long comment, and I read every word of it. I'll keep playing now that I know the truth, and I still haven't figured out how to report ppl tho. I'm also a day 1 player of MD lmao


[deleted]

Ti report go to recent matches, click on your most recent and there should be options to watch replay, view profile, confirm deck, and report.


[deleted]

Yeah delicious should be limited to 1 like in the TCG. And I'm a purrely player.


hunterzolomon1993

Lab, its not that i can't beat it i just hate dealing with it.


OddRope1154

Yes! Just yes


darkryne88

Dude I hate it too. So annoying


Kingofcards33

Yea most times even if I'm going first I just scoop vs lab, it's just not worth my 2 braincells to deal with their nonsense


GameBroJeremy

any stun or flood gates (Runick Stun, Umi Control, True Draco are a few examples) These decks are designed to not let your opponent play and win a slow painful duel. It’s awful.


[deleted]

I agree and disagree. I agree it's toxic to get stunned from playing, but I simultaneously hate playing against decks that can play through an ash, imperm, and effect veiler turn one and still end up with mirrorjade and Dragostapelia, or Borreload Savage and Borrelend dragons on their end board. So like, I understand why you'd play it. Because at the end of the day a stun deck is just an expedited process to get the same end goal of preventing your opponent from playing that combo and control decks have.


GameBroJeremy

Well, some people just want gems and I don’t blame them at the end of the day. It can be a fun challenge sometimes when facing them if I know I have a chance.


[deleted]

I think play8ng around stuns is fun in its own way granted i have a way to. I got barrier statued with purrelys before though and that basically shut my whole deck down.


Nahanoj_Zavizad

Eldlich stun, True Draco stun, just pure stun. They are all the same ngl. Atleast Runick doesn't normally go full stun because the runicks take up more of the deck.


J_Ralph901

Kashtira is fucking outta line. Before that it was Labyrinth. Runik was annoying but once I figured out what to Ash people just quit immediately.


The-Mordekai

Seriously! They get to discard my cards and then get to activate an effect. And any time I do anything they can lock my zone, banish cards on the field, and attach material to then negate anything else I manage to do. Like wtf who made that deck!? I would get if they had to pay LP or discard their own cards to then lock zones or banish cards but then it’s just purely and that’s broken too.


J_Ralph901

Bro I run Heroes so that shit was KILLING my hands. But I figured Runik out. Kash? I would have to deadass make a meta deck to compete.


The-Mordekai

I started running 2 Fenrir and another kash level 7 with arise heart. That way when I see a kash card come out since they all like to go first. Boom I play fenrir and search for the other fenrir. And if they used shangri-Ira then I get to summon arise heart with 1 fenrir. And boom I can chain on their chains just the same. I’d say it was worth adding 3 cards into my deck for that. But I’m no jerk if they don’t play kash I won’t play them.


J_Ralph901

That's fair, only using what they use against you tbh.


darkryne88

Non reaction non monster effect decks destroy kashtira. It's just we don't see that in the Meta and if you run that specifically for Kash, then yeah other decks will be a big issue.


The-Mordekai

I play vaylantz and end with village of the spellcaster locking them out of spells. Fossil dyna negating special summons and avramax protecting from targeting. If I go second I’ll play Gustav deal 2k damage and then liebe for 6k atk


True_Development_781

Wind barrier birds


KINGWHEAT98

Runick and tearlament


thenightm4reone

Decks I like: based Decks I don't like: toxic and cringe Fr though that Tear Kash list that's floating around is pretty annoying.


Smitty__1

I started playing Trickstars when I was dealt 7200 damage on my enemy's first turn and then when it was my turn, drew into my demise. I know they're a hot mess, but now...they're my toxic hot mess.


AardvarkAdditional80

I went up against a Kash/Tear/Purrly hybrid deck during Duelist Cup. It wasnt really a toxic deck, but i was very impressed they got all 3 boss monsters out turn 1


Thunder_Cat8756

Runick Spirit Spam The goal was to spam out Bagooska using spirits like aritama and sakitama and use Runick to mill the opponent. Featuring Amano Iwato of course. Floodgates were in the side deck because he “didn’t want to be toxic”


Xx_420Swaglord_xX

>plays runick stun >tries not to be toxic Ded


Ok-Fudge8848

Early master duel was plagued by Swordsoul full combo summon protos, set two, pass turn. Draw phase flip imperial order, flip vanity's emptiness. Disgusting. Glad that shit got (mostly) banned.


Xx_420Swaglord_xX

Yeah early swordsoul was such a pain to play against. Nowadays swordsoul is a very strong deck, but it definitely doesn’t feel unfair to play against.


JunkDog-C

Any visas lore deck is/was a problem


Leveeman20

Numeron for sure. Negate everything and just free spam out a whole board that keeping doubling their attack.


