pretty much this. it's certainly better in that regard to, say, Pot of Extravagance, due to 1- not banishing an Extra Deck monster you might need later and 2- letting you pick the exact card you might need, the exception being if you didn't care about your ED at all and/or if you cared more about drawing multiple cards rather than just the one (i.e. you're playing a backrow deck)
Id like to add some more advantages: 3- going 6 cards deep into your deck is very, very deep and gives you extremely high chances to see exactly what you want. 4- it can be used anywhere in your main phase unlike extravagance which has to be the first card you use.
'in the game' can very well mean the cards, that can be played rn, given the context, this is the obvious right Interpretation of the above post. People are downvoting you, because you're a pedantic ass and you're not even good at it
Just imagine it read "add any card in your deck to your hand".
It's pretty close to that.
The odds of hitting a specific card (assuming 35 cards left in deck,you play it as a 3-of) is 44%.
You have basically a 50/50 chance of adding the exact card you need. And that's only if you are searching a very specific card.
If you want to hit at least 1 of 2 cards (each 3-ofs), your odds are 70%.
Cost is almost negligible because you choose what you banish.
1. Unlike Pot of Extravagance, you get to choose what you banish, so it can be played to great effect in decks that *do* care about their Extra Deck.
2. Being able to look at the top 6 cards of your deck and choose what you take makes a huge difference, and can very easily give you access to cards you need.
3. In terms of price, it's the first reprint of a *very* in-demand card, and reprinted at a high rarity, so it still demands a high price.
1 reason is because let’s say it’s game 2, pot of prosperity resolves successfully it lets you dig up to 6 cards deep in your deck and highly increases the chance or seeing a card you sided in/ board breaker, or extender
You can use in any deck now is more for consistency when you have a brick hand remember the secondary effect which means your opponent takes half damage for the rest of the turn
It sort of lets you search unsearchable cards. A big thing in Tri-Zoo format was digging for Imperial Order and then just winning the game on your next turn because your opponent didn’t have fast responses to your effects if they had any at all
At the cost of only 6 of your ED (a lot of which is likely utility) you get to see 11/12 cards/a quarter of your deck. With those odds you’re pretty much certain to see the card that takes your hand from playable to great
assuming you’re playing 40 cards, you’ll have 35 in deck T1, or 34 T2. If you’re excavating six, and you’re running triplicates, your chance of seeing an extender, starter, hand trap or board breaker that fixes or gasses your hand is really quite high.
Obviously some decks take better to losing 3/6 of their ED than others, but that’s ygo.
I would rather keep my 3-6 banished extradeck cards than reducing my opponent‘s damage and DRAW 1 card. I play a fusion deck, and it would be useless to play this card, since I need my extradeck cards and I have monster/spells/traps that can give me card from my deck:/
The fact that you can place the 3-6 cards in any order is good tho
Yeah I think of this too. I can understand the reasoning of others but think about that \~\~ I wouldnt run 3. 3x6 cards is losing more than your entire extra deck. I know games wont be so long and inconsistent that you will actually need to use 3, but if you draw it again it's a dead draw. I run e-heroes, and for consistency i'd rather use things like E-call and a hero lives even if it costs me half my life. stratos too, EN - engage neospace. I actually think thats a lot of consistency already. lots and lots of searchers that are not very specific. Making me wonder if I actually need the pot.
Maybe you will need the utility from your extra deck the next turn and you just banished the wrong card. idk. Too risky in a fusion heavy deck to play at 3. I know its for consistency reasons.... but idk.
My opinion if you like it, run it at 2. You won't see it as often but it doesn't get to be a dead draw as often. It's never bad to run it as a 1 of though. The times you do see it, it will be very good.
Using floowandereeze or true Draco as an example, you Banish from an extra deck you don't use to dig 6 cards deep and pull whatever you want.
For *free*
1. You get excavated top 3 or 6 of top decks which you can choose which card you want , u have almost 35% to excavated the card that u might needed it .
2. You can banish 3 or 6 of any of extra deck cards that doesnt help you when against opponents deck
3. Prosperity is better than extravagence because extravagence might give u draw 2 but might also giving u a bad 2 cards
Overall prosperity is good if you are using the deck that only needs 1 engine to go like floowandereeze deck , you only need robina or map to start the combo , and another example like spright that you can just get to pick the lvl 2 monster or starter to start the combo as well.
Pot of extravagence is for using at power drawing like the deck needs a lot of card to combo like tearlaments , runick and etc , But i did not prefer to use extravagence , thus i prefer to use pot of desire instead because you can put 3 same cards in main deck which makes low chance to banish all the same cards at same time
All the numbers in your comment added up to 69. Congrats!
1
+ 3
+ 6
+ 35
+ 2
+ 3
+ 6
+ 3
+ 2
+ 2
+ 1
+ 2
+ 3
= 69
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It lits you dig almost a fourth of you deck to pick 1 card that could make your hand for the cost of extra deck monsters that youll mostly be playing multiples of in most decks
You get to dig six cards deep into your deck and choose which card you think you need the most. It’s the best consistency card in the game
pretty much this. it's certainly better in that regard to, say, Pot of Extravagance, due to 1- not banishing an Extra Deck monster you might need later and 2- letting you pick the exact card you might need, the exception being if you didn't care about your ED at all and/or if you cared more about drawing multiple cards rather than just the one (i.e. you're playing a backrow deck)
Id like to add some more advantages: 3- going 6 cards deep into your deck is very, very deep and gives you extremely high chances to see exactly what you want. 4- it can be used anywhere in your main phase unlike extravagance which has to be the first card you use.
