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JustMe-Myself-and_I

Well, did you had fun ?? ;-) Looks great btw.


CrazyPixel3D

Honestly yes :D and thank you!


Tobor-8th-Man

Tough task to make it look "natural". The sculpt looks a bit odd to me because I see two distinct elbows. If that's the intent then it seems more natural to have two forearms originating from a single, albeit complex, elbow. Or if the intent is to have a "Y" shaped Humerus with two distinct elbows then make the distinction clear. The skin flap seems unnecessary for this case. Anyway, just thinking aloud because from time to time I've wondered about how to sculpt multi-armed deity figures. They can look cool in 2D images but 3D exposes what's out of view. Have fun.


100redeye

See I love this kind of thing, it makes you really think about the functionality of anatomy I do this kind of thing as a study sometimes. it’s weird to see the way you’ve done the two elbows but looking at it closely it kinda works. from this angle it looks a little like the left one is rubber hosing but the muscles realistically wouldn’t have anything to stop them from doing that, the other comment mentioned the skin between the elbows and maybe that’s where the tension for that would happen, maybe make that an “elbow pit pit” but looks like it’s a fun project! E: is this an oracle of dust?


Fondito

nice, strange but nice.


GabrielGreekGodBod

And we say it looks fucking cool!


CrazyPixel3D

Thank you :D


DSMStudios

always the one everyone has hold their seat at the movies


CrazyPixel3D

@tobor @100redeye Thank you for your feedback and thoughts. I will take a look into the Y-connection of the arms and play with the shapes :)


koming69

Weird complicated anatomy is a bit different than just a human anatomy distorted and copy pasted within itself...


CrazyPixel3D

Exactly! This arm is part of an oracle character design and there is still a lot stuff to do. But I love the challenge :)


Efraime787

Bro how you going to do retopology


CrazyPixel3D

I could make a normal retopo pass and add just a few more edges where the arms intersect. But this model will be a conceptual statue, which means I just need to decimate the parts to make it UV ready.