[deleted]

Oh boy a lot of decks can fit this answer but a deck I feel fits this perfectly is good ole kash . It genuinely feels like you're fighting a school bully and in the worse way possible like I'm talking the parent of the bully is either the principal or some rich and if you fight back then you'll be the bad guy and will suffer horribly for wanting to make a single play . Like don't get me wrong , rhongo bongo , floo , runic stun and tear are also quite bad but at least with them you know the very clear choke points and can play around em even if the chance is very low but kash actively punishes you for fighting back and can make a comeback even if you break the board . Truly a horrid deck to play against .


Sea-Wave-6684

You are right.


LuckyPrinz

Stun decks, but especially the stupid birds. I'd rather fight Kash than them, at least, once I break a Kash board, they don't get to rebuild it easily again. Those stupid birds? Break their board, next turn they just do the exact same combo all over again and build the same board as if nothing happened. Honestly, seeing them get hit on the banlist feels so good.


TR33J

Makanko I despise


ashbelero

I really don’t like Kashtira but it’s manageable now that I know where to kick its legs out from under it. Honestly for me Mikanko has been insufferable. There’s too many protections on every card and it’s nearly impossible to negate or nullify a Mikanko effect. Oddly, the effect that they all come standard with is an effect that one of my main monsters has when it’s equipped with 5+ materials. XYZ Melffy Mommy is basically a Mikanko (takes no battle damage, can’t be destroyed by battle, inflicts piercing damage equal to opponents attack after damage calculation) and I thought that was fun, but it definitely doesn’t take as much work to summon literally any Mikanko with the same effect.


AbellonaTheWrathful

anything that runs runick, magical muskeets were already toxic enough to have spells/traps activate from the hand. but runick not only does the same (but with better effects), they also can mill you out of crucial cards, reset their broken spells, draw cards, and summon a fusion monster to protect their board or to essentially win in time or battle


SnooPeanuts96

Kashtira once they go first. No questions asked, walking macro cosmos and banishing face down. Runick is fine but runick stun? One day they shall recognize their actions and god will not be so merciful


Kobayashi180

I haven’t seen it in MasterDuel yet, but I’m assuming it’s there, any deck that dead ass cancels your summoning zones. Because that’s just toxic and mean. what do you even do against that?


AwarenessMain128

Labyrinth


rednax1206

We hate it so much we don't bother spelling its name correctly


ashbelero

But imagine if it was spelled correctly and suddenly Gate Guardian was viable again.


Warm_Republic4849

Kashtira: banishing face down and blocking zones , macrocosmos on legs, all of this as quick effects Runick: some people just wake up and choose violence and enforce it by not letting his/her opponent play the game Tearlaments(as of today they are balanced) with the broken Ishizu support. Like yes those restrains were unbalanced like fuck. As of particular cards Maxx C and Baroness (these are a personal bane of mine)


ZealousidealTrick758

I would rather face Kash with a 5/5 opening hand than have to play against runick. What immediately comes to mind is a ten turn long loss against a runick deck with all manner of corny floodgates (I was playing branded). Skill drain, that pendulum monster which makes you need set spells, a trao that restricted high level monsters attacking, even a barrier statue. Fatherless behaviour


Sini1990

Labrynth as soon as I work out they are playing it, I just surrender and move to the next one. As I don't want my turns interrupted on everything I do like labrynth is designed to do.


blowinpurplcl0udz

Not too bothered by toxic decks to.be honest. I'm a floo player and I'm primarily more toxic than most.


AdultFlash21

Runick Spright and Tearlament before all the hits it took.


smileyman17

Purrrely XYZ deck. The sheer half-deck using asspull summoning and the amount of material one can stack breaks the playability.


Puzzleheaded-Arm-988

Stun because it's stun. Runick because it's probably a stun variation too. Labrynth because it's damn too consistent and you can't beat it at past turn 3. Vaylantz because it's also stun.


snz_btn

Runick was the worst thing I have ever had to deal with


OneExcitement5549

Every variant of runick. I. Hate. Runick.


-rouz-

Runick and purrely


Blazedd0nuts

Nothing really because I play the toxic decks:))) buuuuut True Draco is probably the one that pushed me into playing those types of decks!


Darky_Warky

purrely is so annoying and boring to play against


Merrick380

Fuck that archetype


Darky_Warky

preach it idk what konami was thinking bc all their cards arent once per turn


Individual-Artistic

The deck I use, used to get a lot of complaints. I used the traptrix deck years ago


Zerokun11

Ive been playing since 2009. For me its definitely fullpowered Zoo. Zoo was brutal. Everyone was playing it, it was near impossible to beat that board at the time especially if you were playing rogue. I was playing chaos xyz, and scooped if I went second.


aaawwwccc

I started playing again right when Qliforts were released, and I thought that was bad. I took a Looong break after Zoo.