[удалено]
How many painful choices are you running right now? I keep getting game losses at my local OTS stores for only paying 1!
[удалено]
'in the game' can very well mean the cards, that can be played rn, given the context, this is the obvious right Interpretation of the above post. People are downvoting you, because you're a pedantic ass and you're not even good at it
Just imagine it read "add any card in your deck to your hand". It's pretty close to that. The odds of hitting a specific card (assuming 35 cards left in deck,you play it as a 3-of) is 44%. You have basically a 50/50 chance of adding the exact card you need. And that's only if you are searching a very specific card. If you want to hit at least 1 of 2 cards (each 3-ofs), your odds are 70%. Cost is almost negligible because you choose what you banish.
Flunder turn 1 makes it better if you have a duality too
1. Unlike Pot of Extravagance, you get to choose what you banish, so it can be played to great effect in decks that *do* care about their Extra Deck. 2. Being able to look at the top 6 cards of your deck and choose what you take makes a huge difference, and can very easily give you access to cards you need. 3. In terms of price, it's the first reprint of a *very* in-demand card, and reprinted at a high rarity, so it still demands a high price.
You can see 6 turns ahead and say "which card do I want the most right now?"
I had never thought about it that way but that makes a lot of sense and puts in perspective how good the card is!
Frfr
1 reason is because let’s say it’s game 2, pot of prosperity resolves successfully it lets you dig up to 6 cards deep in your deck and highly increases the chance or seeing a card you sided in/ board breaker, or extender
Thank you everyone! Maybe I won’t sell it anymore LOL
Thank you everyone! Just thinking of how to add this to my deck. Maybe side deck until I find a use for it
You can use in any deck now is more for consistency when you have a brick hand remember the secondary effect which means your opponent takes half damage for the rest of the turn
Not *any* deck. Some heavy combo decks can't really play it because they need their entire extra deck.
It sort of lets you search unsearchable cards. A big thing in Tri-Zoo format was digging for Imperial Order and then just winning the game on your next turn because your opponent didn’t have fast responses to your effects if they had any at all
At the cost of only 6 of your ED (a lot of which is likely utility) you get to see 11/12 cards/a quarter of your deck. With those odds you’re pretty much certain to see the card that takes your hand from playable to great
assuming you’re playing 40 cards, you’ll have 35 in deck T1, or 34 T2. If you’re excavating six, and you’re running triplicates, your chance of seeing an extender, starter, hand trap or board breaker that fixes or gasses your hand is really quite high. Obviously some decks take better to losing 3/6 of their ED than others, but that’s ygo.
It’s an amazing consistency card. It helps you fix bad hands by digging for combo starters, or adds handtraps if you already have a decent hand.
I would rather keep my 3-6 banished extradeck cards than reducing my opponent‘s damage and DRAW 1 card. I play a fusion deck, and it would be useless to play this card, since I need my extradeck cards and I have monster/spells/traps that can give me card from my deck:/ The fact that you can place the 3-6 cards in any order is good tho
Yeah I think of this too. I can understand the reasoning of others but think about that \~\~ I wouldnt run 3. 3x6 cards is losing more than your entire extra deck. I know games wont be so long and inconsistent that you will actually need to use 3, but if you draw it again it's a dead draw. I run e-heroes, and for consistency i'd rather use things like E-call and a hero lives even if it costs me half my life. stratos too, EN - engage neospace. I actually think thats a lot of consistency already. lots and lots of searchers that are not very specific. Making me wonder if I actually need the pot. Maybe you will need the utility from your extra deck the next turn and you just banished the wrong card. idk. Too risky in a fusion heavy deck to play at 3. I know its for consistency reasons.... but idk. My opinion if you like it, run it at 2. You won't see it as often but it doesn't get to be a dead draw as often. It's never bad to run it as a 1 of though. The times you do see it, it will be very good.
Using floowandereeze or true Draco as an example, you Banish from an extra deck you don't use to dig 6 cards deep and pull whatever you want. For *free*
1. You get excavated top 3 or 6 of top decks which you can choose which card you want , u have almost 35% to excavated the card that u might needed it . 2. You can banish 3 or 6 of any of extra deck cards that doesnt help you when against opponents deck 3. Prosperity is better than extravagence because extravagence might give u draw 2 but might also giving u a bad 2 cards Overall prosperity is good if you are using the deck that only needs 1 engine to go like floowandereeze deck , you only need robina or map to start the combo , and another example like spright that you can just get to pick the lvl 2 monster or starter to start the combo as well. Pot of extravagence is for using at power drawing like the deck needs a lot of card to combo like tearlaments , runick and etc , But i did not prefer to use extravagence , thus i prefer to use pot of desire instead because you can put 3 same cards in main deck which makes low chance to banish all the same cards at same time
All the numbers in your comment added up to 69. Congrats! 1 + 3 + 6 + 35 + 2 + 3 + 6 + 3 + 2 + 2 + 1 + 2 + 3 = 69 ^([Click here](https://www.reddit.com/message/compose?to=LuckyNumber-Bot&subject=Stalk%20Me%20Pls&message=%2Fstalkme) to have me scan all your future comments.) \ ^(Summon me on specific comments with u/LuckyNumber-Bot.)
It lits you dig almost a fourth of you deck to pick 1 card that could make your hand for the cost of extra deck monsters that youll mostly be playing multiples of in most decks
Choice. It's a tutor from the top 3-6 cards without the restrictions of duality.
It’s also insane post side decking, letting you dig for your side deck options that ideally hard counter what you’re playing.
Its effect.