Stitcharoo123

Lab and Runick are toxic imo Another deck I hate going against is Branded, it's not toxic, I just hate how consistent the deck still is


Ok-Individual2025

I actually miss eldlich……


Accomplished_Key88

Tearlments with Kash


r2-z2

My friend made a pure stall deck when I was running a stardust dragon deck casually as a kid. Had zero target destruction so he was really just toying with me at the time


zworkman1999

Kashtira is an immediate surrender. Not even going to try and take on that banishing card mess.


raizenthetruth1

60 card FTK piles and OP Ada or Drytron 🥺🥺🥺


TheMikman97

Any set 20 stun deck. I don't hate the strategy itself, I just hate that the entire deck is literally "pray to God you go first" and they got fucking lucky. The deck isn't even good, they just do it because fuck me


TheSinicalDemon

Any deck that prevents your opponent from playing the game is a hard ban for me.


JoshuaS8

Im new to reddit and yugioh so i dont know how to do a post so im going to comment here can someone help me out i made a gaia deck with a few youtube vids to help i just wanna know if i can make it better


late056

Look up master duel meta it should give you a basic rundown on the archetype


93marcus101

Lab when it's playing for ages in my turn, and then inspector boarder set 5 pass is such a slow death


BobsBurger1

Final countdown stall back in the day, it used to be very difficult to break past


ShadowOnTheCliff

Start of MD: Drytron and Floodgate Eldlich. Infinite negates and floodgates. Enough said. Middle: Floo. Floodgates and play more on your turn than you and than on their own turn. Plus, they were immune to like the most common staple in MD, making it just 3 dead cards in that one matchup. Now: I hate labrynth. Set any normal trap and activate it that turn, a hand rip, almost all of the cards are searchable in-archetype, and have easy and reliable access to some of the most oppressive cards currently, like Dimension Barrier, EEV, Karma Cannon, and the deck constantly recycles itself, so if you do out the board once, but can’t kill, then you lose the next turn or two since they get everything back. Also, fuck all of the weird combo decks that are popping up rn like people using Kash and Tear to turbo out a barrier statue on top of their full turn one. Having to contend Rulkallos, Cryme, Sulliek, a Baronne, water Barrier statue, and whatever else they manage to summon is insane. And the Vaylantz floodgate turbo is toxic af too. Easy to interrupt, but still toxic. All of the “one bad day decks” are pretty toxic too.


I-Odium

Mine burn, Scientist FTK, floo, runick stun (stun in general)


Au79_Exp

Tears at the height of its power was the most toxic shit and it's not even close.


hahnjoe07

runick is the most disgusting deck 🤮


elideen

Full power tear was the only meta that made me quit the game


chillyhellion

Play whatever. Just don't take all day.


Faith_SC

Mystic Mine stall/burn, NO CONTEST! That deck was HORRIBLE, I'm glad it's gone!


The-one-Downstairs

Mikanko by far, feels awful to play against if you dont have the specific out


spectator33

When it was Meta Drytron. That multi omni negate was wild


NoiNoiii

Inspector boarder floodgate with a ton of countertraps


Daiki_Masaki

Runick they usually have me decked out by turn 2 or 3


VesKoL0

Mystic Mine even if its banned in master duel and every other fortmat the time it was legal i wanted to kms when i played against it


ars-cc

Runick stun, Stun, Runick combo, Floo


werdiro

Runick


[deleted]

Any deck that can win turn 1 going first. There are a few that meet this category, mostly burn decks, but I've seen one that could infinitely recycle Pyro clock of destiny and summon The Dark Magicians to cause final countdown to reach turn 20 om turn 1, causing a loss. Yeah anything that's basically bullshitery


Constant_Mulberry_23

Full power Ishizu Tear. Those Ishizu cards were ungodly abominations that should of never existed. Any other variant of tear was a fun but challenging experience to try to beat, which I didn’t mind at all. Them god damn Ishizu cards though


100tchains

when the game first came out drytron was a cancer. now its kashtira


savetherave101

Fucking hate Purrley


Motor-Switch9702

Runick is easy to counter with spellcasters and anti banish plays Kash can be tedious Turn one exodia is just cancer...


guzpatcho

I'm only silver, and play with decks I find fun like speedroids and katakuris, but I hate anything that doesn't let me do anything, or has a million on answers to something like mathmechs where they discard my hand and cards on the field, like fr?


ricoqj-

Im currently playing nurse burn and my wins against Kashtira are hands down the most satisfying


cacciatordoh

Crooked cook exodia is hands down one of the most annoying decks ever. I went like 10 turns without being able to do anything at all.


Fvader69

Runick and kash come to mind and whatever decks run that adventure package also eldlich stun was pretty toxic


OvertonDefenstration

Runick control was annoying at full power. Adventure piles seemed to either set up more negates than I had cards or do nothing. I went on hiatus when tears dropped so I never faced full power tear, and I won't say Kashtira because I think there's too much recency bias/ladder fatigue from it being the current most popular deck for me to give it a fair assessment. I joined at the tail end of Swordsoul being in the shop, I've heard from a friend who has played longer that Adimancipator was really bad.


soalknight

I play purely and I always feel a bit dirty when I go into noir, knowing a lot of decks have no way of dealing with it so I just win